Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 18:19:49 Player: JackZewap Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (115) 575 Value Destroyed (3074) 3074 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (104) 104 TOTAL SCORE: 5613 Bonus ------- High Alert Combat Kills 29 Follower Combat Kills 75 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Treads Cryofiber Web Advanced Heat Sink Large Matter Pod (150) Sensor Array Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Improved Terrain Scanner Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads High-capacity Storage Unit Huge Storage Unit Large Matter Pod Sensor Array Improved Targeting Computer Improved Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating High-powered Tractor Beam Drone Bay Improved Assault Rifle Rocket Launcher Rocket Launcher Hammer [Rating: 25] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 159 | 9 5 61 44 40 Power 8 | 1 1 5 . 1 Engine 7 | 1 1 4 . 1 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 43 | 4 . 20 10 9 Treads 41 | 2 . 20 10 9 Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 36 | 1 . 10 12 13 Device 14 | . . 1 7 6 Storage 5 | 1 . 3 . 1 Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 15 | . . 5 5 5 Artifact . | . . . . . Weapon 72 | 3 4 26 22 17 Energy Gun 1 | 1 . . . . Energy Cannon 8 | . 3 5 . . Ballistic Gun 37 | 2 . 14 11 10 Ballistic Cannon 1 | . . . . 1 Launcher 13 | . 1 4 4 4 Special Weapon . | . . . . . Impact Weapon 12 | . . 3 7 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 3 . . Parts Lost 25 | . . 2 . 23 Power 2 | . . . . 2 Propulsion 9 | . . 1 . 8 Utility 8 | . . 1 . 7 Weapon 6 | . . . . 6 Highest Loss Streak 9 | . . 1 . 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 84 95 99 94 Engine 10 | . 14 9 11 8 Treads 40 | . 28 41 44 34 Device 2 | . . . 2 10 Storage 10 | . 14 11 11 8 Protection 9 | . . 9 8 12 Energy Cannon 1 | . 15 1 . . Ballistic Gun 18 | . 11 20 17 14 Impact Weapon 1 | . . . 3 . Naked Turns 10 | . . . . 10 Heaviest Build 112 | 14 18 62 64 112 Greatest Support 83 | 40 40 83 83 83 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 20 20 25 Average Capacity 18 | 7 8 18 20 22 Most Carried 20 | 3 7 20 20 20 Average Carried 16 | 1 4 16 19 16 Final Capacity 20 | 8 8 20 20 5 Final Carried 20 | 3 5 20 20 5 Class Distribution -------------------- 67% | Mutant 32% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 3574 | 253 80 1325 1084 832 Remotely 464 | . . . . 464 Salvage Created 3980 | . 131 1825 976 1048 Parts 283 | . 10 142 59 72 Haulers Intercepted 11 | . 1 6 3 1 Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 85 | . 4 39 20 22 Guns 65 | . 3 31 18 13 Cannons 7 | . 1 4 . 2 AOE 13 | . . 4 2 7 Classes Destroyed 11 | . 3 6 1 1 Worker 3 | . . 1 . 2 Builder 5 | . . 1 . 4 Hauler 11 | . 1 6 3 1 Recycler 3 | . . 2 . 1 Operator 2 | . . 2 . . Watcher 6 | . . 5 1 . Swarmer 24 | . 3 16 3 2 Grunt 40 | . 1 15 8 16 Protector 1 | . . . 1 . Sentry 19 | . . 8 8 3 Hunter 1 | . . . . 1 Best Kill Streak 10 | . 3 10 5 7 Combat Bots Only 8 | . 3 8 5 4 Max Kills in Single Turn 6 | . 2 6 2 5 Gunslinging 1 | . 1 1 . . Exploded 4 | . . 4 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 536 | . 12 206 103 215 Missed 115 | . 5 38 28 44 Damage Taken 6307 | . 62 1777 1002 3466 Core 926 | . 9 286 81 550 Absorbed by Shields . | . . . . . Core Remaining (%) 68 | 100 96 . 8 . Volleys Fired 261 | . 12 117 65 67 Largest 2 | . 2 2 2 2 Hottest 136 | . 136 136 66 67 Shots Fired 513 | . 24 232 129 128 Gun 445 | . 10 206 121 108 Cannon 47 | . 13 22 . 12 Launcher 21 | . 1 4 8 8 Special . | . . . . . Kinetic 457 | . 10 206 121 120 Thermal 35 | . 13 22 . . Explosive 21 | . 