Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.11 @ 15:16:46 Player: Mathewnd Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (173) 865 Value Destroyed (7356) 7356 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1616) 1616 TOTAL SCORE: 17817 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 124 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 174 Friendly Fire -67 Cogmind --------- Core Integrity 0/1300 Matter 58/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Authchip [R/Combat] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Cooled Antigrav System Large Storage Unit Compact HERF Cannon Compact HERF Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Medium Treads Spiked Medium Treads Cooled Antigrav System Cooled Antigrav System Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Coolant Injector Medium Storage Unit Advanced Targeting Computer Experimental Core Analyzer Experimental Cloaking Device > --- WEAPON ----------- Heavy Proton Cannon Heavy Plasma Cannon > --- INVENTORY -------- Light Quantum Reactor Improved Treads Improved Treads Authchip [R/Combat] Advanced Trap Extractor Makeshift Spear [Rating: 123] Favorites ----------- Power Particle Reactor Engine Improved Deuterium Engine Power Core Enhanced Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Cooled Antigrav System Flight Unit Cooled Impulse Thruster Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Authchip [R/Combat] Protection Layered Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Qua Slots Evolved 14 | . . 2 2 2 2 . . . . 2 . . 2 . . . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . 1 1 1 . . . . . 1 . . . . . . . . . Utility 9 | . . 1 1 1 1 . . . . 1 . . 2 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 239 | 6 5 18 13 31 18 . 3 . 14 46 5 2 22 13 13 10 8 10 2 Power 24 | 1 2 5 1 2 3 . . . . 4 . . 3 . 1 1 . 1 . Engine 11 | 1 2 4 1 2 1 . . . . . . . . . . . . . . Core 7 | . . 1 . . 1 . . . . 2 . . 3 . . . . . . Reactor 6 | . . . . . 1 . . . . 2 . . . . 1 1 . 1 . Propulsion 68 | 2 . 6 4 14 4 . . . 2 12 1 . 5 4 2 4 5 2 1 Treads 46 | 2 . 4 3 14 4 . . . 2 7 . . 2 3 . . 5 . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 14 | . . 2 1 . . . . . . 5 . . 3 1 2 . . . . Hover 5 | . . . . . . . . . . . 1 . . . . 2 . 2 . Flight 3 | . . . . . . . . . . . . . . . . 2 . . 1 Utility 93 | 1 2 4 4 13 9 . 3 . 3 19 3 2 10 4 4 5 1 6 . Device 64 | . 1 2 3 9 6 . 2 . 3 13 3 2 6 3 2 4 . 5 . Storage 6 | 1 1 1 . . . . . . . . . . 2 . 1 . . . . Processor 9 | . . 1 1 2 2 . . . . . . . 1 . . 1 1 . . Hackware 1 | . . . . . . . . . . . . . . . . . . 1 . Protection 13 | . . . . 2 1 . 1 . . 6 . . 1 1 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 1 3 4 2 2 . . . 9 11 1 . 4 5 6 . 2 1 1 Energy Gun 11 | 1 . 2 3 1 . . . . . . . . 1 . 3 . . . . Energy Cannon 26 | . 1 . 1 1 2 . . . 4 9 1 . 2 2 . . 2 . 1 Ballistic Gun 2 | 1 . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . 1 . . . . . . 5 2 . . 1 3 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . 1 3 . . . . 2 . . . . . 6 . 1 . Corrupted Parts 4 | . . . . 1 . . . . . . . . . 1 . . 2 . . System Corruption 20 | . . . . 2 . . . . . . . . . 11 . . 7 . . Parts Lost 92 | . 2 8 4 10 . . . . 3 18 7 . 9 10 16 3 . 1 1 Power 11 | . 2 1 . . . . . . . 2 . . 3 . 3 . . . . Propulsion 36 | . . 3 2 4 . . . . 2 9 2 . 2 3 6 1 . 1 1 Utility 30 | . . 2 1 6 . . . . 1 4 4 . 2 5 5 . . . . Weapon 15 | . . 2 1 . . . . . . 3 1 . 2 2 2 2 . . . Highest Loss Streak 10 | . 1 4 1 3 . . . . 2 10 6 . 7 10 9 3 . 1 1 To Critical Strikes 2 | . . . . . . . . . . . . . . 1 1 . . . . Average Slot Usage (%) 81 | . 95 82 98 99 98 100 100 100 99 76 62 58 81 72 63 54 72 68 7 Engine 3 | . 13 9 8 7 8 . . . . . . . . . . . . . . Core 3 | . . 1 . . 1 6 6 6 6 5 5 5 8 10 5 . . . . Reactor 2 | . . . . . 2 6 6 6 6 4 5 5 1 . 1 4 5 3 . Treads 18 | . 28 17 26 37 33 33 33 33 32 7 2 . 5 18 9 . . 16 . Wheel 2 | . . 4 8 . . . . . . 7 2 . 9 2 4 4 . . . Hover 1 | . . . . . . . . . . . 2 5 5 . . 7 9 . . Device 13 | . 10 10 17 14 6 6 6 6 13 14 10 17 21 12 16 9 21 27 . Storage 6 | . 14 11 9 7 6 6 6 6 6 5 5 5 7 10 8 5 5 3 . Processor 9 | . . 4 9 10 18 20 20 20 16 11 11 5 8 . . 