Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 01:29:16 Player: writers.room Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (23) 115 Value Destroyed (459) 459 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (680) 680 TOTAL SCORE: 2854 Bonus ------- Follower Combat Kills 80 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 93/100 System Corruption 0% Temperature Cool (61) Movement Treading (170) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Treads Aluminum Leg Wheel > --- UTILITY (2) ------ Experimental Hacking Suite Hacking Drone Bay (1/1) > --- WEAPON (2) ------- Flamer Spear > --- INVENTORY (5) ---- Advanced Signal Interpreter Mobile Refinery Mk. CCLXVII Heavy Beamcaster Slug Cannon Phasing Sabre Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Aluminum Leg Wheel > --- UTILITY ---------- Experimental Hacking Suite Hacking Drone Bay > --- WEAPON ----------- Flamer Spear > --- INVENTORY -------- Advanced Signal Interpreter Mobile Refinery Mk. CCLXVII Heavy Beamcaster Slug Cannon Phasing Sabre [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Weapon Shielding Device Hacking Drone Bay Storage Medium Storage Unit Processor Experimental Optical Array Hackware Experimental Hacking Suite Protection Improved Weapon Shielding Weapon Spear Energy Gun EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Flamer Piercing Weapon Spear Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 50 | 4 10 15 9 10 2 Power 6 | 1 2 2 . . 1 Engine 5 | 1 2 2 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 16 | 2 2 6 5 . 1 Treads 1 | . . . . . 1 Leg 2 | . . . 2 . . Wheel 9 | 2 . 4 3 . . Hover . | . . . . . . Flight 4 | . 2 2 . . . Utility 11 | . 3 2 . 6 . Device 5 | . 2 . . 3 . Storage 1 | . 1 . . . . Processor 2 | . . . . 2 . Hackware 1 | . . . . 1 . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 17 | 1 3 5 4 4 . Energy Gun 4 | . . 1 2 1 . Energy Cannon . | . . . . . . Ballistic Gun 4 | 1 . 2 . 1 . Ballistic Cannon 2 | . 1 1 . . . Launcher 1 | . . 1 . . . Special Weapon 5 | . 2 . 2 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . . 5 . Parts Lost 11 | . . 7 3 . 1 Power 1 | . . . . . 1 Propulsion 7 | . . 4 3 . . Utility . | . . . . . . Weapon 3 | . . 3 . . . Highest Loss Streak 7 | . . 7 2 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 80 | . 93 60 92 78 83 Engine 10 | . 14 10 11 11 2 Leg 10 | . . . 18 13 11 Wheel 12 | . 20 10 18 11 11 Flight 2 | . 8 13 . . . Device 5 | . 17 4 . 3 11 Processor 2 | . . . . 5 . Hackware 5 | . . . . 8 11 Protection 6 | . . 2 22 4 . Energy Gun 4 | . . . 16 4 . Ballistic Gun 3 | . 10 6 3 2 . Ballistic Cannon 1 | . 10 5 . . . Special Weapon 5 | . 7 5 1 6 11 Piercing Weapon 5 | . . . . 8 11 Naked Turns . | . . . . . . Heaviest Build 19 | 4 19 13 13 13 10 Greatest Support 52 | 26 26 52 52 20 20 Greatest Overweight (x) 3 | . . 3 . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 10 5 5 5 5 Average Capacity 5 | 5 6 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 Average Carried 4 | . 2 2 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . 5 4 5 5 5 Class Distribution -------------------- 85% | Mutant 10% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 852 | 49 155 293 235 90 30 Remotely . | . . . . . . Salvage Created 991 | . 146 544 295 . 6 Parts 50 | . 6 26 18 . . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 3 | . . 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . . 2 4 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 13 | . 1 5 6 . 1 Guns 5 | . . . 5 . . Cannons 5 | . 1 3 . . 1 AOE 3 | . . 2 1 . . Classes Destroyed 8 | . 3 3 1 . 1 Worker 4 | . . 1 3 . . Builder 2 | . . 1 1 . . Hauler 1 | . 1 . . . . Recycler 5 | . 1 4 . . . Swarmer 1 | . . . . . 1 Grunt 7 | . 1 2 4 . . Sentry 3 | . . 3 . . . Assembled 2 | . . . 2 . . Best Kill Streak 4 | . 2 4 4 . 1 Combat Bots Only 3 | . 1 3 3 . 1 Max Kills in Single Turn 3 | . 1 3 2 . 1 Gunslinging . | . . . . . . Exploded 2 | . . 2 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 106 | . 2 70 20 . 14 Missed 30 | . 1 25 2 . 2 Damage Taken 1315 | . 12 796 328 . 179 Core 421 | . 12 349 33 . 