Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.09.24 @ 23:29:52 Player: Skitgris Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (96) 480 Value Destroyed (2937) 2937 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (113) 113 TOTAL SCORE: 6930 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 77 Friendly Fire -15 Cogmind --------- Core Integrity 567/850 Matter 149/300 Energy 16/100 System Corruption 3% Temperature Cool (0) Movement Hovering (80) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads Improved Gravmag System > --- UTILITY (7) ------ Improved Heat Sink Advanced Visual Processing Unit Improved Signal Interpreter Targeting Computer Improved Melee Analysis Suite Armor Integrity Analyzer > --- WEAPON (2) ------- Heavy Plasma Cannon > --- INVENTORY (4) ---- Improved Deuterium Engine Faulty Experimental Sensor Array Hypervelocity Gauss Rifle Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Improved Gravmag System > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Targeting Computer Improved Melee Analysis Suite Armor Integrity Analyzer Improved Light Armor Plating > --- WEAPON ----------- Improved Proton Missile Launcher Rocket Launcher > --- INVENTORY -------- Experimental Sensor Array High-powered Shock Rifle Heavy Plasma Cannon Hypervelocity Gauss Rifle [Rating: 44] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Improved Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Ext Slots Evolved 8 | . . 2 . 2 2 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . 1 . 1 . Utility 5 | . . 2 . 1 1 1 . Weapon . | . . . . . . . . Parts Attached 85 | 7 5 4 4 4 50 9 2 Power 16 | 1 . . 1 . 14 . . Engine 9 | 1 . . 1 . 7 . . Core 7 | . . . . . 7 . . Reactor . | . . . . . . . . Propulsion 26 | 1 3 . . 2 17 3 . Treads 2 | . . . . . 1 1 . Leg 18 | 1 1 . . . 15 1 . Wheel . | . . . . . . . . Hover 6 | . 2 . . 2 1 1 . Flight . | . . . . . . . . Utility 16 | 2 . 4 . 1 5 3 1 Device 5 | . . 1 . . 2 1 1 Storage 3 | 2 . 1 . . . . . Processor 6 | . . 2 . 1 2 1 . Hackware . | . . . . . . . . Protection 2 | . . . . . 1 1 . Artifact . | . . . . . . . . Weapon 27 | 3 2 . 3 1 14 3 1 Energy Gun 12 | 3 2 . 1 . 5 1 . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 4 | . . . . 1 3 . . Ballistic Cannon 1 | . . . . . 1 . . Launcher 2 | . . . . . . 2 . Special Weapon 2 | . . . 2 . . . . Impact Weapon 2 | . . . . . 2 . . Slashing Weapon 3 | . . . . . 3 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 41 | . 1 . 1 6 24 7 2 Power 10 | . . . . 1 7 2 . Propulsion 14 | . . . . 2 11 1 . Utility 4 | . . . . . 2 1 1 Weapon 13 | . 1 . 1 3 4 3 1 Highest Loss Streak 5 | . 1 . 1 4 5 2 2 Average Slot Usage (%) 80 | . 97 99 98 69 83 70 59 Engine 7 | . 14 11 11 4 7 7 . Core 1 | . . . . . 2 . . Treads 1 | . . . . . 1 2 6 Leg 7 | . 10 . . . 12 4 . Hover 5 | . 16 22 22 17 . 1 6 Device 3 | . . 11 11 4 . 4 . Storage 6 | . 28 14 11 9 6 . . Processor 30 | . . 17 22 27 35 33 33 Protection 1 | . . . . . . 2 6 Energy Gun 4 | . 26 22 17 1 1 . 5 Ballistic Gun 2 | . . . . 2 5 . . Launcher 1 | . . . . . . 6 . Slashing Weapon 2 | . . . . . 5 . . Naked Turns . | . . . . . . . . Heaviest Build 35 | 15 15 16 21 21 35 31 13 Greatest Support 35 | 10 20 16 16 24 35 30 14 Greatest Overweight (x) 10 | 1 1 . 1 2 9 10 . Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 10 | 8 8 10 8 8 8 4 4 Average Capacity 6 | 5 8 8 8 8 7 4 4 Most Carried 8 | 8 8 8 8 8 8 4 4 Average Carried 6 | 4 7 6 7 7 6 3 3 Final Capacity 8 | 8 8 8 8 8 4 4 4 Final Carried 8 | 8 8 7 8 8 4 4 4 Class Distribution -------------------- 40% | Mutant 31% | Scavenger-Mutant 10% | Scout 5% | Assassin 5% | Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scout | -9/Materials Scout | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Fac Ext Matter Collected 1514 | 270 45 40 35 25 949 35 115 Remotely . | . . . . . . . . Salvage Created 3701 | 130 185 60 139 76 2729 267 115 Parts 203 | 7 11 5 17 8 137 13 5 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Ext Combat Hostiles Destroyed 70 | . 4 1 9 4 43 8 1 Melee 18 | . . . . . 18 . . Guns 41 | . 4 1 9 4 21 2 . Cannons 5 | . . . . . . 4 1 AOE 3 | . . . . . 1 2 . Classes Destroyed 12 | 2 2 1 1 . 6 . . Worker 7 | . . . . . 7 . . Builder 2 | . . . . . 2 . . Tunneler 4 | 2 . . . . 1 1 . Recycler 7 | 1 . . . . 6 . . Watcher 6 | . 1 . . . 4 . 1 Swarmer 26 | . . . 9 3 9 5 . Grunt 29 | . 4 . . . 23 2 . Brawler 1 | . . . . . 1 . . Duelist 3 | . . . . . 2 1 . Sentry 7 | . . 1 . 1 4 . 1 Hunter 2 | . . . . . 2 . . Programmer 2 | . . . . . 2 . . Best Kill Streak 8 | 3 2 1 4 2 8 3 1 Combat Bots Only 5 | . 2 1 4 2 5 3 1 Max Kills in Single Turn 2 | 1 1 1 1 1 2 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 1 . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Ext Damage Taken 4982 | . 115 36 107 409 2979 1098 238 Core 1148 | . 26 12 5 160 662 221 62 Absorbed by Shields 64 | . . . . . . . 64 Core Remaining (%) 71 | 100 89 . 95 70 5 . . Volleys Fired 199 | 5 11 5 13 31 92 33 9 Largest 2 | 2 2 2 2 2 2 2 1 Hottest 140 | 100 100 80 100 140 65 76 90 Shots Fired 295 | 10 21 10 17 33 157 38 9 Gun 258 | 10 21 10 15 26 157 12 7 Cannon 14 | . . . . . . 12 2 Launcher 14 | . . . . . . 14 . Special 9 | . . . 2 7 . . . Kinetic 166 | . . . . 18 136 12 . Thermal 58 | 10 16 . 2 7 21 . 2 Explosive 8 | . . . . . . 8 . Electromagnetic 63 | . 5 10 15 8 . 18 7 Robot Hit Streak 44 | 9 28 38 44 8 19 21 15 Robot Miss Streak 6 | 1 . . 1 1 6 1 . Penetration Max 1 | . . . . . 1 . . Secondary Targets 5 | . 1 . 2 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . Shots Hit Robots 299 | 9 19 10 12 26 186 28 9 Core Hits 143 | 4 9 2 9 10 87 18 4 Critical Hits 7 | . . . . 1 6 . . Critical Kills 4 | . . . . . 4 . . Critical Parts Destroyed 2 | . . . . . 2 . . Melee Attacks 81 | . . . . . 81 . . Impact 12 | . . . . . 12 . . Slashing 69 | . . . . . 69 . . Piercing . | . . . . . . . . Sneak Attacks 9 | . . . . . 9 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . Damage Inflicted 8023 | 111 251 113 129 340 5865 888 326 Guns 3911 | 111 251 113 129 209 2698 192 208 Cannons 359 | . . . . . . 290 69 Explosions 556 | . . . . . 101 406 49 Melee 3066 | . . . . . 3066 . . Ramming 11 | . . . . 11 . . . Kinetic 2948 | . . . . 131 2527 290 . Thermal 884 | 111 188 . . 120 272 75 118 Explosive 305 | . . . . . . 305 . Electromagnetic 809 | . 63 113 129 78 . 218 208 Impact 378 | . . . . . 378 . . Slashing 2688 | . . . . . 2688 . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . 1 3 3 Average Corruption 1 | . . . . . 1 2 3 Corruption Purged . | . . . . . . . . Effects 22 | . . . . . 9 8 5 Message Errors 6 | . . . . . 3 1 2 Matter Fused 1 | . . . . . . 1 . Heat Flow Errors 4 | . . . . . . 2 2 Energy Discharges 3 | . . . . . 3 . . Data Loss (minor) 3 | . . . . . . 3 . Targeting Errors 4 | . . . . . 3 . 1 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 576 | . . . . 12 492 58 14 Projectiles 12 | . . . . 12 . . . Explosions 72 | . . . . . . 58 14 Melee 492 | . . . . . 492 . . Knockbacks 4 | . . . . . 2 2 . Impact 2 | . . . . . 2 . . Kinetic 2 | . . . . . . 