3 9 7 . Protection 2 | . . . . 3 6 6 6 6 2 3 2 . 1 6 6 . . . . Energy Gun 3 | . 6 5 17 15 3 . . . . . . . 2 . 1 9 . . . Energy Cannon 7 | . 7 8 . . 8 13 13 13 12 11 11 11 6 8 7 . 10 4 . Ballistic Gun 1 | . 14 7 . . . . . . . . . . . . . . . 2 . Peak Build Rating 123 | 6 8 19 25 44 68 66 68 66 68 75 65 56 85 79 79 111 123 117 21 Average Rating 56 | 4 7 11 23 32 57 66 66 66 66 66 55 55 73 66 57 81 113 100 16 On Entrance 48 | . 6 8 19 25 44 66 66 66 66 67 64 51 56 79 79 14 100 94 7 Naked Turns 52 | . . . . . . . . . . . . . . . 34 . . 18 . Heaviest Build 176 | 11 30 57 62 74 96 90 96 90 90 111 102 91 172 176 176 55 68 88 . Greatest Support 126 | 40 40 40 16 116 126 126 126 126 126 126 16 12 42 102 102 38 104 104 15 Greatest Overweight (x) 29 | . . 5 5 1 . . . . . 6 29 7 9 10 17 4 2 1 . Average Overweight (x) 1 | . . 1 3 . . . . . . 3 7 7 4 1 4 2 1 . . Largest Inventory Capacity 25 | 8 15 20 20 20 20 20 20 20 20 20 20 20 25 25 25 10 10 10 5 Average Capacity 18 | 6 14 15 20 20 20 20 20 20 20 20 20 20 22 25 21 10 10 9 5 Most Carried 21 | 6 15 18 20 20 20 20 20 20 20 20 20 19 21 19 19 10 9 10 5 Average Carried 16 | 3 10 14 18 19 19 20 20 20 18 18 19 17 17 17 15 5 7 8 4 Final Capacity 25 | 8 15 20 20 20 20 20 20 20 20 20 20 20 25 25 10 10 10 5 5 Final Carried 20 | 6 15 18 20 20 20 20 20 20 17 20 19 17 18 19 5 10 8 5 5 Class Distribution -------------------- 61% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Mutant | -4/Warlord Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Qua Matter Collected 3023 | 221 127 237 71 251 207 . 126 . 285 507 174 . 262 178 144 154 49 30 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 8343 | . 449 931 776 1071 254 . 260 . 356 2477 215 . 700 142 242 71 27 372 . Parts 366 | . 19 48 31 47 13 . 6 . 11 93 10 . 43 4 12 5 3 21 . Haulers Intercepted 5 | . . 2 . . . . . . . 2 . . 1 . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 7 . 8 . 15 . . 5 2 . 3 . . Prevented 17 | . . . . . . . . . . . 3 . . 3 6 . 5 . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Qua Combat Hostiles Destroyed 143 | . 10 22 13 17 4 . 5 . 11 35 3 . 9 1 5 1 2 5 . Guns 47 | . 8 8 10 15 1 . . . . . . . . . . 1 . 4 . Cannons 58 | . 2 10 . . 3 . 4 . 2 24 3 . 6 . 1 . 2 1 . AOE 23 | . . 4 . . . . . . 8 4 . . 3 1 3 . . . . Classes Destroyed 18 | . 2 6 2 1 . . . . 1 2 . . . 1 . 1 1 1 . Worker 6 | . . 1 . . . . . . . 2 . . 2 . . . . 1 . Tunneler 2 | . . . . . . . . . . 1 . . 1 . . . . . . Hauler 5 | . . 2 . . . . . . . 2 . . 1 . . . . . . Recycler 8 | . . 2 2 1 . . . . . 2 . . 1 . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . . . 2 . . Watcher 7 | . 1 1 1 . 1 . . . . 2 . . 1 . . . . . . Swarmer 24 | . . 11 2 . . . . . 2 4 . . 4 . 1 . . . . Grunt 52 | . 10 6 8 6 . . 2 . 6 9 1 . . 1 1 . . 2 . Brawler 3 | . . 1 . . . . . . 1 . . . . . 1 . . . . Duelist 2 | . . . 1 . . . . . 1 . . . . . . . . . . Sentry 24 | . . 4 1 8 2 . . . 1 6 . . 1 . . . . 1 . Specialist 1 | . . . . . . . . . . . . . . . . 1 . . . Hunter 8 | . . . 1 1 . . . . . 3 1 . . . 2 . . . . Programmer 22 | . . . . 2 2 . . . . 12 . . 4 . . . . 2 . Behemoth 2 | . . . . . . . . . . 1 1 . . . . . . . . Decomposer 2 | . . . . . . . . . . . 1 . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . Butcher 2 | . . . . . . . 2 . . . . . . . . . . . . Best Kill Streak 8 | . 2 6 5 3 2 . 3 . 8 8 1 . 4 1 3 1 1 2 . Combat Bots Only 8 | . 2 6 4 3 2 . 3 . 8 5 1 . 4 1 3 1 1 2 . Max Kills in Single Turn 5 | . 1 2 1 1 1 . 1 . 2 5 1 . 3 1 2 1 1 1 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . . . . . 2 4 . . 3 1 2 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Qua Hostile Shots Fired 1428 | . 46 111 76 309 55 . 24 . 84 309 69 . 53 28 63 2 . 130 69 Missed 499 | . 6 37 23 125 20 . 9 . 26 100 26 . 7 4 21 1 . 54 40 Damage Taken 14315 | . 505 847 898 1344 156 . 234 . 1182 3333 607 . 930 845 1223 246 . 1467 498 Core 3148 | . 130 181 226 142 18 . . . 146 427 117 . 113 37 279 21 . 963 348 Absorbed by Shields 2496 | . . . 28 530 152 . 93 . 312 927 92 . . . . . . 362 . Redirected to Shielding 84 | . . . . . . . . . . . . . . . 84 . . . . Ignored by Resistances 113 | . . . . . . . . . . 29 . . . . 