27 Absorbed by Shields . | . . . . . . Redirected to Shielding 87 | . . 8 79 . . Core Remaining (%) 97 | 100 95 . . . . Volleys Fired 62 | . 10 21 27 . 4 Largest 2 | . 2 2 2 . 1 Hottest 200 | . 55 200 110 . 100 Shots Fired 108 | . 20 37 47 . 4 Gun 64 | . 10 14 40 . . Cannon 27 | . 10 17 . . . Launcher 2 | . . 2 . . . Special 15 | . . 4 7 . 4 Kinetic 67 | . 20 31 16 . . Thermal 19 | . . 4 11 . 4 Explosive 2 | . . 2 . . . Electromagnetic 20 | . . . 20 . . Robot Hit Streak 10 | . 4 10 9 . 6 Robot Miss Streak 4 | . 4 3 4 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 72 | . 9 29 30 . 4 Core Hits 47 | . 5 19 22 . 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Blast 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1348 | . 134 653 518 . 43 Guns 571 | . 49 78 444 . . Cannons 354 | . 85 269 . . . Explosions 284 | . . 210 74 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 639 | . 134 347 158 . . Thermal 244 | . . 96 105 . 43 Explosive 210 | . . 210 . . . Electromagnetic 255 | . . . 255 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 29 | . . . 29 . . Projectiles . | . . . . . . Explosions 29 | . . . 29 . . Melee . | . . . . . . Knockbacks 2 | . 1 1 . . . Impact . | . . . . . . Kinetic 2 | . 1 1 . . . Secondary . | . . . . . . Self-Inflicted Damage 157 | . . 89 68 . . Shots 4 | . . 2 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 117 | . 28 96 117 . 88 Average Temperature 27 | . 14 27 25 . 57 Received Heat Transfer 327 | . 6 180 141 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 660 | . . 200 140 . 320 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 222 | . 107 222 175 . . Initial 86 | . . 44 86 . . Average 121 | . 53 164 151 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 87 | 100 100 60 100 . . Level 1 12 | . . 39 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 2 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 36 | . 4 20 5 . 7 Peak Tracking Total 11 | . 3 11 3 . 4 Tactical Retreats 2 | . 1 . 1 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Objects Rigged 1 | . . 1 . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 10 | . 3 6 . 1 . Terminals 8 | . 2 6 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 5 15 . 5 . Successful 14 | . 4 5 . 5 . Failed 11 | . 1 10 . . . Catastrophic 2 | . . 2 . . . Database Lockouts . | . . . . . . Manual 19 | . 4 15 . . . Terminals 19 | . 4 15 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 2 . . 5 . Part Schematic 5 | . . . . 5 . Recall Investigation 1 | . 1 . . . . Recall Reinforcements 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 1 5 . . . Terminals 6 | . 1 5 . . . Botnet 5 | . 1 4 . . . Detonate 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 2 6 . . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . . 5 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 151 | . . . . 151 151 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 11 | . . . . . 11 Total Damage 265 | . . . . . 265 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2595 | 41 280 303 356 1464 151 Spaces Moved 1820 | 43 198 203 172 1119 85 Core 61 | 21 . 40 . . . Treads 51 | . . . . . 51 Legs 1307 | . . . 154 1119 34 Wheels 253 | 22 150 63 18 . . Hover . | . . . . . . Flight 148 | . 48 100 . . . Fastest Speed 31 | 50 37 31 80 120 120 Average Speed 111 | 70 77 83 116 120 150 Slowest Speed 200 | 90 90 200 120 190 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 33 28 27 92 15 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . 1 2 . Spaces Dug . | . . . . . . Terrain Destroyed 15 | . . 6 9 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 15 | . . 6 9 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2268 | 54 309 297 266 1241 101 Wait 260 | . 74 41 50 86 9 Move 1815 | 42 197 202 171 1118 85 Hop . | . . . . . . Pick Up 44 | 6 11 13 5 9 . Fast Attach 11 | . 1 1 1 7 1 Attach 32 | 4 8 14 3 3 . Detach 3 | . 2 . . 1 . Swap 7 | . 1 . 5 . 1 Drop 34 | 2 5 5 4 17 1 Fire 62 | . 10 21 27 . 