Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 02:18:18 Player: DGSTER Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (87) 435 Value Destroyed (2751) 2751 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (158) 158 TOTAL SCORE: 6044 Bonus ------- High Alert Combat Kills 158 Cogmind --------- Core Integrity 565/700 Matter 193/300 Energy 93/280 System Corruption 5% Temperature Cool (80) Movement Core (150) Ox2 Location -7/Waste Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Advanced Heat Sink Mini Assault Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Signal Interpreter Advanced Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Light Nuclear Core Titanium Leg Titanium Leg Improved Heat Sink Advanced Heat Sink Layered Light Armor Plating Flak Cannon Mini Grenade Launcher Heavy Mace [Rating: 38] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Layered Light Armor Plating Weapon Mini Assault Cannon Energy Gun Improved Medium Laser Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 4 | . . 2 1 1 . Weapon 1 | . . . 1 . . Parts Attached 83 | 7 13 19 37 1 6 Power 12 | 1 2 3 4 . 2 Engine 8 | 1 1 3 2 . 1 Core 4 | . 1 . 2 . 1 Reactor . | . . . . . . Propulsion 20 | 2 2 5 9 1 1 Treads . | . . . . . . Leg 20 | 2 2 5 9 1 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 2 3 4 12 . 1 Device 7 | 1 1 1 4 . . Storage 4 | 1 1 . 1 . 1 Processor 5 | . . 1 4 . . Hackware 1 | . . 1 . . . Protection 5 | . 1 1 3 . . Artifact . | . . . . . . Weapon 29 | 2 6 7 12 . 2 Energy Gun 12 | 2 5 5 . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon 12 | . 1 1 10 . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon 4 | . . 1 1 . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 1 . 1 Parts Lost 24 | . 4 5 8 . 7 Power 5 | . 2 1 1 . 1 Propulsion 7 | . . 2 2 . 3 Utility 8 | . . 1 5 . 2 Weapon 4 | . 2 1 . . 1 Highest Loss Streak 5 | . 3 2 3 . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 99 96 92 76 64 Engine 7 | . 8 10 6 . . Core 2 | . 4 . 2 7 6 Leg 20 | . 28 21 17 23 20 Device 9 | . 13 11 8 7 6 Storage 10 | . 14 11 9 7 7 Processor 12 | . . 10 16 7 6 Protection 4 | . . 6 4 . . Energy Gun 11 | . 21 17 7 . . Ballistic Cannon 13 | . 7 3 18 23 9 Naked Turns 4 | . . . . . 4 Heaviest Build 49 | 13 22 29 49 40 40 Greatest Support 51 | 20 20 26 34 51 51 Greatest Overweight (x) 6 | 3 1 2 1 . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 11 | 7 9 10 13 15 14 Most Carried 11 | 5 9 10 11 6 8 Average Carried 8 | 2 6 7 8 6 6 Final Capacity 15 | 8 10 10 15 15 5 Final Carried 9 | 2 9 9 7 6 4 Class Distribution -------------------- 56% | Gunner 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 1988 | 270 147 223 1303 45 . Remotely . | . . . . . . Salvage Created 2906 | 76 450 642 1699 39 . Parts 145 | 10 15 28 89 3 . Haulers Intercepted 8 | . 1 3 4 . . Recyclers Shooed 4 | . . . 4 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 69 | . 10 14 44 1 . Guns 19 | . 6 9 4 . . Cannons 41 | . 2 3 35 1 . AOE 7 | . 1 2 4 . . Classes Destroyed 13 | 1 2 3 7 . . Worker 2 | . . . 2 . . Builder 2 | . . . 2 . . Tunneler 3 | 3 . . . . . Hauler 8 | . 1 3 4 . . Recycler 3 | . . 1 2 . . Operator 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 11 | . . 4 7 . . Grunt 40 | . 10 6 24 . . Duelist 1 | . . . 1 . . Sentry 15 | . . 4 10 1 . Hunter 1 | . . . 1 . . Heavy 1 | . . . 1 . . Best Kill Streak 9 | 2 2 6 9 1 . Combat Bots Only 5 | . 2 5 5 1 . Max Kills in Single Turn 3 | 1 1 3 2 1 . Gunslinging . | . . . . . . Exploded 2 | . 1 2 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 347 | . 62 79 183 18 5 Missed 94 | . 13 19 57 5 . Damage Taken 4070 | . 704 877 2193 72 224 Core 658 | . 96 176 251 16 119 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 98 | . . 98 . . . Core Remaining (%) 67 | 100 61 56 54 . . Volleys Fired 202 | 8 40 50 102 2 . Largest 3 | 2 2 2 3 2 . Hottest 152 | 80 112 112 152 96 . Shots Fired 469 | 16 77 99 273 4 . Gun 237 | 16 55 86 80 . . Cannon 229 | . 22 13 190 4 . Launcher 3 | . . . 3 . . Special . | . . . . . . Kinetic 229 | . 22 13 190 4 . Thermal 191 | . 25 86 80 . . Explosive 3 | . . . 3 . . Electromagnetic 46 | 16 30 . . . . Robot Hit Streak 14 | 5 11 14 12 13 . Robot Miss Streak 6 | 3 3 3 6 . . