Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.29 @ 09:40:25 Player: Leha44581 Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (59) 295 Value Destroyed (2542) 2542 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1956) 1956 TOTAL SCORE: 8073 Bonus ------- Pacifist 200 High Alert Combat Kills 417 Follower Combat Kills 647 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -8 Cogmind --------- Core Integrity 0/700 Matter 52/300 Energy 20/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit High-capacity Storage Unit Medium Matter Pod (100) Weapon Cycler High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Light Armor Plating Medium Reactive Plating Medium Reactive Plating > --- WEAPON ----------- Enhanced Autogun Assault Cannon Assault Cannon Axe > --- INVENTORY -------- Improved Deuterium Engine Armored Huge Wheel Improved Heat Sink Improved Heat Sink Medium Matter Pod Weapon Cycler Improved Light Armor Plating High-powered Tractor Beam Grenade Launcher [Rating: 46] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Target Analyzer Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Shock Rifle Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Fac Slots Evolved 6 | . . . 2 2 . 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 3 | . . . . 1 . 2 . . Weapon 2 | . . . 1 1 . . . . Parts Attached 85 | 6 1 2 10 7 17 4 14 24 Power 11 | 1 . . 2 . 3 . 3 2 Engine 10 | 1 . . 2 . 3 . 2 2 Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 16 | 2 . . 4 . 3 1 1 5 Treads 9 | 1 . . 4 . 1 . 1 2 Leg . | . . . . . . . . . Wheel 5 | 1 . . . . 1 1 . 2 Hover 1 | . . . . . . . . 1 Flight 1 | . . . . . 1 . . . Utility 30 | 1 1 2 . 1 2 3 7 13 Device 12 | . . . . . 1 2 4 5 Storage 5 | 1 1 . . . . . . 3 Processor 2 | . . . . . . 1 1 . Hackware . | . . . . . . . . . Protection 11 | . . 2 . 1 1 . 2 5 Artifact . | . . . . . . . . . Weapon 28 | 2 . . 4 6 9 . 3 4 Energy Gun 4 | . . . . 1 2 . . 1 Energy Cannon . | . . . . . . . . . Ballistic Gun 18 | 2 . . 4 5 6 . 1 . Ballistic Cannon 2 | . . . . . . . 2 . Launcher 2 | . . . . . 1 . . 1 Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 8 | . . . . 2 5 . . 1 Parts Lost 30 | . . . . . 1 . 7 22 Power 2 | . . . . . . . . 2 Propulsion 6 | . . . . . 1 . 1 4 Utility 11 | . . . . . . . 3 8 Weapon 11 | . . . . . . . 3 8 Highest Loss Streak 19 | . . . . . 1 . 3 19 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 85 99 98 100 99 93 89 86 Engine 8 | . 14 14 11 9 9 7 5 6 Treads 13 | . 14 14 21 18 18 13 6 6 Wheel 8 | . 14 14 11 9 8 4 7 6 Device 4 | . . . . . . 7 17 6 Storage 8 | . 14 14 11 9 9 7 7 7 Processor 1 | . . . . . . 4 4 3 Protection 13 | . . 13 11 18 17 15 6 16 Ballistic Gun 25 | . 28 28 31 36 35 30 23 9 Ballistic Cannon 4 | . . . . . . . 4 13 Peak Build Rating 46 | 6 7 10 21 28 33 42 43 46 Average Rating 28 | 4 6 9 13 25 28 39 41 40 On Entrance 20 | . 6 7 10 21 26 33 42 42 Naked Turns 2 | . . . . . . . . 2 Heaviest Build 110 | 12 17 25 34 40 42 47 48 110 Greatest Support 66 | 10 10 10 10 10 66 66 28 28 Greatest Overweight (x) 4 | 2 1 2 3 3 4 1 1 3 Average Overweight (x) 2 | . 1 1 2 3 3 . . 1 Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 10 20 Average Capacity 10 | 7 9 10 10 10 10 10 10 11 Most Carried 11 | 5 10 10 10 10 10 10 10 11 Average Carried 9 | 2 8 9 9 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | 4 10 10 10 10 9 10 9 5 Class Distribution -------------------- 40% | Tank 19% | Commander-Tank 14% | Mutant 14% | Scavenger-Tank 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Commander-Tank | -8/Storage Tank | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Fac Matter Collected 2700 | 232 . 46 258 143 456 . 887 678 Remotely 622 | . . . . . 77 . 480 65 Salvage Created 2565 | . . . 289 143 230 . 1095 808 Parts 129 | . . . 17 8 15 . 50 39 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Fac Combat Hostiles Destroyed 54 | . . . 6 3 5 . 21 19 Guns 37 | . . . 6 3 5 . 18 5 Cannons 15 | . . . . . . . 3 12 Classes Destroyed 11 | . . . 3 . 2 . 2 4 Worker 1 | . . . . . 