Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.19 @ 17:31:58 Player: ForestDarkPsy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (509) 509 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3449 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 1/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine (fused) > --- PROPULSION (4) --- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (4) ------ Improved Heat Sink Disposable Heat Sink Large Storage Unit Utility Shielding > --- WEAPON (2) ------- Small Laser Particle Gun > --- INVENTORY (15) --- Improved Ion Engine Disposable Heat Sink Compact Matter Pod (0) Recoil Stabilizer EM Pulse Gun EM Pulse Gun EM Pulse Cannon XL Autogun Array Improved Light Cannon Improved Light Cannon Battle Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Improved Light Cannon Grenade Launcher > --- INVENTORY -------- Armored Wheel Armored Wheel Improved Heat Sink Utility Shielding Small Laser Particle Gun Light Assault Rifle XL Autogun Array Improved Light Cannon Mining Laser [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 28 | 6 13 3 . 4 2 Power 2 | 1 1 . . . . Engine 2 | 1 1 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 4 . . 1 1 Treads 2 | 2 . . . . . Leg 2 | . 2 . . . . Wheel 4 | . 2 . . 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 4 1 . 1 1 Device 4 | 1 1 . . 1 1 Storage 1 | . 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . 1 1 . . . Artifact . | . . . . . . Weapon 10 | 2 4 2 . 2 . Energy Gun 4 | . 4 . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 1 | . . 1 . . . Launcher 2 | . . 1 . 1 . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 7 | . 2 . . 5 . Power . | . . . . . . Propulsion 2 | . 1 . . 1 . Utility 3 | . 1 . . 2 . Weapon 2 | . . . . 2 . Highest Loss Streak 3 | . 1 . . 3 . To Critical Strikes . | . . . . . . Average Backups 5 | . 2 9 11 11 7 Power . | . . . . . . Propulsion 1 | . 1 2 2 1 . Utility 1 | . . 2 3 2 1 Weapon 2 | . 1 5 6 6 6 Tool/Special . | . . . . . . Unused Backups 7 | . 1 . . . 6 Power 1 | . . . . . 1 Propulsion 1 | . 1 . . . . Utility 2 | . . . . . 2 Weapon 3 | . . . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 90 99 100 88 79 Engine 13 | . 14 14 14 14 9 Treads 5 | . 12 . . . . Leg 4 | . 10 . . . . Wheel 17 | . 5 28 28 26 27 Device 7 | . 13 . . 3 9 Storage 7 | . . 14 14 14 9 Processor 1 | . 2 . . . . Protection 7 | . 3 13 14 5 8 Energy Gun 7 | . 15 . . . 16 Ballistic Gun 5 | . 12 . . . . Ballistic Cannon 5 | . . 13 14 9 . Launcher 6 | . . 13 14 14 . Peak Build Rating 23 | 6 13 13 16 23 22 Average Rating 9 | 3 8 11 14 16 19 On Entrance 9 | . 6 13 12 16 12 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 35 | 9 30 35 35 35 32 Greatest Support 40 | 40 40 24 24 24 36 Greatest Overweight (x) 3 | 1 3 1 1 2 . Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 9 | 5 5 15 15 15 15 Most Carried 15 | 2 9 11 15 15 15 Average Carried 6 | . 2 9 13 14 10 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 15 | 1 9 11 15 13 15 Class Distribution -------------------- 75% | Mutant 21% | Scavenger-Mutant 3% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 632 | 192 341 15 . 84 . Remotely . | . . . . . . Salvage Created 647 | 16 559 21 . 51 . Parts 37 | 4 18 9 . 6 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 32 | . 11 3 . 18 . Guns 11 | . 11 . . . . AOE 21 | . . 3 . 18 . Classes Destroyed 5 | 1 2 1 . 1 . Tunneler 1 | 1 . . . . . Recycler 1 | . 1 . . . . Swarmer 7 | . . 3 . 4 . Grunt 11 | . 11 . . . . Assembled 14 | . . . . 14 . Best Kill Streak 13 | 1 4 3 . 13 . Combat Bots Only 13 | . 3 3 . 13 . Max Kills in Single Turn 4 | 1 1 3 . 4 . Gunslinging . | . . . . . . Exploded 4 | . . 3 . 4 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 116 | . 68 1 . 47 . Missed 35 | . 20 . . 15 . Hits 81 | . 48 1 . 32 . Melee 5 | . . . . 5 . Projectile 76 | . 48 1 . 27 . Critical Strikes 1 | . 1 . . . . Damage Taken 1282 | . 621 9 . 652 . Core 211 | . 73 . . 138 . Absorbed by Shields . | . . . . . . Core Remaining (%) 57 | 100 . . . 15 . Volleys Fired 93 | 7 51 1 . 32 2 Largest 2 | 2 2 1 . 1 2 Hottest 105 | 40 105 30 . 100 105 Shots Fired 153 | 14 102 1 . 32 4 Gun 120 | 14 102 . . . 4 Cannon 8 | . . . . 8 . Launcher 22 | . . 1 . 21 . Special 3 | . . . . 3 . Kinetic 96 | 14 74 . . 8 . Thermal 35 | . 28 . . 3 4 Explosive 22 | . . 