51 . . 33 . Regen/Repaired (Parts) 173 | . . . 173 . . . . . . . . . . . . . . . . Core Remaining (%) 65 | 100 48 54 58 79 . . . . 80 . . 45 . . . . 60 . . Volleys Fired 554 | . 49 76 62 68 14 . 15 . 18 127 17 . 31 3 13 22 3 36 . Largest 2 | . 2 2 2 2 2 . 2 . 2 2 2 . 2 2 2 2 2 2 . Hottest 171 | . 80 116 116 112 65 . 65 . 78 165 165 . 165 162 162 131 171 123 . Shots Fired 1070 | . 93 147 124 131 28 . 30 . 32 250 36 3 60 7 23 35 7 64 . Gun 508 | . 82 86 122 131 8 . . . . . . . 15 . 1 35 . 28 . Cannon 537 | . 11 59 2 . 20 . 30 . 19 248 36 3 44 6 16 . 7 36 . Launcher 25 | . . 2 . . . . . . 13 2 . . 1 1 6 . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 127 | . 47 52 . . . . . . . . . . . . . . . 28 . Thermal 842 | . 46 93 124 131 28 . 30 . 19 213 36 3 44 . 1 35 3 36 . Explosive 25 | . . 2 . . . . . . 13 2 . . 1 1 6 . . . . Electromagnetic 76 | . . . . . . . . . . 35 . . 15 6 16 . 4 . . Robot Hit Streak 18 | . 11 12 7 18 11 . 11 . 7 17 5 . 14 15 3 9 2 16 . Robot Miss Streak 5 | . 5 4 3 3 4 . 1 . 3 3 2 . 2 1 3 1 4 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 1 . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . . Shots Hit Robots 736 | . 61 91 74 100 16 . 26 . 18 195 21 . 41 5 11 30 2 45 . Core Hits 337 | . 22 42 26 41 10 . 9 . 29 73 8 . 24 3 13 19 2 16 . Critical Kills 4 | . 1 . . . . . . . . 2 . . 1 . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . . . . . . . . . . 1 . Critical Strikes 28 | . 4 3 8 7 . . . . . 2 . . 1 . . 2 . 1 . Burn 22 | . 2 3 8 7 . . . . . . . . . . . 2 . . . Meltdown 4 | . 1 . . . . . . . . 2 . . 1 . . . . . . Destroy 2 | . 1 . . . . . . . . . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20547 | . 686 1643 1294 2019 427 . 795 . 2224 6267 759 . 1256 297 783 623 95 1379 . Guns 6097 | . 530 643 1287 2019 98 . . . . . . . 287 . . 623 . 610 . Cannons 11133 | . 156 702 . . 329 . 795 . 379 5921 759 . 808 161 263 . 95 765 . Explosions 3302 | . . 294 . . . . . . 1845 346 . . 161 136 520 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 15 | . . 4 7 . . . . . . . . . . . . . . 4 . Kinetic 1120 | . 242 268 . . . . . . . . . . . . . . . 610 . Thermal 14946 | . 444 1077 1287 2019 427 . 795 . 379 5385 759 . 953 . . 623 33 765 . Explosive 3302 | . . 294 . . . . . . 1845 346 . . 161 136 520 . . . . Electromagnetic 1164 | . . . . . . . . . . 536 . . 142 161 263 . 62 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 46 | . . 3 . 6 1 1 1 1 4 16 16 16 9 41 46 46 9 9 10 Average Corruption 10 | . . 3 . 2 1 1 1 1 2 9 16 16 7 38 42 33 2 3 9 Corruption Purged 7 | . . . . . . . . . . 7 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 290 | . . 14 . 19 . 4 4 . 8 50 53 18 14 38 44 2 9 5 8 Message Errors 54 | . . 2 . 4 . 1 2 . 2 7 12 4 1 5 9 1 1 1 2 Matter Fused 61 | . . 4 . 7 . 2 1 . 2 13 9 5 2 7 5 1 3 . . Heat Flow Errors 36 | . . 1 . 1 . . 1 . 1 3 6 3 5 9 4 . 1 . 1 Energy Discharges 38 | . . 1 . 2 . . . . . 6 10 1 2 6 7 . 1 1 1 Parts Rejected 4 | . . 2 . . . . . . . . . . . . 2 . . . . Parts Fused 2 | . . . . . . . . . . . 2 . . . . . . . . Data Loss (minor) 35 | . . 1 . 2 . . . . 2 10 6 1 1 1 5 . . 3 3 Data Loss (major) 16 | . . . . 1 . . . . . 4 3 . 2 4 1 . 1 . . Misfires 16 | . . . . 1 . . . . 1 4 2 3 . 2 2 . 1 . . Alerts 12 | . . . . . . 1 . . . 1 2 1 . 3 2 . 1 . 1 Misdirections 6 | . . . . . . . . . . 1 1 . . . 4 . . . . Weapon Failures 10 | . . 3 . 1 . . . . . 1 . . 1 1 3 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 361 | . . 5 . . . . . . 37 170 55 . . 74 11 . . 9 . Projectiles 308 | . . . . . . . . . . 170 55 . . 74 . . . 9 . Explosions 53 | . . 5 . . . . . . 37 . . . . . 11 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 255 | . . . 3 . . . . . 52 . . . . 50 150 . . . . Shots 8 | . . . . . . . . . 3 . . . . 1 4 . . . . Rammed 3 | . . 1 1 . . . . . . . . . . . . . . 1 . Targets Rammed 3 | . . 1 1 . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 630 | . 271 242 53 202 69 . 296 . 300 198 630 261 261 187 269 196 131 . 26 Average Temperature 76 | . 66 26 21 40 25 . 101 . 158 56 181 91 77 75 65 109 96 . 26 Received Heat Transfer 2565 | . 291 273 314 302 36 . 77 . 305 484 72 . 18 51 108 . . 