Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.09 @ 03:32:12 Player: mako Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (1141) 1141 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-244) -244 TOTAL SCORE: 2947 Bonus ------- High Alert Combat Kills 93 Follower Combat Kills 168 Friendly Fire -505 Cogmind --------- Core Integrity 550/550 Matter 103/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Location -8/Materials Parts ------- Power (1) Cooled Ion Engine Propulsion (4) Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Utility (4) Large Storage Unit Large Storage Unit Large Storage Unit Light Armor Plating Weapon (2) Shotgun Shotgun Inventory (22) Cooled Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Heat Sink Improved Targeting Computer Drone Bay (2/2) Drone Bay (2/2) EM Shotgun Improved Medium Laser Improved Medium Laser Heavy Assault Rifle Grenade Launcher Peak State ------------ Power Cooled Ion Engine Propulsion Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Utility Large Storage Unit Large Storage Unit Large Storage Unit Light Armor Plating Weapon Shotgun Shotgun Inventory Cooled Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Heat Sink Improved Targeting Computer Drone Bay Drone Bay EM Shotgun Improved Medium Laser Improved Medium Laser Heavy Assault Rifle Grenade Launcher [Rating: 22] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 46 | 7 2 11 24 2 Power 4 | 1 . 1 2 . Engine 4 | 1 . 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 . 2 10 . Treads . | . . . . . Leg 10 | . . . 10 . Wheel 4 | 2 . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 2 . . 2 Device . | . . . . . Storage 5 | 2 2 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 22 | 2 . 8 12 . Energy Gun 14 | 1 . 7 6 . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . 1 3 . Ballistic Cannon . | . . . . . Launcher 3 | . . . 3 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 2 1 . Parts Lost 8 | . . 2 6 . Power 1 | . . . 1 . Propulsion 2 | . . 1 1 . Utility . | . . . . . Weapon 5 | . . 1 4 . Highest Loss Streak 2 | . . 2 1 . Average Slot Usage (%) 98 | . 100 97 97 100 Engine 11 | . 14 11 10 9 Leg 30 | . . . 40 36 Wheel 10 | . 28 41 2 . Storage 22 | . 28 22 22 27 Energy Gun 13 | . 14 20 11 . Ballistic Gun 8 | . 14 1 8 18 Naked Turns . | . . . . . Heaviest Build 65 | 16 40 48 48 65 Greatest Support 52 | 20 20 52 52 52 Greatest Overweight (x) 2 | . 1 1 2 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 22 | 8 16 16 16 22 Average Capacity 15 | 6 9 16 16 21 Most Carried 16 | 8 9 16 16 15 Average Carried 14 | 4 8 13 15 14 Final Capacity 22 | 8 16 16 16 22 Final Carried 16 | 8 9 16 16 14 Class Distribution -------------------- 79% | Mutant 18% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Sto Mat Matter Collected 740 | 250 30 104 356 . Remotely . | . . . . . Salvage Created 1684 | 70 48 197 1369 . Parts 99 | 3 5 11 80 . Haulers Intercepted 2 | . . . 2 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Combat Hostiles Destroyed 26 | . . 4 22 . Guns 26 | . . 4 22 . Classes Destroyed 10 | 1 2 4 3 . Worker 1 | . . 1 . . Builder 1 | . . . 1 . Hauler 2 | . . . 2 . Recycler 2 | 1 . . 1 . Operator 1 | . 1 . . . Watcher 2 | . 1 . 1 . Swarmer 2 | . . . 2 . Grunt 14 | . . 1 13 . Brawler 2 | . . 1 1 . Sentry 11 | . . 2 9 . Best Kill Streak 5 | 1 1 2 5 . Combat Bots Only 4 | . . 2 4 . Max Kills in Single Turn 2 | 1 1 1 2 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Damage Taken 1514 | . 24 239 1251 . Core 250 | . 9 41 200 . Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 96 . 39 . Volleys Fired 108 | 1 8 14 85 . Largest 2 | 2 2 2 2 . Hottest 90 | 60 60 90 90 . Shots Fired 190 | 2 16 28 144 . Gun 176 | 2 16 28 130 . Cannon . | . . . . . Launcher 14 | . . . 14 . Special . | . . . . . Kinetic 53 | 1 8 2 42 . Thermal 9 | 1 8 . . . Explosive 14 | . . . 14 . Electromagnetic 114 | . . 26 88 . Robot Hit Streak 12 | 2 4 11 12 . Robot Miss Streak 6 | . 6 1 6 . Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 130 | 2 7 16 105 . Core Hits 83 | 2 3 12 66 . Critical Hits 2 | . . . 2 . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2211 | 25 123 359 1704 . Guns 1653 | 25 93 179 1356 . Cannons . | . . . . . Explosions 528 | . . 180 348 . Melee . | . . . . . Ramming 30 | . 30 . . . Kinetic 369 | 13 37 . 319 . Thermal 93 | 12 56 . 25 . Explosive 503 | . . 180 323 . Electromagnetic 1216 | . . 179 1037 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Effects 2 | . . . 2 . Message Errors 1 | . . . 1 . Targeting Errors 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 39 | . . 33 6 . Projectiles . | . . . . . Explosions 39 | . . 33 6 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 262 | . 