Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.28 @ 17:24:38 Player: winnking222 Result: Destroyed self via exploding Phase Generator Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (1051) 1051 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (253) 253 TOTAL SCORE: 3294 Bonus ------- High Alert Combat Kills 53 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 232/300 Energy 75/100 System Corruption 0% Temperature Cool (7) Movement Flying (35) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Cesium-ion Thruster > --- UTILITY (2) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Field Laser > --- INVENTORY (5) ---- Improved Ion Engine Advanced Visual Processing Unit Improved Weapon Shielding Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Concussive RPG Concussive RPG > --- INVENTORY -------- Improved Signal Interpreter Improved Weapon Shielding Light Assault Rifle Light Assault Rifle Shotgun Improved Light Cannon [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Weapon Shielding Weapon Improved Light Cannon Energy Gun Field Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 4 | . . 2 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 55 | 7 11 23 14 . Power 4 | 1 . 3 . . Engine 3 | 1 . 2 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 20 | 2 4 12 2 . Treads . | . . . . . Leg 2 | 2 . . . . Wheel . | . . . . . Hover 6 | . 4 2 . . Flight 12 | . . 10 2 . Utility 6 | 2 . 2 2 . Device 1 | 1 . . . . Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . . 2 1 . Artifact . | . . . . . Weapon 25 | 2 7 6 10 . Energy Gun 3 | 1 . 1 1 . Energy Cannon . | . . . . . Ballistic Gun 11 | 1 1 4 5 . Ballistic Cannon 7 | . 4 1 2 . Launcher 4 | . 2 . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 24 | . 1 11 12 . Power 3 | . . 2 1 . Propulsion 12 | . 1 6 5 . Utility 3 | . . 1 2 . Weapon 6 | . . 2 4 . Highest Loss Streak 11 | . 1 8 11 . To Critical Strikes . | . . . . . Average Slot Usage (%) 75 | . 97 84 47 27 Engine 7 | . 14 4 3 . Core 1 | . . 5 . . Hover 10 | . 24 1 . . Flight 14 | . . 37 21 9 Device 6 | . 14 1 . . Storage 9 | . 14 11 3 . Processor 1 | . . . 3 9 Protection 2 | . . 6 3 . Energy Gun 2 | . . 1 2 9 Ballistic Gun 4 | . . 13 6 . Ballistic Cannon 11 | . 24 1 1 . Peak Build Rating 16 | 7 12 15 16 9 Average Rating 10 | 4 11 11 8 9 On Entrance 7 | . 7 11 10 9 Naked Turns . | . . . . . Heaviest Build 22 | 14 19 18 22 3 Greatest Support 20 | 20 20 16 20 5 Greatest Overweight (x) 3 | . 3 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 Average Capacity 7 | 6 8 8 6 5 Most Carried 8 | 5 8 8 6 3 Average Carried 5 | 3 7 6 3 3 Final Capacity 8 | 8 8 8 5 5 Final Carried 8 | 2 8 7 3 3 Class Distribution -------------------- 75% | Mutant 16% | Scavenger-Sprinter 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1084 | 266 345 354 119 . Remotely . | . . . . . Salvage Created 1093 | 144 292 512 145 . Parts 83 | 6 21 42 14 . Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 27 | . 10 15 2 . Guns 13 | . . 11 2 . Cannons 14 | . 10 4 . . Classes Destroyed 10 | 2 4 1 3 . Builder 1 | . . . 1 . Tunneler 2 | 2 . . . . Hauler 1 | . . . 1 . Recycler 3 | 1 1 1 . . Operator 2 | . 1 1 . . Watcher 2 | . 2 . . . Swarmer 12 | . 6 6 . . Grunt 9 | . 4 5 . . Sentry 5 | . . 4 1 . Heavy 1 | . . . 1 . Best Kill Streak 5 | 3 4 5 2 . Combat Bots Only 5 | . 3 5 1 . Max Kills in Single Turn 2 | 1 2 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 243 | . 30 127 58 28 Missed 69 | . 7 30 13 19 Damage Taken 2594 | . 210 1077 1071 236 Core 917 | . 51 245 422 199 Absorbed by Shields . | . . . . . Redirected to Shielding 100 | . . 100 . . Core Remaining (%) 72 | 100 79 38 . . Volleys Fired 126 | 6 30 47 37 6 Largest 2 | 2 2 2 2 1 Hottest 78 | 70 78 76 63 63 Shots Fired 211 | 12 60 81 52 6 Gun 141 | 12 2 76 45 6 Cannon 68 | . 58 5 5 . Launcher 2 | . . . 2 . Special . | . . . . . Kinetic 174 | 6 60 64 44 . Thermal 35 | 6 . 17 6 6 Explosive 2 | . . . 2 . Electromagnetic . | . . . . . Robot Hit Streak 21 | 5 5 19 21 . Robot Miss Streak 3 | 1 3 3 3 . Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 138 | 7 25 62 44 . Core Hits 64 | 4 15 28 17 . Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . 2 . . Destroy 1 | . . 1 . . Blast 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2003 | 90 547 768 598 . Guns 1249 | 90 12 681 466 . Cannons 681 | . 535 87 59 . Explosions 73 | . . . 73 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1581 | 15 547 594 425 . Thermal 334 | 75 . 174 85 . Explosive 73 | . . . 73 . Electromagnetic . | . . . . . Impact 15 | . . . 15 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 6 | . 6 . . . Impact . | . . . . . Kinetic 6 | . 6 . . . Secondary . | . . . . . Self-Inflicted Damage 155 | . . . . 155 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 297 | 42 144 297 20 21 Average Temperature 58 | 21 45 93 8 5 Received Heat Transfer 564 | . 