Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 15:30:26 Player: MoYuYu Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (52) 260 Value Destroyed (1907) 1907 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 10314 Bonus ------- Follower Combat Kills 175 Aligned with FarCom 300 Friendly Fire -168 Cogmind --------- Core Integrity 0/1600 Matter 271/300 Energy 96/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (95) Dispersion Rifle Advanced Plasma Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Improved VTOL Module Cooled VTOL Module Cooled Field Propulsion Drive Flying Fortress v7 > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Sensor Array Advanced Target Analyzer ECM Suite Advanced Reaction Control System Improved Phase Shifter Improved Medium Armor Plating Hacking Suite Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Dispersion Rifle Advanced Plasma Cannon > --- INVENTORY -------- Quantum Reactor Nuclear Pulse Thruster Q-thruster Cooled Q-thruster Matter Compressor Advanced Weight Redist. System Advanced Phase Shifter Micro-nuke Launcher Great Axe [Rating: 136] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Flying Fortress v7 Treads Light Treads Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Greatsword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . . 4 2 2 2 2 2 Power 2 | . . . . . . . . 1 . . . . 1 Propulsion 5 | . . . . . 2 . . . . 1 1 . 1 Utility 10 | . . . . . 1 . . 3 2 1 1 2 . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 125 | 7 6 2 5 2 9 24 . 21 5 6 5 9 24 Power 13 | 2 1 . . . 1 2 . 1 . 1 . 1 4 Engine 7 | 2 1 . . . 1 2 . . . . . . 1 Core 2 | . . . . . . . . 1 . 1 . . . Reactor 4 | . . . . . . . . . . . . 1 3 Propulsion 18 | 2 1 2 . . 1 6 . . . 2 1 . 3 Treads 3 | 2 1 . . . . . . . . . . . . Leg 2 | . . 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 13 | . . . . . 1 6 . . . 2 1 . 3 Utility 39 | 1 4 . 1 . 2 1 . 10 3 3 2 4 8 Device 22 | . 3 . . . . . . 8 2 1 1 3 4 Storage 3 | 1 1 . . . . 1 . . . . . . . Processor 4 | . . . 1 . 1 . . . 1 . . 1 . Hackware 7 | . . . . . . . . 1 . 1 1 . 4 Protection 3 | . . . . . 1 . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . Weapon 55 | 2 . . 4 2 5 15 . 10 2 . 2 4 9 Energy Gun 23 | 1 . . 2 . 4 8 . 3 . . . 1 4 Energy Cannon 7 | . . . 1 . . . . . . . 1 1 4 Ballistic Gun 9 | 1 . . 1 2 . 3 . 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . Special Weapon 6 | . . . . . 1 3 . 1 . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . 4 1 . 1 1 . Piercing Weapon 2 | . . . . . . . . . 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . 9 . . . 1 . . 1 Parts Lost 24 | . . . . . . . . . . 1 . 3 20 Power . | . . . . . . . . . . . . . . Propulsion 7 | . . . . . . . . . . . . . 7 Utility 15 | . . . . . . . . . . 1 . 2 12 Weapon 2 | . . . . . . . . . . . . 1 1 Highest Loss Streak 17 | . . . . . . . . . . 1 . 3 17 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 99 100 99 100 64 72 72 77 77 78 76 72 69 Engine 8 | . 14 14 14 14 9 9 9 6 5 5 4 1 2 Core 1 | . . . . . . . . 5 5 5 4 4 1 Treads 3 | . 27 15 . . . . . . . . . . . Leg 3 | . . 12 28 28 . . . . . . . . . Flight 6 | . . . . . 9 9 9 6 5 10 14 13 14 Device 10 | . 13 14 3 . . . . 15 23 21 19 18 15 Storage 8 | . 14 14 14 14 9 9 9 6 5 5 4 4 3 Processor 4 | . . . 10 14 1 9 9 . 