Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.04.24 @ 20:40:30 Player: BinarySpace Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (93) 465 Value Destroyed (2089) 2089 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-200) -200 TOTAL SCORE: 4514 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 99 Friendly Fire -347 Cogmind --------- Core Integrity 447/550 Matter 480/500 Energy 169/280 System Corruption 0% Temperature Cool (0) Movement Treading (165) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Advanced Treads > --- UTILITY (6) ------ Advanced Heat Sink Large Storage Unit High-capacity Matter Pod Advanced Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (2) ------- Improved Medium Laser Improved Medium Laser > --- INVENTORY (10) --- Cooled Ion Engine Cooled Ion Engine Light Nuclear Core Improved Flight Unit Improved Sensor Array Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod Advanced Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Medium Laser Pulse Rifle Advanced Beam Cannon Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon Compact Ion Cannon Grenade Launcher Mini Grenade Launcher [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility High-capacity Matter Pod Device Sensor Array Storage High-capacity Matter Pod Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 . 2 Weapon . | . . . . . . Parts Attached 78 | 6 13 . 22 18 19 Power 8 | 1 1 . 3 1 2 Engine 7 | 1 1 . 3 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 21 | 2 3 . 7 6 3 Treads 9 | 1 1 . 4 1 2 Leg 1 | . . . . 1 . Wheel 9 | 1 2 . 2 4 . Hover 1 | . . . . . 1 Flight 1 | . . . 1 . . Utility 19 | 1 3 . 4 3 8 Device 8 | . . . 1 2 5 Storage 6 | 1 1 . 3 1 . Processor 4 | . 2 . . . 2 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 30 | 2 6 . 8 8 6 Energy Gun 10 | 1 2 . 2 1 4 Energy Cannon 3 | . . . . 3 . Ballistic Gun 8 | 1 4 . 3 . . Ballistic Cannon 2 | . . . 2 . . Launcher 5 | . . . 1 2 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 2 | . . . . 2 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . . 4 3 1 Parts Lost 9 | . . . 6 1 2 Power 1 | . . . 1 . . Propulsion 4 | . . . 2 1 1 Utility . | . . . . . . Weapon 4 | . . . 3 . 1 Highest Loss Streak 3 | . . . 3 1 1 Average Slot Usage (%) 95 | . 95 100 95 94 97 Engine 10 | . 13 14 10 10 9 Treads 9 | . 13 14 10 8 9 Wheel 9 | . 13 14 9 7 8 Device 6 | . . . 6 6 9 Storage 27 | . 14 14 24 33 26 Processor 7 | . 11 14 11 4 8 Protection 1 | . . . . . 7 Energy Gun 6 | . 3 . 5 5 15 Energy Cannon 4 | . . . . 10 . Ballistic Gun 5 | . 24 28 8 . . Ballistic Cannon 2 | . . . 8 1 . Piercing Weapon 2 | . . . . 4 . Naked Turns . | . . . . . . Heaviest Build 75 | 12 15 15 52 68 75 Greatest Support 26 | 20 20 10 23 26 22 Greatest Overweight (x) 22 | 1 2 1 2 22 4 Average Overweight (x) 2 | . . 1 1 4 3 Largest Inventory Capacity 18 | 6 6 6 16 18 18 Average Capacity 13 | 5 5 6 7 17 17 Most Carried 18 | 4 6 6 13 18 18 Average Carried 12 | 1 5 5 6 17 17 Final Capacity 18 | 6 6 6 16 18 10 Final Carried 18 | 4 6 6 13 18 10 Class Distribution -------------------- 93% | Mutant 6% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Sto Mat Matter Collected 1812 | 188 73 . 954 326 271 Remotely . | . . . . . . Salvage Created 3086 | . 125 . 1033 1477 451 Parts 220 | . 10 . 76 97 37 Haulers Intercepted 5 | . . . 2 2 1 Recyclers Shooed 5 | . . . 1 2 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Combat Hostiles Destroyed 66 | . 6 . 24 22 14 Melee 12 | . . . . 12 . Guns 33 | . 6 . 16 2 9 Cannons 9 | . . . 3 6 . AOE 12 | . . . 5 2 5 Classes Destroyed 9 | . 2 . 6 . 1 Worker 10 | . . . 5 5 . Builder 4 | . . . 1 2 1 Hauler 5 | . . . 2 2 1 Recycler 5 | . . . 1 4 . Watcher 1 | . . . . . 1 Swarmer 24 | . 5 . 9 3 7 Grunt 26 | . 1 . 7 12 6 Duelist 2 | . . . 1 . 1 Sentry 16 | . . . 7 8 1 Best Kill Streak 8 | . 3 . 8 3 5 Combat Bots Only 5 | . 3 . 5 3 4 Max Kills in Single Turn 3 | . 2 . 3 3 3 Gunslinging 1 | . 1 . . . 1 Exploded 2 | . . . 2 1 2 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Damage Taken 2292 | . 149 . 902 725 516 Core 516 | . 17 . 