Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.09 @ 17:38:35 Player: KTG-V3 Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (516) 2580 Value Destroyed (23010) 23010 Prototype IDs (68) 1360 Alien Tech Used (9) 1800 Bonus (10462) 10462 TOTAL SCORE: 49512 Bonus ------- High Alert Combat Kills 2257 Follower Combat Kills 2796 Awakened Behemoth Slayer 1000 Registered with UFD 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 474 Used Core Reset Matrix 3000 Friendly Fire -965 Cogmind --------- Core Integrity 0/1600 Matter 85/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (13) ----- Advanced Salvage Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Armored Heavy Treads Heavy Regenerative Plating Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Huge Storage Unit Terrain Scan Processor Advanced Salvage Targeting Computer Layered Heavy Armor Plating Heavy Regenerative Plating Advanced EM Disruption Field Long-range Tractor Beam Microwarp Drive > --- WEAPON ----------- Overtuned Beamcaster Long-range Phase Cannon Enhanced Nova Cannon Overtuned Railgun Multirail > --- INVENTORY -------- Experimental Biometal Heavy Treads Advanced Energy Well Advanced Matter Compressor Advanced Terrain Scanner Seismic Detector Core Analyzer Heavy Insulated Plating Experimental Force Field AEGIS Remote Shield Antimissile System Subatomic Replicator Overtuned Beamcaster Overtuned Beamcaster Overtuned Railgun Overtuned Railgun Advanced Remote Datajack CR-A16's Behemoth Slayer [Rating: 204] Favorites ----------- Power Vortex Chain Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Overtuned Huge Scrapsphere Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Artifact Phase Armor Weapon Overtuned Beamcaster Energy Gun Overtuned Beamcaster Energy Cannon Heavy Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Heavy Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Maul Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . . 2 . 2 . . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 1 . 1 . . . 2 . . . . 1 . . . . 2 . . . . 2 . 2 . . . Weapon 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Parts Attached 990 | 6 23 4 54 10 29 8 1 2 136 5 17 12 44 49 5 10 31 16 45 13 26 14 16 107 84 74 46 57 46 Power 39 | 1 5 . 1 . 1 . . . 5 . . . 1 3 1 . 2 . . . . 2 . 2 2 3 1 2 7 Engine 16 | 1 5 . 1 . 1 . . . 4 . . . 1 2 1 . . . . . . . . . . . . . . Core 4 | . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . 1 . . . . . Reactor 19 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 2 3 1 2 7 Propulsion 78 | 2 8 1 16 7 8 4 . 1 12 . . . 1 4 . . 2 1 . . . 1 . 2 1 1 2 2 2 Treads 62 | 2 . . 14 7 7 4 . 1 9 . . . 1 3 . . 2 1 . . . 1 . 2 1 1 2 2 2 Leg 12 | . 8 1 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . 1 . . . 2 . . . . 1 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 563 | 1 3 1 10 1 8 4 . . 72 4 9 6 28 25 3 6 20 13 31 10 23 6 14 78 53 51 27 32 24 Device 471 | . 2 . 3 . 5 1 . . 54 4 9 5 27 21 3 4 13 13 30 10 22 2 13 72 50 41 25 27 15 Storage 20 | 1 1 1 2 . . . . . 1 . . . . 1 . 1 2 . . . . 2 . . 2 2 1 1 2 Processor 13 | . . . . . 1 1 . . 2 . . . . . . . . . . . . . . 3 . 3 . 1 2 Hackware 6 | . . . 1 . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . Protection 50 | . . . 4 1 2 2 . . 11 . . 1 1 2 . 1 5 . 1 . 1 2 1 3 . 5 1 2 4 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Weapon 310 | 2 7 2 27 2 12 . 1 1 47 1 8 6 14 17 1 4 7 2 14 3 3 5 2 25 28 19 16 21 13 Energy Gun 96 | 1 3 1 4 . 1 . . 1 10 . . . . 3 1 2 5 1 7 2 1 2 . 10 12 9 8 9 3 Energy Cannon 58 | . . . 10 2 2 . . . 6 1 3 1 7 5 . . . . 3 1 . . . 5 4 2 2 4 . Ballistic Gun 92 | 1 2 . 5 . 6 . 1 . 21 . 3 4 2 4 . 1 1 . 2 . 2 2 1 4 8 5 4 6 7 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Launcher 25 | . 2 1 8 . 2 . . . 6 . 2 . 3 1 . . . . . . . . . . . . . . . Special Weapon 25 | . . . . . . . . . 4 . . 1 1 4 . 1 1 . 2 . . 1 . 3 2 2 1 1 1 Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 12 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 2 2 1 1 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . . 4 . 3 1 . . 4 . . 3 . 1 . . 4 . 1 . . 4 . 8 4 2 4 6 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . Parts Lost 77 | . 1 . 3 4 1 1 1 . 23 . 1 . 3 . . . . . . . . . . . . 1 1 5 32 Power 8 | . . . . . 1 . . . 2 . . . 1 . . . . . . . . . . . . . . 2 2 Propulsion 16 | . . . . 3 . 1 . . 8 . . . . . . . . . . . . . . . . . . . 4 Utility 28 | . . . 1 . . . . . 6 . . . 1 . . . . . . . . . . . . 1 1 3 15 Weapon 25 | . 1 . 2 1 . . 1 . 7 . 1 . 1 . . . . . . . . . . . . . . . 11 Highest Loss Streak 28 | . 1 . 1 4 1 1 1 . 13 . 1 . 2 . . . . . . . . . . . . 1 1 2 28 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 99 100 98 96 99 100 99 100 91 86 85 84 90 91 88 87 83 78 77 77 77 57 78 80 80 81 81 77 66 Engine 5 | . 14 14 10 11 9 9 9 9 4 6 6 6 6 9 5 5 1 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 3 5 5 5 5 4 5 4 7 8 8 7 9 Treads 15 | . 13 . 29 32 30 36 36 36 19 13 13 13 13 13 11 11 11 7 5 5 5 5 5 4 4 4 4 4 4 Leg 1 | . 14 28 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . 5 . . . 3 6 6 6 6 3 5 5 5 5 5 5 5 5 5 4 4 4 4 4 2 Device 17 | . 13 14 10 11 9 9 9 9 9 6 6 6 21 23 23 23 22 23 30 30 30 30 30 27 23 28 29 27 10 Storage 6 | . 14 14 11 11 9 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 4 | . . . . . 7 9 9 9 6 6 6 6 1 . . . . . . . . . . 8 9 9 8 4 6 Hackware 1 | . . . . . . . . . 5 6 6 6 . . . . . . . . . . . . . . . . . Protection 5 | . . . 10 10 9 8 9 9 6 6 6 5 6 6 5 4 4 5 5 5 4 5 5 4 . . . 4 6 Energy Gun 6 | . 20 28 10 . . . . . 2 . . . . . 3 9 10 16 15 14 12 . 10 11 6 4 4 9 4 Energy Cannon 2 | . . . 9 20 6 . . . 1 4 6 5 7 6 1 . . . . . . . . . 1 . 2 3 5 Ballistic Gun 11 | . 7 . 1 . 10 18 17 17 20 21 19 19 18 14 17 12 11 3 4 5 7 . 9 5 9 10 8 2 5 Peak Build Rating 204 | 6 10 11 23 27 38 48 47 47 72 69 69 74 74 104 104 100 124 119 129 128 129 125 132 148 165 181 187 198 204 Average Rating 81 | 4 8 10 20 23 34 43 46 46 60 65 65 65 68 92 96 97 107 112 122 124 125 99 126 134 154 170 176 172 176 On Entrance 84 | . 6 10 11 23 27 38 47 46 45 68 69 65 71 70 104 95 96 117 114 122 124 124 125 126 128 158 171 168 163 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 255 | 12 16 51 102 102 109 102 102 102 150 152 152 156 161 179 162 157 183 163 177 173 166 165 172 173 208 216 217 203 255 Greatest Support 145 | 40 40 20 60 68 90 94 88 88 102 28 28 28 28 98 20 20 28 20 20 20 20 20 20 20 20 20 85 85 145 Greatest Overweight (x) 34 | . . 2 2 1 9 1 1 1 34 5 5 5 5 8 8 7 9 8 8 8 8 8 8 8 10 10 10 10 12 Average Overweight (x) 5 | . . 1 . 