Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 11:51:17 Player: Powerlich_soros Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (737) 737 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1957 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 23% Temperature Cool (6) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Light Cannon Grenade Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Visual Processing Unit Signal Interpreter Terrain Scanner Light Armor Plating > --- WEAPON ----------- Heavy Hammer Makeshift Sword > --- INVENTORY -------- Improved Light Cannon Grenade Launcher Grenade Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Hover Unit Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Terrain Scanner Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Grenade Launcher Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 40 | 6 10 5 19 Power 8 | 1 1 2 4 Engine 8 | 1 1 2 4 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 2 . 5 Treads 2 | . . . 2 Leg 1 | . . . 1 Wheel 2 | 2 . . . Hover 3 | . 2 . 1 Flight 1 | . . . 1 Utility 7 | 1 2 . 4 Device 2 | . . . 2 Storage 1 | 1 . . . Processor 3 | . 2 . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 16 | 2 5 3 6 Energy Gun 3 | . 3 . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 5 | . 1 1 3 Special Weapon 2 | . 1 1 . Impact Weapon 3 | . . . 3 Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . 1 1 16 Power 5 | . . 1 4 Propulsion 6 | . 1 . 5 Utility 4 | . . . 4 Weapon 3 | . . . 3 Highest Loss Streak 6 | . 1 1 6 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 84 | . 82 100 71 Engine 12 | . 14 14 10 Treads 2 | . . . 6 Wheel 4 | . 13 . . Hover 14 | . 8 28 7 Device 2 | . . . 7 Storage 3 | . 9 . . Processor 18 | . 8 28 18 Protection 1 | . . . 2 Energy Gun 5 | . 11 6 . Ballistic Gun 4 | . 13 . . Launcher 5 | . . 12 2 Special Weapon 4 | . 2 8 2 Impact Weapon 1 | . . . 2 Slashing Weapon 3 | . . 1 7 Naked Turns . | . . . . Heaviest Build 16 | 14 16 9 14 Greatest Support 40 | 26 26 12 40 Greatest Overweight (x) 4 | 1 . . 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 5 5 Average Capacity 5 | 7 7 5 5 Most Carried 8 | 2 8 5 5 Average Carried 4 | . 4 4 3 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 2 5 5 3 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 691 | 189 148 178 176 Remotely . | . . . . Salvage Created 700 | . 271 83 346 Parts 51 | . 24 4 23 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 21 | . 7 2 12 Melee 7 | . . . 7 Guns 4 | . 4 . . AOE 10 | . 3 2 5 Classes Destroyed 7 | . 2 2 3 Builder 1 | . . 1 . Tunneler 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 4 | . . . 4 Grunt 14 | . 7 2 5 Duelist 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 4 | . 3 2 4 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 3 | . 3 1 3 Gunslinging . | . . . . Exploded 3 | . 3 1 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 132 | . 24 5 103 Missed 42 | . 9 1 32 Damage Taken 1816 | . 192 59 1565 Core 481 | . 49 24 408 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 91 | . . . 91 Core Remaining (%) 85 | 100 . 70 . Volleys Fired 46 | . 23 13 10 Largest 2 | . 2 2 2 Hottest 100 | . 100 100 100 Shots Fired 68 | . 40 17 11 Gun 37 | . 33 4 . Cannon . | . . . . Launcher 8 | . 1 4 3 Special 23 | . 6 9 8 Kinetic 24 | . 24 . . Thermal 36 | . 15 13 8 Explosive 8 | . 1 4 3 Electromagnetic . | . . . . Robot Hit Streak 5 | . 4 5 1 Robot Miss Streak 3 | . 3 3 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 48 | . 16 11 21 Core Hits 33 | . 13 7 13 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . 1 . 1 Burn 1 | . 1 . . Smash 1 | . . . 1 Melee Attacks 53 | . . 6 47 Impact 12 | . . . 12 Slashing 41 | . . 6 35 Piercing . | . . . . Sneak Attacks 4 | . . 4 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1931 | . 375 587 969 Guns 283 | . 251 32 . Cannons . | . . . . Explosions 597 | . 121 186 290 Melee 1037 | . . 358 679 Ramming 14 | . 3 11 . Kinetic 173 | . 173 . . Thermal 110 | . 78 32 . Explosive 597 | . 121 186 290 Electromagnetic . | . . . . Impact 184 | . . . 184 Slashing 853 | . . 358 495 Piercing . | . . . . Highest Corruption 23 | . . . 23 Average Corruption 15 | . . . 15 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . . 6 Message Errors 3 | . . . 3 Energy Discharges 1 | . . . 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 118 | . . 96 22 Projectiles . | . . . . Explosions . | . . . . Melee 118 | . . 