Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.18 @ 19:06:22 Player: Flerik Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (27) 135 Value Destroyed (466) 466 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (195) 195 TOTAL SCORE: 3736 Bonus ------- Follower Combat Kills 195 Cogmind --------- Core Integrity 0/700 Matter 293/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (34) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Flight Unit VTOL Module > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Autogun > --- INVENTORY (5) ---- Advanced Melee Analysis Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module VTOL Module Improved VTOL Module > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Terrain Scanner Transmission Jammer Hacking Suite > --- WEAPON ----------- Small Laser Great Axe > --- INVENTORY -------- Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Small Laser Missile Launcher Plasma Cutter [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 3 | . . . 2 . . 1 . Utility 3 | . . . . . 2 1 . Weapon . | . . . . . . . . Parts Attached 55 | 7 3 2 13 1 7 6 16 Power 5 | 1 1 . 1 . 1 . 1 Engine 5 | 1 1 . 1 . 1 . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 27 | 2 . . 8 1 3 2 11 Treads . | . . . . . . . . Leg 3 | 2 . . 1 . . . . Wheel 1 | . . . 1 . . . . Hover . | . . . . . . . . Flight 23 | . . . 6 1 3 2 11 Utility 10 | 2 1 . 1 . 3 2 1 Device 7 | 1 . . 1 . 2 2 1 Storage 2 | 1 1 . . . . . . Processor . | . . . . . . . . Hackware 1 | . . . . . 1 . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 13 | 2 1 2 3 . . 2 3 Energy Gun 5 | 1 1 1 2 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 . 1 1 . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . . 1 Special Weapon 1 | . . . . . . . 1 Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . Parts Lost 21 | . 2 . . . . . 19 Power 3 | . 1 . . . . . 2 Propulsion 9 | . . . . . . . 9 Utility 5 | . . . . . . . 5 Weapon 4 | . 1 . . . . . 3 Highest Loss Streak 10 | . 2 . . . . . 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 88 85 94 100 99 98 73 Engine 7 | . 8 . 10 11 9 7 5 Leg 10 | . 28 28 11 . . . . Wheel 1 | . . . 7 . . . . Flight 23 | . . . 22 44 36 38 32 Device 14 | . 14 14 9 11 18 21 14 Storage 10 | . 14 14 11 11 9 7 5 Hackware 2 | . . . . . 8 7 3 Energy Gun 14 | . 21 14 15 22 18 10 2 Ballistic Gun 3 | . . 14 6 . . . . Naked Turns . | . . . . . . . . Heaviest Build 18 | 13 13 9 14 13 14 18 18 Greatest Support 21 | 20 20 20 20 16 16 21 21 Greatest Overweight (x) 3 | 3 . . 1 . . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 8 8 8 Average Carried 6 | 1 7 7 6 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 5 8 8 7 8 8 8 1 Class Distribution -------------------- 47% | Scavenger-Sprinter 44% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Matter Collected 737 | 255 10 46 136 10 42 . 238 Remotely . | . . . . . . . . Salvage Created 478 | 50 101 . 54 41 59 . 173 Parts 45 | 10 9 . 2 3 6 . 15 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 9 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Combat Hostiles Destroyed 24 | . 6 . 2 3 4 . 9 Melee 5 | . . . . . . . 5 Guns 16 | . 6 . 2 3 4 . 1 AOE 3 | . . . . . . . 3 Classes Destroyed 4 | 1 1 . 1 . . . 1 Tunneler 3 | 3 . . . . . . . Swarmer 22 | . 6 . 1 3 4 . 8 Grunt 1 | . . . 1 . . . . Hunter 1 | . . . . . . . 1 Best Kill Streak 4 | 3 3 . 1 3 4 . 3 Combat Bots Only 4 | . 3 . 1 3 4 . 3 Max Kills in Single Turn 2 | 1 1 . 1 1 2 . 2 Gunslinging 1 | . . . . . 1 . . Exploded 2 | . . . . . . . 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Damage Taken 2046 | . 278 18 14 69 100 . 1567 Core 805 | . 36 18 . 19 27 . 705 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 43 | . . . 43 . . . . Core Remaining (%) 92 | 100 . 78 . 95 95 . . Volleys Fired 45 | 4 16 3 3 7 4 . 8 Largest 2 | 1 2 2 2 2 2 . 2 Hottest 80 | 40 80 60 80 80 80 . 43 Shots Fired 74 | 4 27 6 6 14 8 . 9 Gun 68 | 4 27 6 6 14 8 . 