171 63 Effects 19 | . 2 . . . . . 1 . 1 . 13 . 2 . . . . . . Shutdowns 2 | . . . . . . . . . . . 2 . . . . . . . . Energy Bleed 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . Interference 4 | . 2 . . . . . . . . . . . 2 . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . . . . . Short Circuit 2 | . . . . . . . . . . . 2 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . Damage (major) 6 | . . . . . . . . . . . 6 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 . . . . 1 . . . . Combat Hostiles 2 | . . . . . . . . . . 1 . . . . 1 . . . . Parts Fried 6 | . . . . . . . . . . 1 . . 1 2 1 . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 17 | . 1 . 3 2 . . 1 . 1 8 . . 1 . . . . . . Combat Hostiles 13 | . . . 3 2 . . 1 . 1 6 . . . . . . . . . Parts Melted 66 | . 3 9 7 12 1 . 3 . 1 28 . . . . . . . 2 . Heat Transferred 24984 | . 1332 2516 3367 4292 618 . 1118 . 520 7135 888 . 1036 . . 962 50 1150 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Qua Peak Influence 564 | . 185 507 449 248 141 . . . . 491 . . 152 . . . . 564 436 Initial 300 | . . 63 213 102 58 . . . . 27 . . . . . . . 300 215 Average 172 | . 77 188 273 110 38 . . . . 203 . . 84 . . . . 359 298 Maximum Alert Level 2 | . . 2 2 1 . . . . . 2 . . . . . . . 2 2 Low Security (%) 64 | 100 100 66 5 95 100 . . . . 55 . . 100 . . . . . . Level 1 30 | . . 21 83 4 . . . . . 37 . . . . . . . 85 86 Level 2 5 | . . 12 10 . . . . . . 7 . . . . . . . 14 13 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 2 2 2 8 2 . . . 1 9 . . 3 . 1 . . 7 . Investigation 6 | . . 1 2 1 . . . . . 1 . . . . . . . 1 . Extermination 14 | . . . . 3 2 . . . . 5 . . 3 . . . . 1 . Reinforcement 8 | . 2 1 . . . . . . . 3 . . . . . . . 2 . Assault 2 | . . . . . . . . . 1 . . . . . 1 . . . . Garrison 7 | . . . . 4 . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 3 | . . . . . . . . . . 1 . . . . . . . 2 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . 2 . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . . . . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Qua Distress Signals 14 | . 1 3 1 2 1 . . . . 4 . . 1 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 285 | . 20 28 17 25 6 . 7 . 17 45 5 . 11 5 17 28 3 34 17 Peak Tracking Total 12 | . 5 9 4 4 3 . 4 . 9 8 3 . 5 4 8 9 2 11 12 Tactical Retreats 21 | . 1 . 2 1 1 . . . . 1 . . 1 1 4 1 . 6 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Qua Traps Triggered 13 | . . . 1 3 . . . . . 5 . . . . 2 . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . 2 . . . . . . 1 . . . . 14 2 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Qua Machines Disabled 10 | . . 3 . . . . . . 1 4 . . 1 . . . . 1 . Max in Single Turn 1 | . . 1 . . . . . . 1 1 . . 1 . . . . 1 . Garrison Access 3 | . . . . . 1 . . . . 1 . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Qua Machines Accessed 59 | . 3 5 6 8 7 . 1 4 . 11 . . . 2 . 2 1 4 5 Terminals 33 | . 3 4 4 5 1 . . . . 7 . . . . . . 1 3 5 Fabricators 6 | . . . . 1 3 . . . . 2 . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 1 1 . . . . 1 . . . . . . . . . Scanalyzers 3 | . . 1 1 . 1 . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 1 . . . . 1 . . . . . . . 1 . Total Hacks 161 | . 9 9 18 14 26 . 1 32 . 23 . . . 5 . 8 1 8 7 Successful 98 | . 4 3 10 4 16 . 1 32 . 8 . . . 5 . 8 1 3 3 Failed 63 | . 5 6 8 10 10 . . . . 15 . . . . . . . 5 4 Catastrophic 14 | . . 1 1 5 2 . . . . 4 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 41 | . . 2 6 8 5 . . . . 10 . . . . . 1 . 4 5 Terminals 69 | . 9 8 8 8 5 . . . . 16 . . . . . . 1 7 7 Fabricators 11 | . . . . 1 5 . . . . 5 . . . . . . . . . Repair Stations 7 | . . . 7 . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 2 2 . . . . 1 . . . . . . . . . Scanalyzers 15 | . . 1 3 . 11 . . . . . . . . . . . . . . Garrison Access 8 | . . . . 3 3 . . . . 1 . . . . . . . 1 . Terminal Hacks 63 | . 4 2 5 . 1 . 1 32 . 2 . . . 5 . 8 1 1 1 Record 20 | . . . . . . . . 11 . . . . . 4 . 3 1 . 1 Part Schematic 10 | . . . . . . . . 10 . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . 8 . . . . . . . . . . . Robot Analysis 3 | . . . 3 . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . . . . . . 3 . . . . . . . 5 . . . Open Door 2 | . . . . . . . 1 . . . . . . 1 . . . . . Branch Access Points 3 | . . . . . 1 . . . . 1 . . . . . . . 1 . Alert Level 2 | . 1 . . . . . . . . 1 . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 4 | . 2 2 . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . 1 3 . . . . 2 . . . . . . . . . Network Status 5 | . . . . 1 2 . . . . 2 . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . 5 . . . . . . . . . . . . . . . . Scan Component 3 | . . . 3 . . . . . . . . . . . . . . . . Repair 2 | . . . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 1 . . . . 1 . . . . . . . . . Report Inventory 2 | . . . . 1 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . . . . . . . Scanalyzer 9 | . . . . . 9 . . . . . . . . . . . . . . Insert Component 4 | . . . . . 4 . . . . . . . . . . . . . . Analyze 5 | . . . . . 5 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . 1 . . . . . . . . . Seal Access 2 | . . . . . 1 . . . . 1 . . . . . . . . . Unauthorized Hacks 10 | . . 1 . 2 1 . . . . 2 . . . . . . . 2 2 Terminals 8 | . . . . 2 1 . . . . 2 . . . . . . . 1 2 Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . Botnet 7 | . . . . 1 1 . . . . 2 . . . . . . . 1 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . . . Extract 1 | . . 1 . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 2 4 6 7 6 . . . . 10 . . . . . . . 3 4 Full Trace Events 4 | . . . 2 1 . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 8 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . 7 . . 3 . . 10 . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 64 | . . . . . 64 . . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . 16 . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . . . . Time 58 | . . . 58 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . 10 . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Qua Total Allies 3 | . . . . 1 . . . . 2 . . . . . . . . . . Largest Group 1 | . . . . 1 1 1 1 . 1 . . . . . . . . . . Highest-Rated Group 49 | . . . . 10 10 10 10 . 49 . . . . . . . . . . Highest-Rated Ally 49 | . . . . 10 10 10 10 . 49 . . . . . . . . . . Total Orders 6 | . . . . . . . . . . . 3 3 . . . . . . . EXPLORE 6 | . . . . . . . . . . . 3 3 . . . . . . . Ally Attacks 10 | . . . . . . . . . 10 . . . . . . . . . . Total Damage 379 | . . . . . . . . . 379 . . . . . . . . . . Kills 3 | . . . . . . . . . 3 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Qua Robot Analysis Total 3 | . . . 3 . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . . 2 1 . . . . Drone Launches 6 | . . . . . . . . . . . 3 3 . . . . . . . Drone Recoveries 3 | . . . . . . . . . . . 1 2 . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Qua Turns Passed 18022 | 78 771 1189 930 1873 1513 716 607 119 755 2743 1222 383 797 716 723 634 713 1299 241 Spaces Moved 9485 | 42 377 602 429 927 868 448 348 75 401 1203 291 44 335 267 363 404 525 977 559 Core 542 | 3 . . . . . . . . . . 10 . . . 94 . . 294 141 Treads 4933 | 39 377 300 . 927 868 448 348 75 401 158 . . . 262 98 . 9 623 . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 2842 | . . 302 429 . . . . . . 1045 192 . 320 5 171 378 . . . Hover 750 | . . . . . . . . . . . 89 44 15 . . 26 516 60 . Flight 418 | . . . . . . . . . . . . . . . . . . . 418 Fastest Speed 38 | 50 160 115 145 160 160 160 160 160 160 115 190 560 123 175 50 88 88 38 40 Average Speed 157 | 152 160 150 146 160 160 160 160 160 160 165 348 560 176 257 182 134 132 119 42 Slowest Speed 1500 | 160 160 240 155 240 160 160 160 160 160 240 1500 560 560 720 335 255 160 160 50 Overloaded Moves 183 | . . . . . . . . . . . . . . . . 22 127 34 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . 5 Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 45 | 3 54 58 32 27 24 57 51 68 60 33 79 53 8 47 63 52 84 22 34 Regions Visited 19 Branch Regions 11 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 . . 1 . . . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . . . 1 1 . 1 1 1 . . . Scrap Searched 11 | . . . . . . . . . 1 . 3 . . 3 3 . 1 . . Spaces Dug 8 | . . . 2 . 1 . . . . . . . . . . . . 