Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 21:26:16 Player: Gnamra Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (79) 395 Value Destroyed (2442) 2442 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 4532 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 24/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Wheel Improved Heat Sink High-capacity Storage Unit Sensor Array Improved Sensor Array Improved Signal Interpreter Terrain Scan Processor Heavy Particle Cannon Proton Missile Launcher Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine High-capacity Storage Unit Sensor Array Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Terrain Scan Processor Terrain Scan Processor Targeting Computer Core Shielding Medium Armor Plating Heavy Particle Gun Heavy Particle Gun Proton Missile Launcher Missile Launcher Missile Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 2 | . . 2 . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 80 | 7 14 32 27 Power 25 | 1 1 13 10 Engine 23 | 1 1 13 8 Core 2 | . . . 2 Reactor . | . . . . Propulsion 18 | 4 4 4 6 Treads 3 | . . 2 1 Leg 10 | 2 4 2 2 Wheel 5 | 2 . . 3 Hover . | . . . . Flight . | . . . . Utility 11 | . 4 4 3 Device 2 | . 1 1 . Storage 4 | . 3 . 1 Processor 3 | . . 2 1 Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 26 | 2 5 11 8 Energy Gun 8 | . . 6 2 Energy Cannon 7 | . 4 . 3 Ballistic Gun 4 | 2 1 1 . Ballistic Cannon . | . . . . Launcher 7 | . . 4 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Corrupted Parts 1 | . . . 1 System Corruption 2 | . . . 2 Parts Lost 33 | . 1 11 21 Power 13 | . . 5 8 Propulsion 8 | . 1 2 5 Utility 3 | . . 1 2 Weapon 9 | . . 3 6 Highest Loss Streak 6 | . 1 5 6 To Critical Strikes . | . . . . Average Slot Usage (%) 83 | . 81 90 75 Engine 20 | . 12 24 17 Treads 6 | . . 1 17 Leg 13 | . 22 19 . Wheel 1 | . 5 . 1 Device 5 | . 2 5 6 Storage 10 | . 10 11 9 Processor 3 | . . 5 1 Energy Gun 10 | . . 14 9 Energy Cannon 4 | . 16 1 3 Ballistic Gun 2 | . 11 1 1 Launcher 3 | . . 4 2 Naked Turns . | . . . . Heaviest Build 70 | 6 53 62 70 Greatest Support 60 | 20 26 40 60 Greatest Overweight (x) 20 | . 10 2 20 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 20 | 5 20 20 20 Average Capacity 18 | 5 14 20 20 Most Carried 20 | 5 10 20 20 Average Carried 13 | 3 5 14 15 Final Capacity 20 | 5 20 20 20 Final Carried 12 | 3 8 12 10 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1305 | 278 51 682 294 Remotely . | . . . . Salvage Created 2903 | 50 147 1187 1519 Parts 170 | 3 16 76 75 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 59 | 1 6 24 28 Guns 31 | 1 6 12 12 Cannons 6 | . . . 6 AOE 20 | . . 11 9 Classes Destroyed 11 | 1 1 8 1 Worker 3 | . . 1 2 Builder 5 | . . 1 4 Tunneler 1 | . . 1 . Recycler 4 | . . 3 1 Operator 2 | . . 1 1 Watcher 5 | . . 3 2 Swarmer 11 | . 4 3 4 Grunt 38 | 1 2 15 20 Duelist 1 | . . 1 . Sentry 8 | . . 5 3 Hunter 1 | . . . 1 Best Kill Streak 8 | 1 5 6 8 Combat Bots Only 6 | 1 5 4 6 Max Kills in Single Turn 3 | 1 2 3 2 Gunslinging 1 | . 1 . 1 Exploded 3 | . . 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 339 | 3 28 114 194 Missed 77 | . 4 22 51 Damage Taken 4083 | 33 224 1671 2155 Core 979 | 10 32 383 554 Absorbed by Shields . | . . . . Redirected to Shielding 36 | . . . 36 Core Remaining (%) 61 | 96 83 4 . Volleys Fired 152 | 2 18 62 70 Largest 2 | 2 2 2 2 Hottest 150 | 40 136 110 150 Shots Fired 291 | 4 36 114 137 Gun 207 | 4 30 101 72 Cannon 48 | . 6 . 42 Launcher 36 | . . 13 23 Special . | . . . . Kinetic 51 | 4 30 10 7 Thermal 204 | . 6 91 107 Explosive 21 | . . 13 8 Electromagnetic 15 | . . . 15 Robot Hit Streak 8 | 3 3 7 8 Robot Miss Streak 6 | . 