1 . 21 . Electromagnetic . | . . . . . . Robot Hit Streak 15 | 4 15 . . 3 3 Robot Miss Streak 3 | 2 3 1 . 3 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 97 | 7 75 . . 14 1 Core Hits 78 | 1 31 4 . 42 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . 1 . . . . Critical Strikes 2 | . 2 . . . . Burn 1 | . 1 . . . . Destroy 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2185 | 73 858 63 . 1180 11 Guns 935 | 73 851 . . . 11 Cannons 65 | . . . . 65 . Explosions 1130 | . . 63 . 1067 . Melee . | . . . . . . Ramming 7 | . 7 . . . . Kinetic 755 | 73 617 . . 65 . Thermal 293 | . 234 . . 48 11 Explosive 1130 | . . 63 . 1067 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . 7 . Average Corruption 6 | . . . . 6 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . 3 . Matter Fused 2 | . . . . 2 . Parts Fused 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 24 | . . . . 24 . Projectiles 21 | . . . . 21 . Explosions 3 | . . . . 3 . Melee . | . . . . . . Knockbacks 3 | . . . . 3 . Impact . | . . . . . . Kinetic 3 | . . . . 3 . Secondary . | . . . . . . Self-Inflicted Damage 155 | . . . . 155 . Shots 7 | . . . . 7 . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 90 | . 90 . . 60 . Average Temperature 21 | . 19 . . 28 . Received Heat Transfer 409 | . 369 . . 40 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 4 . . . . Heat Transferred 745 | . 620 . . 100 25 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 146 | 5 146 83 . 104 5 Initial 5 | . . 5 . . . Average 29 | . 62 21 . 28 . Influence Increases 631 | 5 377 78 . 166 5 Destroy 0b10 Robot/C 360 | . 220 60 . 80 . Destroy 0b10 Robot/NC 10 | 5 5 . . . . Destroy Leader 70 | . 50 10 . 10 . Successful Hack 17 | . 12 . . . 5 Destroy Structure 84 | . . 8 . 76 . Lose Combat Pursuer 90 | . 90 . . . . Influence Decreases 631 | 5 363 92 . 166 5 Entered New Map 9 | . . 9 . . . Time Decay 582 | 5 343 83 . 146 5 Lost Part 40 | . 20 . . 20 . Squads Dispatched 2 | . 1 . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . 4 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 20 2 . 18 1 Peak Tracking Total 7 | . 6 3 . 7 1 Tactical Retreats 5 | . 4 . . 1 . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 5 | . 3 . 1 . 1 Terminals 4 | . 3 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 11 . 1 . 3 Successful 8 | . 6 . 1 . 1 Failed 7 | . 5 . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 14 | . 11 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 6 . 1 . 1 Prototype ID Bank 2 | . 2 . . . . Alert Level 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 2 | . 1 . . . 1 Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 . . Highest-Rated Group 90 | . . 90 90 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 680 | 177 380 . . 123 . Sensors 123 | . . . . 123 . Seismic 557 | 177 380 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 3287 | 926 1049 318 363 492 139 Spaces Moved 1603 | 221 380 282 228 394 98 Core 17 | 15 2 . . . . Treads 291 | 206 85 . . . . Legs 223 | . 223 . . . . Wheels 1072 | . 70 282 228 394 98 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 105 105 105 90 Average Speed 115 | 153 125 105 105 105 90 Slowest Speed 200 | 160 200 105 105 120 90 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 12 52 52 61 79 9 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 141 | . . 8 . 133 . Melee . | . . . . . . Projectile . | . . . . . . AOE 141 | . . 8 . 133 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 2884 | 795 860 304 351 430 144 Wait 1109 | 555 388 14 123 . 29 Move 1598 | 220 379 281 227 393 98 Hop . | . . . . . . Pick Up 37 | 7 18 2 1 1 8 Fast Attach 3 | . 3 . . . . Attach 25 | 6 8 3 . 3 5 Detach 3 | . . 3 . . . Swap 4 | . 2 . . 1 1 Drop 11 | . 10 . . . 1 Fire 93 | 7 51 1 . 