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 322 | 9 51 66 192 4 . Core Hits 170 | 3 19 24 122 2 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 24 | . 2 4 18 . . Burn 15 | . 1 4 10 . . Blast 8 | . 1 . 7 . . Smash 1 | . . . 1 . . Melee Attacks 15 | . . 6 2 . 7 Impact 15 | . . 6 2 . 7 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . 1 1 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7011 | 128 922 1389 4460 112 . Guns 2365 | 119 520 816 910 . . Cannons 3626 | . 222 240 3052 112 . Explosions 743 | . 136 234 373 . . Melee 126 | . . 75 51 . . Ramming 151 | 9 44 24 74 . . Kinetic 3626 | . 222 240 3052 112 . Thermal 2312 | . 352 1050 910 . . Explosive 373 | . . . 373 . . Electromagnetic 423 | 119 304 . . . . Impact 126 | . . 75 51 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 132 | . . 64 68 . . Projectiles 17 | . . . 17 . . Explosions 64 | . . 64 . . . Melee 51 | . . . 51 . . Knockbacks 45 | . 7 2 36 . . Impact 3 | . . 1 2 . . Kinetic 35 | . 6 1 28 . . Secondary 7 | . 1 . 6 . . Self-Inflicted Damage 210 | . 79 131 . . . Shots 4 | . 2 2 . . . Rammed . | . . . . . . Targets Rammed 44 | 1 12 9 22 . . Kicked 44 | 1 12 9 22 . . Crushed . | . . . . . . Highest Temperature 399 | 72 207 132 399 . 179 Average Temperature 72 | 28 81 37 85 . 99 Received Heat Transfer 1596 | . 354 306 936 . . Effects 2 | . . . 2 . . Interference 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Fried 3 | . 1 . 2 . . Impact Corruptions 3 | . . . 3 . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 13 | . 4 7 2 . . Heat Transferred 5986 | . 767 2518 2701 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Peak Influence 552 | 15 221 247 552 287 101 Initial 242 | . 9 59 17 242 100 Average 212 | 5 95 132 277 274 82 Maximum Alert Level 2 | . 1 1 2 1 . Low Security (%) 58 | 100 97 83 38 . 100 Level 1 23 | . 2 16 30 100 . Level 2 18 | . . . 30 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 2 1 8 . . Investigation 3 | . 1 . 2 . . Extermination . | . . . . . . Reinforcement 7 | . 1 1 5 . . Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 2 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 7 | . 1 1 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 118 | . 20 22 71 1 4 Peak Tracking Total 7 | . 5 6 7 1 4 Tactical Retreats 5 | . 1 . 4 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 6 | . 2 . 3 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 5 | . . 3 2 . . Max in Single Turn 2 | . . 2 1 . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 19 | . 6 5 8 . . Terminals 16 | . 6 4 6 . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 43 | . 10 16 17 . . Successful 21 | . 4 8 9 . . Failed 22 | . 6 8 8 . . Catastrophic 4 | . 2 1 1 . . Database Lockouts . | . . . . . . Manual 16 | . 8 2 6 . . Terminals 37 | . 10 12 15 . . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 13 | . 1 5 7 . . Record 1 | . . . 1 . . Robot Analysis 1 | . . . 1 . . Prototype ID Bank 4 | . . 2 2 . . Alert Level 3 | . 1 1 1 . . Unreport Threat 3 | . . 1 2 . . Locate Traps 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . 3 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Refit 1 | . . 1 . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 3 | . 3 . . . . Terminals 3 | . 3 . . . . Botnet 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 14 | . 5 2 7 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 32 | . . 32 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 6226 | 105 1076 1132 3734 76 103 Spaces Moved 2922 | 56 616 472 1673 49 56 Core 24 | 18 . . . . 6 Treads . | . . . . . . Legs 2898 | 38 616 472 1673 49 50 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 130 130 50 Average Speed 175 | 113 140 178 193 130 128 Slowest Speed 350 | 200 190 260 200 130 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 4 87 39 96 2 43 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 12 | . . 5 1 . 6 Terrain Destroyed 61 | . 4 19 32 . 6 Melee 12 | . . 5 1 . 6 Projectile 23 | . . . 23 . . AOE 26 | . 4 14 8 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 3546 | 81 747 648 1938 58 74 Wait 175 | 1 44 65 58 6 1 Move 2920 | 56 616 471 1672 49 56 Hop . | . . . . . . Pick Up 60 | 9 15 14 18 . 