1 4 8 8 Electromagnetic . | . . . . . Robot Hit Streak 24 | . 6 24 23 12 Robot Miss Streak 5 | . 2 5 1 4 Penetration Max 1 | . . . . 1 Secondary Targets 9 | . 1 5 1 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 366 | . 13 167 94 92 Core Hits 171 | . 6 72 36 57 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed 2 | . . . 1 1 Critical Strikes 5 | . . 1 1 3 Destroy 4 | . . 1 1 2 Blast 1 | . . . . 1 Melee Attacks 37 | . . 13 14 10 Impact 37 | . . 13 14 10 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7538 | . 279 2949 1572 2738 Guns 5300 | . 90 2380 1382 1448 Cannons 472 | . 144 167 . 161 Explosions 1766 | . 45 402 190 1129 Melee . | . . . . . Ramming . | . . . . . Kinetic 5461 | . 90 2380 1382 1609 Thermal 311 | . 144 167 . . Explosive 1766 | . 45 402 190 1129 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . 2 2 5 10 Average Corruption 3 | . 2 2 2 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 74 | . 4 11 35 24 Message Errors 17 | . 2 4 5 6 Matter Fused 16 | . . 3 6 7 Heat Flow Errors 10 | . . 2 4 4 Energy Discharges 6 | . . 1 4 1 Parts Rejected 1 | . . . 1 . Parts Fused 1 | . . . 1 . Data Loss (minor) 8 | . . . 8 . Data Loss (major) 6 | . 2 1 3 . Misfires 4 | . . . 1 3 Weapon Failures 5 | . . . 2 3 Overload Shots . | . . . . . Overflow Damage 40 | . 5 17 . 18 Projectiles . | . . . . . Explosions 40 | . 5 17 . 18 Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 399 | . . 42 58 299 Shots 12 | . . 1 3 8 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 359 | . 231 354 214 359 Average Temperature 94 | . 107 103 28 128 Received Heat Transfer 2274 | . 6 474 405 1389 Effects 8 | . . 2 . 6 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . 2 . . Interference 3 | . . . . 3 Matter Decay 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 555 | . 259 296 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 464 | . 120 464 445 372 Initial 162 | . . 5 152 162 Average 163 | . 70 168 181 155 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 63 | 100 100 60 56 76 Level 1 35 | . . 39 41 23 Level 2 . | . . . 2 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . 3 4 4 5 Investigation 7 | . 1 3 2 1 Extermination . | . . . . . Reinforcement 7 | . 2 1 . 4 Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 9 | . 1 3 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 132 | . 8 58 28 38 Peak Tracking Total 8 | . 4 8 4 8 Tactical Retreats 6 | . . 3 2 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 8 | . 1 4 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 9 | . . 1 7 1 Max in Single Turn 1 | . . 1 1 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 24 | . 3 12 9 . Terminals 20 | . 2 10 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 2 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 68 | . 8 38 22 . Successful 39 | . 5 23 11 . Failed 29 | . 3 15 11 . Catastrophic 3 | . . 1 2 . Database Lockouts . | . . . . . Manual 50 | . 7 30 13 . Terminals 59 | . 6 33 20 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 2 5 . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 13 | . . 9 4 . Open Door 1 | . . . 1 . Terminal Index 2 | . . 1 1 . Alert Level 3 | . . 2 1 . Unreport Threat 3 | . . 3 . . Locate Traps 3 | . . 3 . . Assault Status 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 1 2 . . Report Inventory 2 | . 1 1 . . Retrieve Matter 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 22 | . 4 12 6 . Terminals 19 | . 3 10 6 . Assimilate 2 | . 1 1 . . Botnet 17 | . 2 9 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 2 . . Reject 3 | . 1 2 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 2 7 7 . Full Trace Events 9 | . 2 4 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter 134 | . . 