1 . . . Builder 3 | . . . . . . . . 3 Watcher 1 | . . . . . . . . 1 Swarmer 8 | . . . . . 2 . 3 3 Grunt 22 | . . . 4 3 1 . 9 5 Brawler 3 | . . . 1 . 1 . 1 . Duelist 2 | . . . . . . . 1 1 Sentry 10 | . . . 1 . 1 . 6 2 Specialist 3 | . . . . . . . . 3 Hunter 2 | . . . . . . . . 2 Programmer 4 | . . . . . . . 1 3 Best Kill Streak 7 | . . . 2 3 3 . 7 6 Combat Bots Only 7 | . . . 2 3 2 . 7 6 Max Kills in Single Turn 2 | . . . 1 1 2 . 2 1 Gunslinging 1 | . . . . . . . 1 . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Fac Hostile Shots Fired 585 | . . . 33 10 17 . 190 335 Missed 143 | . . . 5 3 5 . 68 62 Damage Taken 5378 | . . 40 352 109 174 . 1413 3290 Core 787 | . . 20 26 13 14 . 81 633 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 419 | . . . . . . . 9 410 Core Remaining (%) 95 | 100 . 92 93 . 95 . . . Volleys Fired 171 | . . . 32 7 13 . 49 70 Largest 4 | . . . 3 4 4 . 4 4 Hottest 136 | . . . 60 92 96 . 136 136 Shots Fired 525 | . . . 96 28 49 . 193 159 Gun 403 | . . . 96 28 48 . 176 55 Cannon 119 | . . . . . . . 17 102 Launcher 3 | . . . . . 1 . . 2 Special . | . . . . . . . . . Kinetic 518 | . . . 96 28 48 . 193 153 Thermal . | . . . . . . . . . Explosive 3 | . . . . . 1 . . 2 Electromagnetic 4 | . . . . . . . . 4 Robot Hit Streak 12 | . . . 9 5 6 . 12 8 Robot Miss Streak 7 | . . . 4 3 3 . 7 4 Penetration Max . | . . . . . . . . . Secondary Targets 9 | . . . . . . . 9 . Max Gunslinging Chain 2 | . . . . . . . 2 . Shots Hit Robots 331 | . . . 67 17 27 . 118 102 Core Hits 137 | . . . 22 6 13 . 52 44 Critical Kills 2 | . . . . 1 . . . 1 Critical Parts Destroyed 4 | . . . 2 . . . 2 . Critical Strikes 13 | . . . 2 1 . . 3 7 Destroy 6 | . . . 2 1 . . 2 1 Blast 6 | . . . . . . . 1 5 Sever 1 | . . . . . . . . 1 Melee Attacks 10 | . . . . . . . . 10 Impact . | . . . . . . . . . Slashing 10 | . . . . . . . . 10 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5909 | . . . 541 274 446 . 2124 2524 Guns 3696 | . . . 541 274 446 . 1915 520 Cannons 1769 | . . . . . . . 209 1560 Explosions 243 | . . . . . . . . 243 Melee 201 | . . . . . . . . 201 Ramming . | . . . . . . . . . Kinetic 5452 | . . . 541 274 446 . 2124 2067 Thermal . | . . . . . . . . . Explosive 243 | . . . . . . . . 243 Electromagnetic 13 | . . . . . . . . 13 Impact . | . . . . . . . . . Slashing 201 | . . . . . . . . 201 Piercing . | . . . . . . . . . Highest Corruption 13 | . . . . . . . . 13 Average Corruption 4 | . . . . . . . . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . . . . . . . . 14 Message Errors 3 | . . . . . . . . 3 Matter Fused 1 | . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 3 Data Loss (major) 2 | . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 57 | . . . . . . . . 57 Projectiles 13 | . . . . . . . . 13 Explosions 3 | . . . . . . . . 3 Melee 41 | . . . . . . . . 41 Knockbacks 24 | . . . . . . . 2 22 Impact . | . . . . . . . . . Kinetic 19 | . . . . . . . 2 17 Secondary 5 | . . . . . . . . 5 Self-Inflicted Damage 37 | . . . . . . . . 37 Shots 1 | . . . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 440 | . . . 168 440 343 . 434 348 Average Temperature 106 | . . . 61 242 109 . 121 96 Received Heat Transfer 969 | . . . 183 63 72 . 438 213 Effects 2 | . . . . 1 . . 1 . Shutdowns 2 | . . . . 1 . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 1 | . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . 1 1 Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Fac Peak Influence 829 | . 5 1 195 129 829 319 648 634 Initial 340 | . . 1 . 44 53 319 223 340 Average 309 | . 2 1 80 56 409 319 498 445 Maximum Alert Level 3 | . . . . . 3 1 2 2 Low Security (%) 41 | 100 100 100 100 100 32 . . . Level 1 18 | . . . . . 16 100 28 32 Level 2 37 | . . . . . 40 . 71 67 Level 3 2 | . . . . . 11 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 1 . . 1 4 . . 3 Investigation 3 | . . . . 1 1 . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 2 | . 1 . . . 1 . . . Assault 3 | . . . . . 2 . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Fac Distress Signals 8 | . . . 