5 . Terrain Destroyed 303 | . . 52 2 . 4 . 3 . 74 30 5 1 24 23 75 1 2 7 . Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 59 | . . . 2 . 4 . 3 . 3 22 5 1 9 . . 1 2 7 . AOE 244 | . . 52 . . . . . . 71 8 . . 15 23 75 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Fac Upp Upp War Pro Res Qua Total 11500 | 53 460 749 606 1197 968 447 367 74 479 1695 468 185 475 285 395 459 538 1043 557 Wait 997 | . 19 18 84 114 47 . 2 . 32 287 155 139 80 . . 19 . 1 . Move 9457 | 41 376 601 428 926 867 447 347 74 400 1202 290 43 334 266 362 403 524 976 550 Hop 4 | . . . . . . . . . . . . . . . . . . . 4 Pick Up 133 | 6 9 23 12 27 10 . . . 1 17 1 . 6 3 4 5 . 9 . Fast Attach 78 | 6 4 3 3 4 . . 1 . . 14 1 . 11 8 7 10 1 4 1 Attach 68 | . . 10 6 11 2 . . . 3 10 2 2 6 2 3 . 5 5 1 Detach 14 | . 1 . 1 . . . . . . 1 . 1 1 . 1 . 3 4 1 Swap 93 | . 1 5 4 16 16 . 2 . 11 22 2 . 5 3 3 . 2 1 . Drop 77 | . 1 12 5 30 12 . . . 1 7 . . 1 . 2 . . 6 . Fire 554 | . 49 76 62 68 14 . 15 . 18 127 17 . 31 3 13 22 3 36 . Melee . | . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . 1 . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 2 | . . 1 . . . . . . . . . . . . . . . 1 . Escape Stasis 9 | . . . . 1 . . . . . 8 . . . . . . . . . Rewire 13 | . . . . . . . . . 13 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 546 | -10/Materials | Discovered new exit (range 8) 666 | -10/Materials | Core integrity fell below 50% 850 | -10/Materials | Entered another Materials area 850 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1482 | -9/Materials | Discovered new exit (range 11) 1719 | -9/Materials | Lost 4 parts (1p1n1u1w) 1940 | -9/Materials | Discovered new exit (range 12) 2039 | -9/Materials | Entered another Materials area 2039 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2156 | -8/Materials | Build established: Scavenger-Mutant 2617 | -8/Materials | Repaired Lgt. Treads 2688 | -8/Materials | Repaired Rnf. Ion Engine 2949 | -8/Materials | Discovered new exit (range 6) 2969 | -8/Materials | Entered Factory 2969 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3055 | -7/Factory | Garrison activated, responded to threat 3431 | -7/Factory | Garrison activated, responded to threat 3702 | -7/Factory | Lost 3 parts (2n1u) 4655 | -7/Factory | Discovered new exit (range 9) 4795 | -7/Factory | Cargo convoy interrupted 4842 | -7/Factory | Entered another Factory area 4842 | -6/Factory | Accompanied by 1 ally 4842 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5621 | -6/Factory | Fabricated Particle Reactor (x2) 5825 | -6/Factory | Discovered new exit (range 16) 5847 | -6/Factory | Identified exit to Factory 5887 | -6/Factory | Identified exit to Lower Caves 6041 | -6/Factory | Build established: Mutant 6355 | -6/Factory | Entered Lower Caves 6355 | -6/Lower Caves | Accompanied by 1 ally 7016 | -6/Lower Caves | Discovered new exit (range 13) 7069 | -6/Lower Caves | Identified exit to Lower Caves 7071 | -6/Lower Caves | Entered another Lower Caves area 7071 | -6/Lower Caves | Accompanied by 1 ally 7076 | -6/Lower Caves | Encountered a Warlord checkpoint 7076 | -6/Lower Caves | Discovered exit to Factory (range 15) 7077 | -6/Lower Caves | Ambushed by wild Derelicts 7667 | -6/Lower Caves | Discovered new exit (range 8) 7677 | -6/Lower Caves | Identified exit to Data Miner 7678 | -6/Lower Caves | Entered Data Miner 7678 | -6/Data Miner | Discovered new exit (range 6) 7709 | -6/Data Miner | Met Data Miner 7738 | -6/Data Miner | Learned location of Section 7 (-3) 7738 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7760 | -6/Data Miner | Received God Mode back door access code from Data Miner 7795 | -6/Data Miner | Identified exit to Proximity Caves 7797 | -6/Data Miner | Entered Proximity Caves 8103 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8132 | -5/Proximity Caves | Destroyed 8 combat bots 8156 | -5/Proximity Caves | Crushed by falling debris 8192 | -5/Proximity Caves | Spotted B-75 Beast 8538 | -5/Proximity Caves | Discovered exit to Factory (range 10) 8552 | -5/Proximity Caves | Entered Factory 8552 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9295 | -5/Factory | Lost 3 parts (2n1w) 9330 | -5/Factory | Incoming investigation squad redirected 10548 | -5/Factory | Spotted B-75 Beast 10595 | -5/Factory | Destroyed B-75 Beast 10608 | -5/Factory | System corruption reached 10% 10676 | -5/Factory | Lost 10 parts (2p3n3u2w) 11159 | -5/Factory | Identified exit to Upper Caves 11295 | -5/Factory | Entered Upper Caves 11357 | -5/Upper Caves | Encountered a Warlord checkpoint 11392 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11762 | -5/Upper Caves | Spotted B-75 Beast 11861 | -5/Upper Caves | Core integrity fell below 50% 11868 | -5/Upper Caves | Destroyed B-75 Beast 11888 | -5/Upper Caves | Lost 6 parts (2n3u1w) 11991 | -5/Upper Caves | Found DCF Scrap (12 items) 12477 | -5/Upper Caves | Discovered new exit (range 8) 12517 | -5/Upper Caves | Entered another Upper Caves area 12539 | -5/Upper Caves | Discovered new exit (range 42) 12900 | -5/Upper Caves | Entered Factory 12900 | -4/Factory | Evolved 2 slots: Utility x2 13081 | -4/Factory | Discovered new exit (range 15) 13188 | -4/Factory | Identified exit to Upper Caves 13302 | -4/Factory | Lost 7 parts (2p1n2u2w) 13403 | -4/Factory | Build established: Scavenger-Mutant 13481 | -4/Factory | Found Powered Armor 13697 | -4/Factory | Entered Upper Caves 13703 | -4/Upper Caves | System corruption reached 10% 13760 | -4/Upper Caves | System corruption reached 30% 13790 | -4/Upper Caves | Lost 10 parts (3n5u2w) 13895 | -4/Upper Caves | Learned Research emergency access door positions 14353 | -4/Upper Caves | Discovered new exit (range 11) 14370 | -4/Upper Caves | Learned location of 1 exit from Research 14413 | -4/Upper Caves | Entered another Upper Caves area 14414 | -4/Upper Caves | Identified exit to Research 14695 | -4/Upper Caves | Lost 5 parts (1p3n1u) 14957 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14960 | -4/Upper Caves | Build established: Derelict-Mutant 14978 | -4/Upper Caves | Released all parts (4) 15007 | -4/Upper Caves | Lost 9 parts (2p2n3u2w) 15132 | -4/Upper Caves | Discovered new exit (range 4) 15136 | -4/Upper Caves | Entered Warlord 15174 | -4/Warlord | System corruption cleaned by Quarantine Array 15242 | -4/Warlord | Met Warlord 15253 | -4/Warlord | Opened Warlord's prototype stash 15257 | -4/Warlord | Found Prototype Reactor 15257 | -4/Warlord | Identified Vortex Chain Reactor 15262 | -4/Warlord | Found Prototype Device 15262 | -4/Warlord | Identified Exp. Cloaking Device 15267 | -4/Warlord | Warlord's base attacked by MAIN.C 15272 | -4/Warlord | Found Prototype Processor 15272 | -4/Warlord | Identified Exp. Core Analyzer 15312 | -4/Warlord | Build established: Mutant 15617 | -4/Warlord | Warlord forces counterattacked 15658 | -4/Warlord | Spotted Striker 15708 | -4/Warlord | Lost 5 allies 15761 | -4/Warlord | Discovered new exit (range 12) 15770 | -4/Warlord | Entered Proximity Caves 15772 | -3/Proximity Caves | Spotter reported a threat 15773 | -3/Proximity Caves | Spotter reported a threat 15786 | -3/Proximity Caves | Lost 3 parts (1n2w) 15792 | -3/Proximity Caves | Lost 11 allies 16444 | -3/Proximity Caves | Discovered exit to Research (range 14) 16483 | -3/Proximity Caves | Entered Research 16483 | -3/Research | Evolved 2 slots: Utility x2 16484 | -3/Research | Identified exit to Quarantine 16485 | -3/Research | Identified exit to Research 16780 | -3/Research | Build established: Scavenger-Mutant 16790 | -3/Research | Spotted B-86 Titan 16800 | -3/Research | Incoming investigation squad redirected 17566 | -3/Research | Garrison activated, responded to threat 17598 | -3/Research | Cargo convoy interrupted 17598 | -3/Research | Released all parts (17) 17602 | -3/Research | Spotted Executioner 17618 | -3/Research | Incoming assault squad redirected 17733 | -3/Research | Search patrols dispatched 17780 | -3/Research | Core integrity fell below 50% 17781 | -3/Research | Spotted B-90 Cyclops 17782 | -3/Research | Entered Quarantine 17871 | -3/Quarantine | System corruption reached 10% 17888 | -3/Quarantine | Build established: Mutant 18010 | -3/Quarantine | Core integrity fell below 20% 18023 | -3/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- have confirmed integrity deterioration within a range of 5-10% to matter that undergoes transdimensional reconstruction using [Sigix] methods. Phase two will cross reference data with previous attempts at teleportation technology to develop a more effective approach. 