1 5 1 1 1 3 5 5 4 5 6 7 7 7 7 8 8 7 6 8 7 9 9 8 5 7 Largest Inventory Capacity 25 | 8 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 16 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 8 10 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 Average Carried 23 | 3 7 9 22 22 24 24 23 24 24 24 24 24 24 24 25 24 24 24 24 24 24 24 24 24 24 24 24 22 18 Final Capacity 25 | 8 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 8 10 25 25 25 24 24 25 25 25 24 25 25 25 25 25 25 25 24 25 25 25 25 25 25 24 22 21 5 Class Distribution -------------------- 35% | Scavenger-Scrapper 21% | Mutant 13% | Scavenger-Mutant 11% | Gunner 6% | Tank 4% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Tank | -5/Proximity Caves Tank | -5/Factory Scavenger-Scrapper | -5/Upper Caves Scavenger-Scrapper | -5/Upper Caves Commander-Scrapper | -5/Warlord Scavenger-Scrapper | -4/Proximity Caves Scavenger-Scrapper | -4/Factory Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Scrapper | -3/Proximity Caves Scavenger-Scrapper | -3/Research Scavenger-Scrapper | -3/Quarantine Scavenger-Scrapper | -2/Research Scavenger-Scrapper | -2/Testing Scavenger-Scrapper | -2/Section 7 Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Matter Collected 18789 | 266 498 50 805 83 563 512 293 10 3675 268 274 91 825 912 82 187 424 294 587 251 425 . 794 1262 1321 1500 829 1400 308 Remotely 7577 | . . . . . . . . . 2144 . 36 . 359 511 . . 40 . 400 36 104 . 415 737 675 779 402 721 218 Salvage Created 27395 | 77 1230 28 1999 142 1522 648 1401 . 3153 318 152 . 1340 1481 14 290 386 482 1294 504 870 . 676 1797 1699 1200 1483 1815 1394 Parts 1179 | 7 61 3 126 11 64 27 59 . 167 8 7 . 42 66 1 17 14 19 32 19 21 . 21 61 67 69 70 57 63 Haulers Intercepted 15 | . 2 . 6 . 2 1 . . 2 . . . . 1 . . . . . . . . . . . . . 1 . Recyclers Shooed 21 | . 5 . 2 . 1 . 1 . 3 . . . . 7 . . . . . . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 161 | . . . . . . . . . . 3 4 . 37 . 5 17 . 19 . 31 27 . 18 . . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 396 | . 21 3 44 3 22 11 9 . 46 2 7 . 34 17 . 3 4 9 17 6 13 . 9 21 24 15 18 23 15 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 257 | . 18 1 20 . 11 11 9 . 37 2 1 . 8 6 . 3 4 8 12 4 10 . 7 13 21 14 18 14 5 Cannons 44 | . . . 12 3 6 . . . 2 . 1 . 6 5 . . . . . . . . . . . . . 3 6 AOE 53 | . 3 2 11 . 2 . . . 6 . 5 . 19 5 . . . . . . . . . . . . . . . Classes Destroyed 24 | 2 7 . 4 1 . . . . 5 2 . . . . . 1 . . . . . . . 1 1 . . . . Worker 22 | . 4 1 1 1 3 1 . . 8 . . . . 2 . . . . 1 . . . . . . . . . . Builder 18 | . 1 . 2 . 1 . 2 . 2 . . . . 3 . . . . . . . . . 4 . . . 3 . Tunneler 3 | 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hauler 15 | . 2 . 6 . 2 1 . . 2 . . . . 1 . . . . . . . . . . . . . 1 . Recycler 32 | 1 4 . 2 . 2 . 12 . 4 . . . . 5 . . . . . . . . . 1 1 . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 6 | . . . 2 . . 1 . . 1 . . . 1 1 . . . . . . . . . . . . . . . Operator 5 | . 1 . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 17 | . 2 . 4 . 3 . . . 3 . . . . 2 . . . . 1 . . . . . 1 1 . . . Swarmer 74 | . 3 3 12 . . . 1 . 3 . 5 . 16 8 . 1 . 6 . . 2 . . . 3 4 . 7 . Saboteur 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Grunt 155 | . 18 . 23 1 17 10 2 . 26 . . . 11 4 . . . . 9 2 1 . 2 3 8 6 3 4 5 Brawler 14 | . . . 1 . 3 . . . . . . . 2 . . 1 1 . 1 . 2 . . . . 1 1 . 1 Duelist 18 | . . . . . . . . . 4 . . . . . . 1 1 . . 1 4 . 2 . 1 . 1 . 3 Protector 7 | . . . 1 . . 1 1 . . . . . . 1 . . 1 . . . . . . . . . 1 1 . Sentry 33 | . . . 7 . 2 . 4 . 3 . 1 . 2 2 . . . 1 1 . 1 . 1 5 . . . 2 1 Demolisher 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . Hunter 16 | . . . . . . . . . 1 . 1 . . . . . 2 . 2 1 2 . 2 2 . . 3 . . Programmer 59 | . . . . . . . . . 7 . . . 2 2 . . . 1 4 1 1 . 1 8 11 3 8 7 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Behemoth 9 | . . . . . . . . . 1 . . . 1 . . . . 1 . 1 . . 1 1 . 1 . . 2 S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scrapoid 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . 1 . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Thief 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 10 | 2 6 3 8 3 5 6 5 . 9 2 3 . 9 8 . 3 3 4 5 3 9 . 5 5 4 5 5 10 4 Combat Bots Only 9 | . 3 3 7 2 3 5 3 . 5 2 3 . 9 5 . 3 3 4 5 3 9 . 5 5 4 4 5 9 4 Max Kills in Single Turn 6 | 1 3 2 3 2 3 1 2 . 3 1 2 . 4 6 1 2 1 2 1 1 1 . 2 1 2 2 2 1 1 Gunslinging 2 | . . . . . . . . . 2 . . . 1 . . 1 . . . . . . 1 . 1 1 . . . Exploded 3 | . 2 2 3 . 2 . . . 2 . 2 . 3 3 . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Hostile Shots Fired 2510 | . 87 5 163 13 102 44 22 . 331 18 58 . 122 61 . 1 28 47 94 13 35 . 61 103 76 78 252 210 486 Missed 638 | . 20 2 47 2 29 15 7 . 77 7 23 . 27 20 . . 8 14 27 5 10 . 13 29 12 18 74 53 99 Damage Taken 29648 | . 835 38 1483 428 1158 492 223 . 4792 66 246 . 1141 723 . 16 280 299 702 104 271 . 532 849 846 810 2169 3307 7838 Core 4417 | . 127 7 142 . 260 19 16 . 558 . 10 . 56 31 . . 18 8 50 . 8 . 76 30 165 175 476 573 1612 Absorbed by Shields 7836 | . . . . . . . . . . . . . 417 186 . 6 73 309 593 106 249 . 466 856 441 428 1301 688 1717 Reduced by Siege Mode 797 | . . . . . . . . . . . . . . . . . . . 2 . 20 . 21 45 34 18 25 57 575 Redirected to Core 641 | . . . . . . . . . . . . . . . . . . . . . . . . . 146 164 331 . . Ignored by Resistances 3102 | . . . . . 56 . . . 303 28 157 . 445 59 . . 127 . . . . . . 205 155 188 913 418 48 Regen/Repaired (Parts) 1782 | . 106 . 185 . . . . . . . . . . 10 . . 221 . 31 18 53 . 42 83 76 75 6 346 530 Core Remaining (%) 61 | 100 . 46 . 64 . . . 46 . . . . 26 . . . . 94 . . . . 88 . 76 . . 10 . Volleys Fired 1285 | 2 108 5 129 8 89 39 37 . 195 25 17 . 41 52 1 8 19 16 54 13 28 4 17 70 67 36 63 91 51 Largest 5 | 2 2 2 2 2 2 2 2 . 4 4 4 . 4 4 4 4 4 4 4 4 4 1 4 4 4 4 4 4 5 Hottest 420 | 70 115 115 136 136 136 56 56 . 163 150 175 . 240 305 197 197 194 256 332 256 324 7 188 324 340 280 340 420 410 Shots Fired 3265 | 4 208 9 234 16 177 78 72 . 550 50 25 . 94 139 4 26 63 64 180 50 110 4 68 206 200 121 166 232 115 Gun 2723 | 4 197 8 139 . 96 78 72 . 497 32 6 . 45 88 4 24 63 64 168 49 110 . 68 192 183 116 151 185 84 Cannon 445 | . . . 82 16 80 . . . 29 18 13 . 34 42 . . . . 9 1 . . . 11 15 3 15 47 30 Launcher 62 | . 11 1 13 . 1 . . . 17 . 6 . 10 3 . . . . . . . . . . . . . . . Special 35 | . . . . . . . . . 7 . . . 5 6 . 2 . . 3 . . 4 . 3 2 2 . . 1 Kinetic 1479 | 2 57 . 40 . 96 78 72 . 411 32 6 . 45 75 3 18 29 28 39 12 33 . 34 31 91 85 75 22 65 Thermal 1655 | 2 140 8 173 16 80 . . . 109 18 8 . 34 52 1 6 34 36 138 38 77 . 34 172 107 34 91 198 49 Explosive 67 | . 11 1 13 . 1 . . . 17 . 6 . 15 3 . . . . . . . . . . . . . . . Electromagnetic 34 | . . . 