4 Fast Attach 5 | . . 1 3 . 1 Attach 39 | 7 3 10 14 1 4 Detach 4 | . . 1 3 . . Swap 39 | . 10 8 20 . 1 Drop 45 | . 8 13 24 . . Fire 202 | 8 40 50 102 2 . Melee 15 | . . 6 2 . 7 Ram . | . . . . . . Kick 42 | . 11 9 22 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 3) 794 | -10/Materials | Lost 3 parts (1p2w) 905 | -10/Materials | Discovered new exit (range 6) 1134 | -10/Materials | Discovered new exit (range 5) 1182 | -10/Materials | Entered another Materials area 1182 | -9/Materials | Evolved 2 slots: Utility x2 2200 | -9/Materials | Discovered new exit (range 14) 2222 | -9/Materials | Identified exit to Materials 2296 | -9/Materials | Repaired Imp. Aluminum Leg 2314 | -9/Materials | Entered another Materials area 2314 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2678 | -8/Materials | Build established: Gunner 3077 | -8/Materials | Discovered new exit (range 8) 3087 | -8/Materials | Identified exit to Factory 4252 | -8/Materials | Discovered exit to Factory (range 3) 5490 | -8/Materials | Discovered exit to Factory (range 16) 5568 | -8/Materials | Lost 3 parts (3u) 6048 | -8/Materials | Entered Factory 6048 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6057 | -7/Factory | Discovered new exit (range 15) 6124 | -7/Factory | Sucked down chute 6124 | -7/Factory | Entered Waste 6135 | -7/Waste | Spotted C-40 Crusher 6139 | -7/Waste | EMP discharged 6153 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6194 | -7/Waste | Spotted C-40 Crusher 6205 | -7/Waste | Spotted C-40 Crusher 6213 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6216 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6219 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6222 | -7/Waste | Crushed by Compactor (1 part destroyed) 6225 | -7/Waste | Spotted C-40 Crusher 6227 | -7/Waste | Self-destructed Last Messages --------------- System corrupted: Hvy. Mace rejected. Acquired Hvy. Mace. System corrupted: Heat flow error (+131). Acquired Corrupted Force Lance. Titanium Leg crushed. Lrg. Storage Unit crushed. Imp. Heat Sink destroyed. Titanium Leg crushed. Lgt. Nuclear Core crushed. Hvy. Mace crushed. Acquired Lrg. Storage Unit. Lgt. Nuclear Core crushed. Titanium Leg crushed. Mni. Assault Cannon crushed. Adv. Targeting Computer crushed. Lrg. Storage Unit crushed. System corrupted: Heat flow error (+213). Identified Cld. Ion Engine. Mni. Assault Cannon crushed. Corrupted Force Lance crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????######????????????????????????? | | ???????? ???????# #????????????????????????? | | ???????# ???????# #????????????????????????? | | ???????# ???????# #????????????????????????? | | ???????# #??????# #????????????????????????? | | ?????### #??????# #????????????????????????? | | ?????# #??????# #????????????????????????? | | ?????# #??????#CC /###??????????????????????? | | ?????? #??????#CCCC;@#??????????????????????? | | ??????? #??????# CC###??????????????????????? | | ???????# #??????# #????????????????????????? | | ???????# #??????# #????????????????????????? | | ???????# #??????# #????????????????????????? | | ???????#! #??????# #????????????????????????? | | ?????### ######## #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????### ######## #????????????????????????? | | #####??# #??????# #????????????????????????? | | #### #??????# #????????????????????????? | | " " #??????# #????????????????????????? | | #### #??????# #????????????????????????? | | ??? ????????????????????????? | | ] ???????????????????????? | | = ??????????????????????? | | ?????????????????????? | | #### ! ######## ####?????????????????????? | | #??# #??????# #????????????????????????? | | #??# #??????# #????????????????????????? | | #####??# #??????? ?????????????????????????? | | ???????# #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugBarrageScreen Manual? 0 Play Time 00:38:52 Cumulative 42.1 hours Start 2024.05.05 @ 01:40:41 End 2024.05.05 @ 02:18:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 41 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0deb7957-fee4-46bc-87cf-04e46ba82eea