3 Cannon . | . . . . . . . . Launcher 5 | . . . . . . . 5 Special 1 | . . . . . . . 1 Kinetic 8 | . . 3 2 . . . 3 Thermal 46 | . 16 3 4 14 8 . 1 Explosive 5 | . . . . . . . 5 Electromagnetic 15 | 4 11 . . . . . . Robot Hit Streak 5 | 1 3 1 4 5 2 . 3 Robot Miss Streak 5 | 1 5 4 . 2 2 . 2 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 46 | 2 12 1 4 9 4 . 14 Core Hits 29 | 3 7 . 2 3 4 . 10 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 16 | . . . . . . . 16 Impact . | . . . . . . . . Slashing 16 | . . . . . . . 16 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1228 | 103 136 15 46 97 43 . 788 Guns 419 | 42 130 15 46 97 43 . 46 Cannons . | . . . . . . . . Explosions 477 | 61 . . . . . . 416 Melee 326 | . . . . . . . 326 Ramming 6 | . 6 . . . . . . Kinetic 75 | . . 15 14 . . . 46 Thermal 297 | 61 64 . 32 97 43 . . Explosive 416 | . . . . . . . 416 Electromagnetic 108 | 42 66 . . . . . . Impact . | . . . . . . . . Slashing 326 | . . . . . . . 326 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 52 | . . . . . . . 52 Projectiles . | . . . . . . . . Explosions 35 | . . . . . . . 35 Melee 17 | . . . . . . . 17 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 42 | . . . . . . . 42 Shots 2 | . . . . . . . 2 Rammed . | . . . . . . . . Targets Rammed 2 | . 2 . . . . . . Kicked 2 | . 2 . . . . . . Crushed . | . . . . . . . . Highest Temperature 147 | . 108 . 21 147 64 . 10 Average Temperature 45 | . 42 . 13 76 32 . 2 Received Heat Transfer 147 | . . 9 9 . 36 . 93 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 600 | 50 150 . 75 225 100 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Peak Influence 241 | 15 167 159 163 113 241 153 . Initial 109 | . 9 64 61 63 43 109 . Average 95 | 6 96 105 102 84 106 137 . Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 96 | 100 100 100 100 100 76 100 . Level 1 3 | . . . . . 23 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . 1 . 3 . . . . Investigation 3 | . 1 . 2 . . . . Extermination . | . . . . . . . . Reinforcement 1 | . . . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Distress Signals 5 | . 2 . 2 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 59 | . 9 4 4 5 16 2 19 Peak Tracking Total 14 | . 6 2 2 4 14 2 5 Tactical Retreats 4 | . . . . . 2 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Machines Accessed 11 | . 1 . 3 . 2 3 2 Terminals 6 | . 1 . 1 . 1 2 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 1 1 . Total Hacks 23 | . 3 . 9 . 3 4 4 Successful 14 | . 1 . 6 . 2 1 4 Failed 9 | . 2 . 3 . 1 3 . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 6 | . 3 . 1 . 1 1 . Terminals 10 | . 3 . 1 . 1 2 3 Fabricators . | . . . . . . . . Repair Stations 8 | . . . 8 . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . 2 2 . Terminal Hacks 6 | . 1 . . . . 1 4 Record 3 | . . . . . . . 3 Robot Schematic 1 | . . . . . . 1 . Open Door 1 | . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . 6 . . . . Scan Component 3 | . . . 3 . . . . Repair 3 | . . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . Unlock Access 1 | . . . . . 1 . . Coupler Status 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . . . 2 . 2 2 1 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . 3 . . . . Time 90 | . . . 90 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Low Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 2 1 . . . Highest-Rated Group 40 | . . 40 32 16 . . . Highest-Rated Ally 16 | . . 16 16 16 . . . Total Orders . | . . . . . . . . Ally Attacks 33 | . . 21 8 4 . . . Total Damage 396 | . . 226 122 48 . . . Kills 7 | . . 4 3 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . 2 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Turns Passed 1490 | 124 180 198 316 94 169 149 260 Spaces Moved 1952 | 79 104 148 190 171 374 398 488 Core 15 | 15 . . . . . . . Treads . | . . . . . . . . Legs 343 | 64 104 148 27 . . . . Wheels 90 | . . . 90 . . . . Hover . | . . . . . . . . Flight 1504 | . . . 