5 5 4 5 3 Hackware 4 | . . . . . . . . 6 5 10 14 13 15 Protection 5 | . . . . . 8 9 9 8 5 5 4 4 3 Energy Gun 8 | . 14 14 13 14 17 8 9 5 . . . . . Ballistic Gun 9 | . 14 14 11 14 9 17 18 12 6 5 . . . Slashing Weapon 1 | . . . . . . . . . 5 5 4 4 1 Peak Build Rating 136 | 6 8 8 25 11 48 55 55 73 79 99 110 121 136 Average Rating 56 | 4 6 7 11 10 44 54 55 69 77 94 105 112 116 On Entrance 48 | . 6 7 8 11 11 46 55 55 72 79 99 110 116 Naked Turns 15 | . . . . . . . . . . . . . 15 Heaviest Build 66 | 14 20 20 20 19 30 35 34 46 42 55 57 55 66 Greatest Support 72 | 40 40 40 20 20 50 50 50 59 50 60 62 62 72 Greatest Overweight (x) 6 | . . . . . . 6 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 5 10 10 10 10 10 10 10 10 10 10 9 10 10 Average Carried 9 | 2 7 9 9 9 9 9 10 9 9 9 8 8 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 9 9 10 10 10 10 10 10 10 9 8 10 4 Class Distribution -------------------- 26% | Mutant 24% | Skirmisher 13% | Hacker-Ninja 8% | Ninja 7% | Commander-Skirmisher 7% | Scout 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Commander-Skirmisher | -8/Recycling Scout | -6/Factory Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Matter Collected 2020 | 225 174 61 60 70 85 478 91 323 . 114 . 116 223 Remotely . | . . . . . . . . . . . . . . Salvage Created 2159 | . 350 209 . . 176 650 232 281 52 21 . 124 64 Parts 125 | . 21 17 . . 8 39 5 26 1 1 . 1 6 Haulers Intercepted 5 | . . . . . 1 4 . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 42 | . 10 7 . . 3 8 4 5 1 1 . 2 1 Melee 2 | . . . . . . . . . 1 1 . . . Guns 40 | . 10 7 . . 3 8 4 5 . . . 2 1 Classes Destroyed 13 | . 3 . . . 2 2 1 3 . . . . 2 Builder 2 | . . . . . . 1 . 1 . . . . . Tunneler 1 | . . . . . . . . . . . . . 1 Hauler 5 | . . . . . 1 4 . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 9 | . 5 3 . . . . . . . 1 . . . Cutter 1 | . . . . . . . . . . . . . 1 Grunt 14 | . 5 4 . . 2 1 2 . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . Protector 1 | . . . . . . . 1 . . . . . . Sentry 8 | . . . . . 1 6 1 . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . Programmer 7 | . . . . . . . . 4 1 . . 2 . Best Kill Streak 3 | . 3 3 . . 3 2 3 1 1 1 . 1 1 Combat Bots Only 3 | . 3 3 . . 2 2 3 1 1 1 . 1 1 Max Kills in Single Turn 1 | . 1 1 . . 1 1 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Hostile Shots Fired 451 | . 36 32 . . 3 16 7 14 16 30 11 54 232 Missed 243 | . 10 11 . . 1 4 2 6 6 21 6 25 151 Damage Taken 5233 | . 295 243 . . 31 208 74 183 211 128 112 688 3060 Core 1891 | . 14 46 . . . 49 14 . 84 15 24 25 1620 Absorbed by Shields 4 | . . . . . . . 4 . . . . . . Redirected to Shielding 108 | . . . . . . . . 51 25 32 . . . Core Remaining (%) 93 | 100 . . . 76 . . 88 100 91 98 98 98 . Volleys Fired 158 | . 23 17 . . 6 36 13 20 . . 4 5 34 Largest 3 | . 2 2 . . 3 3 3 3 . . 1 2 2 Hottest 186 | . 70 70 . . 132 150 109 114 . . 98 186 186 Shots Fired 328 | . 46 34 . . 16 100 33 47 . . 4 10 38 Gun 275 | . 46 34 . . 15 95 33 42 . . . 5 5 Cannon 42 | . . . . . . . . . . . 4 5 33 Launcher . | . . . . . . . . . . . . . . Special 11 | . . . . . 1 5 . 5 . . . . . Kinetic 165 | . 23 17 . . 5 64 26 30 . . . . . Thermal 160 | . 23 17 . . 11 33 7 17 . . 4 10 38 Explosive . | . . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . 3 . . . . . . . Robot Hit Streak 27 | . 11 12 . . 25 27 21 23 . . . 11 15 Robot Miss Streak 3 | . 1 3 . . . 1 1 3 . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . 1 2 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . Shots Hit Robots 208 | . 32 23 . . 13 64 26 21 5 1 1 16 6 Core Hits 96 | . 17 13 . . 10 24 8 15 1 . . 4 4 Critical Kills 1 | . . . . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . Critical Strikes 13 | . 1 2 . . 1 2 . 1 2 . 1 3 . Burn 6 | . 1 2 . . 1 1 . 1 . . . . . Destroy 2 | . . . . . . 1 . . . . . 1 . Sever 5 | . . . . . . . . . 2 . 1 2 . Melee Attacks 63 | . . . . . . . . 9 13 5 2 14 20 Impact . | . . . . . . . . . . . . . . Slashing 49 | . . . . . . . . 9 13 5 2 14 6 Piercing 14 | . . . . . . . . . . . . . 14 Sneak Attacks 1 | . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4209 | . 408 299 . . 164 1161 479 438 237 50 53 640 280 Guns 3195 | . 408 299 . . 164 1161 479 438 . . . 165 81 Cannons 272 | . . . . . . . . . . . . 205 67 Explosions . | . . . . . . . . . . . . . . Melee 730 | . . . . . . . . . 237 50 53 270 120 Ramming 12 | . . . . . . . . . . . . . 12 Kinetic 1628 | . 163 143 . . 21 710 338 253 . . . . . Thermal 1790 | . 245 156 . . 143 402 141 185 . . . 370 148 Explosive . | . . . . . . . . . . . . . . Electromagnetic 49 | . . . . . . 49 . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 610 | . . . . . . . . . 237 50 53 270 . Piercing 120 | . . . . . . . . . . . . . 120 Highest Corruption 22 | . . . . . . . . 1 2 3 1 7 22 Average Corruption 3 | . . . . . . . . 1 1 3 1 6 18 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 18 | . . . . . . . . 4 . 4 . 5 5 Message Errors 4 | . . . . . . . . 2 . . . 1 1 Matter Fused 1 | . . . . . . . . . . . . 1 . Heat Flow Errors 2 | . . . . . . . . 1 . . . 1 . Energy Discharges 3 | . . . . . . . . 1 . 2 . . . Data Loss (minor) 2 | . . . . . . . . . . 1 . 1 . Data Loss (major) 2 | . . . . . . . . . . 1 . 1 . Misdirections 4 | . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 91 | . . . . . . . . . . 25 . 43 23 Projectiles 39 | . . . . . . . . . . . . 39 . Explosions . | . . . . . . . . . . . . . . Melee 52 | . . . . . . . . . . 25 . 4 23 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . . . . . . 5 Shots . | . . . . . . . . . . . . . . Rammed 5 | . . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 353 | . 153 99 . . 288 260 353 160 . . . 181 50 Average Temperature 70 | . 39 44 . . 132 81 112 48 . . . 56 11 Received Heat Transfer 465 | . 138 123 . . 18 84 36 12 . . . . 54 Effects 2 | . . . . . 1 . 1 . . . . . . Interference 2 | . . . . . 1 . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 9 | . 2 . . . 3 2 . 1 . . . 1 . Heat Transferred 3902 | . 777 592 . . 444 814 259 370 . . . 435 211 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Peak Influence 203 | . 153 185 . . 81 188 103 200 203 55 55 44 189 Initial 49 | . . 15 . . . 26 49 19 32 14 7 11 35 Average 53 | . 38 125 . . 21 84 53 74 77 18 20 19 94 Maximum Alert Level 1 | . . . . . . . . 1 1 . . . . Low Security (%) 97 | 100 100 100 . 100 100 100 100 96 83 100 100 100 100 Level 1 2 | . . . . . . . . 3 16 . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 23 | . . . . 1 2 5 . 5 2 1 1 1 5 Investigation 5 | . . . . 1 1 2 . . . 1 . . . Extermination 10 | . . . . . . . . 