17945_ System corrupted: Heat flow error (+107). 17947_ Slug penetrates H-77 Assassin. 17947_ Slug penetrates Wall. 17976_ System corrupted: Component data lost. 17990_ Slug penetrates Door. 17998_ System corrupted: IFF burst signal emitted. 18006_ Penetrated by Slug. 18013_ Slug penetrates Wall. 18017_ Penetrated by Slug. 18017_ Field Propulsion Array destroyed. 18017_ Slug penetrates Wall. 18018_ >Z%3KCDPYPI9WI Z5#S14BEIR3J5W|FM Map ----- +----------------------------------------------------+ | # #???????????# | | + #???????????#######"#+## | | # #?????????????????# | | ##+###### # #?????????????????# | | ##### # #?????????????????# | | """ "" ## # #??????????######## | | """ """## # #??????????#!!"T # ^ # | | """ T"## ##############??????????#!"" # # | | """## #???????????????????????#""! # # | | """ "" ## #???????????????????????#" + # | | """ ##### #???????????????????????#"" # # | | """ #???# #???????????????????????#!"" # # | | #???# ###############?????????#!!"" # # | | ""###???# #?????????######## # | | ""#?????# #????????????????# # | | ######### ################## # | | ??# + | | ??# ######+############ ########### # | | ??# # #????# #?????????# # | | ??# # #????# g#?????????# # | | ??# # #????# #?????????####+######## | | ??# # #????#g #?????????# #??# | | ??# # #????# g#??######?# """ #??? | | ??# # #????# g #? ?# "/" #??? | | ??# # """ """ #????# #? """" ?# """"" #??? | | ??# # " " "]" #????#g @g# "!"" ?# """"" #??? | | ??# # """ """ #????# # """" # #??? | | ??# # " #????# + "" # #??? | | ??# # """"""" #????#gA # "" # #??? | | ??# #? ? ? ? #????# # # #??? | | ??# #????###?????#????# R #? #####??#?#??? | | ??# #?????????????????##+###?#########???????????? | | ??# #????????????????? ??????????????????????? | | ??# #?######???????? " "????????????????????? | | ??# #?""" #?????? "" "" ??????????????????? | | ??# # """ #?????# "" "" #?????????????????? | | ### # """ #?????# "" "" #?????????????????? | | " !#?????# " " #?????????????????? | | # #?????# ""?"" #?????????????????? | | # #?????# "???? #?????????????????? | | ### #?######?????+ "???????????????????????? | | ??# #????????????# "???????????????????????? | | ??# #????????????# ????????????????????????? | | ??# #????????????########????????????????????????? | | ??# #????????????????????????????????????????????? | | ??# #????????????????????????????????????????????? | | ??# #????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Coolant Potential 120 Energy Generation 70 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 4 Power Amplification 30 Armor Coverage 600 Resistance: KI 25 Resistance: TH 25 Resistance: EM 25 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 62 Targeting Accuracy 16 Core Analysis 8 Recoil Reduction 5 Particle Charging 25 Authchip Count 4 Item Schematics ----------------- Imp. Treads | -9/Materials | Extracted Lrg. Battery | -9/Materials | Extracted Imp. Light Cannon | -9/Materials | Extracted Mining Claw | -9/Materials | Extracted Ion Engine | -9/Materials | Extracted Weight Redist. System | -9/Materials | Extracted Hrd. Light Armor Plating | -9/Materials | Extracted Particle Reactor | -6/Factory | Scanalyzed Hvy. Rocket Launcher | -6/Factory | Scanalyzed Thermal Shield | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Variable Charge Gun | -6/Data Miner | Free Linear Accelerator | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Particle Reactor | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Can't Touch This Challenges ------------ None Game ------ Seed MiniReinforcedNanoactuators Manual? 0 Play Time 02:32:10 Cumulative 117.9 hours Start 2025.01.11 @ 12:26:22 End 2025.01.11 @ 15:16:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0 Lore% 62 Gallery% 53 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a33ec09-d9ef-455d-a816-40b662c57226