Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.16 @ 17:38:07 Player: arkn Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1356) 1356 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3411 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 10/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Structural Scanner Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Treads Hover Unit Heat Sink Heat Sink Large Storage Unit Signal Interpreter ECM Suite Improved Light Armor Plating Improved Shield Generator Improved Shield Generator Beam Cannon Beam Cannon Beam Cannon Heavy Particle Cannon Improved Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Flak Cannon Great Axe Great Axe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Structural Scanner Advanced Targeting Computer > --- WEAPON ----------- Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Great Axe > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Hover Unit Heat Sink Heat Sink Large Storage Unit Signal Interpreter ECM Suite Improved Light Armor Plating Improved Light Armor Plating Improved Shield Generator Improved Shield Generator Beam Cannon Beam Cannon Beam Cannon Heavy Particle Cannon Improved Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Flak Cannon Heavy Rocket Launcher Great Axe [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Mining Claw Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 2 | . . 2 . . Parts Attached 57 | 2 22 20 10 3 Power 6 | . 3 2 1 . Engine 5 | . 3 1 1 . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 10 | . 3 5 . 2 Treads 4 | . 2 . . 2 Leg 2 | . 1 1 . . Wheel 4 | . . 4 . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 3 4 3 1 Device 7 | 1 1 3 2 . Storage 2 | . 1 1 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 29 | 1 13 9 6 . Energy Gun 8 | 1 6 1 . . Energy Cannon 4 | . . 3 1 . Ballistic Gun 2 | . 1 1 . . Ballistic Cannon 2 | . . 2 . . Launcher 6 | . 1 1 4 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 7 | . 5 1 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 24 | . 10 2 2 10 Power 4 | . 1 1 1 1 Propulsion 6 | . 3 . . 3 Utility 4 | . 2 . . 2 Weapon 10 | . 4 1 1 4 Highest Loss Streak 8 | . 6 1 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 97 86 98 64 Engine 9 | . 14 6 8 5 Treads 4 | . 11 . . 5 Leg 5 | . 16 1 . . Wheel 12 | . . 20 17 5 Device 12 | . 12 11 22 12 Storage 11 | . 14 11 9 9 Energy Gun 6 | . 11 5 . . Energy Cannon 7 | . . 10 15 . Ballistic Gun 2 | . 6 . . . Ballistic Cannon 1 | . . . 7 . Launcher 5 | . 1 7 4 17 Slashing Weapon 8 | . 7 10 7 . Naked Turns . | . . . . . Heaviest Build 115 | 12 32 100 115 115 Greatest Support 40 | 20 40 24 24 40 Greatest Overweight (x) 29 | . 2 7 9 29 Average Overweight (x) 2 | . . 3 4 7 Largest Inventory Capacity 25 | 8 15 25 25 25 Average Capacity 20 | 8 11 24 25 25 Most Carried 25 | 6 8 18 25 24 Average Carried 11 | 6 7 12 19 22 Final Capacity 25 | 8 15 25 25 25 Final Carried 24 | 6 7 18 24 21 Class Distribution -------------------- 85% | Mutant 6% | Gunner 5% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Infiltrator-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Jun Mat Mat Mat Sto Matter Collected 848 | 223 251 240 134 . Remotely . | . . . . . Salvage Created 1494 | 108 695 528 93 70 Parts 84 | 6 36 36 2 4 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed 2 | 1 . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Combat Hostiles Destroyed 33 | . 14 14 3 2 Melee 4 | . 4 . . . Guns 5 | . 5 . . . Cannons 9 | . . 8 1 . AOE 14 | . 5 5 2 2 Classes Destroyed 11 | 2 5 2 2 . Builder 2 | . 1 1 . . Tunneler 3 | 1 1 . 1 . Hauler 2 | . 1 1 . . Recycler 2 | 1 . . 1 . Operator 1 | . 1 . . . Watcher 4 | . 1 3 . . Swarmer 5 | . . 5 . . Grunt 22 | . 14 8 . . Sentry 4 | . . 1 1 2 Hunter 1 | . . . 1 . Heavy 1 | . . . 1 . Best Kill Streak 5 | 2 3 5 4 2 Combat Bots Only 5 | . 3 5 2 2 Max Kills in Single Turn 2 | 1 2 2 2 1 Gunslinging . | . . . . . Exploded 2 | . 2 2 2 1 Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Sto Damage Taken 3492 | . 1269 477 232 1514 Core 875 | . 226 88 58 503 Absorbed by Shields . | . . . . . Core Remaining (%) 62 | 100 9 78 . . Volleys Fired 113 | 3 49 48 8 5 Largest 4 | 2 2 2 4 4 Hottest 174 | 60 80 120 174 156 Shots Fired 202 | 6 77 83 24 12 Gun 97 | 6 72 19 . . Cannon 74 | . . 58 16 . Launcher 31 | . 5 6 8 12 Special . | . . . . . Kinetic 37 | 3 28 2 4 . Thermal 87 | . . 75 12 . Explosive 31 | . 5 6 8 12 Electromagnetic 47 | 3 44 . . . Robot Hit Streak 11 | 5 8 11 4 2 Robot Miss Streak 4 | 1 3 4 3 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 136 | 5 72 46 11 2 Core Hits 79 | 3 28 28 14 6 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 57 | . 42 10 5 . Impact . | . . . . . Slashing 57 | . 42 10 5 . Piercing . | . . . . . Sneak Attacks 5 | . 5 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3689 | 53 1658 1004 739 235 Guns 905 | 53 707 145 . . Cannons 765 | . . 524 241 . Explosions 1392 | . 333 326 498 235 Melee 611 | . 611 . . . Ramming 16 | . 7 9 . . Kinetic 380 | 13 306 . 61 . Thermal 1079 | . 230 669 180 . Explosive 1162 | . 