5 1 . 1 1 2 Reinforcement 4 | . . . . . 1 . . . . . . . 3 Assault 2 | . . . . . . 1 . . 1 . . . . Garrison 2 | . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Distress Signals 8 | . 2 . . . . 1 . . . 1 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 176 | . 16 7 . . 5 30 2 19 2 12 10 5 68 Peak Tracking Total 14 | . 4 3 . . 2 4 1 4 2 4 6 2 14 Tactical Retreats 28 | . 2 . . . 1 2 . 2 . 4 . 1 16 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Traps Triggered 13 | . 2 . . . 1 2 . 1 . 4 . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 1 | . . . . . . 1 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Machines Disabled 6 | . . . . . . 5 . . 1 . . . . Max in Single Turn 1 | . . . . . . 1 . . 1 . . . . Garrison Access 5 | . . . . . . 1 . . 1 1 . . 2 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Machines Accessed 55 | . 6 . 1 1 5 7 4 1 4 9 4 5 8 Terminals 44 | . 6 . . . 5 6 4 1 3 7 3 5 4 Fabricators 2 | . . . . . . . . . . 1 1 . . Repair Stations 1 | . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . . 1 1 . . 3 Total Hacks 118 | . 19 . 1 1 13 15 6 1 5 21 13 9 14 Successful 53 | . 7 . 1 1 5 5 1 . 1 10 10 6 6 Failed 64 | . 12 . . . 8 10 5 1 4 11 2 3 8 Catastrophic 16 | . 3 . . . 2 2 1 1 2 3 . . 2 Database Lockouts 1 | . . . . . . . . . . . 1 . . Manual 61 | . 13 . 1 . 10 12 3 1 2 11 4 4 . Terminals 103 | . 19 . . . 13 14 6 1 4 18 12 9 7 Fabricators 3 | . . . . . . . . . . 2 1 . . Repair Stations 2 | . . . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 1 . . 1 1 . . 5 Terminal Hacks 43 | . 7 . 1 1 5 4 1 . 1 7 8 5 3 Record 6 | . . . . . . . . . 1 1 4 . . Part Schematic 1 | . . . . . . . . . . 1 . . . Robot Analysis 5 | . 2 . . . 1 1 . . . . 1 . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 3 | . . . . 1 . 1 . . . . . . 1 Level Access Points 2 | . . . . . . . . . . . 1 1 . Branch Access Points 2 | . . . . . 1 . . . . 1 . . . Emergency Access Points 2 | . . . . . . . . . . . . 1 1 Terminal Index 4 | . 1 . . . 1 . . . . 1 1 . . Unreport Threat 5 | . . . . . . 1 1 . . 1 1 1 . Disarm Traps 1 | . . . . . . 1 . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . 1 . Patrol Status 1 | . 1 . . . . . . . . . . . . Recall Investigation 2 | . . . . . 1 . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . 1 . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 2 1 . . Load Schematic 2 | . . . . . . . . . . 1 1 . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 1 | . . . . . . . . . . . . . 1 Scan Component 1 | . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . 1 . . 2 Seal Access 3 | . . . . . . . . . . 1 . . 2 Unauthorized Hacks 3 | . . . . . . 1 . . . . 1 1 . Terminals 3 | . . . . . . 1 . . . . 1 1 . Assimilate 3 | . . . . . . 1 . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 3 . . . . . . . Used 1 | . . . . . . 1 . . . . . . . Hacking Detections 44 | . 6 . . . 4 6 3 1 4 8 3 3 6 Full Trace Events 2 | . 1 . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . Parts Built 1 | . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . 67 . . . Total Part Build Rating 4 | . . . . . . . . . . 4 . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 3 . . 1 . . . . Machine Destruction 4 | . . . . . . 3 . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . 11 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Total Allies 13 | . . . . . . . 11 . . . 1 1 . Largest Group 11 | . . . . . . . 11 10 . . 1 1 . Highest-Rated Group 192 | . . . . . . . 192 184 . . 45 45 . Highest-Rated Ally 45 | . . . . . . . 34 34 . . 45 45 . Total Orders 1 | . . . . . . . . 1 . . . . . STAY 1 | . . . . . . . . 1 . . . . . Ally Attacks 14 | . . . . . . . 2 12 . . . . . Total Damage 343 | . . . . . . . 51 292 . . . . . Kills 7 | . . . . . . . 2 5 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Robot Analysis Total 5 | . 2 . . . 1 1 . . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Turns Passed 11620 | 89 1225 412 1056 342 1690 1013 706 1568 1013 430 644 618 814 Spaces Moved 10260 | 51 651 234 712 267 461 1104 818 1380 817 820 606 543 1796 Core 79 | 5 . . . . . . . . . . . . 74 Treads 861 | 46 651 164 . . . . . . . . . . . Legs 1049 | . . 70 712 267 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 8271 | . . . . . 461 1104 818 1380 817 820 606 543 1722 Fastest Speed 24 | 50 160 120 120 120 50 50 50 50 50 37 35 35 24 Average Speed 61 | 149 160 148 120 120 50 50 50 50 50 40 41 41 31 Slowest Speed 455 | 160 160 160 120 120 50 455 50 50 50 42 42 42 50 Overloaded Moves 223 | . . . . . . . . . . 119 . . 104 Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 77 | . . . . . 1 12 9 13 4 8 4 3 23 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 43 | 5 84 48 74 47 30 92 95 24 21 18 14 15 42 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 1 1 . . . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 . . . 1 1 1 1 1 . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . Spaces Dug 42 | . . . . . 1 . . 9 6 . 5 3 18 Terrain Destroyed 42 | . . . . . 1 . . 9 6 . 5 3 18 Melee 33 | . . . . . . . . 9 6 . 1 3 14 Projectile 9 | . . . . . 1 . . . . . 4 . 4 AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Fac Fac Res Res Acc Total 15097 | 61 790 268 915 289 1906 1472 1082 2185 1393 903 984 897 1952 Wait 4262 | . 103 10 190 18 1415 298 148 740 555 62 367 322 34 Move 10105 | 50 650 233 711 266 458 1082 804 1354 808 803 598 536 1752 Hop 65 | . . . . . 1 9 4 12 4 8 3 3 21 Pick Up 55 | 4 4 3 2 1 9 8 . 7 3 5 2 2 5 Fast Attach 33 | 6 2 . 3 . 2 5 . 2 2 . . 3 8 Attach 48 | . 2 2 1 1 3 2 . 5 2 4 4 6 16 Detach 18 | . 2 . . . . . . . . . 2 6 8 Swap 45 | 1 2 . 1 1 4 17 . 14 1 2 1 . 1 Drop 67 | . 2 3 7 2 8 15 . 9 5 4 1 . 11 Fire 158 | . 23 17 . . 6 36 13 20 . . 4 5 34 Melee 63 | . . . . . . . . 9 13 5 2 14 20 Ram 5 | . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 60 | . . . . . . . . 13 . 10 . . 37 Rewire 113 | . . . . . . . 113 . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research (discovered 4 exits: *Res x3 / [Qua]) -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 6) 444 | -10/Materials | Discovered new exit (range 8) 746 | -10/Materials | Discovered new exit (range 14) 833 | -10/Materials | Discovered new exit (range 7) 990 | -10/Materials | Derelicts attacked the area 1315 | -10/Materials | Entered Mines 1514 | -10/Mines | Discovered new exit (range 16) 1722 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1722 | -10/Mines | Discovered new exit (range 5) 1727 | -10/Mines | Entered Exiles 1756 | -10/Exiles | Met 8R-AWN 1763 | -10/Exiles | Discovered new exit (range 14) 1810 | -10/Exiles | Met EX-HEX 1877 | -10/Exiles | Met EX-DEC 1958 | -10/Exiles | Met EX-BIN 1975 | -10/Exiles | Aligned with FarCom system 1976 | -10/Exiles | Given EX-Vault access code 2018 | -10/Exiles | Opened EX-Vault 2025 | -10/Exiles | Found Flying Fortress v7 2029 | -10/Exiles | Found Latent Energy Streamer 2227 | -10/Exiles | Found AWS/Thermal 2266 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2369 | -10/Exiles | Discovered new exit (range 10) 2504 | -10/Exiles | Identified exit to Mines 2783 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2783 | -10/Exiles | Entered Mines 2932 | -9/Mines | Found a hidden stash of uninstalled traps 2966 | -9/Mines | Discovered new exit (range 15) 3007 | -9/Mines | Learned 2 Materials zone layouts 3072 | -9/Mines | Met a Derelict shopkeep closing up shop 3123 | -9/Mines | Identified exit to Materials 3125 | -9/Mines | Entered Materials 3125 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3126 | -8/Materials | Identified exit to Storage 3411 | -8/Materials | Build established: Skirmisher 3976 | -8/Materials | Discovered new exit (range 13) 4815 | -8/Materials | Entered Storage 4827 | -8/Storage | Met 01-MTF 5041 | -8/Storage | Garrison activated, responded to threat 5122 | -8/Storage | Discovered new exit (range 5) 5601 | -8/Storage | Discovered new exit (range 5) 5828 | -8/Storage | Entered Recycling 6155 | -8/Recycling | Discovered new exit (range 12) 6189 | -8/Recycling | Build established: Commander-Skirmisher 6534 | -8/Recycling | Entered Factory 6534 | -6/Factory | Accompanied by 10 allies 6534 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 6623 | -6/Factory | Lost 6 allies 6772 | -6/Factory | Discovered new exit (range 12) 7161 | -6/Factory | Build established: Tank 7564 | -6/Factory | Build established: Scout 8102 | -6/Factory | Entered another Factory area 8102 | -5/Factory | Evolved 2 slots: Utility x2 8384 | -5/Factory | Build established: Ninja 8702 | -5/Factory | Discovered new exit (range 16) 9115 | -5/Factory | Entered another Factory area 9115 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9179 | -4/Factory | Discovered new exit (range 14) 9217 | -4/Factory | Identified exit to Upper Caves 9217 | -4/Factory | Identified exit to Armory 9414 | -4/Factory | Build established: Hacker-Ninja 9430 | -4/Factory | Fabricated Cld. VTOL Module? 9545 | -4/Factory | Entered Research 9545 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9752 | -3/Research | Central database locked down 9861 | -3/Research | Identified exit to Research 9933 | -3/Research | Discovered new exit (range 11) 10189 | -3/Research | Entered another Research area 10189 | -2/Research | Evolved 2 slots: Utility x2 10372 | -2/Research | Identified exit to Access 10594 | -2/Research | Lost 3 parts (2u1w) 10807 | -2/Research | Entered Access 10807 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 11413 | -1/Access | Spotted B-99 Colossus 11531 | -1/Access | Spotted B-99 Colossus 11547 | -1/Access | Crushed by falling debris 11547 | -1/Access | System corruption reached 10% 11570 | -1/Access | Core integrity fell below 50% 11593 | -1/Access | Lost 17 parts (7n9u1w) 11595 | -1/Access | Core integrity fell below 20% 11621 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11594_ MVJIZ07CJU08HQW&ZT A