Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.02 @ 14:49:31 Player: winnking222 Result: Destroyed by FV-NVQ(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (412) 412 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (124) 124 TOTAL SCORE: 1271 Bonus ------- Follower Combat Kills 134 Friendly Fire -10 Cogmind --------- Core Integrity 0/250 Matter 257/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Rolling (135) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit Structural Scanner > --- WEAPON (2) ------- Light Assault Rifle Subdweller Machine Gun > --- INVENTORY (25) --- Subdweller Power Source Subdweller Power Source Light Treads Compact Wheel Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Small Storage Unit Structural Scanner Seismic Detector Scrap Shield Beam Cannon Light Assault Rifle Grenade Launcher Signal Generator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Seismic Detector > --- WEAPON ----------- Light Assault Rifle Subdweller Machine Gun > --- INVENTORY -------- Subdweller Power Source Subdweller Power Source Light Treads Compact Wheel Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Small Storage Unit Structural Scanner Structural Scanner Scrap Shield Beam Cannon Light Assault Rifle Subdweller Machine Gun Grenade Launcher Signal Generator [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 24 | 7 8 4 5 Power 5 | 1 2 1 1 Engine 5 | 1 2 1 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 2 . Treads 2 | 2 . . . Leg . | . . . . Wheel 3 | . 1 2 . Hover . | . . . . Flight . | . . . . Utility 5 | 2 2 . 1 Device 3 | 1 1 . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 3 1 3 Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 6 | 1 2 . 3 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 3 . 3 Power 3 | . 1 . 2 Propulsion 1 | . 1 . . Utility . | . . . . Weapon 2 | . 1 . 1 Highest Loss Streak 2 | . 2 . 2 To Critical Strikes . | . . . . Average Backups 10 | 5 7 9 17 Power . | . . . 1 Propulsion 5 | 3 3 5 9 Utility 2 | . 1 2 3 Weapon 2 | . 2 2 3 Tool/Special . | . . . . Unused Backups 19 | . 5 . 14 Power 2 | . . . 2 Propulsion 14 | . 5 . 9 Utility 2 | . . . 2 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 95 99 99 Engine 12 | . 10 13 13 Treads 13 | . 20 11 . Wheel 14 | . 7 16 28 Device 14 | . 14 14 14 Storage 14 | . 14 14 14 Energy Gun 2 | . 6 . . Ballistic Gun 25 | . 21 27 27 Peak Build Rating 11 | 7 7 9 11 Average Rating 7 | 5 6 8 10 On Entrance 5 | . 7 7 9 Avg Prop Armor Cover (%) 14 | . 14 13 . Naked Turns . | . . . . Heaviest Build 89 | 13 89 88 89 Greatest Support 40 | 40 40 26 26 Greatest Overweight (x) 5 | . 5 5 3 Average Overweight (x) 3 | . 3 4 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 7 19 25 25 Most Carried 21 | 8 9 16 21 Average Carried 10 | 5 7 10 19 Final Capacity 25 | 8 25 25 25 Final Carried 20 | 7 8 16 20 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 659 | 278 184 122 75 Remotely . | . . . . Salvage Created 836 | 161 568 28 79 Parts 55 | 20 30 . 5 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . . 8 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 14 | . 11 1 2 Guns 12 | . 10 . 2 AOE 2 | . 1 1 . Classes Destroyed 11 | 2 5 2 2 Worker 1 | . . 1 . Builder 1 | . 1 . . Tunneler 5 | 5 . . . Hauler 2 | . 2 . . Recycler 2 | 1 1 . . Turret 1 | . . . 1 Watcher 2 | . 2 . . Swarmer 7 | . 6 . 1 Grunt 5 | . 5 . . Subdweller 1 | . . . 1 Assembled 1 | . . 1 . Best Kill Streak 4 | 2 4 2 1 Combat Bots Only 3 | . 3 1 1 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 111 | . 63 2 46 Missed 32 | . 17 1 14 Hits 79 | . 46 1 32 Projectile 79 | . 46 1 32 AOE 1 | . 1 . . Critical Strikes 1 | . . . 1 Damage Taken 1087 | . 698 14 375 Core 259 | . 169 . 90 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 99 | 8 59 11 21 Largest 2 | 2 2 2 2 Hottest 60 | 60 60 40 60 Shots Fired 193 | 16 116 19 42 Gun 190 | 16 116 16 42 Cannon . | . . . . Launcher 3 | . . 3 . Special . | . . . . Kinetic 149 | 8 83 16 42 Thermal 22 | 8 14 . . Explosive 3 | . . 3 . Electromagnetic 19 | . 19 . . Robot Hit Streak 11 | 5 11 2 10 Robot Miss Streak 5 | 1 5 3 4 Penetration Max . | . . . . Secondary Targets 3 | . 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 117 | 10 72 5 30 Core Hits 48 | 7 29 4 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1649 | 110 952 153 434 Guns 1308 | 110 722 42 434 Cannons . | . . . . Explosions 332 | . 221 111 . Melee . | . . . . Ramming 9 | . 9 . . Kinetic 936 | 33 427 42 434 Thermal 385 | 77 308 . . Explosive 111 | . . 111 . Electromagnetic 208 | . 208 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 22 | . 2 12 8 Message Errors 8 | . . 5 3 Matter Fused 7 | . 1 4 2 Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Data Loss (minor) 1 | . . . 1 Data Loss (major) 2 | . 1 . 1 Alerts 2 | . . 1 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 41 | . 