8 . . . . . 6 . 5 . . 3 . . . . . . . . . . . . . 12 . Robot Hit Streak 115 | 4 12 12 19 3 19 90 115 . 47 10 17 . 9 10 2 5 5 9 17 11 20 6 15 30 53 37 16 16 41 Robot Miss Streak 8 | . 4 1 3 3 4 . 1 . 5 3 2 . 3 2 3 5 5 8 3 3 4 . 2 5 1 7 8 3 2 Penetration Max 2 | . . . . . . . . . . . . . . 1 . . 2 . 1 . 2 . . . 1 1 2 1 2 Secondary Targets 53 | . . . 2 . 1 2 . . 8 1 . . 1 . . 2 3 2 5 1 4 . 3 4 3 3 3 4 1 Max Gunslinging Chain 2 | . . . 1 . 1 1 . . 2 1 . . 1 . . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 Shots Hit Robots 2192 | 4 137 7 147 8 131 71 52 . 388 26 10 . 57 76 2 14 30 32 113 27 74 4 52 142 149 87 106 154 92 Core Hits 1030 | 3 62 4 82 7 50 27 26 . 181 10 11 . 69 59 1 8 23 13 42 9 25 . 21 46 52 32 46 53 68 Critical Kills 23 | . . . 1 . 2 1 . . 3 . . . 1 1 . . . 1 . . . . . . 3 4 2 1 3 Critical Parts Destroyed 30 | . . . . . 1 . . . . . . . 1 1 . . 2 . 1 . 2 . 3 . 6 3 10 . . Critical Strikes 188 | . 8 2 7 . 3 1 . . 3 . . . 3 3 . . 3 3 17 5 7 . 6 23 25 11 27 25 6 Burn 132 | . 8 2 6 . . . . . . . . . . 1 . . 1 2 16 5 5 . 3 23 16 4 15 23 2 Meltdown 6 | . . . 1 . 2 . . . . . . . . 1 . . . . . . . . . . . . . 1 1 Destroy 48 | . . . . . 1 1 . . 3 . . . 2 1 . . 2 1 1 . 2 . 3 . 9 7 12 1 2 Sever 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 34 | . . . . . 1 . . . . . . . 7 . . . . 1 . . . . 1 7 4 1 . . 12 Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 33 | . . . . . . . . . . . . . 7 . . . . 1 . . . . 1 7 4 1 . . 12 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 64525 | 46 2157 249 3543 215 2874 1406 1122 . 9139 589 652 . 4392 3871 49 348 1393 956 3174 775 2155 . 1366 3812 4922 2729 4063 4699 3829 Guns 49566 | 46 1725 101 1628 . 1541 1406 1108 . 7279 368 98 . 452 1305 49 348 1393 956 3174 775 2155 . 1366 3812 4882 2729 4063 3974 2833 Cannons 6004 | . . . 876 206 1069 . . . 282 221 123 . 783 871 . . . . . . . . . . 40 . . 725 808 Explosions 8424 | . 432 139 1033 . 264 . . . 1578 . 431 . 2852 1695 . . . . . . . . . . . . . . . Melee 319 | . . . . . . . . . . . . . 131 . . . . . . . . . . . . . . . 188 Ramming 38 | . . 9 6 9 . . 14 . . . . . . . . . . . . . . . . . . . . . . Kinetic 26461 | 21 491 . 462 . 1541 1406 1108 . 5397 368 98 . 452 1133 49 229 718 370 761 145 631 . 557 648 2590 2081 2296 489 2420 Thermal 29068 | 25 1234 101 1923 206 1069 . . . 2043 221 31 . 783 1438 . 119 675 586 2413 630 1524 . 809 3164 2332 648 1767 4106 1221 Explosive 7938 | . 432 139 1033 . 264 . . . 1578 . 431 . 2852 1209 . . . . . . . . . . . . . . . Electromagnetic 527 | . . . 119 . . . . . 121 . 92 . . 91 . . . . . . . . . . . . . 104 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 174 | . . . . . . . . . . . . . 174 . . . . . . . . . . . . . . . . Piercing 319 | . . . . . . . . . . . . . 131 . . . . . . . . . . . . . . . 188 Highest Corruption 28 | . . . . . . . . . 3 3 3 3 4 1 1 1 1 . 1 1 1 1 1 6 9 8 28 28 . Average Corruption 3 | . . . . . . . . . 1 3 3 3 3 1 1 1 1 . 1 1 1 1 1 4 5 6 15 12 . Corruption Purged 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 367 | . . . . . . . . . 41 21 16 . 41 8 9 11 . . 8 19 10 4 3 24 44 15 61 32 . Message Errors 87 | . . . . . . . . . 10 7 1 . 9 1 3 5 . . 2 4 3 . . 8 8 4 14 8 . Matter Fused 92 | . . . . . . . . . 11 9 2 . 7 3 2 1 . . 2 6 3 3 2 4 8 5 16 8 . Heat Flow Errors 45 | . . . . . . . . . 6 1 3 . 4 . . . . . 3 1 1 . 1 4 9 2 5 5 . Energy Discharges 38 | . . . . . . . . . 3 1 4 . 10 2 1 1 . . . 3 . . . . 5 1 3 4 . Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 4 . . Parts Fused 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . Data Loss (minor) 46 | . . . . . . . . . 6 2 3 . 3 1 2 2 . . . 3 2 1 . 2 6 2 8 3 . Data Loss (major) 15 | . . . . . . . . . 1 1 1 . 2 . 1 1 . . . 1 1 . . . 1 . 4 1 . Misfires 13 | . . . . . . . . . . . 2 . 5 . . . . . . 1 . . . 2 2 . 1 . . Alerts 5 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . 1 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Weapon Failures 13 | . . . . . . . . . 4 . . . 1 . . . . . . . . . . 2 2 1 2 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 446 | . 2 . 16 . 24 . . . 100 26 27 . 79 101 . . . . . . . . . . . . . 43 28 Projectiles 171 | . . . 16 . 24 . . . . 26 . . 22 12 . . . . . . . . . . . . . 43 28 Explosions 275 | . 2 . . . . . . . 100 . 27 . 57 89 . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 240 | . 12 13 . . . . . . 52 . . . 74 89 . . . . . . . . . . . . . . . Shots 8 | . 1 1 . . . . . . 2 . . . 2 2 . . . . . . . . . . . . . . . Rammed 5 | . . . 1 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . 1 1 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 460 | 9 156 24 237 99 234 6 6 . 291 196 272 . 225 336 108 324 204 179 440 160 180 . 158 336 400 416 460 286 158 Average Temperature 78 | 6 34 11 58 43 90 6 6 . 75 76 91 . 55 91 61 197 55 71 92 50 95 . 88 62 118 123 111 77 113 Received Heat Transfer 5919 | . 444 . 594 12 729 297 153 . 1569 18 24 . 163 115 . . . 198 132 12 35 . 17 66 92 50 109 389 701 Effects 6 | . . . . . . . . . . . . . . 3 . . . . 1 . . . . . 1 . 1 . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Interference 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Siege Activations 46 | . . . . . . . . . . . . . . . . . . . 1 2 2 . 3 9 11 4 4 6 4 Total Turns 811 | . . . . . . . . . . . . . . . . . . . 5 8 36 . 28 217 114 59 87 115 142 Longest Duration 105 | . . . . . . . . . . . . . . . . . . . 5 6 24 . 16 105 19 23 38 33 97 Robots Corrupted 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Parts Fried 7 | . . . . . . . . . 3 . 1 . . 1 . . . . . . . . . . . . 1 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 34 | . . . 1 . 3 . . . . . . . . 1 . . . . 5 2 3 . 1 8 3 . . 6 1 Combat Hostiles 32 | . . . 1 . 3 . . . . . . . . 1 . . . . 5 2 3 . 1 7 3 . . 5 1 Parts Melted 267 | . 9 1 7 . 6 1 . . 2 . . . 3 3 . 1 5 2 27 10 11 . 9 47 28 7 26 59 3 Heat Transferred 62046 | 74 4033 407 4421 370 1924 . . . 4233 350 50 . 1098 1529 . 200 1280 1250 5850 1600 3187 . 1750 7550 5437 1550 4125 8331 1447 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Peak Influence 1054 | 10 511 278 809 364 392 360 228 . 962 . . . . 1054 . . . . 439 . . . . 466 358 1002 931 882 757 Initial 552 | . 6 174 . 304 141 105 76 . . . . . . 93 . . . . . . . . . . 159 201 552 332 494 Average 302 | 1 238 101 267 340 191 257 54 . 406 . . . . 533 . . . . 214 . . . . 180 215 442 685 458 640 Maximum Alert Level 3 | . 2 1 3 1 1 1 1 . 3 . . . . 3 . . . . 2 . . . . 2 1 3 3 3 3 Low Security (%) 41 | 100 45 71 38 . 52 40 94 . 41 . . . . 17 . . . . 38 . . . . 57 29 . . . . Level 1 28 | . 24 28 37 100 47 59 5 . 11 . . . . 13 . . . . 51 . . . . 37 70 56 . 27 . Level 2 19 | . 