5 6 3 Penetration Max . | . . . . Secondary Targets 6 | . 2 2 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 164 | 3 11 61 89 Core Hits 111 | 2 6 40 63 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 1 2 Burn 3 | . . 1 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5103 | 36 144 2158 2765 Guns 1984 | 36 126 1135 687 Cannons 725 | . . . 725 Explosions 2363 | . . 1023 1340 Melee . | . . . . Ramming 31 | . 18 . 13 Kinetic 284 | 36 126 77 45 Thermal 2581 | . . 1058 1523 Explosive 1338 | . . 1023 315 Electromagnetic 869 | . . . 869 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . . . 9 Matter Fused 4 | . . . 4 Heat Flow Errors 2 | . . . 2 Energy Discharges 1 | . . . 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 37 | . 1 17 19 Projectiles 10 | . . . 10 Explosions 26 | . . 17 9 Melee 1 | . 1 . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 495 | . 8 263 224 Shots 20 | . . 6 14 Rammed 3 | . 2 . 1 Targets Rammed 3 | . 2 . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 578 | 6 150 491 578 Average Temperature 159 | 6 65 160 163 Received Heat Transfer 1404 | 18 12 537 837 Effects 30 | . . 10 20 Shutdowns 7 | . . 1 6 Energy Bleed 2 | . . 1 1 Interference 8 | . . 4 4 Matter Decay 5 | . . 2 3 Short Circuit 2 | . . 1 1 Damage (minor) 1 | . . . 1 Damage (major) 5 | . . 1 4 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 5 | . . . 5 Impact Corruptions 1 | . 1 . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 4 | . . . 4 Heat Transferred 5171 | . . 2109 3062 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 489 | 20 173 306 489 Initial 128 | . 13 . 128 Average 159 | 3 77 154 217 Maximum Alert Level 2 | . . 1 2 Low Security (%) 63 | 100 100 56 56 Level 1 32 | . . 43 30 Level 2 3 | . . . 12 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 1 4 6 Investigation 4 | . . 2 2 Extermination . | . . . . Reinforcement 7 | . 1 2 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 11 | . 2 6 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 76 | 1 10 28 37 Peak Tracking Total 5 | 1 5 5 5 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 4 | . . 4 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 10 | . . 6 4 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 1 7 2 Terminals 9 | . 1 6 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 3 20 2 Successful 16 | . 1 13 2 Failed 9 | . 2 7 . Catastrophic 2 | . . 2 . Database Lockouts . | . . . . Manual . | . . . . Terminals 21 | . 3 16 2 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 14 | . 1 11 2 Record 2 | . . 2 . Prototype ID Bank 1 | . . 1 . Emergency Access Points 2 | . . 2 . Repair Station Index 1 | . . . 1 Alert Level 3 | . . 2 1 Unreport Threat 1 | . . 1 . Disarm Traps 1 | . . 1 . Dispatch Records 1 | . . 1 . Transport Status 1 | . . 1 . Recall Investigation 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 4 1 Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4552 | 125 655 2281 1491 Spaces Moved 1805 | 136 345 818 506 Core 53 | 40 1 . 12 Treads 496 | . . 78 418 Legs 1002 | . 238 740 24 Wheels 254 | 96 106 . 52 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 190 110 Average Speed 216 | 71 160 247 242 Slowest Speed 1050 | 80 550 260 1050 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 7 32 46 38 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 21 | . . 21 . Terrain Destroyed 233 | . . 181 52 Melee . | . . . . Projectile 11 | . . . 11 AOE 222 | . . 181 41 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2167 | 159 420 959 629 Wait 7 | 7 . . . Move 1802 | 135 344 817 506 Hop . | . . . . Pick Up 73 | 8 26 25 14 Fast Attach 16 | . . 8 8 Attach 37 | 5 10 12 10 Detach 9 | . 2 5 2 Swap 27 | 2 4 12 9 Drop 41 | . 