41 . . Shots 1 | . 1 . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 240 | 40 52 240 . Average Temperature 30 | 17 20 130 . Received Heat Transfer 186 | . 120 . 66 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 575 | 175 400 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 113 | 10 113 20 . Initial . | . . . . Average 9 | 2 16 . . Influence Increases 613 | 30 327 23 233 Destroy 0b10 Robot/C 300 | . 220 . 80 Destroy 0b10 Robot/NC 65 | 30 30 5 . Destroy Leader 48 | . 48 . . Allied During Kill 3 | . . . 3 Successful Hack 12 | . 12 . . Destroy Structure 20 | . 2 18 . Lose Combat Pursuer 165 | . 15 . 150 Influence Decreases 596 | 30 327 23 216 Time Decay 553 | 30 324 23 176 Lost Part 23 | . 3 . 20 Lost Ally 20 | . . . 20 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 28 3 17 Peak Tracking Total 5 | . 5 1 5 Tactical Retreats 5 | . 1 . 4 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 7 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 18 . . Successful 15 | . 15 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 13 | . 13 . . Terminals 18 | . 18 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 5 . . Robot Analysis 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 10 | . 10 . . Terminals 10 | . 10 . . Botnet 5 | . 5 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . . 3 . Largest Group 3 | . . 3 3 Highest-Rated Group 40 | . . 40 40 Highest-Rated Ally 16 | . . 16 16 Total Orders . | . . . . Ally Attacks 32 | . . . 32 Total Damage 385 | . . . 385 Kills 6 | . . . 6 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 4463 | 48 2033 1657 725 Structural 481 | . . . 481 Seismic 3982 | 48 2033 1657 244 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 4575 | 160 2033 1657 725 Spaces Moved 2002 | 88 913 531 470 Core 20 | 20 . . . Treads 444 | 68 376 . . Legs . | . . . . Wheels 1538 | . 537 531 470 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 135 135 Average Speed 162 | 135 180 160 135 Slowest Speed 320 | 160 320 175 135 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 58 | 5 98 95 36 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 21 | . 1 20 . Melee . | . . . . Projectile . | . . . . AOE 21 | . 1 20 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 3163 | 114 1205 1321 523 Wait 982 | . 201 762 19 Move 1999 | 87 912 530 470 Hop . | . . . . Pick Up 41 | 12 12 11 6 Fast Attach 4 | 2 2 . . Attach 12 | 5 3 2 2 Detach . | . . . . Swap 12 | . 5 3 4 Drop 13 | . 10 2 1 Fire 99 | 8 59 11 21 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 161 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 4) 693 | -10/Materials | Discovered new exit (range 9) 717 | -10/Materials | Discovered new exit (range 9) 765 | -10/Materials | Discovered new exit (range 15) 1140 | -10/Materials | Core integrity fell below 50% 1228 | -10/Materials | Discovered new exit (range 15) 2194 | -10/Materials | Entered Mines 2195 | -10/Mines | Met a Derelict testing a Signal Generator 2200 | -10/Mines | Found Signal Generator 2225 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2427 | -10/Mines | Assembled infested the area 2432 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3333 | -10/Mines | Discovered new exit (range 11) 3338 | -10/Mines | Learned location of Storage (-8) 3440 | -10/Mines | Discovered new exit (range 6) 3765 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3834 | -10/Mines | Discovered new exit (range 6) 3845 | -10/Mines | Build established: Scavenger-Mutant 3851 | -10/Mines | Entered Subcaves 3851 | -10/Subcaves | Accompanied by 3 allies 4032 | -10/Subcaves | Discovered new exit (range 12) 4126 | -10/Subcaves | Learned location of Zion (-7) 4152 | -10/Subcaves | Discovered new exit (range 12) 4492 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4555 | -10/Subcaves | Discovered new exit (range 11) 4567 | -10/Subcaves | Core integrity fell below 20% 4576 | -10/Subcaves | Destroyed by FV-NVQ(R) with Subdweller Machine Gun Last Messages --------------- 04161_ S-10 Pest destroyed. 04163_ Lgt. Ion Engine fries itself beyond repair. 04164_ Lgt. Assault Rifle fries itself beyond repair. 04166_ Lgt. Ion Engine fries itself beyond repair. 04166_ Lgt. Assault Rifle fries itself beyond repair. 04201_ Acquired 6 matter. 04206_ Autobeam Turret destroyed. 04217_ System corrupted: Matter fused (-5). 04220_ Autobeam fries itself beyond repair. 04224_ Acquired 11 matter. 04237_ System corrupted: Matter fused (-7). 04254_ MT>3S80/PX SP9O%,HJMEJYA8YOJ4 04308_ System corrupted: Component data lost. 04327_ System corrupted: Substantial component data lost. A swath of the cavern ceiling suddenly collapses. 04555_ EXIT=FOUND 04563_ FWBBN<%MCCWV0J:J,7XLSEYTT2N7OXPJ6O9V 04568_ Sub. Machine Gun destroyed. 04571_ Lgt. Ion Engine destroyed. 04572_ FV-NVQ(R) suffers critical hit (Destroy). 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