30 . 18 . . . . . 15 . . . . 45 . . . . 9 . . . . 5 . 27 70 63 61 Level 3 10 | . . . 5 . . . . . 30 . . . . 22 . . . . . . . . . . . 15 29 9 38 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 87 | . 6 . 8 1 2 3 . . 19 . . . 1 7 . . . . 4 . . . . 7 4 7 6 5 7 Investigation 22 | . 4 . 5 . 2 1 . . 2 . . . . 2 . . . . 2 . . . . 1 1 1 . . 1 Extermination 27 | . . . . . . . . . 7 . . . . 2 . . . . 1 . . . . 5 3 2 3 2 2 Reinforcement 16 | . 2 . 1 1 . . . . 4 . . . . 1 . . . . 1 . . . . 1 . 1 . 2 2 Assault 15 | . . . 2 . . 2 . . 2 . . . 1 2 . . . . . . . . . . . . 3 1 2 Garrison 7 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 1 Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Distress Signals 19 | . 2 . 2 1 3 . 2 . 1 . . . . . . . . . . . . . . . 1 1 . 5 1 Communications Jammed 56 | . . . . . . . . . . . . . . 7 . . . . 1 . . . . 16 6 8 18 . . Distress Signals 48 | . . . . . . . . . . . . . . 7 . . . . 1 . . . . 11 6 7 16 . . Times Spotted 621 | . 40 3 68 3 42 15 8 . 65 3 7 . 34 30 . 7 31 10 21 5 16 . 9 29 31 30 30 48 36 Peak Tracking Total 18 | . 5 3 5 2 5 9 3 . 7 2 4 . 8 7 . 3 12 5 3 2 7 . 3 3 4 6 5 18 9 Tactical Retreats 24 | . 5 . 5 . 3 . . . 1 . . . 1 1 . . . . . . . . . . 1 . 1 4 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Traps Triggered 24 | . 2 . 2 3 1 1 . . 5 . . . . 1 . . . . . . . . . . 2 . 5 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Machines Disabled 65 | . 1 1 3 1 2 . . . 5 . . . 1 13 . 1 1 . 2 . 2 . 1 4 7 4 10 6 . Max in Single Turn 5 | . 1 1 1 1 1 . . . 2 . . . 1 5 . 1 1 . 1 . 1 . 1 1 1 . 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Machines Accessed 104 | . 9 . 11 1 7 3 11 7 12 . . . . 5 2 1 . . 4 . 1 4 . 7 9 2 4 1 3 Terminals 54 | . 6 . 7 . 5 2 5 . 7 . . . . 1 1 . . . . . . . . 6 7 . 3 1 3 Fabricators 4 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . Repair Stations 8 | . 1 . 1 . . 1 . . 1 . . . . . . . . . 1 . . . . . 2 1 . . . Recycling Units 19 | . 2 . 2 . 1 . 6 . 2 . . . . 2 . . . . 2 . . . . 1 . 1 . . . Scanalyzers 4 | . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 284 | . 28 . 39 1 21 5 30 28 35 . . . . 12 2 1 . . 6 . 1 17 . 12 24 2 12 3 5 Successful 161 | . 6 . 21 1 12 3 19 28 16 . . . . 7 2 1 . . 2 . 1 17 . 7 11 1 4 1 1 Failed 121 | . 21 . 18 . 9 2 10 . 19 . . . . 5 . . . . 4 . . . . 5 13 1 8 2 4 Catastrophic 24 | . 7 . 3 . 3 . . . 3 . . . . . . . . . . . . . . 2 4 1 1 . . Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 86 | . 15 . 10 . 6 1 11 . 15 . . . . 8 . . . . 3 . . . . 6 6 1 3 1 . Terminals 137 | . 19 . 21 . 16 3 12 . 15 . . . . 1 1 . . . . . . . . 10 20 . 11 3 5 Fabricators 17 | . . . . . . . . . 7 . . . . 8 . . . . 2 . . . . . . . . . . Repair Stations 22 | . 2 . 11 . . 2 . . 1 . . . . . . . . . 1 . . . . . 4 1 . . . Recycling Units 41 | . 7 . 3 . 1 . 18 . 3 . . . . 3 . . . . 3 . . . . 2 . 1 . . . Scanalyzers 18 | . . . 4 . 4 . . . 9 . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 106 | . 4 . 7 1 8 2 9 28 5 . . . . 1 2 1 . . . . 1 17 . 5 9 . 4 1 1 Record 32 | . . . . . . . 3 21 . . . . . . 1 . . . . . . 5 . . 2 . . . . Part Schematic 6 | . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Analysis 12 | . . . . . . . 2 6 . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . . . 2 . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . Open Door 8 | . . . . 1 . 2 . . . . . . . . 1 1 . . . . 1 . . 1 . . . . 1 Branch Access Points 5 | . . . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Emergency Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Alert Level 7 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . 1 . 2 1 . Unreport Threat 9 | . . . 1 . 2 . . . 1 . . . . . . . . . . . . . . 2 2 . 1 . . Locate Traps 10 | . 1 . 1 . 3 . . . 1 . . . . . . . . . . . . . . 1 2 . 1 . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 13 | . 2 . 9 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Scan Component 8 | . 1 . 5 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Repair 5 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . 1 . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 7 | . . . 1 . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 4 . 3 . . . 7 . . . . . . . . . . . . . . . . . . . . Insert Component 7 | . . . 2 . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . Analyze 7 | . . . 2 . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . . . . . . . 5 . 2 . . . . 3 . . . . 2 . . . . 2 1 1 . . . Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Botnet 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Fabricators 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . 1 . . . Recycling Units 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scrapoids 6 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 76 | . 9 . 11 . 7 4 9 . 10 . . . . 2 1 . . . 2 . . . . 4 9 1 3 1 3 Full Trace Events 12 | . 5 . 2 . 1 . 1 . 1 . . . . . . . . . . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . 2 . 1 . . . 3 . . . . . . . . . . . . 4 . . . . . . . Parts Built 4 | . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 223 | . . . . . . . . . 84 . . . . 139 . . . . . . . . . . . . . . . Total Part Build Rating 26 | . . . . . . . . . 8 . . . . 18 . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 173 | . 26 . 147 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 24 | . . . 1 . 5 . 18 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 2 . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 12 | . . . . . . . . . 5 . . . . 3 . . . . 1 . . . . 1 . 1 . . 1 Non-combat 12 | . . . . . . . . . 5 . . . . 3 . . . . 1 . . . . 1 . 1 . . 1 Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 12 | . . . . . . . . . 5 . . . . 3 . . . . 1 . . . . 1 . 1 . . 1 no_distress 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . find_recycling 9 | . . . . . . . . . 2 . . . . 3 . . . . 1 . . . . 1 . 1 . . 1 Relay Couplers Released 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 Machine Destruction 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . 1 . . . . . . . . 2 5 . . . 2 . 1 . . . . . . Allies Hacked 6 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . 3 . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Total Allies 55 | . . 3 . . . 2 1 . 5 . . 2 . 10 . 2 5 . 5 . 2 . 1 5 . 5 . . 7 Largest Group 8 | . . 3 3 . . 2 1 1 5 1 . 2 2 5 5 5 8 . 5 5 3 2 2 5 . 5 3 . 7 Highest-Rated Group 398 | . . 40 40 . . 62 18 18 146 28 . 48 48 235 235 235 398 . 238 238 140 94 94 320 . 320 180 . 100 Highest-Rated Ally 68 | . . 16 16 . . 31 18 18 31 28 . 28 28 47 47 49 68 . 50 50 47 47 47 64 . 64 64 . 15 Total Orders 10 | . . . . . . . . . . . . . . 1 . . . . 2 . 4 . . 