14 18 9 Fire 152 | 2 18 62 70 Melee . | . . . . Ram 3 | . 2 . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 81 | -11/Scrapyard | Discovered new exit (range 8) 126 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 661 | -10/Materials | Discovered new exit (range 14) 781 | -10/Materials | Entered another Materials area 781 | -9/Materials | Evolved 2 slots: Power x2 1379 | -9/Materials | Discovered new exit (range 15) 2605 | -9/Materials | Core integrity fell below 50% 2679 | -9/Materials | Lost 5 parts (2p1n1u1w) 2769 | -9/Materials | Core integrity fell below 20% 2796 | -9/Materials | Lost 3 parts (2p1w) 3062 | -9/Materials | Entered another Materials area 3062 | -8/Materials | Evolved 2 slots: Propulsion x2 3151 | -8/Materials | Build established: Scavenger-Mutant 4212 | -8/Materials | Lost 3 parts (1p2n) 4319 | -8/Materials | Core integrity fell below 50% 4400 | -8/Materials | Lost 6 parts (3p1n1u1w) 4511 | -8/Materials | Core integrity fell below 20% 4553 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Missile Launcher destroyed. R-06 Scavenger collects Lgt. Nuclear Core. S-10 Pest destroyed. R-06 Scavenger collects Particle Gun. K-01 Serf collects debris. Aluminum Leg destroyed. K-01 Serf collects debris. Acquired 1 matter. K-01 Serf collects debris. R-06 Scavenger collects Lgt. Ion Engine. K-01 Serf collects debris. [Achievement: Oops] System corrupted: Aluminum Leg rejected. R-06 Scavenger collects Wheel. Lgt. Nuclear Core destroyed. Hvy. Particle Cannon destroyed. Missile Launcher destroyed. Core Shielding destroyed. Acquired 1 matter. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???????????????????????????????#[ [%+ ]]#?? | | ???????????????????????????????# !%# ]]#?? | | ???????????????????????????????#= "T" # ]]#?? | | ???????????????????????????????# """ # #####?? | | ???????????????????????????????# # #?????? | | ???????????????????????????????######## #?????? | | ???????????????????????????????????#### #?????? | | ??????????????????????????????????##! ######? | | ??????????????????????????????????#! *% # # | | ??????????????????????????????????#! / # | | ??????????????????????????????????#! # ]# | | ??????????????????????????????????#! #?? # | | ?????????????? ??????????????????#"! #? # | | ??????????????" ??????????????????##### %[# # | | ??????????????" ####+###############T# = + # | | ?????????????"" # [% # # | | ????????????""" + !% # # | | ????????????""" # %= # # | | ????????????? # # ####;;%=##### ####### # | | ??????????????Y # ### = ## #??????? # | | ???????????????"! #= ! ## #???????##### | | ????????????????# #* #%[ * ## #???????????? | | ??????????####### # / ## #???????????? | | ??????????? 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""" ss #? ????????????? | | ??????# "T" = #? ????????????? | | ??????#] # ####? ????????????? | | ??????###### # ????????????? | | ???????????## # ###### = ??????????? | | ????????? #### #??????#?# ?????????? | | ??????# ???# #???????????????????? | | ??????# """ ????############???????????????????? | | ????????""" ????????????????????????????????????? | | ?????????""?????????????????????????????????????? | | ????????? ??????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 32 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Everything Is Under Control First Step to Greatness It's Just You Let's See Who's Tougher One Hack Too Far Oops Power Corrupts Remodeling Risk Taker Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed VortexDrainedDriver Manual? 0 Play Time 01:35:10 Cumulative 1.5 hours Start 2024.04.01 @ 19:37:10 End 2024.04.01 @ 21:26:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 42e42230-d8e3-4f8c-979c-faf26e35daf2