1 1 5 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 102 | . 1 . 16 4 26 . 22 33 Peak Tracking Total 10 | . 1 . 7 3 5 . 7 10 Tactical Retreats 8 | . . . 4 . 2 . 1 1 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Fac Traps Triggered 11 | . . . . 1 1 . 6 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . . . . . 1 . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Fac Machines Disabled 4 | . . . . . 1 . . 3 Max in Single Turn 1 | . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Fac Machines Accessed 16 | . 1 1 2 . 6 3 . 3 Terminals 12 | . 1 . 2 . 6 1 . 2 Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 37 | . 1 1 7 . 16 5 . 7 Successful 16 | . 1 1 2 . 7 2 . 3 Failed 21 | . . . 5 . 9 3 . 4 Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 2 | . . . . . 2 . . . Terminals 32 | . 1 . 7 . 16 3 . 5 Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 13 | . 1 1 2 . 7 . . 2 Record 2 | . . . 2 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . Open Door 2 | . . 1 . . 1 . . . Branch Access Points 1 | . . . . . . . . 1 Locate Traps 2 | . . . . . 1 . . 1 Disarm Traps 1 | . . . . . 1 . . . Dispatch Records 1 | . . . . . 1 . . . Transport Status 1 | . . . . . 1 . . . Zone Layout 2 | . 1 . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . . Network Status 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . . . 2 . 5 1 . 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Gar Fac Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Fac Total Allies 10 | . . . . . 10 . . . Largest Group 10 | . . . . . 10 . . . Highest-Rated Group 173 | . . . . . 173 . . . Highest-Rated Ally 29 | . . . . . 29 . . . Total Orders 1 | . . . . . 1 . . . FOLLOW 1 | . . . . . 1 . . . Ally Attacks 121 | . . . . . 121 . . . Total Damage 1540 | . . . . . 1540 . . . Kills 22 | . . . . . 22 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Fac Turns Passed 3616 | 60 96 212 677 174 849 96 569 883 Spaces Moved 2024 | 51 92 185 392 111 451 69 332 341 Core 11 | 8 . . . . . . . 3 Treads 216 | . . . . . 22 19 . 175 Legs . | . . . . . . . . . Wheels 1797 | 43 92 185 392 111 429 50 332 163 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 95 95 110 125 125 115 100 50 Average Speed 128 | 91 95 109 112 125 135 123 114 178 Slowest Speed 225 | 150 95 110 125 125 145 145 115 225 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 3 15 51 36 15 71 2 46 12 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 18 | . . . . . 6 . . 12 Melee . | . . . . . . . . . Projectile 4 | . . . . . . . . 4 AOE 14 | . . . . . 6 . . 8 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Gar Fac Total 2769 | 61 101 196 580 136 674 81 451 489 Wait 328 | . 1 . 122 3 167 . 6 29 Move 2015 | 50 91 184 391 110 450 68 330 341 Hop . | . . . . . . . . . Pick Up 42 | 5 6 5 9 3 6 4 1 3 Fast Attach 53 | 5 1 1 9 3 11 2 9 12 Attach 22 | 1 . . 1 4 1 2 5 8 Detach 12 | . 1 . . 2 . 1 4 4 Swap 10 | . . 1 . . 5 . . 4 Drop 59 | . 1 5 16 4 17 4 4 8 Fire 171 | . . . 32 7 13 . 49 70 Melee 10 | . . . . . . . . 10 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 40 | . . . . . . . 40 . Rewire 7 | . . . . . 4 . 3 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 16) 157 | -10/Materials | Entered Mines 163 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 316 | -10/Mines | Build established: Mutant 353 | -10/Mines | Discovered new exit (range 14) 369 | -10/Mines | Entered Materials 369 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 767 | -9/Materials | Build established: Tank 1002 | -9/Materials | Discovered new exit (range 16) 1046 | -9/Materials | Entered another Materials area 1046 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1137 | -8/Materials | Discovered new exit (range 6) 1220 | -8/Materials | Entered Storage 1320 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1627 | -8/Storage | Build established: Commander-Tank 1981 | -8/Storage | Lost 3 allies 2020 | -8/Storage | First assault squad dispatched 2048 | -8/Storage | Discovered new exit (range 15) 2061 | -8/Storage | Lost 