4 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 11) 294 | -10/Materials | Discovered new exit (range 7) 320 | -10/Materials | Build established: Mutant 322 | -10/Materials | Entered another Materials area 322 | -9/Materials | Evolved 2 slots: Propulsion x2 417 | -9/Materials | Core integrity fell below 50% 447 | -9/Materials | Core integrity fell below 20% 457 | -9/Materials | Lost 7 parts (4n3w) 614 | -9/Materials | Discovered new exit (range 7) 625 | -9/Materials | Entered Mines 738 | -9/Mines | Excavation squad dispatched 738 | -9/Mines | A large section of the Mines collapsed 974 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 981 | -9/Mines | Entered Zion 1003 | -7/Zion | Given A8's code to call for help 1195 | -7/Zion | Learned 4 Factory zone layouts 1209 | -7/Zion | Learned Factory stockpile data 1248 | -7/Zion | Learned location of Quarantine (-2) 1251 | -7/Zion | Learned Factory emergency access door positions 1294 | -7/Zion | Found Prototype Processor 1294 | -7/Zion | Identified Exp. Targeting Computer 1300 | -7/Zion | Found Prototype Hackware 1300 | -7/Zion | Identified Exp. Hacking Suite 1304 | -7/Zion | Found Prototype Processor 1307 | -7/Zion | Found Prototype Processor 1758 | -7/Zion | Imprinted 1760 | -7/Zion | Declared Zion's savior 1960 | -7/Zion | Given the Hacking Drone Bay 1961 | -7/Zion | Found Prototype Device 1961 | -7/Zion | Identified Hacking Drone Bay 2297 | -7/Zion | Discovered new exit (range 13) 2318 | -7/Zion | Found Prototype Device 2318 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2445 | -7/Zion | Entered Proximity Caves 2445 | -6/Proximity Caves | Accompanied by 4 allies 2596 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02478_ 8G-RF8(M) destroyed. 02483_ S-27 Virus destroyed. 02483_ Chain reaction triggered in Lgt. Nuclear Core. 02483_ S-27 Virus destroyed. 02484_ Autogun fries itself beyond repair. 02486_ Acquired 10 matter. 02488_ VTOL Module fries itself beyond repair. 02489_ Dropped Lgt. Ion Engine. 02490_ Autogun fries itself beyond repair. 02493_ Acquired Arm. Treads. 02498_ Acquired 20 matter. 02573_ QB-LFY(M) destroyed. 02578_ S-27 Virus destroyed. 02580_ KB-T6I(M) destroyed. 02586_ S-27 Virus heat spikes uncontrollably. 02586_ S-27 Virus overheating. 02586_ S-27 Virus destroyed. 02587_ YG-WXS(M) destroyed. 02587_ Lgt. Nuclear Core destroyed. 02589_ Autogun fries itself beyond repair. Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | # #????????####?? ?????????????????????????????? | | # #???????# ## ?????????????????????????????? | | # #?????## ?????????????????????????????? | | #????# ????????????????????????????? | | #???? ?????????????????????????????? | | ##?## #????????????????????????????????? | | ### #?????????????????????????????????? | | #??????????????????????????????????? | | ##??????????????????????????????????? | | ## ####?????????????????????#?????????????? | | ####%!! ##??????????????????????? #?????????????? | | #?###% ##???????????????????????? ###???????????? | | ##?# #* "###????????????????????? ##??????????? | | ????#"% "# ##???????????????????? #??????????? | | ###?#" " #??????????????????? ???????????? | | # ###" ## ????????????? ????????????? | | ### #?? ??????????? ?????????????? | | ## #### ????????? #??????????????? | | ????????? ##?????????????? | | # # ????????? ##????????????? | | # ##### #??????????? #????????????? | | ###??? #?????###### #????????????? | | # # ##???? #????#=%*=s #????????????? | | # ##?????#??###!@!s=! #????????????? | | # # # ########## =!#### #????????????? | | ## ###??? #???????????? | | # ### # ##?????? #??????????? | | #?## # ###### ##???????? #?????????? | | # #??### ##????## ##?????????? ## #?????????? | | ####????#####??????###???????????##?? #?????????? | | ??????????????????????????????????????##?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Weapon Shielding 66 Evasion (%) 63 Recoil Reduction 1 Offensive Hacking 16 Item Schematics ----------------- Hvy. Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentHybridDerivative Manual? 0 Play Time 00:34:32 Cumulative 23.8 hours Start 2024.04.02 @ 00:56:37 End 2024.04.02 @ 01:29:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 19 Adventurer 14 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7936122a-488a-4e51-93aa-257ffde3da17