96 22 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 45 | . 1 5 39 Shots 2 | . . . 2 Rammed 3 | . 1 1 1 Targets Rammed 3 | . 1 1 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 150 | . 150 112 50 Average Temperature 47 | . 59 49 18 Received Heat Transfer 423 | . 123 33 267 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 334 | . 259 75 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 253 | . 253 111 211 Initial 30 | . . 30 4 Average 94 | . 109 92 95 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 90 | 100 83 100 86 Level 1 9 | . 16 . 13 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 4 . 1 Investigation 4 | . 3 . 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 14 2 15 Peak Tracking Total 4 | . 4 2 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 4 . 2 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 13 . 8 Successful 12 | . 9 . 3 Failed 9 | . 4 . 5 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 10 . . Fabricators . | . . . . Repair Stations 4 | . . . 4 Recycling Units 7 | . 3 . 4 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 7 . . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Maintenance Status 1 | . 1 . . Transport Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 3 | . 2 . 1 Report Inventory 2 | . 1 . 1 Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 . 2 Full Trace Events 5 | . 3 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1496 | 70 478 460 488 Spaces Moved 1463 | 67 436 688 272 Core 40 | 7 . . 33 Treads 55 | . . . 55 Legs 24 | . . . 24 Wheels 323 | 60 263 . . Hover 1015 | . 173 688 154 Flight 6 | . . . 6 Fastest Speed 50 | 50 56 56 56 Average Speed 73 | 87 80 56 101 Slowest Speed 250 | 100 100 56 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 44 | 3 59 99 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug 35 | . 6 9 20 Terrain Destroyed 86 | . 11 32 43 Melee 12 | . . . 12 Projectile 23 | . 6 9 8 AOE 51 | . 5 23 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1712 | 75 514 721 402 Wait 54 | . 12 . 42 Move 1458 | 66 435 687 270 Hop . | . . . . Pick Up 29 | 3 18 5 3 Fast Attach 17 | 5 1 . 11 Attach 11 | 1 2 1 7 Detach 7 | . 1 . 6 Swap 12 | . 7 4 1 Drop 22 | . 14 4 4 Fire 46 | . 23 13 10 Melee 51 | . . 6 45 Ram 3 | . 1 1 1 Kick . | . . . . Crush . | . . . . Escape Stasis 2 | . . . 2 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 14) 532 | -10/Materials | Discovered new exit (range 17) 533 | -10/Materials | Identified exit to Mines 549 | -10/Materials | Entered Mines 573 | -10/Mines | Met a Derelict bent on vengeance 660 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 673 | -10/Mines | Learned Materials garrison access intel 687 | -10/Mines | Build established: Scavenger-Mutant 697 | -10/Mines | Discovered new exit (range 5) 705 | -10/Mines | Learned 8 Materials zone layouts 818 | -10/Mines | Discovered new exit (range 16) 850 | -10/Mines | Discovered new exit (range 16) 863 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 904 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1007 | -10/Mines | Identified exit to Materials 1009 | -10/Mines | Entered Materials 1009 | -9/Materials | Evolved 2 slots: Utility x2 1010 | -9/Materials | Identified exit to Mines 1155 | -9/Materials | Lost 3 parts (1p1n1w) 1211 | -9/Materials | Lost 3 parts (1p2n) 1356 | -9/Materials | Crushed by falling debris 1357 | -9/Materials | Core integrity fell below 50% 1360 | -9/Materials | Crushed by falling debris 1361 | -9/Materials | System corruption reached 10% 1391 | -9/Materials | Lost 6 parts (2n3u1w) 1464 | -9/Materials | Repaired Hvy. Hammer 1492 | -9/Materials | Core integrity fell below 20% 1497 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01477_ Signal Interpreter destroyed. 01477_ System corrupted by crushing effect (+3). 01477_ Knocked back. 01479_ B-36 Bruiser suffers critical hit (Smash). 01479_ Destroyed Lgt. Treads. 01479_ B-36 Bruiser system corrupted by crushing effect. 01480_ Knocked back. 01484_ RJP6>QK#OFYVZ8CKODUFJQTRMLCS7L> 01485_ Knocked back. 01486_ K-01 Serf cleans the Fusion Modulator. 01488_ Ion Engine destroyed. 01488_ System corrupted by crushing effect (+4). 01488_ U-05 Engineer builds a Wall. 01489_ K-01 Serf collects debris. 01493_ U-05 Engineer builds a Wall. 01493_ K-01 Serf cleans the Fusion Modulator. 01496_ Critical hit (Smash). 01496_ Hvy. Hammer destroyed. 01496_ System corrupted by crushing effect (+1). 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