Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.05 @ 11:05:46 // Winter2019/RPGLIKE Player: sentrybuster Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (496) 496 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2911 Bonus ------- None Cogmind --------- Core Integrity 0/900 Matter 230/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Flying (37) Location -7/Factory Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (3) ------ Maneuvering Thrusters Hacking Suite Hacking Suite > --- WEAPON (3) ------- Heavy Assault Rifle Mining Claw > --- INVENTORY (4) ---- Light Ion Engine Light Treads Light Treads Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Maneuvering Thrusters Hacking Suite Hacking Suite > --- WEAPON ----------- Medium Laser Heavy Assault Rifle Mining Claw > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Rocket Launcher [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Heat Sink Hackware Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 5 | 3 . 1 1 . Power . | . . . . . Propulsion 1 | 1 . . . . Utility 2 | 1 . 1 . . Weapon 2 | 1 . . 1 . Parts Attached 20 | 6 4 4 6 . Power 1 | 1 . . . . Engine 1 | 1 . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . . 4 . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 4 | . . . 4 . Utility 7 | . 2 4 1 . Device 3 | . 1 1 1 . Storage . | . . . . . Processor . | . . . . . Hackware 2 | . . 2 . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 6 | 3 2 . 1 . Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . 1 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 1 | . . . 1 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 1 | . . . 1 . Average Slot Usage (%) 95 | . 95 96 95 88 Engine 12 | . 14 12 11 11 Treads 21 | . 28 25 3 . Flight 3 | . . . 18 22 Device 11 | . 10 12 8 11 Hackware 8 | . . 9 22 22 Protection 10 | . 13 12 2 . Energy Gun 11 | . 14 12 7 . Ballistic Gun 4 | . 6 . 10 11 Slashing Weapon 10 | . 7 12 11 11 Naked Turns . | . . . . . Heaviest Build 17 | 9 13 14 17 11 Greatest Support 45 | 40 40 40 45 22 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 4 | 3 3 3 4 4 Average Capacity 3 | 3 3 3 3 4 Most Carried 4 | 3 3 3 4 4 Average Carried 3 | 1 3 2 3 4 Final Capacity 4 | 3 3 3 4 4 Final Carried 4 | 3 3 3 4 4 Class Distribution -------------------- 66% | Mutant 33% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 434 | 260 91 40 43 . Remotely . | . . . . . Salvage Created 565 | . 200 266 99 . Parts 35 | . 12 20 3 . Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 13 | . 6 7 . . Melee 5 | . 3 2 . . Guns 8 | . 3 5 . . Classes Destroyed 8 | . 2 5 1 . Worker 1 | . . 1 . . Hauler 1 | . . 1 . . Recycler 2 | . 1 . 1 . Mechanic 1 | . . 1 . . Watcher 1 | . . . 1 . Swarmer 4 | . . 4 . . Grunt 8 | . 6 2 . . Sentry 1 | . . 1 . . Best Kill Streak 4 | . 3 4 2 . Combat Bots Only 4 | . 2 4 . . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . 1 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 1733 | . 381 823 284 245 Core 1308 | . 268 610 232 198 Absorbed by Shields . | . . . . . Redirected to Core 1038 | . 241 480 180 137 Core Remaining (%) 67 | 100 100 47 21 . Volleys Fired 56 | . 20 20 4 12 Largest 2 | . 2 1 2 1 Hottest 73 | . 70 50 73 23 Shots Fired 76 | . 37 20 7 12 Gun 76 | . 37 20 7 12 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 33 | . 17 . 4 12 Thermal 43 | . 20 20 3 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | . 6 5 7 8 Robot Miss Streak 3 | . 3 1 2 1 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 74 | . 27 31 5 11 Core Hits 31 | . 14 11 3 3 Critical Hits 1 | . 1 . . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Melee Attacks 35 | . 5 29 1 . Impact . | . . . . . Slashing 35 | . 5 29 1 . Piercing . | . . . . . Sneak Attacks 4 | . . 3 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1380 | . 381 693 134 172 Guns 681 | . 264 187 58 172 Cannons . | . . . . . Explosions . | . . . . . Melee 699 | . 117 506 76 . Ramming . | . . . . . Kinetic 347 | . 129 . 46 172 Thermal 334 | . 135 187 12 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 699 | . 117 506 76 . Piercing . | . . . . . Highest Corruption 5 | . . . 5 . Average Corruption 5 | . . . 5 . Corruption Purged . | . . . . . Effects 1 | . . . 1 . Matter Fused 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 41 | . . . 41 . Projectiles . | . . . . . Explosions . | . . . . . Melee 41 | . . . 41 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 291 | . 291 222 22 11 Average Temperature 98 | . 121 112 11 6 Received Heat Transfer 672 | . 213 288 99 72 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 999 | . 407 555 37 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 191 | . 185 151 191 69 Initial 50 | . . 1 29 50 Average 84 | . 75 109 81 62 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 1 5 . Investigation 5 | . 1 1 3 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 7 11 25 1 Peak Tracking Total 15 | . 2 5 15 1 Tactical Retreats 5 | . 1 2 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . 1 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged 1 | . . . 1 . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 10 | . 1 2 6 1 Terminals 10 | . 