134 . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 62 | . . . 62 . Highest-Rated Ally 31 | . . . 31 . Total Orders 3 | . . . 3 . EXPLORE 3 | . . . 3 . Ally Attacks 13 | . . . 13 . Total Damage 268 | . . . 268 . Kills 3 | . . . 3 . Allies Corrupted 1 | . . . 1 . Allies Melted 1 | . . . 1 . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 6 | . . . 6 . Drone Recoveries 3 | . . . 3 . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 8387 | 69 445 4420 2379 1074 Spaces Moved 3079 | 50 238 1804 722 265 Core 20 | 1 . . . 19 Treads 3029 | 19 238 1804 722 246 Legs . | . . . . . Wheels 30 | 30 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 162 | 109 160 160 160 200 Slowest Speed 320 | 160 160 160 160 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 49 | 3 43 92 76 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 25 | . 4 5 10 6 Terrain Destroyed 154 | . 4 50 22 78 Melee 13 | . . 5 2 6 Projectile 2 | . . . . 2 AOE 139 | . 4 45 20 70 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 5879 | 61 282 3096 1787 653 Wait 2212 | . 13 1020 916 263 Move 3075 | 49 237 1803 721 265 Hop . | . . . . . Pick Up 51 | . 6 34 9 2 Fast Attach 26 | 9 . 11 2 4 Attach 31 | . 4 9 1 17 Detach 18 | 3 4 6 . 5 Swap 102 | . 1 41 41 19 Drop 66 | . 5 42 18 1 Fire 261 | . 12 117 65 67 Melee 37 | . . 13 14 10 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 6 exits: *Mat x2 / [*Min x2] / *Sto x2) -9/Storage -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 515 | -10/Materials | Entered another Materials area 515 | -9/Materials | Evolved 2 slots: Propulsion x2 671 | -9/Materials | Discovered new exit (range 15) 761 | -9/Materials | Destroyed 8 combat bots 936 | -9/Materials | Discovered new exit (range 15) 1142 | -9/Materials | Build established: Scavenger-Mutant 2203 | -9/Materials | Discovered new exit (range 16) 2460 | -9/Materials | Core integrity fell below 50% 2977 | -9/Materials | Discovered new exit (range 7) 3176 | -9/Materials | Build established: Mutant 4040 | -9/Materials | Discovered new exit (range 15) 4124 | -9/Materials | Identified exit to Storage 4848 | -9/Materials | Discovered new exit (range 5) 4935 | -9/Materials | Entered Storage 6779 | -9/Storage | Core integrity fell below 20% 6903 | -9/Storage | Met a pair of Derelict thieves 7098 | -9/Storage | Discovered new exit (range 6) 7314 | -9/Storage | Entered Materials 7314 | -8/Materials | Evolved 2 slots: Utility x2 7774 | -8/Materials | Crushed by falling debris 7774 | -8/Materials | System corruption reached 10% 7805 | -8/Materials | Lost 3 parts (1p1u1w) 7919 | -8/Materials | Lost 3 parts (1n1u1w) 8021 | -8/Materials | Lost 3 parts (2u1w) 8043 | -8/Materials | Core integrity fell below 50% 8181 | -8/Materials | Build established: Scavenger-Mutant 8328 | -8/Materials | Lost 4 parts (3n1u) 8378 | -8/Materials | Core integrity fell below 20% 8388 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 08367_ U-05 Engineer builds a Wall. 08371_ Hvy. Ion Engine destroyed. 08371_ S-10 Pest destroyed. 08371_ U-05 Engineer builds a Wall. 08372_ Rocket Launcher destroyed. 08374_ K-01 Serf collects debris. 08375_ U-05 Engineer builds a Wall. 08376_ K-01 Serf collects debris. 08377_ Imp. Assault Rifle destroyed. 08377_ Lgt. Treads destroyed. 08377_ Critical hit (Burn: +37). 08378_ Dropped Huge Storage Unit. 08379_ U-05 Engineer lays Concrete. 08379_ K-01 Serf collects debris. 08380_ U-05 Engineer lays Concrete. 08380_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08381_ 5AI:|/KKUY#VPU6WXCQ %Y&O/>U B8F8ZE=9X 3 08381_ U-05 Engineer lays Concrete. 08386_ T-07 Excavator is excavating. 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