Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.24 @ 21:45:40 Player: Foongus0298 Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1505) 1505 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3420 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 263/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Improved Sensor Array EMP Blaster Scrap Shield Fragment (46) Scrap Shield Fragment (45) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Disposable Heat Sink Huge Storage Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Improved Assault Rifle Advanced EMP Blaster > --- INVENTORY -------- Light Ion Engine Subdweller Power Source Aluminum Leg Compact Wheel Compact Wheel Compact Wheel Heat Sink Improved Heat Sink Improved Heat Sink Large Storage Unit Large Battery High-capacity Matter Pod Visual Processing Unit Subdweller Optics Light Armor Plating Improved Light Armor Plating Tractor Beam Tractor Beam Beam Rifle EMP Blaster EMP Blaster Mace Scrap Shield Fragment Scrap Shield Fragment Scrap Shield Fragment [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Disposable Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Propulsion Shielding Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Improved Assault Rifle Launcher EMP Blaster Special Weapon Flamer Impact Weapon Mace Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 51 | 6 11 5 29 Power 6 | 1 1 1 3 Engine 6 | 1 1 1 3 Core . | . . . . Reactor . | . . . . Propulsion 18 | 2 1 2 13 Treads 6 | 2 1 1 2 Leg 6 | . . . 6 Wheel 6 | . . 1 5 Hover . | . . . . Flight . | . . . . Utility 14 | 1 5 1 7 Device 6 | . 2 1 3 Storage 3 | 1 2 . . Processor 1 | . . . 1 Hackware . | . . . . Protection 4 | . 1 . 3 Artifact . | . . . . Weapon 13 | 2 4 1 6 Energy Gun 6 | 1 4 . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 . . 2 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon 1 | . . . 1 Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Corrupted Parts 3 | . . . 3 System Corruption 16 | . . . 16 Parts Lost 32 | . 3 4 25 Power 4 | . 1 . 3 Propulsion 14 | . . 2 12 Utility 6 | . 1 1 4 Weapon 8 | . 1 1 6 Highest Loss Streak 9 | . 1 2 9 To Critical Strikes . | . . . . Average Backups 14 | 2 11 14 18 Power 2 | . 1 2 2 Propulsion 2 | . 2 2 3 Utility 5 | . 3 4 8 Weapon 3 | . 3 4 3 Tool/Special . | . . . . Unused Backups 10 | . 1 . 9 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 7 | . 1 . 6 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 96 99 92 Engine 11 | . 14 14 8 Treads 21 | . 28 19 13 Leg 5 | . . . 15 Wheel 3 | . . 8 4 Device 10 | . 4 13 17 Storage 12 | . 14 14 9 Processor 1 | . . . 4 Protection 5 | . 7 . 3 Energy Gun 17 | . 25 25 4 Ballistic Gun 2 | . . . 5 Launcher 1 | . . 2 3 Peak Build Rating 31 | 6 10 13 31 Average Rating 14 | 4 9 11 21 On Entrance 7 | . 6 10 13 Avg Prop Armor Cover (%) 12 | . . 13 12 Naked Turns 5 | . . . 5 Heaviest Build 101 | 12 92 93 101 Greatest Support 80 | 40 40 40 80 Greatest Overweight (x) 9 | . 2 9 4 Average Overweight (x) 2 | . . 7 2 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 7 20 25 24 Most Carried 25 | 4 14 19 25 Average Carried 15 | 2 11 15 21 Final Capacity 25 | 8 25 25 5 Final Carried 19 | 4 14 19 5 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1299 | 260 449 63 527 Remotely 379 | . 93 . 286 Salvage Created 2198 | . 613 188 1397 Parts 96 | . 39 6 51 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 3 | . . . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 7 . Prevented 2 | . . 2 . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 33 | . 13 4 16 Melee 1 | . . . 1 Guns 25 | . 12 2 11 AOE 4 | . . 2 2 Classes Destroyed 12 | . 5 2 5 Worker 4 | . 2 . 2 Builder 1 | . . . 1 Tunneler 1 | . 1 . . Hauler 1 | . . . 1 Recycler 7 | . . . 