2 . Secondary . | . . . . . . . . Self-Inflicted Damage 117 | . . . . 5 44 68 . Shots 4 | . . . . . 1 3 . Rammed 2 | . . . . 2 . . . Targets Rammed 2 | . . . . 2 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 322 | 137 322 86 42 150 278 225 176 Average Temperature 72 | 59 121 44 15 82 89 45 47 Received Heat Transfer 1359 | . 84 9 . 90 786 300 90 Effects 1 | . . . . . 1 . . Interference 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 5 | . . 1 . . 3 . 1 Impact Corruptions 5 | . . . . . 5 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 4 . . . 1 . . Heat Transferred 1845 | 333 555 . . 250 507 50 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Ext Peak Influence 509 | 15 105 112 226 149 509 270 111 Initial 149 | . 8 37 36 74 57 149 18 Average 153 | 5 52 71 98 120 230 121 29 Maximum Alert Level 2 | . . . 1 . 2 1 . Low Security (%) 70 | 100 100 100 92 100 46 80 100 Level 1 23 | . . . 7 . 40 19 . Level 2 6 | . . . . . 13 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 1 . . 7 2 . Investigation 3 | . 1 . . . 1 1 . Extermination 3 | . . . . . 2 1 . Reinforcement 4 | . . 1 . . 3 . . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . 2 . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Ext Distress Signals 5 | . 1 . . . 3 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 116 | . 6 2 10 10 66 14 8 Peak Tracking Total 8 | . 3 2 4 6 8 4 5 Tactical Retreats 9 | . . . . . 6 3 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Ext Traps Triggered 4 | . 1 . . . 1 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Fac Ext Machines Disabled 9 | . . . . . 6 2 1 Max in Single Turn 2 | . . . . . 2 2 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Ext Machines Accessed 8 | . . . . 1 2 3 2 Terminals 8 | . . . . 1 2 3 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 17 | . . . . 3 3 7 4 Successful 4 | . . . . 1 1 1 1 Failed 13 | . . . . 2 2 6 3 Catastrophic 5 | . . . . . 2 2 1 Database Lockouts . | . . . . . . . . Manual 14 | . . . . 3 1 7 3 Terminals 17 | . . . . 3 3 7 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . . . . 1 1 1 Open Door 1 | . . . . . . . 1 Branch Access Points 1 | . . . . . . 1 . Unreport Threat 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . Terminals 1 | . . . . 1 . . . Botnet 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . . . . 1 2 2 1 Full Trace Events 2 | . . . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Fac Ext Total Allies 5 | . . . 1 . 3 . 1 Largest Group 3 | . . . 1 . 3 . 1 Highest-Rated Group 156 | . . . 31 . 93 . 156 Highest-Rated Ally 156 | . . . 31 . 31 . 156 Total Orders . | . . . . . . . . Ally Attacks 28 | . . . 5 . 21 . 2 Total Damage 448 | . . . 44 . 342 . 62 Kills 3 | . . . 1 . 2 . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . 1 . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Fac Ext Turns Passed 4117 | 98 219 176 228 281 1860 933 322 Spaces Moved 2627 | 53 222 207 145 306 830 523 341 Core 157 | 18 . . . 11 93 35 . Treads 97 | . . . . . 25 72 . Legs 956 | 35 40 . . . 637 244 . Wheels . | . . . . . . . . Hover 1417 | . 182 207 145 295 75 172 341 Flight . | . . . . . . . . Fastest Speed 50 | 50 56 56 56 52 50 80 80 Average Speed 110 | 121 67 56 79 59 141 156 80 Slowest Speed 550 | 150 120 56 116 150 500 550 80 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 4 33 23 32 30 21 16 43 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 12 | . . . 2 . 1 9 . Terrain Destroyed 81 | . . . 2 1 48 22 8 Melee 1 | . . . . . 1 . . Projectile 4 | . . . 