Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.01 @ 03:10:16 Player: Klelik Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (916) 916 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2776 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 195/280 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Faulty Heavy Ion Engine Particle Charger Particle Charger Heavy Assault Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Core Shielding Light Armor Plating Hacking Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Flail > --- INVENTORY -------- Aluminum Leg Aluminum Leg Hacking Suite High-powered Tractor Beam Mini Grenade Launcher [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Core Shielding Device Seismic Detector Storage Medium Matter Pod Hackware Hacking Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Flail Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . 2 . Parts Attached 47 | 5 5 19 18 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 1 5 5 Treads . | . . . . Leg 13 | 2 1 5 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | . 3 1 7 Device 4 | . . . 4 Storage 3 | . 2 . 1 Processor . | . . . . Hackware 2 | . . 1 1 Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 19 | 2 1 12 4 Energy Gun 2 | . . 2 . Energy Cannon . | . . . . Ballistic Gun 13 | 2 1 8 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 3 | . . 2 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 25 | . . 4 21 Power 2 | . . 1 1 Propulsion 8 | . . 1 7 Utility 8 | . . 1 7 Weapon 7 | . . 1 6 Highest Loss Streak 16 | . . 1 16 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 94 99 86 Engine 10 | . 14 10 4 Leg 24 | . 28 22 25 Storage 8 | . 11 10 . Hackware 2 | . . . 9 Protection 11 | . 11 11 10 Energy Gun 2 | . . 6 . Ballistic Gun 29 | . 28 34 23 Launcher 1 | . . . 5 Impact Weapon 2 | . . 3 4 Peak Build Rating 18 | 5 7 13 18 Average Rating 9 | 3 6 9 14 On Entrance 6 | . 5 7 13 Naked Turns . | . . . . Heaviest Build 20 | 5 10 15 20 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 2 | . . 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 1 5 5 5 Average Carried 3 | . 3 3 3 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 1 5 5 5 Class Distribution -------------------- 34% | Mutant 30% | Tank 29% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1014 | 196 160 412 246 Remotely 100 | . . . 100 Salvage Created 910 | . 146 532 232 Parts 66 | . 12 45 9 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 36 | . 7 20 9 Guns 30 | . 7 20 3 AOE 6 | . . . 6 Classes Destroyed 6 | . 3 2 1 Builder 1 | . . . 1 Operator 1 | . 1 . . Watcher 2 | . . 1 1 Swarmer 22 | . 5 14 3 Grunt 10 | . 2 3 5 Sentry 4 | . . 3 1 Best Kill Streak 7 | . 3 6 7 Combat Bots Only 6 | . 3 6 5 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 319 | . 66 94 159 Missed 98 | . 24 23 51 Damage Taken 2875 | . 364 742 1769 Core 691 | . 72 62 557 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . 13 11 27 Core Remaining (%) 85 | 100 71 84 . Volleys Fired 97 | 1 32 46 18 Largest 4 | 2 2 4 4 Hottest 103 | 40 40 103 93 Shots Fired 284 | 2 64 168 50 Gun 276 | 2 64 168 42 Cannon . | . . . . Launcher 8 | . . . 8 Special . | . . . . Kinetic 246 | 2 64 138 42 Thermal 30 | . . 30 . Explosive 8 | . . . 8 Electromagnetic . | . . . . Robot Hit Streak 11 | . 9 11 8 Robot Miss Streak 5 | 2 5 4 2 Penetration Max . | . . . . Secondary Targets 6 | . 1 5 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 170 | . 40 93 37 Core Hits 83 | . 19 36 28 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks 9 | . . 6 3 Impact 9 | . . 6 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2355 | . 329 905 1121 Guns 1552 | . 322 905 325 Cannons . | . . . . Explosions 796 | . . . 796 Melee . | . . . . Ramming 7 | . 7 . . Kinetic 1344 | . 322 697 325 Thermal 208 | . . 208 . Explosive 796 | . . . 796 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 12 | . . . 12 Projectiles . | . . . . Explosions 12 | . . . 12 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 210 | . . . 210 Shots 6 | . . . 6 Rammed . | . . . . Targets Rammed 3 | . 3 . . Kicked 3 | . 3 . . Crushed . | . . . . Highest Temperature 231 | . 12 231 63 Average Temperature 75 | . 7 90 29 Received Heat Transfer 1038 | . 48 189 801 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 475 | . . 475 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 344 | . 170 290 344 Initial 26 | . . 20 26 Average 89 | . 59 56 197 Maximum Alert Level 1 | . . 1 1 Low Security (%) 86 | 100 100 96 51 Level 1 13 | . . 3 48 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 16 23 19 Peak Tracking Total 7 | . 