32 2 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 481 | -11/Scrapyard | Discovered new exit (range 14) 927 | -11/Scrapyard | Entered Materials 928 | -10/Materials | Build established: Mutant 1404 | -10/Materials | Discovered new exit (range 14) 1716 | -10/Materials | Build established: Scavenger-Mutant 1717 | -10/Materials | Discovered new exit (range 5) 1723 | -10/Materials | Identified exit to Materials 1765 | -10/Materials | Discovered new exit (range 16) 1976 | -10/Materials | Entered Mines 2061 | -10/Mines | Learned Materials trap positions 2088 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2090 | -10/Mines | Found Prototype Device 2235 | -10/Mines | Received a Mining Laser from a helpful Derelict 2275 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2275 | -10/Mines | Discovered new exit (range 5) 2286 | -10/Mines | Build established: Mutant 2294 | -10/Mines | Entered Exiles 2294 | -10/Exiles | Accompanied by 3 allies 2320 | -10/Exiles | Met 8R-AWN 2324 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2338 | -10/Exiles | Met EX-HEX 2373 | -10/Exiles | Met EX-BIN 2388 | -10/Exiles | Aligned with FarCom system 2389 | -10/Exiles | Given EX-Vault access code 2420 | -10/Exiles | Opened EX-Vault 2430 | -10/Exiles | Found XL Autogun Array 2451 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2484 | -10/Exiles | Met EX-DEC 2522 | -10/Exiles | Discovered new exit (range 11) 2657 | -10/Exiles | Left Exiles lab with XL Autogun Array 2657 | -10/Exiles | Entered Mines 2757 | -9/Mines | Met a Derelict bent on vengeance 2796 | -9/Mines | Assembled infested the area 2801 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2834 | -9/Mines | Core integrity fell below 50% 2860 | -9/Mines | Identified Exp. Sensor Array 2874 | -9/Mines | Destroyed 13 combat bots 2891 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2989 | -9/Mines | Core integrity fell below 20% 3017 | -9/Mines | Lost 3 parts (1n1u1w) 3114 | -9/Mines | Learned location of Zion (-6) 3135 | -9/Mines | Discovered new exit (range 12) 3149 | -9/Mines | Entered Materials 3149 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3150 | -8/Materials | Loaded intel: 22 trap records 3288 | -8/Materials | Self-destructed Last Messages --------------- >>Layout(Zone) Retrieving Zone 9C layout... Downloaded map data. 03181_ Acquired Com. Matter Pod. 03204_ K-01 Serf collects debris. 03231_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03235_ O-16 Technician uses terminal to summon reinforcements. 03235_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 03235_ O-16 Technician locks terminal. 03251_ Acquired Recoil Stabilizer. 03258_ K-01 Serf collects debris. 03263_ Acquired Imp. Ion Engine. 03269_ Acquired Disposable Heat Sink. 03271_ Acquired EM Pulse Gun. 03277_ Acquired Disposable Heat Sink. 03278_ Dropped Lgt. Assault Rifle. 03281_ Acquired EM Pulse Cannon. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????g??????????????????????? | | ??????????????????g???????????????????????? | | ??????????????????????o???????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????s???????????????????? | | ???????????????? ????s????????????????????? | | ???????????????? ?????s???????????????????? | | ???????????????#g?????????????????????????? | | ???????????????# ?????????????????????????? | | ???????????????# ?????????????????????????? | | ???????????????# ?????????????????????????? | | ???????????????# ?????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????# #????????????????????????? | | ???????????????#/####?????????????????????? | | ??????##########o @ #?????????????????????? | | ??????# # #????????????Y????????? | | ??????# # ![ #?????????????????????? | | ??????# # !! #??????? ????????????? | | ??????# # #??? ????????????? | | ??????# # # ?????????????? | | ??????# # = + #?????w???????????? | | ??????# + # ???????????????????? | | ??????# # # ??????????????????? | | ??????# ######? ##????????????????? | | ??????#####+######## #????????????????? | | ?????????# #????????????????? | | ?????????# T #????????????????? | | ?????????# #????????????????? | | ?????????# ####### [ #????????????????? | | ?????????# #?????#???###????????????????? | | ########## ###########??????????????????? | | # # # #??????????????????? | | # # # #??????????????????? | | # # # #??????????????????? | | # """ # # || #??????????????????? | | # """ + + || #??????????????????? | | # """ # # | #??????????????????? | | # """ # # #??????????????????? | | # # # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostSupersonicJetlance Manual? 0 Play Time 00:39:51 Cumulative 202.8 hours Start 2026.09.13 @ 15:27:06 End 2026.09.19 @ 17:31:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 38 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 33% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: dc2a3ead-dfb7-42a5-bb55-c303385dbb1c