3 allies 2069 | -8/Storage | Entered Factory 2069 | -7/Factory | Evolved 2 slots: Utility x2 2164 | -7/Factory | Identified exit to Garrison 2165 | -7/Factory | Entered Garrison 2177 | -7/Garrison | Triggered checkpoint 2263 | -7/Garrison | Triggered checkpoint 2271 | -7/Garrison | Triggered checkpoint 2320 | -7/Garrison | Triggered checkpoint 2321 | -7/Garrison | Triggered checkpoint 2372 | -7/Garrison | Destroyed 7 combat bots 2376 | -7/Garrison | Lost 3 parts (2u1w) 2413 | -7/Garrison | Triggered checkpoint 2489 | -7/Garrison | Discovered new exit (range 15) 2659 | -7/Garrison | Build established: Scavenger-Gunner 2665 | -7/Garrison | Triggered checkpoint 2696 | -7/Garrison | Installed Relay Interface Framework 2717 | -7/Garrison | Discovered new exit (range 10) 2734 | -7/Garrison | Entered Factory 3010 | -7/Factory | Build established: Scavenger-Tank 3306 | -7/Factory | Identified exit to Lower Caves 3507 | -7/Factory | Cargo convoy interrupted 3534 | -7/Factory | First assault squad dispatched 3546 | -7/Factory | Core integrity fell below 50% 3566 | -7/Factory | System corruption reached 10% 3603 | -7/Factory | Core integrity fell below 20% 3617 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 03605_ K-01 Serf collects debris. 03605_ Slug penetrates Wall. 03605_ K-01 Serf collects debris. 03606_ P-60 Hacker heat spikes uncontrollably. 03606_ Slug penetrates Wall. 03606_ Axe destroyed. 03607_ Acquired Remote Datajack. 03608_ P-60 Hacker heat damages core (-9). 03608_ Mic. Nuclear Core melted. 03608_ K-01 Serf collects debris. 03608_ Slug penetrates Wall. 03608_ Remote Datajack destroyed. 03609_ M-28 Smith repairs P-60 Hacker. 03610_ K-01 Serf collects debris. 03611_ Penetrated by Slug. 03612_ R-06 Scavenger collects Welding Torch. 03612_ Destroyed Wheel. 03614_ Penetrated by Slug. 03614_ Grenade Launcher destroyed. 03617_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????##?????????????? | | ?????????????????????????????????? ###???????????? | | ??????????????????????????############???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# T #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# #???????????? | | ??????????????????????????# #???????????? | | ?????????????? ??????????# """" % #???????????? | | ????????????? #######???# """" #???????????? | | ????????????? #??# """" #???????????? | | ???????????? #??# """" #???????????? | | ???????????? #??# """" #???????????? | | ????????????? #?## """ #???????????? | | ??????????????? #?# "" % #???????????? | | ?????????????????# #?# % #???????????? | | ?????????????????# #### p ########???????????? | | ?????????????????# u h% #???????????? | | ?????????????????# @ %h #???????????? | | ?????????????????# % #???????????? | | ?????????????????# #???????????? | | #######??????????# m #???????????? | | ! * #????????######+###### r #???????????? | | #????????# ! #### k#???????????? | | ?""" =#??####??# #??? k??????????? | | ?""" #?##T #### #???? ?????????? | | ??"" #?# + ! #???? ?????????? | | ?? ??# ###### #????? ?????????? | | ###+##### #????# +?????? ??????????? | | #????# #????????????????????? | | #######????# #????????????????????? | | #??????????# #????????????????????? | | #??????????# #????????????????????? | | #??????????# #????????????????????? | | #??????????# #????????????????????? | | +????##############????????????????????? | | ###???????????????????????????????????????? | | #?????????????????????????????????????????? | | """"" #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | """"" #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | """?? #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Resistance: EM 15 Evasion (%) 41 Target Analysis 5 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The More The Merrier Challenges ------------ None Game ------ Seed GammaDispersionArchive Manual? 0 Play Time 00:57:02 Cumulative 12.4 hours Start 2025.03.27 @ 21:20:27 End 2025.03.29 @ 09:40:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c349d5e-67c4-4562-b946-f0ca0c65e5a2