73 171 374 398 488 Fastest Speed 24 | 50 120 120 31 31 29 26 24 Average Speed 50 | 128 120 120 87 31 30 26 27 Slowest Speed 200 | 200 120 120 190 31 31 27 195 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . . 1 2 1 . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 5 19 30 25 43 40 14 66 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . . Unknown Exits Taken 5 | 1 . 1 1 . 1 1 . Scrap Searched 3 | . . . . 1 . . 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 63 | 2 . . . . . . 61 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 63 | 2 . . . . . . 61 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Low Total 2357 | 94 133 162 332 197 419 441 579 Wait 239 | . 2 10 112 16 26 31 42 Move 1937 | 78 103 147 189 168 369 395 488 Hop 4 | . . . . 1 2 1 . Pick Up 22 | 5 3 . 5 2 3 3 1 Fast Attach 26 | 7 1 . 9 . 3 3 3 Attach 13 | . . 1 3 . . 2 7 Detach 1 | . 1 . . . . . . Swap 16 | . 2 1 1 1 4 1 6 Drop 36 | . 3 . 10 2 8 5 8 Fire 45 | 4 16 3 3 7 4 . 8 Melee 16 | . . . . . . . 16 Ram . | . . . . . . . . Kick 2 | . 2 . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -7/Factory -7/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 23 | -11/Scrapyard | Discovered new exit (range 16) 125 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 305 | -10/Materials | Entered Mines 311 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 350 | -10/Mines | Discovered new exit (range 9) 503 | -10/Mines | Entered Materials 503 | -9/Materials | Accompanied by 2 allies 503 | -9/Materials | Evolved 2 slots: Propulsion x2 612 | -9/Materials | Repaired Flight Unit 652 | -9/Materials | Repaired Imp. Terrain Scanner 724 | -9/Materials | Repaired Flight Unit 766 | -9/Materials | Discovered new exit (range 11) 819 | -9/Materials | Entered Mines 819 | -9/Mines | Accompanied by 1 ally 820 | -9/Mines | Assembled infested the area 825 | -9/Mines | Assisted by a Guerilla fighting off Assembled 879 | -9/Mines | Identified exit to Materials 895 | -9/Mines | Found a hidden stash of uninstalled traps 906 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 913 | -9/Mines | Entered Materials 913 | -8/Materials | Evolved 2 slots: Utility x2 950 | -8/Materials | Identified exit to Garrison 1066 | -8/Materials | Build established: Scavenger-Sprinter 1076 | -8/Materials | Discovered new exit (range 15) 1082 | -8/Materials | Entered Factory 1082 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1227 | -7/Factory | Discovered new exit (range 14) 1231 | -7/Factory | Entered Lower Caves 1241 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 1241 | -7/Lower Caves | Learned Extension terminal intel 1256 | -7/Lower Caves | Attracted the attention of an 0b10 base 1264 | -7/Lower Caves | Learned Factory trap positions 1318 | -7/Lower Caves | Spotted B-75 Beast 1378 | -7/Lower Caves | Learned 8 Factory zone layouts 1393 | -7/Lower Caves | Core integrity fell below 50% 1426 | -7/Lower Caves | Lost 10 parts (1p5n3u1w) 1470 | -7/Lower Caves | Core integrity fell below 20% 1482 | -7/Lower Caves | Discovered new exit (range 16) 1487 | -7/Lower Caves | Encountered a Warlord checkpoint 1491 | -7/Lower Caves | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01465_ Critical hit (Blast). 01466_ Acquired Autogun. 01469_ Autogun fries itself beyond repair. 01469_ Ion Engine destroyed. 01469_ Plasma Cutter destroyed. 01469_ Transmission Jammer destroyed. 01471_ S-27 Virus destroyed. 01473_ Lgt. Nuclear Core fries itself beyond repair. 01473_ Acquired 13 matter. 01475_ Flight Unit destroyed. 01476_ Acquired VTOL Module. 01479_ VTOL Module fries itself beyond repair. 01481_ Penetrated by Slug. 01481_ Flight Unit destroyed. 01482_ EXIT=FOUND 01484_ Penetrated by Slug. 01487_ T2-OPW(M): "Estimated chance of a MAIN.C patrol making it through here: 0%. Unless they've got a Behemoth in tow, in which case it's probably closer to 100%." 01491_ Penetrated by Slug. 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