7 Watcher 4 | . 3 . 1 Swarmer 5 | . 2 . 3 Grunt 19 | . 11 1 7 Brawler 1 | . . . 1 Sentry 3 | . . 1 2 Hunter 3 | . . . 3 Subdweller 2 | . . 2 . Best Kill Streak 4 | . 3 2 4 Combat Bots Only 3 | . 2 2 3 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . 1 . . Exploded 1 | . . 1 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 320 | . 65 20 235 Missed 93 | . 19 7 67 Hits 227 | . 46 13 168 Melee 3 | . . . 3 Projectile 224 | . 46 13 165 Critical Strikes 11 | . . . 11 Damage Taken 3540 | . 616 259 2665 Core 706 | . 95 60 551 Absorbed by Shields . | . . . . Redirected to Shielding 53 | . 53 . . Core Remaining (%) 69 | 100 . 38 . Volleys Fired 156 | . 43 17 96 Largest 2 | . 2 2 2 Hottest 130 | . 112 121 130 Shots Fired 252 | . 87 26 139 Gun 240 | . 87 24 129 Cannon . | . . . . Launcher 10 | . . 2 8 Special 2 | . . . 2 Kinetic 61 | . . . 61 Thermal 163 | . 82 24 57 Explosive . | . . . . Electromagnetic 28 | . 5 2 21 Robot Hit Streak 10 | . 8 10 10 Robot Miss Streak 6 | . 4 2 6 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 163 | . 51 21 91 Core Hits 76 | . 26 7 43 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 15 | . 5 2 8 Burn 13 | . 5 2 6 Smash 2 | . . . 2 Melee Attacks 10 | . . . 10 Impact 10 | . . . 10 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3387 | . 764 344 2279 Guns 2362 | . 764 252 1346 Cannons . | . . . . Explosions 773 | . . 92 681 Melee 199 | . . . 199 Ramming 41 | . . . 41 Kinetic 693 | . . . 693 Thermal 1555 | . 724 280 551 Explosive . | . . . . Electromagnetic 899 | . 40 64 795 Impact 199 | . . . 199 Slashing . | . . . . Piercing . | . . . . Highest Corruption 19 | . 1 1 19 Average Corruption 9 | . 1 1 17 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 59 | . 8 4 47 Message Errors 8 | . . . 8 Matter Fused 13 | . 3 . 10 Heat Flow Errors 4 | . . 1 3 Energy Discharges 6 | . 2 . 4 Parts Rejected 1 | . . . 1 Parts Fused 1 | . 1 . . Data Loss (minor) 13 | . 1 . 12 Data Loss (major) 3 | . . 2 1 Misfires 3 | . 1 1 1 Alerts 1 | . . . 1 Misdirections 1 | . . . 1 Weapon Failures 5 | . . . 5 Overload Shots . | . . . . Overflow Damage 106 | . . 9 97 Projectiles . | . . . . Explosions 9 | . . 9 . Melee 97 | . . . 97 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 60 | . . . 60 Shots 3 | . . . 3 Rammed 4 | . . . 4 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 591 | . 591 62 302 Average Temperature 113 | . 159 25 57 Received Heat Transfer 1374 | . 279 87 1008 Effects 6 | . 6 . . Shutdowns 2 | . 2 . . Matter Decay 1 | . 1 . . Damage (major) 3 | . 3 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 6 | . . . 6 Impact Corruptions 3 | . . . 3 Robots Melted 2 | . 1 . 1 Combat Hostiles 1 | . 1 . . Parts Melted 9 | . 3 2 4 Heat Transferred 4903 | . 2183 827 1893 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 187 | . 157 . 187 Initial 3 | . . . 3 Average 61 | . 55 . 74 Influence Increases 1210 | . 407 40 763 Destroy 0b10 Robot/C 620 | . 260 40 320 Destroy 0b10 Robot/NC 90 | . 30 . 60 Destroy Leader 150 | . 66 . 84 Successful Hack 51 | . 33 . 18 Disable Machine 45 | . . . 45 Anti-Garrison Action 150 | . . . 150 Destroy Structure 14 | . 3 . 11 Lose Combat Pursuer 90 | . 15 . 75 Influence Decreases 1083 | . 388 51 644 Entered New Map 15 | . . 10 5 Time Decay 814 | . 360 41 413 Lost Part 254 | . 28 . 226 Squads Dispatched 7 | . 2 . 5 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 19 4 46 Peak Tracking Total 9 | . 3 2 9 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 6 | . 3 . 3 Indirectly 2 | . . . 2 Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 4 | . . . 4 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 10 | . 6 . 4 Terminals 9 | . 6 . 3 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 19 . 10 Successful 13 | . 