3 . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . RETURN 5 | . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . 1 . . . . . Ally Attacks 503 | . . . 13 . . 29 . . 33 11 . . 2 64 9 36 51 . . 53 34 . 5 49 . 89 13 . 12 Total Damage 11446 | . . . 151 . . 507 . . 533 100 . . 47 1471 268 528 1909 . . 844 660 . 135 1365 . 2366 251 . 311 Kills 67 | . . . 3 . . 3 . . 3 . . . . 11 1 5 12 . . 4 5 . . 5 . 13 1 . 1 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Robot Analysis Total 12 | . . . . . . . 2 6 . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 12 | . . 2 . . . . . . . . 1 . . . 2 3 . 1 . 1 2 . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . 1 . . . . 2 . 2 . . 3 . . . . . Drone Recoveries 6 | . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . 2 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Turns Passed 46555 | 97 2145 1403 3207 152 1495 528 2690 3944 4267 1181 832 2086 2462 1487 1257 1453 864 1451 898 1643 1543 267 1106 2021 1875 787 1395 1223 796 Spaces Moved 21973 | 49 991 697 1057 45 494 172 1114 1728 1598 579 428 1167 1208 646 888 976 432 953 408 1042 920 166 656 925 910 316 529 591 288 Core 4 | 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Treads 5954 | 46 379 . 922 45 201 172 1114 1728 838 . . . . 104 . . 7 . . . . . . . . . 135 206 57 Legs 1444 | . 612 697 135 . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 14311 | . . . . . 293 . . . 759 579 428 1167 1208 542 888 976 425 953 408 1042 920 166 656 925 910 316 394 166 190 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 160 240 210 225 225 225 145 175 175 160 175 140 140 140 140 140 150 150 140 110 150 140 150 160 170 140 140 Average Speed 178 | 153 135 197 230 240 221 229 225 225 209 175 175 174 175 173 140 140 157 144 150 150 149 139 150 149 164 168 201 233 187 Slowest Speed 1750 | 160 160 260 260 240 240 236 225 225 1750 175 175 175 175 237 150 140 760 150 150 150 150 150 150 150 170 170 295 295 295 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Microwarps 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 4 Exploration Rate (%) 60 | 4 98 99 87 8 48 22 99 96 49 70 73 85 93 18 96 96 56 88 10 93 89 60 65 25 93 6 58 30 7 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 11 | . . . . . . . 5 1 . . . 1 . . . . . . . . 1 3 . . . . . . . Known Exits Taken 9 | . . . 1 . 1 . . . 1 . . . . 1 . . . . 1 . . . 1 1 1 1 . . . Unknown Exits Taken 20 | 1 1 1 . 1 . 1 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 . . . . 1 1 . Scrap Searched 35 | . . 2 . . . . . 8 . 2 1 2 3 . 2 4 . 2 . 3 5 . 1 . . . . . . Spaces Dug 153 | . . 4 14 . 1 . . . 19 4 6 . 40 6 . . . . 8 1 . . . 12 14 3 9 9 3 Terrain Destroyed 977 | . 24 4 100 2 1 . . . 100 17 35 . 137 106 5 9 16 37 41 12 26 . 32 37 65 57 51 44 19 Melee 9 | . . . . . 1 . . . . . . . . . . . . . . . . . . 3 4 . . . 1 Projectile 548 | . . . 3 2 . . . . 18 17 7 . 24 36 5 9 16 37 41 12 26 . 32 34 61 57 51 44 16 AOE 418 | . 24 4 97 . . . . . 82 . 28 . 113 70 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Total 27428 | 64 1597 714 1602 72 721 241 1223 1788 2209 713 484 1220 1466 917 897 1051 586 1016 629 1106 1048 202 754 1444 1204 537 796 636 491 Wait 2538 | 2 442 2 288 . 69 2 43 48 176 103 23 26 147 138 3 20 26 1 107 34 58 . 56 287 113 67 99 54 104 Move 21707 | 48 990 696 1056 44 493 171 1113 1727 1597 578 427 1166 1207 645 887 975 431 952 407 1041 919 165 655 924 909 315 528 390 251 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 247 | 6 12 3 35 6 11 7 1 5 46 1 . 5 8 12 . 2 7 12 7 1 2 3 2 10 9 6 14 9 5 Fast Attach 223 | 6 1 . 11 3 11 2 . . 20 . . 7 6 9 . 4 9 4 2 2 8 12 . 27 7 27 12 18 15 Attach 107 | . 1 . 7 5 2 1 1 1 23 . 1 . 6 4 . 1 6 . 3 . . 3 . 4 1 12 2 8 15 Detach 39 | . . . 3 . 1 . . . 3 . . . 1 . . . 4 . . . . 2 . 2 . 7 1 9 6 Swap 671 | . 21 4 37 2 16 5 . 1 93 5 16 5 32 36 5 5 16 12 40 11 18 . 16 76 78 35 33 36 17 Drop 424 | . 22 3 35 3 28 14 . 6 46 1 . 11 11 21 1 6 22 18 9 4 10 13 3 35 16 31 19 21 15 Fire 1285 | 2 108 5 129 8 89 39 37 . 195 25 17 . 41 52 1 8 19 16 54 13 28 4 17 70 67 36 63 91 51 Melee 34 | . . . . . 1 . . . . . . . 7 . . . . 1 . . . . 1 7 4 1 . . 12 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kick 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . . 1 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . 24 . . Rewire 104 | . . . . . . . 25 . . . . . . . . 30 38 . . . 5 . 4 2 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves (discovered 2 exits: *Upp / [*War]) -5/Upper Caves (discovered 2 exits: *Fac / [*War]) -5/Warlord -4/Proximity Caves -4/Factory (discovered 9 exits: Res x4 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 98 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 987 | -10/Materials | Discovered new exit (range 8) 1305 | -10/Materials | Discovered new exit (range 16) 1490 | -10/Materials | Discovered new exit (range 16) 1543 | -10/Materials | Build established: Scavenger-Mutant 1558 | -10/Materials | Discovered new exit (range 13) 1802 | -10/Materials | Central database locked down 1803 | -10/Materials | Discovered new exit (range 9) 1913 | -10/Materials | Repaired Lgt. Treads 2092 | -10/Materials | Core integrity fell below 50% 2243 | -10/Materials | Entered Mines 2296 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2396 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2434 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2434 | -10/Mines | Discovered new exit (range 5) 2483 | -10/Mines | Learned 4 Materials zone layouts 2575 | -10/Mines | Discovered new exit (range 12) 2998 | -10/Mines | Discovered new exit (range 6) 3352 | -10/Mines | Discovered new exit (range 5) 3508 | -10/Mines | Found a hidden stash of uninstalled traps 3646 | -10/Mines | Entered Materials 3646 | -9/Materials | Accompanied by 3 allies 3646 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3647 | -9/Materials | Identified exit to Mines 3862 | -9/Materials | Lost 3 allies 4055 | -9/Materials | Discovered new exit (range 8) 4885 | -9/Materials | Repaired Hrd. Light Armor Plating 4912 | -9/Materials | Repaired Lgt. Treads 4965 | -9/Materials | Repaired Adv. Beam Cannon 5004 | -9/Materials | Repaired Imp. Heat Sink 5742 | -9/Materials | Discovered new exit (range 9) 6157 | -9/Materials | Destroyed 7 combat bots 6446 | -9/Materials | First assault squad dispatched 6460 | -9/Materials | Discovered new exit (range 8) 6853 | -9/Materials | Entered Mines 6854 | -9/Mines | Assembled infested the area 6880 | -9/Mines | Discovered new exit (range 10) 6903 | -9/Mines | Met a Derelict bent on vengeance 6905 | -9/Mines | Lost 4 parts (3n1w) 6918 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 