Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 01:27:09 Player: SPACEGOAT Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (71) 355 Value Destroyed (2150) 2150 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (828) 828 TOTAL SCORE: 8893 Bonus ------- Follower Combat Kills 28 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 257/300 Energy 25/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Transmission Jammer Skeleton Box Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Cooled VTOL Module Nuclear Pulse Array > --- UTILITY ---------- Machine Analyzer Triangulator Enhanced Optical Array Improved Sensor Array Advanced Targeting Computer Advanced Targeting Computer Transmission Jammer Reaction Control System > --- WEAPON ----------- Advanced Plasma Cannon Molecular Deconstructor > --- INVENTORY -------- Light Fission Core Skeleton Box [Rating: 83] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Hover Unit Airjet Flight Unit Cooled VTOL Module Utility Advanced Targeting Computer Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Slots Evolved 10 | . . . . . 4 2 . . 2 2 . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . 1 . Utility 6 | . . . . . 4 1 . . 1 . . Weapon 2 | . . . . . . . . . 1 1 . Parts Attached 107 | 7 3 9 2 3 26 7 6 3 10 24 7 Power 9 | 1 . . . . 2 . . . 2 3 1 Engine 5 | 1 . . . . 2 . . . 2 . . Core 4 | . . . . . . . . . . 3 1 Reactor . | . . . . . . . . . . . . Propulsion 23 | 2 . . . . 6 2 1 . 1 7 4 Treads 13 | 2 . . . . 6 2 1 . . 2 . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 6 | . . . . . . . . . . 2 4 Flight 4 | . . . . . . . . . 1 3 . Utility 26 | 2 . 3 1 2 9 2 1 . 3 3 . Device 13 | 1 . 1 . 2 3 2 . . 2 2 . Storage 4 | 1 . 2 1 . . . . . . . . Processor 7 | . . . . . 4 . 1 . 1 1 . Hackware 1 | . . . . . 1 . . . . . . Protection 1 | . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 49 | 2 3 6 1 1 9 3 4 3 4 11 2 Energy Gun 11 | 1 1 3 . 1 2 1 1 . . 1 . Energy Cannon 4 | . . . . . 1 . . . . 2 1 Ballistic Gun 6 | 1 . 2 . . 1 1 . . 1 . . Ballistic Cannon 6 | . . . . . 1 1 1 1 1 1 . Launcher 3 | . 1 1 . . 1 . . . . . . Special Weapon 5 | . 1 . . . . . . . 1 2 1 Impact Weapon 8 | . . . . . 2 . . 1 1 4 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 6 | . . . 1 . 1 . 2 1 . 1 . Unidentified Prototypes 3 | . . . . . 1 . . . 2 . . Parts Lost 31 | . . 1 . . 14 3 1 . 4 1 7 Power 2 | . . . . . 1 . . . . . 1 Propulsion 8 | . . . . . 3 . 1 . 2 1 1 Utility 11 | . . 1 . . 5 1 . . 1 . 3 Weapon 10 | . . . . . 5 2 . . 1 . 2 Highest Loss Streak 11 | . . 1 . . 11 3 1 . 2 1 7 To Critical Strikes 1 | . . . . . . 1 . . . . . Average Slot Usage (%) 95 | . 100 99 100 100 95 96 96 92 85 87 43 Engine 9 | . 14 14 14 14 8 7 7 7 6 2 . Treads 20 | . 28 28 28 28 16 23 19 15 11 6 2 Device 16 | . 14 13 14 14 14 16 23 23 19 19 9 Storage 9 | . 14 14 14 14 9 7 7 7 6 2 . Processor 11 | . . . . . 16 23 23 23 23 23 14 Hackware 1 | . . . . . 7 . . . . . . Protection 1 | . . . . . 5 3 . . . . . Energy Gun 5 | . 12 13 . 8 2 2 6 7 6 4 1 Energy Cannon 1 | . . . . . 5 4 . . . . . Ballistic Gun 6 | . 14 7 14 14 5 . . . 1 . . Ballistic Cannon 1 | . . . . . . 1 7 6 4 2 . Impact Weapon 1 | . . . . . 3 3 . . . 3 2 Special Melee Weapon 3 | . . . 