103 326 498 235 Electromagnetic 441 | 40 401 . . . Impact . | . . . . . Slashing 611 | . 611 . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . 1 . . Message Errors 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 125 | . 61 . 44 20 Projectiles 17 | . . . 17 . Explosions 49 | . 2 . 27 20 Melee 59 | . 59 . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 401 | . 16 4 . 381 Shots 12 | . 1 . . 11 Rammed 1 | . . 1 . . Targets Rammed 3 | . 2 1 . . Kicked 2 | . 2 . . . Crushed . | . . . . . Highest Temperature 176 | 20 162 159 176 124 Average Temperature 53 | 15 48 50 80 67 Received Heat Transfer 1326 | . 717 159 9 441 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 3 | . . 3 . . Heat Transferred 2018 | . 250 1435 333 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 4 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Peak Influence 297 | 10 167 297 155 186 Initial 90 | . 6 28 90 65 Average 109 | 7 89 127 89 118 Maximum Alert Level 1 | . . 1 . . Low Security (%) 84 | 100 100 70 100 100 Level 1 15 | . . 29 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 4 3 1 3 Investigation 5 | . 3 2 . . Extermination . | . . . . . Reinforcement 3 | . 1 1 1 . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Distress Signals 5 | . 2 1 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 27 22 6 10 Peak Tracking Total 8 | . 4 4 3 8 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Jun Mat Mat Mat Sto Machines Disabled 7 | . 3 2 . 2 Max in Single Turn 2 | . 1 1 . 2 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Machines Accessed 13 | . 6 6 1 . Terminals 13 | . 6 6 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 54 | . 23 26 5 . Successful 34 | . 15 17 2 . Failed 20 | . 8 9 3 . Catastrophic 2 | . 1 1 . . Database Lockouts . | . . . . . Manual 54 | . 23 26 5 . Terminals 54 | . 23 26 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 5 . . Terminal Index 3 | . 1 2 . . Zone Layout 5 | . 2 3 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 26 | . 12 12 2 . Terminals 26 | . 12 12 2 . Track 12 | . 5 6 1 . Assimilate 1 | . 1 . . . Botnet 13 | . 6 6 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 12 | . 5 6 1 . Full Trace Events 10 | . 5 4 1 . Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Jun Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Jun Mat Mat Mat Sto Turns Passed 4221 | 25 1396 2170 492 138 Spaces Moved 1377 | 12 607 512 204 42 Core 2 | . . . . 2 Treads 246 | . 234 . . 12 Legs 423 | 12 373 38 . . Wheels 706 | . . 474 204 28 Hover . | . . . . . Flight . | . . . . . Fastest Speed 105 | 120 120 105 150 195 Average Speed 153 | 120 150 144 155 315 Slowest Speed 1500 | 120 260 330 225 1500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 2 82 51 20 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 16 | . 9 6 1 . Terrain Destroyed 215 | . 42 29 71 73 Melee 16 | . 9 6 1 . Projectile 1 | . . . 1 . AOE 198 | . 33 23 69 73 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Total 3183 | 16 931 1835 351 50 Wait 1523 | . 182 1231 110 . Move 1373 | 11 606 511 203 42 Hop . | . . . . . Pick Up 39 | . 17 10 12 . Fast Attach 10 | 1 . 8 1 . Attach 21 | . 10 4 4 3 Detach 1 | . . 1 . . Swap 26 | 1 12 8 5 . Drop 17 | . 11 3 3 . Fire 113 | 3 49 48 8 5 Melee 57 | . 42 10 5 . Ram 1 | . . 1 . . Kick 2 | . 2 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 26 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 12) 620 | -10/Materials | Discovered new exit (range 17) 786 | -10/Materials | Core integrity fell below 50% 800 | -10/Materials | Lost 6 parts (1p2n1u2w) 945 | -10/Materials | Core integrity fell below 20% 1223 | -10/Materials | Discovered new exit (range 12) 1422 | -10/Materials | Entered another Materials area 1422 | -9/Materials | Evolved 2 slots: Weapon x2 2857 | -9/Materials | Discovered new exit (range 10) 3522 | -9/Materials | Discovered new exit (range 15) 3592 | -9/Materials | Entered another Materials area 3592 | -8/Materials | Evolved 2 slots: Utility x2 4047 | -8/Materials | Discovered new exit (range 15) 4084 | -8/Materials | Entered Storage 4173 | -8/Storage | Core integrity fell below 50% 4186 | -8/Storage | Core integrity fell below 20% 4203 | -8/Storage | Lost 8 parts (1p1n2u4w) 4222 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04155_ Hvy. Rocket Launcher destroyed. 04156_ The unstable cave ceiling collapses. 04162_ Arm. Wheel destroyed. 04162_ Ion Engine destroyed. 04163_ The unstable cave ceiling collapses. 04165_ U-05 Engineer builds a Wall. 04166_ The unstable cave ceiling collapses. 04169_ U-05 Engineer lays Concrete. 04170_ The unstable cave ceiling collapses. 04170_ U-05 Engineer lays Concrete. 04172_ Imp. Light Armor Plating destroyed. 04172_ U-05 Engineer builds a Wall. 04176_ U-05 Engineer lays Concrete. 04179_ U-05 Engineer builds a Wall. 04183_ U-05 Engineer lays Concrete. 04185_ The unstable cave ceiling collapses. 04186_ U-05 Engineer builds a Wall. 04189_ U-05 Engineer destroyed. 04192_ Critical hit (Burn: +37). 04208_ Lgt. Treads destroyed. 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