14 158 90 . Shots 9 | . . 2 7 . Rammed 2 | . 2 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 391 | . . 75 391 . Average Temperature 93 | . . 28 108 . Received Heat Transfer 447 | . 6 27 414 . Effects 2 | . . . 2 . Interference 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 200 | 25 125 . 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Peak Influence 697 | 5 20 208 697 294 Average Influence 313 | 1 10 78 421 294 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 31 | . . . . . Level 1 22 | . . . . . Level 2 45 | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 2 1 9 . Investigation 4 | . 1 . 3 . Extermination . | . . . . . Reinforcement 5 | . 1 1 3 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 4 7 39 . Peak Tracking Total 8 | . 1 4 8 . Tactical Retreats 6 | . . . 6 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Sto Mat Machines Disabled 11 | . . 6 5 . Max in Single Turn 3 | . . 3 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Machines Accessed 9 | . 1 . 8 . Terminals 9 | . 1 . 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 1 . 18 . Successful 8 | . 1 . 7 . Failed 11 | . . . 11 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 4 | . . . 4 . Terminals 19 | . 1 . 18 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 1 . 7 . Record 1 | . . . 1 . Open Door 2 | . . . 2 . Alert Level 1 | . . . 1 . Zone Layout 4 | . 1 . 3 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 5 | . . . 5 . Full Trace Events 3 | . . . 3 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Sto Mat Total Allies 11 | . . . 11 . Largest Group 10 | . . . 10 1 Highest-Rated Group 99 | . . . 99 99 Highest-Rated Ally 99 | . . . 99 99 Total Orders . | . . . . . Ally Attacks 56 | . . . 56 . Total Damage 781 | . . . 781 . Kills 7 | . . . 7 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Sto Mat Turns Passed 1700 | 63 137 282 1183 35 Spaces Moved 954 | 50 130 163 589 22 Core 1 | 1 . . . . Treads . | . . . . . Legs 587 | . . . 565 22 Wheels 366 | 49 130 163 24 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 90 103 150 Average Speed 115 | 79 81 92 131 150 Slowest Speed 180 | 80 90 103 180 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 31 14 86 4 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 23 | . . . 23 . Terrain Destroyed 133 | . . 52 81 . Melee . | . . . . . Projectile . | . . . . . AOE 133 | . . 52 81 . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Sto Mat Total 1360 | 67 146 265 858 24 Wait 199 | 2 . 63 134 . Move 951 | 49 130 162 588 22 Hop . | . . . . . Pick Up 32 | 8 2 9 13 . Fast Attach 11 | 7 . 3 1 . Attach 13 | . . 3 8 2 Detach 2 | . . 2 . . Swap 22 | . 2 5 15 . Drop 21 | . 3 4 14 . Fire 108 | 1 8 14 85 . Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / [Rec]) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 10) 178 | -10/Materials | Discovered new exit (range 4) 201 | -10/Materials | Entered another Materials area 201 | -9/Materials | Evolved 2 slots: Propulsion x2 312 | -9/Materials | Build established: Mutant 425 | -9/Materials | Discovered new exit (range 13) 483 | -9/Materials | Entered Storage 536 | -9/Storage | Garrison activated, responded to threat 1088 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1375 | -9/Storage | Core integrity fell below 50% 1380 | -9/Storage | Build established: Commander-Mutant 1474 | -9/Storage | Discovered new exit (range 4) 1567 | -9/Storage | Met 01-MTF 1624 | -9/Storage | Discovered new exit (range 16) 1666 | -9/Storage | Entered Materials 1666 | -8/Materials | Accompanied by 1 ally 1666 | -8/Materials | Evolved 2 slots: Utility x2 1671 | -8/Materials | 01-MTF left 1701 | -8/Materials | Self-destructed Last Messages --------------- 01631_ Acquired data core, extracted dynamic key. 01633_ Acquired 13 matter. 01642_ Connecting with Terminal... >>Query(Scanalyzer) Comprehensive suite of scanning and analysis tools for diagnosing prototype malfunctions, examining the properties of self-developed [Derelict] components, and reverse engineering technology recovered from the surface battle site. Capable of producing schematics for components scanned, though multiple scans may be required and the deconstruction process may render the component itself useless. Advanced scanalyzers are equipped with a wider array of devices for more quickly and safely analyzing esoteric technologies. >>Alert(Check) Current Alert Level: 2-Z PARAMETERS=UTILITY_2 LOCATION=UNKNOWN GOAL=ESCAPE 01671_ 01-MTF: "Well it looks like I'll have to continue the search elsewhere, see you around!" 01671_ 01-MTF suddenly disappears in plain sight. 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