7005 | -9/Mines | Entered Materials 7005 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7224 | -8/Materials | Identified exit to Storage 7564 | -8/Materials | Build established: Mutant 7717 | -8/Materials | Discovered new exit (range 4) 8500 | -8/Materials | Entered Storage 8535 | -8/Storage | Met a pair of Derelict thieves 8699 | -8/Storage | Core integrity fell below 50% 8968 | -8/Storage | Found Prototype Processor 8968 | -8/Storage | Identified Exp. Targeting Computer 9010 | -8/Storage | Used back door to open Recycling access 9010 | -8/Storage | Discovered new exit (range 5) 9028 | -8/Storage | Entered Recycling 9389 | -8/Recycling | Discovered new exit (range 16) 10382 | -8/Recycling | Scanned before Scraplab entrance 11696 | -8/Recycling | Entered Scraplab 11714 | -8/Recycling | Discovered new exit (range 3) 11718 | -8/Recycling | Entered Scraptown 11718 | -8/Scraptown | Accompanied by 1 ally 11754 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 12454 | -8/Scraptown | Discovered new exit (range 9) 12594 | -8/Scraptown | Visited Fellowship of the Rings 12652 | -8/Scraptown | Visited Bundlers 13121 | -8/Scraptown | Visited Symbiants 13389 | -8/Scraptown | Visited The Evicted 13478 | -8/Scraptown | Visited Awakened 13543 | -8/Scraptown | Visited UFD Registry 13600 | -8/Scraptown | Visited SPCMW 13667 | -8/Scraptown | Visited Assassins FH 14084 | -8/Scraptown | Registered with UFD as "Pipebot" 14158 | -8/Scraptown | Visited Chapter 10 14269 | -8/Scraptown | Visited Abandonware Association 14293 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 14293 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 14352 | -8/Scraptown | Visited Science Guys 14460 | -8/Scraptown | Visited Scrapoid Research Area 14804 | -8/Scraptown | Visited Observation Area 14986 | -8/Scraptown | Visited Analyses Database 15043 | -8/Scraptown | Visited Derelict Rescue Squad 15097 | -8/Scraptown | Visited Supply Room 15175 | -8/Scraptown | Discovered new exit (range 5) 15371 | -8/Scraptown | Visited Science Testing Area 15421 | -8/Scraptown | Visited Scrap Suit Storage 15470 | -8/Scraptown | Found Scrap Suit 15662 | -8/Scraptown | Entered Factory 15662 | -6/Factory | Accompanied by 1 ally 15662 | -6/Factory | Evolved 4 slots: Utility x2, Weapon x2 15952 | -6/Factory | Build established: Gunner 15972 | -6/Factory | Garrison activated, responded to threat 15984 | -6/Factory | Spotted B-75 Beast 16092 | -6/Factory | Destroyed B-75 Beast 16154 | -6/Factory | Lost 13 parts (2p4n4u3w) 16665 | -6/Factory | Build established: Scavenger-Gunner 17096 | -6/Factory | Fabricated Med. Reactive Plating (x2) 17428 | -6/Factory | Garrison activated, responded to threat 17678 | -6/Factory | Build established: Scavenger-Tank 17769 | -6/Factory | Discovered new exit (range 4) 18112 | -6/Factory | First assault squad dispatched 18162 | -6/Factory | Core integrity fell below 50% 18210 | -6/Factory | Build established: Scavenger-Gunner 18724 | -6/Factory | Identified exit to Lower Caves 19095 | -6/Factory | Found Hvy. Reactive Plating 19206 | -6/Factory | Discovered new exit (range 15) 19379 | -6/Factory | Build established: Gunner 19737 | -6/Factory | Scrapoid reinforcements arrived 19803 | -6/Factory | Lost 3 allies 19929 | -6/Factory | Entered Lower Caves 19929 | -6/Lower Caves | Accompanied by 1 ally 21054 | -6/Lower Caves | Discovered new exit (range 6) 21091 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21110 | -6/Lower Caves | Entered another Lower Caves area 21152 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21183 | -6/Lower Caves | Discovered new exit (range 7) 21272 | -6/Lower Caves | Learned Factory stockpile data 21730 | -6/Lower Caves | Discovered new exit (range 7) 21942 | -6/Lower Caves | Entered Zion 22033 | -6/Zion | System corruption cleaned by Quarantine Array 22101 | -6/Zion | Discovered new exit (range 16) 22144 | -6/Zion | Found Prototype Device 22144 | -6/Zion | Identified Phasing AFG 22419 | -6/Zion | Given A8's code to call for help 22433 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 22559 | -6/Zion | Received a hallucinogenic algorithm 22803 | -6/Zion | Gained Derelict followers 22978 | -6/Zion | Given the Hacking Drone Bay 22996 | -6/Zion | Found Prototype Device 23081 | -6/Zion | Turned away by Imprinter 23346 | -6/Zion | Identified Hacking Drone Bay 23514 | -6/Zion | Found Prototype Special Weapon 23515 | -6/Zion | Identified RU-N14's Throwing Claymores 23859 | -6/Zion | Found CR-A16's Pointy Stick 24028 | -6/Zion | Entered Proximity Caves 24028 | -5/Proximity Caves | Accompanied by 2 allies 24195 | -5/Proximity Caves | Spotted B-75 Beast 24235 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 24238 | -5/Proximity Caves | Destroyed B-75 Beast 24374 | -5/Proximity Caves | Build established: Tank 24701 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 24738 | -5/Proximity Caves | Destroyed 9 combat bots 25237 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26284 | -5/Proximity Caves | Discovered new exit (range 7) 26490 | -5/Proximity Caves | Entered Factory 26490 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 26647 | -5/Factory | Discovered new exit (range 4) 26818 | -5/Factory | Spotted B-75 Beast 26986 | -5/Factory | Fabricated Enh. Nova Cannon? 27071 | -5/Factory | Identified exit to Upper Caves 27167 | -5/Factory | Scrapoid reinforcements arrived 27295 | -5/Factory | Lost 3 allies 27317 | -5/Factory | Found Scrap Suit 27690 | -5/Factory | First assault squad dispatched 27771 | -5/Factory | Scrapoid reinforcements arrived 27977 | -5/Factory | Entered Upper Caves 27977 | -5/Upper Caves | Accompanied by 5 allies 27986 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 28312 | -5/Upper Caves | Build established: Scavenger-Scrapper 28367 | -5/Upper Caves | Learned Factory terminal intel 28409 | -5/Upper Caves | Spotted B-75 Beast 28414 | -5/Upper Caves | Allies destroyed B-75 Beast 28590 | -5/Upper Caves | Discovered new exit (range 10) 28708 | -5/Upper Caves | Encountered a Warlord checkpoint 29234 | -5/Upper Caves | Entered another Upper Caves area 29234 | -5/Upper Caves | Accompanied by 5 allies 29507 | -5/Upper Caves | Learned Factory security intel 29541 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 29574 | -5/Upper Caves | Lost 3 allies 29685 | -5/Upper Caves | Learned location of 1 exit from Factory 29760 | -5/Upper Caves | Discovered new exit (range 13) 30258 | -5/Upper Caves | Learned location of 1 exit from Factory 30293 | -5/Upper Caves | Discovered new exit (range 12) 30687 | -5/Upper Caves | Entered Warlord 30687 | -5/Warlord | Accompanied by 4 allies 30734 | -5/Warlord | System corruption cleaned by Quarantine Array 30933 | -5/Warlord | Rebuked by Warlord 30958 | -5/Warlord | Warlord's base attacked by MAIN.C 30968 | -5/Warlord | Found Prototype Reactor 30968 | -5/Warlord | Identified Vortex Chain Reactor 30976 | -5/Warlord | Found Exp. Targeting Computer 31220 | -5/Warlord | Build established: Commander-Scrapper 31247 | -5/Warlord | Warlord forces counterattacked 31308 | -5/Warlord | Spotted Striker 31313 | -5/Warlord | Spotted B-86 Titan 31322 | -5/Warlord | Spotted B-75 Beast 31323 | -5/Warlord | Allies destroyed B-86 Titan 31328 | -5/Warlord | Allies destroyed B-75 Beast 31372 | -5/Warlord | Spotted Executioner 31372 | -5/Warlord | Spotted Striker 31385 | -5/Warlord | Discovered new exit (range 15) 31388 | -5/Warlord | Allies destroyed Striker 31414 | -5/Warlord | Lost 6 allies 31459 | -5/Warlord | Spotted Executioner 31459 | -5/Warlord | Spotted Striker 31459 | -5/Warlord | Spotted Striker 31524 | -5/Warlord | Found Scrap Suit 31526 | -5/Warlord | Lost 14 allies 31551 | -5/Warlord | Entered Proximity Caves 31688 | -4/Proximity Caves | Build established: Scavenger-Scrapper 32010 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32247 | -4/Proximity Caves | Spotted B-86 Titan 32264 | -4/Proximity Caves | Destroyed B-86 Titan 32404 | -4/Proximity Caves | Discovered new exit (range 14) 32643 | -4/Proximity Caves | Learned location of 1 exit from Research 33002 | -4/Proximity Caves | Entered Factory 33002 | -4/Factory | Evolved 2 slots: Utility x2 33003 | -4/Factory | Identified exit to Armory 33004 | -4/Factory | Identified exit to Extension 33004 | -4/Factory | Identified exit to Upper Caves 33006 | -4/Factory | Loaded intel: 28 terminal locations 33574 | -4/Factory | Identified exit to Research 33784 | -4/Factory | Scrapoid reinforcements arrived 33900 | -4/Factory | Entered Upper Caves 33900 | -4/Upper Caves | Accompanied by 5 allies 33950 | -4/Upper Caves | Found Scrap Suit 33953 | -4/Upper Caves | Found Scrap Suit 34427 | -4/Upper Caves | Spotted B-86 Titan 34436 | -4/Upper Caves | Destroyed B-86 Titan 35263 | -4/Upper Caves | Learned Research trap positions 35379 | -4/Upper Caves | Discovered new exit (range 7) 35543 | -4/Upper Caves | Entered another Upper Caves area 35543 | -4/Upper Caves | Accompanied by 3 allies 35546 | -4/Upper Caves | Encountered a Warlord checkpoint 35636 | -4/Upper Caves | Discovered exit to Research (range 5) 35808 | -4/Upper Caves | P-70 Sage assimilated allied 04F22-D 36292 | -4/Upper Caves | Learned location of Testing (-2) 36309 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 36369 | -4/Upper Caves | Destroyed 9 combat bots 36722 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 36751 | -4/Upper Caves | Learned location of 1 exit from Research 36773 | -4/Upper Caves | Found Scrap Suit 37044 | -4/Upper Caves | Discovered new exit (range 3) 37086 | -4/Upper Caves | Entered Zhirov 37086 | -4/Zhirov | Accompanied by 2 allies 37088 | -4/Zhirov | Discovered new exit (range 3) 37114 | -4/Zhirov | Met Zhirov 37144 | -4/Zhirov | Learned location of Command (-1) 37153 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 37174 | -4/Zhirov | Found Alien Artifact 37174 | -4/Zhirov | Identified Integrated Dissipator 37174 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 37196 | -4/Zhirov | Found Alien Artifact 37353 | -4/Zhirov | Entered Proximity Caves 37353 | -3/Proximity Caves | Accompanied by 2 allies 37497 | -3/Proximity Caves | Ambushed by research squad 37533 | -3/Proximity Caves | Found DCF Scrap (15 items) 37767 | -3/Proximity Caves | Spotted B-86 Titan 37822 | -3/Proximity Caves | Destroyed B-86 Titan 38133 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 38180 | -3/Proximity Caves | Discovered exit to Research (range 11) 38459 | -3/Proximity Caves | Entered Research 38459 | -3/Research | Evolved 2 slots: Utility x2 38460 | -3/Research | Identified exit to Research 38461 | -3/Research | Loaded intel: 101 trap records 38607 | -3/Research | Found Prototype Processor 38607 | -3/Research | Identified Exp. Signal Interpreter 39026 | -3/Research | Spotted B-86 Titan 39032 | -3/Research | Destroyed B-86 Titan 39402 | -3/Research | Scrapoids reinforcements arrived? 39528 | -3/Research | Found Prototype Device 39528 | -3/Research | Identified Adv. EM Disruption Field 39539 | -3/Research | P-80 Master assimilated allied 03R25-D 39548 | -3/Research | Found Scrap Suit 39609 | -3/Research | Lost 4 allies 39769 | -3/Research | Identified exit to Quarantine 40140 | -3/Research | Discovered exit to Research (range 16) 40331 | -3/Research | Found Prototype Device 40331 | -3/Research | Identified Exp. Shield Generator 40480 | -3/Research | Entered Quarantine 40526 | -3/Quarantine | Found Alien Artifact 40526 | -3/Quarantine | Identified Phase Armor 40580 | -3/Quarantine | Found Alien Artifact 40730 | -3/Quarantine | Cryocooling Duct disabled 40745 | -3/Quarantine | Ambient heat levels rising (+20) 40745 | -3/Quarantine | Non-combat units ordered to evacuate 41245 | -3/Quarantine | Discovered exit to Research (range 8) 41302 | -3/Quarantine | Found Alien Artifact 41303 | -3/Quarantine | Identified Transdimensional Reconstructor (x2) 41303 | -3/Quarantine | Warped through subspace 41710 | -3/Quarantine | Spotted Alpha 7 41724 | -3/Quarantine | Destroyed Alpha 7 42055 | -3/Quarantine | Found Alien Artifact 42055 | -3/Quarantine | Identified Core Reset Matrix 42055 | -3/Quarantine | Identified Subatomic Replicator 42055 | -3/Quarantine | Used Core Reset Matrix 42059 | -3/Quarantine | Detected hypermatrix surge 42059 | -3/Quarantine | Sensed 13 artifacts in vicinity 42331 | -3/Quarantine | Discovered exit to Research (range 11) 42355 | -3/Quarantine | Entered Research 42355 | -2/Research | Evolved 2 slots: Utility x2 42511 | -2/Research | Discovered new exit (range 13) 42539 | -2/Research | Identified exit to Testing 42573 | -2/Research | Spotted B-90 Cyclops 42594 | -2/Research | Destroyed B-90 Cyclops 42725 | -2/Research | Found Prototype Device 42725 | -2/Research | Identified Exp. Focal Shield 43000 | -2/Research | Scrapoid reinforcements arrived 43017 | -2/Research | Found Scrap Suit 43142 | -2/Research | Entered Testing 43142 | -2/Testing | Accompanied by 3 allies 43210 | -2/Testing | System corruption reached 10% 43274 | -2/Testing | P-80 Master assimilated allied 02R28-D 43439 | -2/Testing | First assault squad dispatched 43710 | -2/Testing | Found Prototype Device 43710 | -2/Testing | Identified AEGIS Remote Shield 43849 | -2/Testing | Discovered new exit (range 15) 43963 | -2/Testing | Warped through subspace 43974 | -2/Testing | Spotted PH-D4W1GU3EIB 44304 | -2/Testing | Found Prototype Device 44304 | -2/Testing | Identified Exp. Force Field 44393 | -2/Testing | Spotted Fortress 44527 | -2/Testing | Core integrity fell below 50% 44528 | -2/Testing | Discovered new exit (range 6) 44537 | -2/Testing | Entered Section 7 44538 | -2/Section 7 | Sensed 27 artifacts in vicinity 44542 | -2/Section 7 | Spotted S7 Guard 44568 | -2/Section 7 | Destroyed S7 Guard 44575 | -2/Section 7 | Found Prototype Protection 44575 | -2/Section 7 | Identified Hvy. Regenerative Plating 44609 | -2/Section 7 | Found Integrated Thermoelectric Network 44609 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 44681 | -2/Section 7 | Found Integrated Dissipator 44681 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 44717 | -2/Section 7 | Found Integrated Mediator 44717 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 44795 | -2/Section 7 | Spotted S7 Guard 44925 | -2/Section 7 | Found Core Reset Matrix 44928 | -2/Section 7 | Sensed 23 artifacts in vicinity 45096 | -2/Section 7 | Destroyed 9 combat bots 45234 | -2/Section 7 | Found Microwarp Drive 45439 | -2/Section 7 | Destroyed S7 Guard 45458 | -2/Section 7 | Found Core Membrane 45458 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 45480 | -2/Section 7 | Found Corrupted Hvy. Regenerative Plating 45569 | -2/Section 7 | First assault squad dispatched 45596 | -2/Section 7 | Spotted B-90 Cyclops 45651 | -2/Section 7 | Spotted S7 Guard 45671 | -2/Section 7 | Destroyed 7 combat bots 45739 | -2/Section 7 | Core integrity fell below 20% 45743 | -2/Section 7 | Discovered new exit (range 8) 45755 | -2/Section 7 | Spotted S7 Guard 45760 | -2/Section 7 | Entered Access 45760 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 45846 | -1/Access | Spotted B-99 Colossus 45853 | -1/Access | Destroyed B-99 Colossus 45868 | -1/Access | Found Unknown Protection 45868 | -1/Access | Identified Hvy. Insulated Plating 45873 | -1/Access | Found Prototype Ballistic Gun 45873 | -1/Access | Identified Multirail 46210 | -1/Access | Spotted B-99 Colossus 46285 | -1/Access | Destroyed B-99 Colossus 46288 | -1/Access | First assault squad dispatched 46306 | -1/Access | Lost 3 parts (2u1w) 46496 | -1/Access | Used Subatomic Replicator to replicate Multirail 46539 | -1/Access | Core integrity fell below 50% 46548 | -1/Access | Emitted hypermatrix ping 46551 | -1/Access | Core integrity fell below 20% 46553 | -1/Access | Assembled emerged from beneath the floor 46556 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 46546_ CR-A16's Behemoth Slayer destroyed. 46547_ Penetrated by Slug. 46547_ M-36 Artificer repairs G-73 Enforcer. 46548_ Emitted hypermatrix ping. 46549_ M-36 Artificer repairs H-88 Terminator. 46550_ Slug penetrates Reinforced Barrier. 46553_ Assembled emerge from beneath the floor. 46553_ Slug penetrates as-29512. 46553_ Slug penetrates H-88 Terminator. 46553_ Slug penetrates G-73 Enforcer. 46553_ as-48070 sneak attacks. 46553_ G-73 Enforcer destroyed. 46553_ Penetrated by Slug. 46553_ Slug penetrates as-04234. 46553_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 46554_ Penetrated by Slug. 46554_ Slug penetrates G-73 Enforcer. 46554_ Slug penetrates Wall. 46555_ P-80 Master resets G-73 Enforcer, system corruption cleaned. Map ----- +----------------------------------------------------+ | ? ?#?????####??# / # ? ?? ?? ?# | | ????#?##?##??#?# #?# ? ?? ??" ?# | | ###################+########? ????"" / | | ??? |!!!=!! ## ??"""? # | | ?#?#?#???###!%!%! ! ## "?? # | | ?????#???# #%%== * ##??? ? ?? ??# | | ?######################### #???? ?? ? ??# | | ??# """"" # ###???###? #?? ? ? ????# | | ### """T"" ###??##???## #???? ? ? ? # | | ### "" %###?#?#???? ####?#?##???#?# | | #?# ##???##?##???"?#????#?#?#?##?# | | #?# ! #### ? ? ???? ?? ? ???????# | | #?# == #?#? ?? ?? ? ? ?? ??#?????# | | ??# ! == ###?? ? ? ? ???? ????#???# | | ??# ##?? ? #??##"?"??##? ?????#??# ? | | ??# ##?##?##???#???##?#???????#??# ??? | | #?# #???#?#??#?#????????????????????? ? | | ### #??##??##?????? ?????????#??#??????? | | ##########+##########?#??? ? ??? ??????????? ???? | | |!%=#?# ? ??????????##??????????? | | !u![!##?#???#??#????#????????????? | | ##########+###T##p* #######?##????????#??#??????? | | ????? ? ?####! [##h#["??#?????#?????????????? | | ?????? ? ???#% =!=aaa" ???????#?????#???????? | | ???????? """""??## pghga"??? ?????##???????????? | | ?????????"""""??## !*/aa@" ?????????????????????? | | ???????? """""#?#########a"???????#??????????????? | | ##?????? """""#???#?????###???#???????#??????????? | | ??????? ?"""????????????????????????????????????? | | ??????? ????"??##????#???????? ???????????#??????? | | ???????????????##????#???# ??????????#??#???????? | | ?????????????????#??#?#?????? ??????????#????????? | | ??????? ? ???????????????????????????????????????? | | ???????? ???????????????##???????"???????????????? | | ?????? ?? ?????????#?????#????? ?? ???#??????????? | | ????????????????##?????????????????????? ????????? | | ?????????? ?????????????? ??????? ???#??????????? | | ?????? ??????????????????#?#???#?????????????????? | | ???????????????????#??????#??????????????????????? | | ???????????? ??#?#???????#???????????????????????? | | ?????????????????????? ????? ????#???????????????? | | ?????????????+?? ??????????????????#?????????????? | | ????????????????????? ?????#?????????????????????? | | ??????????????????????#??#???????????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 193 Coolant Potential 100 Energy Generation 65 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 EM Shielding 4 Armor Coverage 2400 Resistance: KI 40 Resistance: TH 15 Resistance: EM 50 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 20 Recoil Reduction 4 Particle Charging 25 Force Boost 30 Salvage Targeting 3 Offensive Hacking 12 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Med. Reactive Plating | x2 | -6/Factory | Authchip Enh. Nova Cannon | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Phase Armor Transdimensional Reconstructor Core Reset Matrix Integrated Thermoelectric Network Integrated Mediator Microwarp Drive Core Membrane Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryMakeshiftRipper Manual? 0 Play Time 05:47:50 Cumulative 181.0 hours Start 2024.11.02 @ 23:05:42 End 2024.11.09 @ 17:38:35 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 43 Adventurer 1 Explorer 0 Win Type - Total 14 Types 4/3/4/0/0/0/3/0/0 Lore% 49 Gallery% 72 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 179a7eaf-b8ec-44a7-be28-419beb0d0ac1