13 5 . . . . . 1 . Naked Turns 4 | . . . . . . . . . . . 4 Heaviest Build 38 | 15 16 16 20 21 33 35 32 32 38 37 17 Greatest Support 62 | 40 40 40 40 40 40 62 62 40 40 47 22 Greatest Overweight (x) 4 | . . . . . 4 . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 10 10 10 10 10 10 10 10 5 Average Capacity 8 | 7 8 8 8 10 10 10 10 10 10 7 5 Most Carried 10 | 4 8 8 8 10 10 10 10 10 10 10 5 Average Carried 7 | 1 6 7 7 9 8 9 8 8 9 6 3 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 5 5 Final Carried 10 | 4 8 7 8 10 10 10 8 10 10 5 2 Class Distribution -------------------- 59% | Mutant 10% | Scavenger-Skirmisher 8% | Assassin 6% | Infiltrator-Skirmisher 5% | Skirmisher 4% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Assassin | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Infiltrator-Skirmisher | -6/Factory Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -5/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Matter Collected 1950 | 276 16 138 . 93 425 101 105 52 318 419 7 Remotely . | . . . . . . . . . . . . Salvage Created 2769 | 284 34 137 . 112 1163 243 60 43 318 375 . Parts 160 | 18 4 17 . 16 52 8 5 4 10 26 . Haulers Intercepted 2 | . . . . . 1 . . . 1 . . Recyclers Shooed 2 | . . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 5 4 . . . Prevented 7 | . . . . . . . . 7 . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Combat Hostiles Destroyed 42 | . 3 5 . . 15 3 3 1 6 6 . Guns 17 | . . 2 . . 5 2 2 . 3 3 . Cannons 15 | . . . . . 8 1 1 1 2 2 . AOE 7 | . 3 3 . . 1 . . . . . . Classes Destroyed 14 | 2 2 1 . 1 4 1 . . 2 1 . Worker 2 | . . . . . 2 . . . . . . Builder 4 | . . . . 3 . . . . . 1 . Tunneler 11 | 8 . . . 2 . . . . . 1 . Hauler 2 | . . . . . 1 . . . 1 . . Recycler 5 | 1 . . . . 3 . . . . 1 . Mechanic 1 | . . . . . . . . . 1 . . Operator 2 | . 1 . . . . 1 . . . . . Watcher 2 | . . . . . 1 1 . . . . . Swarmer 9 | . 3 3 . . . . 3 . . . . Grunt 15 | . . . . . 9 . . 1 4 1 . Sentry 11 | . . 2 . . 6 2 . . 1 . . Hunter 3 | . . . . . . 1 . . . 2 . Programmer 3 | . . . . . . . . . 1 2 . Heavy 1 | . . . . . . . . . . 1 . Best Kill Streak 6 | 2 3 3 . 2 6 4 3 1 3 2 . Combat Bots Only 3 | . 3 3 . . 3 3 3 1 2 2 . Max Kills in Single Turn 3 | 1 2 3 . 2 1 1 1 1 2 1 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 2 3 . . 1 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Hostile Shots Fired 478 | . 16 35 . . 135 102 26 2 40 61 61 Missed 167 | . 6 9 . . 40 40 11 1 10 27 23 Damage Taken 5935 | . 132 370 . . 1740 750 221 15 587 825 1295 Core 1671 | . 8 90 . . 379 154 26 . 11 173 830 Absorbed by Shields 45 | . . . . . . . . . . . 45 Core Remaining (%) 72 | 100 . . . 60 31 . . 74 98 . . Volleys Fired 244 | 38 10 9 . 4 68 14 10 2 32 55 2 Largest 3 | 2 2 2 . 2 2 2 2 2 3 3 1 Hottest 142 | 60 100 60 . 63 94 94 107 107 142 107 98 Shots Fired 350 | 40 13 16 . 7 91 21 20 4 68 68 2 Gun 225 | 40 6 15 . 7 48 10 10 2 37 50 . Cannon 108 | . . . . . 40 11 10 2 27 17 1 Launcher 7 | . 3 1 . . 3 . . . . . . Special 10 | . 4 . . . . . . . 4 1 1 Kinetic 145 | 2 3 7 . 4 51 7 10 2 47 12 . Thermal 92 | . 4 . . . . 3 10 2 17 55 1 Explosive 7 | . 3 1 . . 3 . . . . . . Electromagnetic 100 | 38 3 8 . 3 37 11 . . . . . Robot Hit Streak 35 | 11 2 10 . 