Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.11 @ 21:33:54 Player: perambulator Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (495) 495 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1075 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 292/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Large Storage Unit Power Shielding > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Heat Sink Targeting Computer Power Shielding Weapon Shielding Small Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Power Shielding > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Improved Heat Sink Targeting Computer Small Laser Light Assault Rifle [Rating: 10] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Protection Power Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 5 9 2 Power 3 | 1 2 . Engine 1 | 1 . . Core 2 | . 2 . Reactor . | . . . Propulsion 4 | 2 2 . Treads 4 | 2 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 1 3 2 Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 4 | 1 1 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes 1 | . . 1 Average Slot Usage (%) 86 | . 86 86 Engine 4 | . 7 . Core 6 | . 5 7 Treads 24 | . 26 21 Storage 14 | . 14 14 Protection 10 | . 7 14 Energy Gun 8 | . 13 2 Ballistic Gun 16 | . 9 25 Peak Build Rating 10 | 5 10 10 Average Rating 7 | 4 7 8 On Entrance 5 | . 5 10 Naked Turns . | . . . Heaviest Build 29 | 10 29 29 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | 2 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 13 15 Most Carried 15 | 4 10 15 Average Carried 9 | 2 7 13 Final Capacity 15 | 8 15 15 Final Carried 15 | 4 10 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 477 | 233 173 71 Remotely . | . . . Salvage Created 627 | . 382 245 Parts 50 | . 21 29 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 27 | . 11 16 Guns 27 | . 11 16 Classes Destroyed 4 | . 3 1 Worker 1 | . . 1 Swarmer 19 | . 3 16 Grunt 7 | . 7 . Subdweller 1 | . 1 . Best Kill Streak 7 | . 2 7 Combat Bots Only 5 | . 2 5 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 159 | . 58 101 Missed 40 | . 19 21 Damage Taken 1158 | . 514 644 Core 251 | . 80 171 Absorbed by Shields . | . . . Redirected to Shielding 18 | . . 18 Regen/Repaired (Parts) 118 | . 118 . Core Remaining (%) 100 | 100 . . Volleys Fired 82 | . 38 44 Largest 2 | . 2 2 Hottest 90 | . 90 70 Shots Fired 148 | . 61 87 Gun 148 | . 61 87 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 99 | . 30 69 Thermal 49 | . 31 18 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 12 10 Robot Miss Streak 5 | . 4 5 Penetration Max . | . . . Secondary Targets 8 | . . 8 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 83 | . 40 43 Core Hits 44 | . 21 23 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 892 | . 507 385 Guns 892 | . 507 385 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 502 | . 242 260 Thermal 390 | . 265 125 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 262 | . 145 262 Average Temperature 70 | . 43 95 Received Heat Transfer 237 | . 237 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1259 | . 889 370 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 215 | . 160 215 Initial . | . . . Average 52 | . 34 83 Maximum Alert Level 1 | . . 1 Low Security (%) 94 | 100 100 86 Level 1 5 | . . 13 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 17 20 Peak Tracking Total 6 | . 4 6 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 7 | . 7 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Prototype ID Bank 1 | . 1 . Alert Level 1 | . 1 . Unreport Threat 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 64 | . 64 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 2499 | 128 1370 1001 Spaces Moved 1255 | 79 721 455 Core 14 | 14 . . Treads 1241 | 65 721 455 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 173 | 149 164 191 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 53 | 4 83 72 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1443 | 87 846 510 Wait 69 | . 67 2 Move 1253 | 78 720 455 Hop . | . . . Pick Up 20 | 4 10 6 Fast Attach 9 | 5 4 . Attach 4 | . 3 1 Detach . | . . . Swap 3 | . 2 1 Drop 3 | . 2 1 Fire 82 | . 38 44 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 10) 629 | -10/Materials | Derelicts attacked the area 692 | -10/Materials | Discovered new exit (range 16) 981 | -10/Materials | Repaired Lgt. Treads 1026 | -10/Materials | Repaired Lgt. Nuclear Core 1337 | -10/Materials | Discovered new exit (range 5) 1499 | -10/Materials | Entered Mines 1523 | -10/Mines | Met a Derelict bent on vengeance 1607 | -10/Mines | Discovered new exit (range 6) 1627 | -10/Mines | Core integrity fell below 50% 1764 | -10/Mines | Core integrity fell below 20% 2074 | -10/Mines | Learned location of Zion (-7) 2500 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Acquired 8 matter. Acquired Lgt. Assault Rifle. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. Critical hit (Destroy). Lgt. Treads destroyed. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. Lgt. Nuclear Core destroyed. S-10 Pest destroyed. Dropped Lgt. Assault Rifle. Acquired 8 matter. Acquired Lgt. Assault Rifle. Acquired derelict log, extracted data. World map updated: -7/Zion. K-01 Serf collects debris. Searching scrap... Found Lrg. Storage Unit. Found 43 Matter. S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ##### #???????????????????????????? | | #???????????????????????????? | | ########????????????????????? | | # ###### #????????????????????? | | ## #????????????????????? | | ## ####??????????????????? | | #??????????????????? | | #??????????????????? | | ### ##### #??????????????????? | | ###?## ##???# ##?????????????????? | | ##????###???## ##????????????????? | | ##??????????## #????????????????? | | ???????????## #????????????????? | | ???????????# #?????####???????? | | ???????????# ##????# ##??????? | | ???????????# ##????? #??????? | | ??????????## ##?????? #??????? | | ??????????# ##?????## #??????? | | ??????????# #???#### #??????? | | ??????????# #??## #???????? | | ??????????## ##?## #????????? | | ???????????# ##### #?????????? | | ??????###### !% """ #??????????? | | ??????# #### """ ####???????? | | ??????# ######?## """ #???????? | | ??????# #????### @[ #???????? | | ??????# ###### ###%s#???????? | | ??????# ###?#%=#???????? | | ??????####### ###???# #???????? | | ????????????## ###?????# #???????? | | ?????????????#####??????? ???????? | | ????????????????????????? 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"????????? | | ???# ## #???????" ?????????? | | ###?# ????????? ?????????? | | #??# ??????????? ?????????? | | # #?## #???????????? ?????????? | | # ### #??????????????????????? | | # ## #??????????????????????? | | # ## #??????????????????????? | | # ##??????????????????????? | | #### ###???????????????????????? | | ???# ##?????????????????????????? | | ???# #??????????????????????????? | | ???## #??????????????????????????? | | ????## ##??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombTiamatSheargun Manual? 0 Play Time 00:17:49 Cumulative 8.4 hours Start 2025.02.11 @ 21:06:05 End 2025.02.11 @ 21:33:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 25x20 Zoom Use 100% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: f47a10d1-3f05-4d5e-906a-275db78be1ce