2 1 1 . . AOE 76 | . . . . . 46 22 8 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Fac Ext Total 3412 | 75 271 257 236 361 1235 597 380 Wait 327 | . 19 35 70 15 148 26 14 Move 2620 | 52 221 206 144 305 829 522 341 Hop . | . . . . . . . . Pick Up 51 | 11 7 4 3 2 18 5 1 Fast Attach 31 | 3 2 . . 1 20 4 1 Attach 32 | 3 2 3 1 3 16 3 1 Detach 5 | . . . . 1 4 . . Swap 22 | 1 1 1 3 . 14 2 . Drop 31 | . 8 3 2 1 15 2 . Fire 199 | 5 11 5 13 31 92 33 9 Melee 79 | . . . . . 79 . . Ram 2 | . . . . 2 . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 13 | . . . . . . . 13 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 318 | -10/Materials | Entered another Materials area 318 | -9/Materials | Evolved 2 slots: Utility x2 428 | -9/Materials | Discovered new exit (range 4) 430 | -9/Materials | Identified exit to Mines 494 | -9/Materials | Entered Mines 497 | -9/Mines | Received a Mining Laser from a helpful Derelict 587 | -9/Mines | Learned location of Zion (-6) 652 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 655 | -9/Mines | Found Prototype Device 699 | -9/Mines | Discovered new exit (range 6) 716 | -9/Mines | Identified exit to Materials 722 | -9/Mines | Entered Materials 722 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 922 | -8/Materials | Lost 4 parts (1p2n1w) 1001 | -8/Materials | Discovered new exit (range 4) 1002 | -8/Materials | Identified exit to Factory 1003 | -8/Materials | Entered Factory 1003 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1278 | -7/Factory | Lost 3 parts (1p1n1u) 1288 | -7/Factory | Garrison activated, responded to threat 1585 | -7/Factory | Lost 3 parts (1p2n) 1889 | -7/Factory | Build established: Scavenger-Mutant 1951 | -7/Factory | Core integrity fell below 50% 1981 | -7/Factory | Lost 3 parts (1p2n) 2194 | -7/Factory | Allied Derelicts emerged from ambush trap array 2501 | -7/Factory | Lost 3 parts (1p2n) 2636 | -7/Factory | Core integrity fell below 20% 2696 | -7/Factory | Lost 5 parts (1p1n1u2w) 2754 | -7/Factory | Discovered new exit (range 18) 2858 | -7/Factory | Identified exit to Factory 2863 | -7/Factory | Entered another Factory area 2863 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3592 | -6/Factory | Identified exit to Lower Caves 3592 | -6/Factory | Identified exit to Extension 3796 | -6/Factory | Entered Extension 3854 | -6/Extension | Spotted B-75 Beast 3913 | -6/Extension | Build established: Mutant 4104 | -6/Extension | Rescued A7 4112 | -6/Extension | Spotted B-75 Beast 4118 | -6/Extension | Self-destructed Last Messages --------------- 04053_ Imp. Signal Interpreter fried. 04053_ W-25 Informer destroyed. 04059_ Acquired 40 matter. 04089_ Hpw. Shock Rifle destroyed. 04093_ System corrupted: Hvy. Plasma Cannon targeting data glitched. 04093_ Y-54 Guardian destroyed. 04095_ Acquired 75 matter. 04098_ Acquired Imp. Deuterium Engine. 04100_ Acquired Imp. Heat Sink. 04103_ Connecting with Terminal... >>Open Sealed Heavy Doors opened. 04104_ A7: "I've been trapped here for some time now, I should probabl##AID::LRC-V3##I suddenly feel like you could use my help. Lead on." 04109_ Machine disabled. 04113_ W-25 Informer distress signal alerts nearby ally. 04113_ Machine disabled. 04115_ System corrupted: Heat flow error (+106). 04117_ Imp. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ??????? ?? ???+ ]#??????????????????????? | | #???####+###?# #???# #??????????????????????? | | #???#// ### #???# #??????????????????????? | | #???#/ ! 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