9 17 17 6 8 7 35 . Robot Miss Streak 5 | 2 2 1 . . 2 1 4 1 4 5 2 Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 2 | . . 1 . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . Shots Hit Robots 290 | 30 3 13 5 7 74 18 16 6 51 67 . Core Hits 139 | 10 4 7 . 5 36 9 6 3 31 28 . Critical Kills 2 | . . . . . . . . . 2 . . Critical Parts Destroyed 7 | . . . . . 1 . . . 6 . . Critical Strikes 13 | 1 . . . . 2 1 . . 8 1 . Burn 1 | . . . . . . . . . . 1 . Destroy 9 | . . . . . 1 . . . 8 . . Blast 1 | . . . . . 1 . . . . . . Corrupt 2 | 1 . . . . . 1 . . . . . Melee Attacks 48 | . . . 5 2 21 . 2 3 . 15 . Impact 32 | . . . . . 16 . . 1 . 15 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 15 | . . . 5 2 3 . 2 2 . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5805 | 426 294 278 . 90 1793 513 235 67 856 1253 . Guns 2652 | 381 40 158 . 90 584 115 102 33 332 817 . Cannons 2159 | . . . . . 873 285 133 34 524 310 . Explosions 868 | 45 254 120 . . 336 113 . . . . . Melee 126 | . . . . . . . . . . 126 . Ramming . | . . . . . . . . . . . . Kinetic 1833 | . 13 77 . 62 658 81 133 34 637 138 . Thermal 1678 | 45 78 . . . 65 147 102 33 219 989 . Explosive 567 | . 176 120 . . 271 . . . . . . Electromagnetic 1601 | 381 27 81 . 28 799 285 . . . . . Impact 126 | . . . . . . . . . . 126 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . 6 . . . 6 2 6 Average Corruption 4 | . . . . . 6 . . . 5 1 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 26 | . . . . . 10 . . . 12 2 2 Message Errors 6 | . . . . . 3 . . . 2 1 . Matter Fused 4 | . . . . . 3 . . . 1 . . Heat Flow Errors 4 | . . . . . 2 . . . 2 . . Energy Discharges 3 | . . . . . 1 . . . 2 . . Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 1 1 . Data Loss (major) 4 | . . . . . 1 . . . 2 . 1 Weapon Failures 2 | . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 93 | 9 . 1 . . . 14 . . 2 67 . Projectiles 16 | . . . . . . 14 . . 2 . . Explosions 10 | 9 . 1 . . . . . . . . . Melee 67 | . . . . . . . . . . 67 . Knockbacks 19 | . . . . . 2 . 6 . 6 5 . Impact 1 | . . . . . . . . . . 1 . Kinetic 18 | . . . . . 2 . 6 . 6 4 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 255 | . 51 7 . . . 197 . . . . . Shots 5 | . 2 1 . . . 2 . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 406 | . 22 90 . 3 249 216 105 42 406 122 . Average Temperature 64 | . 11 65 . 2 68 109 49 23 110 28 . Received Heat Transfer 1062 | . 6 117 . . 594 126 . 9 138 72 . Effects 5 | . . . . . . . . . 5 . . Shutdowns 1 | . . . . . . . . . 1 . . Interference 3 | . . . . . . . . . 3 . . Matter Decay 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Fried 13 | 3 . . . . 6 2 . . . 2 . Impact Corruptions 1 | . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | . . . . . . 1 1 . . 1 . Heat Transferred 3103 | 50 100 . . . 100 124 222 74 444 1989 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | 1 1 . . . 2 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Peak Influence 274 | 45 126 120 . 25 210 274 . . 112 119 30 Initial 54 | . 29 . . . . 44 . . 12 54 24 Average 57 | 20 41 36 . 9 75 168 . . 49 50 9 Maximum Alert Level 1 | . . . . . 1 1 . . . . . Low Security (%) 97 | 100 100 100 . 