4 4 7 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 8 4 3 Terminals 13 | . 7 4 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 40 | . 15 13 12 Successful 19 | . 6 5 8 Failed 21 | . 9 8 4 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 16 | . 9 3 4 Terminals 36 | . 14 13 9 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 16 | . 6 5 5 Record 2 | . 1 . 1 Prototype ID Bank 1 | . . . 1 Branch Access Points 2 | . 2 . . Emergency Access Points 1 | . 1 . . Terminal Index 2 | . 1 . 1 Alert Level 2 | . 1 1 . Unreport Threat 3 | . . 3 . Hauler Manifests 1 | . . . 1 Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . . 3 Insert Component 1 | . . . 1 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 15 | . 8 4 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1734 | 55 538 726 415 Spaces Moved 1044 | 42 326 410 266 Core 17 | 12 . . 5 Treads . | . . . . Legs 1027 | 30 326 410 261 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 119 | 100 120 120 120 Slowest Speed 190 | 120 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 58 36 23 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 6 | . . 4 2 Terrain Destroyed 65 | . . 4 61 Melee 6 | . . 4 2 Projectile . | . . . . AOE 59 | . . . 59 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1337 | 51 421 546 319 Wait 110 | 3 50 52 5 Move 1041 | 41 325 409 266 Hop . | . . . . Pick Up 17 | 1 4 6 6 Fast Attach 18 | 5 2 3 8 Attach 13 | . . 5 8 Detach 1 | . . . 1 Swap 16 | . 3 11 2 Drop 12 | . 2 8 2 Fire 97 | 1 32 46 18 Melee 9 | . . 6 3 Ram . | . . . . Kick 3 | . 3 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 16) 594 | -10/Materials | Entered another Materials area 594 | -9/Materials | Evolved 2 slots: Weapon x2 881 | -9/Materials | Build established: Tank 1298 | -9/Materials | Discovered new exit (range 14) 1320 | -9/Materials | Entered another Materials area 1320 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1399 | -8/Materials | Build established: Scavenger-Tank 1565 | -8/Materials | Lost 4 parts (1p1u2w) 1689 | -8/Materials | Core integrity fell below 50% 1711 | -8/Materials | Core integrity fell below 20% 1735 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01707_ U-05 Engineer lays Concrete. 01711_ Acquired Med. Battery. 01713_ Acquired 10 matter. 01715_ U-05 Engineer lays Concrete. 01716_ U-05 Engineer builds a Wall. 01720_ Acquired Prototype Engine. 01720_ Identified Hvy. Ion Engine. 01722_ Aluminum Leg destroyed. 01722_ Critical hit (Burn: +37). 01724_ Acquired Faulty Hvy. Ion Engine. 01724_ U-05 Engineer builds a Wall. 01725_ Med. Battery destroyed. 01727_ Acquired Particle Charger. 01729_ Hacking Suite destroyed. 01729_ Critical hit (Burn: +37). 01730_ Acquired Particle Charger. 01731_ Aluminum Leg destroyed. 01732_ Acquired Hvy. Assault Cannon. 01733_ Dropped Flail. 01734_ Mni. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????###??????##?????????? | | ???????????????????????####### ##???? ??????????? | | ???????????????????????# +???? ??????????? | | ???????????????????????# """ #???? ??????????? | | ???????????????????????# "T" #???? ??????????? | | ????????????########/??# Y#####+#####??????? | | ?????????? k# ] # #??????? | | ?????????? ; @ ] # #??????? | | ?????????? # */ # #??????? | | ?????????????######????# %g# #??????? | | ???????????????????????# [ g #??????? | | ???????????????????????######### #??????? | | ???????????????????????# #??# #??????? | | ???????????????????????# #??# # """"" | | ???????????????????????# ##### +####### """"" | | ???????????????????????# ## #???# | | ???????????????????????# ## " #???# | | ???????????????????????# ## " ###???######## | | ???????????????????????# ## """ #????????????? | | ????????###????????????# ## #????????????? | | ???????? ????####### ## #????????????? | | ?????????? ??# ###+######/####???????????? | | ????????? 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""??# ##########+#####??????????? | | ??????????!! ????## ##???????# #??????????? | | ??????????????????# #????????# """ #??????????? | | ??????????????????# #????????# "T" !#??????????? | | ??????????????????# #????????# #??????????? | | ??????????????????# ########## #??????????? | | ??????############# + #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 375 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed CoreHeatNukerbomber Manual? 0 Play Time 00:44:55 Cumulative 17.6 hours Start 2024.10.01 @ 02:18:56 End 2024.10.01 @ 03:10:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 7 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53f23f9b-69d7-4d82-825d-e6af6bec1852