10 . 3 Failed 15 | . 8 . 7 Catastrophic 3 | . . . 3 Database Lockouts 1 | . 1 . . Manual 18 | . 12 . 6 Terminals 26 | . 19 . 7 Fabricators . | . . . . Repair Stations 3 | . . . 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 7 . 1 Part Schematic 1 | . . . 1 Robot Analysis 1 | . 1 . . Dispatch Records 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Scan Component 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 3 . 1 Terminals 4 | . 3 . 1 Botnet 4 | . 3 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 5 . 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 3 | . . . 3 Machine Destruction 3 | . . . 3 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 550 | . . . 550 Optics 115 | . . . 115 Sensors 435 | . . . 435 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 3045 | 84 1377 512 1072 Spaces Moved 1054 | 44 501 187 322 Core 7 | 3 . . 4 Treads 699 | 41 501 53 104 Legs 101 | . . . 101 Wheels 247 | . . 134 113 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 215 50 Average Speed 230 | 152 238 244 220 Slowest Speed 320 | 160 320 320 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 78 17 30 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . . 1 Terrain Destroyed 10 | . . 2 8 Melee 1 | . . . 1 Projectile 5 | . . . 5 AOE 4 | . . 2 2 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1389 | 58 600 217 514 Wait 48 | 5 29 1 13 Move 1051 | 43 500 186 322 Hop . | . . . . Pick Up 42 | 4 11 6 21 Fast Attach 19 | 6 4 2 7 Attach 27 | . 3 3 21 Detach 6 | . 2 1 3 Swap 18 | . 4 1 13 Drop 8 | . 4 . 4 Fire 156 | . 43 17 96 Melee 10 | . . . 10 Ram 4 | . . . 4 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Met Revision 17 22 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 370 | -10/Materials | Central database locked down 474 | -10/Materials | Discovered new exit (range 10) 574 | -10/Materials | Discovered new exit (range 15) 1134 | -10/Materials | Discovered new exit (range 12) 1462 | -10/Materials | Entered Subcaves 1608 | -10/Subcaves | Core integrity fell below 50% 1789 | -10/Subcaves | Learned location of Zion (-7) 1789 | -10/Subcaves | Met a Zionite searching for "candidates" 1939 | -10/Subcaves | Discovered new exit (range 5) 1974 | -10/Subcaves | Entered Materials 1974 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2184 | -8/Materials | Lost 4 parts (1p2n1w) 2232 | -8/Materials | System corruption reached 10% 2280 | -8/Materials | Build established: Scavenger-Mutant 2666 | -8/Materials | Lost 3 parts (1p2n) 2981 | -8/Materials | Core integrity fell below 50% 3041 | -8/Materials | Released all parts (3) 3043 | -8/Materials | Core integrity fell below 20% 3046 | -8/Materials | Core destroyed Last Messages --------------- 02984_ K-01 Serf collects debris. 02984_ Imp. Heat Sink destroyed. 02985_ G-47 Trooper destroyed. 02987_ K-01 Serf collects debris. 02988_ Aluminum Leg severed. 02991_ K-01 Serf collects debris. 02991_ Imp. Assault Rifle destroyed. 02994_ K-01 Serf collects debris. 02996_ Slammed into A-02 Transporter. 02999_ System corrupted: Titanium Leg rejected. 03001_ T-07 Excavator is excavating. 03017_ Com. Wheel destroyed. 03029_ System corrupted: Matter fused (-5). 03039_ Wheel destroyed. 03041_ Released Com. Wheel. 03041_ Released Imp. Signal Interpreter. 03041_ Released Huge Storage Unit. 03041_ Slammed into G-50 Soldier. 03045_ G-50 Soldier IFF system glitched. 03046_ Slammed into G-47 Trooper. 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Tractor Beam | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionSpreadMonowheel Manual? 0 Play Time 00:31:14 Cumulative 101.2 hours Start 2026.04.24 @ 21:15:35 End 2026.04.24 @ 21:45:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51066a4b-a80d-46f5-87c3-f2cd42ead95a