100 99 58 . . 100 100 100 Level 1 2 | . . . . . . 41 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 15 | . 2 . . . 4 1 . . 3 3 2 Investigation 4 | . . . . . 2 1 . . 1 . . Extermination 2 | . . . . . . . . . 1 1 . Reinforcement 9 | . 2 . . . 2 . . . 1 2 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Distress Signals 6 | . 1 . . . 5 . . . . . . Communications Jammed 7 | . . . . . . . . . 3 4 . Distress Signals 3 | . . . . . . . . . 3 . . Times Spotted 76 | . 6 5 . . 30 6 4 1 9 8 7 Peak Tracking Total 7 | . 3 3 . . 7 3 3 1 2 2 6 Tactical Retreats 2 | . . . . . 1 . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Traps Triggered 3 | . . . . . 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Machines Disabled 7 | . . 1 . . 1 4 . 1 . . . Max in Single Turn 4 | . . 1 . . 1 4 . 1 . . . Garrison Access 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Machines Accessed 23 | . . . 4 . 6 3 . . 3 7 . Terminals 17 | . . . . . 6 3 . . 2 6 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Total Hacks 70 | . . . 27 . 13 5 . . 6 19 . Successful 48 | . . . 27 . 8 2 . . 3 8 . Failed 22 | . . . . . 5 3 . . 3 11 . Catastrophic 5 | . . . . . . 1 . . . 4 . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . . . 1 . . . . 1 . . . Terminals 39 | . . . . . 13 5 . . 4 17 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . Terminal Hacks 45 | . . . 27 . 8 2 . . 1 7 . Record 32 | . . . 26 . 1 1 . . 1 3 . Prototype ID Bank 2 | . . . . . 1 . . . . 1 . Open DSF 1 | . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . 1 . Surveillance Status 1 | . . . . . 1 . . . . . . Investigation Status 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Zone Layout 3 | . . . . . 2 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . . Report Inventory 1 | . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . . . . . 3 2 . . 3 6 . Full Trace Events 2 | . . . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 11 | . . . 5 1 2 . 2 1 . . . Non-combat 9 | . . . 3 1 2 . 2 1 . . . Combat 2 | . . . 2 . . . . . . . . Robot Hacks Applied 15 | . . . 5 2 4 . 2 2 . . . parse_system 12 | . . . 5 1 2 . 2 2 . . . no_distress 2 | . . . . 1 1 . . . . . . find_recycling 1 | . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Total Allies 2 | . . . . 2 . . . . . . . Largest Group 2 | . . . . 2 2 . . . . . . Highest-Rated Group 49 | . . . . 49 49 . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 9 | . . . . . 9 . . . . . . Total Damage 164 | . . . . . 164 . . . . . . Kills 4 | . . . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . 2 . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Turns Passed 9313 | 395 807 732 1740 460 1800 413 862 481 644 906 73 Spaces Moved 4786 | 174 171 394 1081 262 768 220 447 274 272 634 89 Core 18 | 5 . . . . 4 . . . . . 9 Treads 4196 | 169 171 394 1081 262 764 220 447 274 272 142 . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 83 | . . . . . . . . . . 76 7 Flight 489 | . . . . . . . . . . 416 73 Fastest Speed 35 | 50 160 160 160 160 160 161 161 170 170 54 35 Average Speed 153 | 156 160 160 160 160 164 167 169 170 183 98 53 Slowest Speed 250 | 160 160 160 160 160 250 170 170 170 250 250 70 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 1 1 Cave-ins Triggered 2 | . . . . . 