66 363 36 99 Effects 1 | . . 1 . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 851 | 222 . 444 185 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 650 | 15 168 650 235 305 Initial 189 | . 9 70 189 152 Average 170 | 4 73 327 197 193 Maximum Alert Level 2 | . . 2 1 1 Low Security (%) 71 | 100 100 25 55 78 Level 1 17 | . . 29 44 21 Level 2 11 | . . 44 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 1 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 5 | . . 3 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 16 26 7 10 Peak Tracking Total 10 | . 4 10 4 9 Tactical Retreats 5 | . . 3 1 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 8 | . 2 1 . 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 2 | . 1 . . 1 Max in Single Turn 1 | . 1 . . 1 Phase Generator 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 10 | . 5 1 2 2 Terminals 8 | . 4 1 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 18 | . 11 1 3 3 Successful 11 | . 5 1 3 2 Failed 7 | . 6 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 9 1 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 10 | . 5 1 2 2 Branch Access Points 1 | . . . 1 . Emergency Access Points 2 | . 1 . . 1 Locate Traps 2 | . 1 1 . . Hauler Manifests 1 | . 1 . . . Zone Layout 3 | . 2 . 1 . Garrison Registry 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 1 . . Used 1 | . 1 . . . Hacking Detections 5 | . 3 . 1 1 Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1604 | 84 637 403 227 253 Spaces Moved 1542 | 52 416 414 208 452 Core 28 | 13 4 . 11 . Treads . | . . . . . Legs 73 | 39 34 . . . Wheels . | . . . . . Hover 392 | . 378 14 . . Flight 1049 | . . 400 197 452 Fastest Speed 28 | 50 56 31 28 35 Average Speed 60 | 102 116 34 43 35 Slowest Speed 200 | 120 200 120 117 35 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 5 | . . . 4 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 4 79 41 23 59 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 16 | . 3 . 13 . Melee . | . . . . . Projectile 4 | . 3 . 1 . AOE 12 | . . . 12 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2012 | 70 508 601 293 540 Wait 160 | . 27 90 32 11 Move 1529 | 51 415 413 200 450 Hop 5 | . . . 4 1 Pick Up 46 | 6 16 19 5 . Fast Attach 3 | 3 . . . . Attach 39 | 4 6 19 10 . Detach 4 | . . 3 1 . Swap 13 | . 5 4 4 . Drop 15 | . 9 6 . . Fire 126 | 6 30 47 37 6 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 72 | . . . . 72 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Sto]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 3) 690 | -10/Materials | Discovered new exit (range 12) 722 | -10/Materials | Entered another Materials area 722 | -9/Materials | Evolved 2 slots: Propulsion x2 771 | -9/Materials | Discovered new exit (range 5) 857 | -9/Materials | Core integrity fell below 50% 882 | -9/Materials | Lost 8 parts (1p5n2w) 910 | -9/Materials | Discovered new exit (range 13) 1034 | -9/Materials | Discovered new exit (range 13) 1062 | -9/Materials | Discovered new exit (range 16) 1125 | -9/Materials | Entered another Materials area 1125 | -8/Materials | Evolved 2 slots: Propulsion x2 1272 | -8/Materials | Core integrity fell below 50% 1324 | -8/Materials | Discovered new exit (range 16) 1329 | -8/Materials | Identified exit to Factory 1332 | -8/Materials | Lost 11 parts (1p4n2u4w) 1352 | -8/Materials | Identified exit to Garrison 1352 | -8/Materials | Entered Garrison 1370 | -8/Garrison | Triggered checkpoint 1442 | -8/Garrison | Discovered new exit (range 11) 1445 | -8/Garrison | Identified exit to Materials 1502 | -8/Garrison | Triggered checkpoint 1529 | -8/Garrison | Discovered exit to Materials (range 14) 1554 | -8/Garrison | Triggered checkpoint 1556 | -8/Garrison | Discovered exit to Materials (range 18) 1556 | -8/Garrison | Discovered exit to Materials (range 81) 1556 | -8/Garrison | Discovered exit to Materials (range 35) 1576 | -8/Garrison | Core integrity fell below 20% 1605 | -8/Garrison | Phase Generator disabled 1605 | -8/Garrison | Destroyed self via exploding Phase Generator Last Messages --------------- 01493_ Stasis field depleted. 01529_ EXIT=FOUND: MATERIALS 01550_ Connecting with Garrison Terminal... >>Access(Emergency) Found 41 emergency access points. Map updated. 01554_ Beams of light sweep through the air. An alarm sounds. 01556_ Connecting with Garrison Terminal... 01556_ EXIT=FOUND: MATERIALS >>Download(Registry) Retrieving Garrison registry... Downloaded map data. Downloaded component registry. Downloaded security status. 01575_ Critical hit (Burn: +37). 01576_ C-30 ARC bursts open, deploying its payload. 01576_ G-50 Soldier unfolds itself. 01576_ G-47 Trooper unfolds itself. Garrison Door activated. 01605_ Phase Generator explodes. 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