1 2 6 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 1 5 14 5 Successful 19 | . 1 3 11 4 Failed 6 | . . 2 3 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 14 | . 1 . 11 2 Terminals 25 | . 1 5 14 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 1 3 3 3 Emergency Access Points 1 | . . . . 1 Alert Level 2 | . . 2 . . Unreport Threat 1 | . . . 1 . Maintenance Status 1 | . . 1 . . Reinforcement Status 1 | . . . 1 . Recall Reinforcements 1 | . . . . 1 Recall Assault 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . . . 8 1 Terminals 9 | . . . 8 1 Track 1 | . . . 1 . Botnet 6 | . . . 5 1 Sabotage 2 | . . . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . 2 3 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1255 | 88 427 503 186 51 Spaces Moved 904 | 50 194 216 386 58 Core 2 | 2 . . . . Treads 469 | 48 194 216 11 . Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 433 | . . . 375 58 Fastest Speed 37 | 50 160 160 37 37 Average Speed 100 | 155 160 160 40 37 Slowest Speed 160 | 160 160 160 160 37 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 13 | . . . 12 1 Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 31 20 48 3 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1086 | 58 263 297 393 75 Wait 45 | . 21 16 2 6 Move 877 | 49 193 215 364 56 Hop 10 | . . . 9 1 Pick Up 5 | 2 . 2 1 . Fast Attach 18 | 6 4 3 5 . Attach 1 | . . . 1 . Detach 3 | 1 . . 2 . Swap 1 | . . 1 . . Drop 11 | . 2 5 4 . Fire 56 | . 20 20 4 12 Melee 35 | . 5 29 1 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 24 | . 18 6 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 19 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 15) 481 | -10/Materials | Discovered new exit (range 16) 516 | -10/Materials | Entered another Materials area 518 | -9/Materials | Reached level 2 526 | -9/Materials | Upgraded with Utility slot (x1) 916 | -9/Materials | Reached level 3 932 | -9/Materials | Discovered new exit (range 16) 981 | -9/Materials | Core integrity fell below 50% 1019 | -9/Materials | Entered another Materials area 1020 | -8/Materials | Core integrity fell below 50% 1021 | -8/Materials | Reached level 4 1023 | -8/Materials | Upgraded with Weapon slot (x1) 1150 | -8/Materials | Build established: Hacker-Mutant 1158 | -8/Materials | Discovered new exit (range 10) 1203 | -8/Materials | Discovered new exit (range 4) 1205 | -8/Materials | Entered Factory 1206 | -7/Factory | Core integrity fell below 50% 1207 | -7/Factory | Reached level 5 1238 | -7/Factory | Core integrity fell below 20% 1256 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 01213_ Upgraded: Terrain Scan Density (+100) 01213_ Upgraded: Hack Attack % (+10) 01213_ Connecting with Terminal... >>Access(Emergency) Found 2 emergency access doors: (168,16) (179,8) Map updated. >>Layout(Zone) Retrieving Zone 3J layout... Downloaded map data. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. >>Recall(Reinforcements) Establishing remote squad link... No tasked reinforcement squads found. 01216_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????????????????????? ##??????? | | ??????????????????????????????? #??????? | | ?????????????????????######## #??????? | | ?????????????????????# @ Y """ #??????? | | ?????????????????????# ###### """ #??????? | | ???????????###########+##??????"" #??????? | | ???????????# #???????? #??????? | | ???????????# #??????????#??????? | | ??#######??# #?????????????????? | | ??# ?# #?????????????????? | | ??# """ / ?# == #?????????????????? | | ??# "Y # == #?????????????????? | | ??# """ # == #?????????????????? | | ??# + # #???????????????? | | ??# """ # # #???????????????? | | ??# """ # # #???????????????? | | ??# ! """ # # #???????????????? | | ??# # ! # #???????????????? | | ??#####+######+########## #???????????????? | | ???# #???????????????? | | ???# #???????????????? | | ???# #???????????????? | | ???# #???????????????? | | ???# #???????????????? | | ???# #### #### #???????????????? | | #### #??# #??# #####???????????? | | ####+#### #???????????? | | # # #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 6 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 68 Recoil Reduction 2 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Levels Raised 4 | . . 2 1 1 XP Earned 9490 | 3000 780 2385 1825 1500 XP Spent 8975 | 3000 . 1500 3000 1475 Upgrades 28 | 6 . 8 7 7 Propulsion Slot 1 | 1 . . . . Utility Slot 2 | 1 . 1 . . Weapon Slot 2 | 1 . . 1 . Core Integrity 6 | . . 6 . . Mass Support 2 | . . . 1 1 Inventory Capacity 4 | 3 . . 1 . Sight Range 2 | . . . 2 . Sensor Range 3 | . . . . 3 Terrain Scan Density 1 | . . . . 1 Ranged Accuracy 2 | . . 1 1 . Melee Accuracy 1 | . . . 1 . Hack Attack % 2 | . . . . 2 Protomatter Created 220 | . 174 46 . . Integrity Restored 502 | . 364 138 . . Core 406 | . 268 138 . . Parts 96 | . 96 . . . Protomatter Decayed 49 | . 49 . . . Game ------ Seed LightBottomlessCapacitor Manual? 0 Play Time 00:15:34 Cumulative 63.3 hours Start 2020.10.05 @ 10:30:21 End 2020.10.05 @ 11:05:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 56 Achievement% 39 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a11c6a60-0b38-4456-be69-c1177c82cb14