1 . . . 1 . . Exploration Rate (%) 43 | 7 37 67 94 57 60 5 62 30 9 21 76 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched 4 | . . 1 . . . . 2 1 . . . Spaces Dug 33 | . 4 . . . 16 . . . . 13 . Terrain Destroyed 137 | 3 27 5 . . 43 46 . . . 13 . Melee 29 | . . . . . 16 . . . . 13 . Projectile 4 | . 4 . . . . . . . . . . AOE 104 | 3 23 5 . . 27 46 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Fac DSF Total 6341 | 257 683 478 1089 294 1197 243 527 282 353 827 111 Wait 1033 | 24 494 60 . 20 272 . 61 . 29 73 . Move 4769 | 173 170 393 1080 261 766 219 446 273 270 631 87 Hop 2 | . . . . . . . . . . 1 1 Pick Up 79 | 13 5 3 1 3 30 3 1 1 6 8 5 Fast Attach 12 | . . 1 . . 1 2 . . 2 6 . Attach 57 | 7 . 2 . . 18 3 1 . 6 13 7 Detach 5 | . . . . . . . . . 1 4 . Swap 38 | . 3 6 2 3 7 2 5 3 2 5 . Drop 43 | 2 1 4 1 1 13 . 1 . 4 16 . Fire 244 | 38 10 9 . 4 68 14 10 2 32 55 2 Melee 48 | . . . 5 2 21 . 2 3 . 15 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 11 | . . . . . 1 . . . 1 . 9 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/DSF History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 396 | -11/Scrapyard | Entered Materials 397 | -10/Materials | Build established: Mutant 1178 | -10/Materials | Discovered new exit (range 7) 1203 | -10/Materials | Entered Mines 1374 | -10/Mines | Assembled infested the area 1396 | -10/Mines | Learned location of Zion (-7) 1477 | -10/Mines | Discovered new exit (range 15) 1800 | -10/Mines | Discovered new exit (range 5) 1935 | -10/Mines | Entered Exiles 1990 | -10/Exiles | Met 8R-AWN 2023 | -10/Exiles | Met EX-HEX 2105 | -10/Exiles | Met EX-DEC 2349 | -10/Exiles | Visited The Gauntlet 2617 | -10/Exiles | Discovered new exit (range 12) 2757 | -10/Exiles | Met EX-BIN 2780 | -10/Exiles | Aligned with FarCom system 2781 | -10/Exiles | Given EX-Vault access code 2872 | -10/Exiles | Opened EX-Vault 2893 | -10/Exiles | Found Prototype Device 2901 | -10/Exiles | Identified Skeleton Box 2934 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3376 | -10/Exiles | Discovered new exit (range 15) 3675 | -10/Exiles | Left Exiles lab with Skeleton Box 3675 | -10/Exiles | Entered Mines 4109 | -9/Mines | Discovered new exit (range 10) 4135 | -9/Mines | Entered Materials 4135 | -8/Materials | Accompanied by 2 allies 4135 | -8/Materials | Evolved 4 slots: Utility x4 4140 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4449 | -8/Materials | Build established: Scavenger-Skirmisher 4820 | -8/Materials | Lost 11 parts (1p2n3u5w) 4925 | -8/Materials | Core integrity fell below 50% 5553 | -8/Materials | Crushed by falling debris 5775 | -8/Materials | Build established: Assassin 5930 | -8/Materials | Discovered new exit (range 3) 5935 | -8/Materials | Entered Factory 5935 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5936 | -7/Factory | Identified exit to Storage 6141 | -7/Factory | Discovered new exit (range 18) 6208 | -7/Factory | Lost 3 parts (1u2w) 6348 | -7/Factory | Entered Lower Caves 6655 | -7/Lower Caves | Build established: Mutant 6777 | -7/Lower Caves | Remotely autohacked Sealed Heavy Doors 7111 | -7/Lower Caves | Learned Factory emergency access door positions 7177 | -7/Lower Caves | Discovered new exit (range 5) 7210 | -7/Lower Caves | Entered another Lower Caves area 7538 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7548 | -7/Lower Caves | Remotely autohacked Sealed Blast Doors 7552 | -7/Lower Caves | Found Prototype Special Weapon 7675 | -7/Lower Caves | Discovered new exit (range 9) 7691 | -7/Lower Caves | Entered Factory 7691 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7862 | -6/Factory | Identified Molecular Deconstructor 7991 | -6/Factory | Build established: Skirmisher 7996 | -6/Factory | Crushed by falling debris 8315 | -6/Factory | Build established: Infiltrator-Skirmisher 8315 | -6/Factory | Discovered new exit (range 9) 8335 | -6/Factory | Entered another Factory area 8335 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9241 | -5/Factory | Identified exit to DSF 9241 | -5/Factory | Entered DSF 9273 | -5/DSF | Additional patrols routed to DSF 9285 | -5/DSF | Core integrity fell below 50% 9298 | -5/DSF | Core integrity fell below 20% 9314 | -5/DSF | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- Enh. Optical Array severed. Machine Analyzer severed. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 82. Field strength at 53. Gyrokinetic Inverter severed. Field strength at 35. Field strength at 24. Field strength at 7. Stasis field depleted. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 89. Field strength at 78. Field strength at 61. Field strength at 50. Gyrokinetic Inverter severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????#???????????????????????? | | ?????????""??????????????????????? | | ?????????#"#????????????###??????? | | ??????####"##???????#####%###????? | | ??????#"""""######### = #????? | | ??????#"""""## # # = #????? | | ????"##"" = #????? | | ???#""""" x #????? | | ???####""= ##!!#!!!### ###????? | | ??????###cc###!!#!!!### ###????? | | ????????#@c#?######## #????? | | ???????# !!#??????# % #????? | | ???????# !!#??????# g ] #????? | | ???????## ###??????###H ###????? | | ????????! ????????#!! ! !!#????? | | ????????! ????????#!! !!#????? | | ???????#! ???????#!! %!!#????? | | ???????## ##???????### g ######## | | ???????? #?????????## ###!!!#! | | ??????# ##!!!#!!!## ##!!!#! | | ??????#!! | | ??????#!! | | ??????#!! | | ??????#!! ##!!!#]]]## ##!!!"! | | ??????#?! ?#!!?#]]]?## ###!!!#! | | ????????# ?#???###???# #?###### | | ?????????????????????!! !??????? | | ????????????????????#!! !??????? | | ????????????????????#!! !??????? | | ????????????????????### #??????? | | ?????????????????????? !??????? | | ????????????????????? !??????? | | ????????????????????? !?????#? | | ????????????????????### #?#???#! | | ????????????????????### ###!!!#! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 14 Armor Coverage 150 Evasion (%) 67 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deconstruction Leap Before You Look Librarian Part-time Excavator Challenges ------------ None Game ------ Seed DrainedImpulseDisintegrator Manual? 0 Play Time 02:43:20 Cumulative 14.8 hours Start 2024.04.04 @ 22:28:32 End 2024.04.05 @ 01:27:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: aaa637a1-03c3-421b-ac5c-48da22428365