175 221 103 Absorbed by Shields . | . . . . . . Core Remaining (%) 64 | 100 . 93 . 1 . Volleys Fired 120 | . 9 . 54 28 29 Largest 2 | . 2 . 2 2 2 Hottest 180 | . 46 . 84 180 112 Shots Fired 236 | . 18 . 106 54 58 Gun 173 | . 18 . 84 20 51 Cannon 47 | . . . 17 30 . Launcher 16 | . . . 5 4 7 Special . | . . . . . . Kinetic 103 | . 18 . 85 . . Thermal 101 | . . . . 50 51 Explosive 16 | . . . 5 4 7 Electromagnetic 16 | . . . 16 . . Robot Hit Streak 44 | . 7 . 44 16 14 Robot Miss Streak 2 | . 1 . 2 2 2 Penetration Max . | . . . . . . Secondary Targets 7 | . 2 . 2 . 3 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 201 | . 13 . 77 70 41 Core Hits 120 | . 8 . 44 39 29 Critical Hits 3 | . . . 1 2 . Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . . . 1 1 . Melee Attacks 35 | . . . . 35 . Impact . | . . . . . . Slashing . | . . . . . . Piercing 35 | . . . . 35 . Sneak Attacks 4 | . . . . 4 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5350 | . 180 . 1816 2179 1175 Guns 2085 | . 169 . 981 301 634 Cannons 707 | . . . 191 516 . Explosions 1443 | . . . 634 268 541 Melee 1094 | . . . . 1094 . Ramming 21 | . 11 . 10 . . Kinetic 1182 | . 169 . 1013 . . Thermal 1520 | . . . 69 817 634 Explosive 1374 | . . . 565 268 541 Electromagnetic 159 | . . . 159 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 1094 | . . . . 1094 . Highest Corruption 5 | . 1 1 5 5 . Average Corruption 4 | . 1 1 5 5 . Corruption Purged . | . . . . . . Effects 82 | . . . 21 61 . Message Errors 17 | . . . 4 13 . Matter Fused 19 | . . . 5 14 . Heat Flow Errors 7 | . . . . 7 . Energy Discharges 6 | . . . 4 2 . Parts Rejected 4 | . . . 1 3 . Data Loss (minor) 12 | . . . 4 8 . Data Loss (major) 5 | . . . . 5 . Misfires 3 | . . . 1 2 . Targeting Errors 8 | . . . 2 6 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 139 | . . . 65 65 9 Projectiles 9 | . . . 3 6 . Explosions 89 | . . . 62 18 9 Melee 41 | . . . . 41 . Knockbacks 1 | . . . 1 . . Impact . | . . . . . . Kinetic 1 | . . . 1 . . Secondary . | . . . . . . Self-Inflicted Damage 182 | . 5 . 110 . 67 Shots 5 | . . . 2 . 3 Rammed 9 | . 2 . 7 . . Targets Rammed 9 | . 2 . 7 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 540 | . 18 . 45 318 540 Average Temperature 82 | . 7 . 13 84 145 Received Heat Transfer 780 | . 12 . 297 282 189 Effects 16 | . . . . 3 13 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Interference 6 | . . . . 3 3 Matter Decay 1 | . . . . . 1 Damage (major) 6 | . . . . . 6 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . . 4 1 Heat Transferred 2949 | . . . 100 1480 1369 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Peak Influence 519 | . 165 11 519 205 300 Average Influence 144 | . 33 11 318 68 179 Maximum Alert Level 2 | . . . 2 1 1 Low Security (%) 71 | 100 100 100 18 94 64 Level 1 23 | . . . 62 5 35 Level 2 5 | . . . 19 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 . 3 3 . Investigation 4 | . 1 . 1 2 . Extermination . | . . . . . . Reinforcement 3 | . . . 2 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Distress Signals 11 | . . . 3 4 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 112 | . 14 . 39 39 20 Peak Tracking Total 6 | . 4 . 5 5 6 Tactical Retreats 5 | . . . . 4 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Traps Triggered 8 | . 5 . 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Sto Mat Machines Disabled 3 | . . . 3 . . Max in Single Turn 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Machines Accessed 20 | . 4 . 6 8 2 Terminals 15 | . 4 . 4 5 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . . . . 1 . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Total Hacks 59 | . 12 . 26 18 3 Successful 41 | . 9 . 19 12 1 Failed 18 | . 3 . 7 6 2 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 23 | . 6 . 5 10 2 Terminals 37 | . 12 . 11 11 3 Fabricators . | . . . . . . Repair Stations 5 | . . . . 5 . Recycling Units 1 | . . . . 1 . Scanalyzers 15 | . . . 15 . . Garrison Access 1 | . . . . 1 . Terminal Hacks 18 | . 8 . 4 5 1 Record 1 | . . . . 1 . Part Schematic 2 | . 2 . . . . Open Door 2 | . . . . 2 . Branch Access Points 1 | . . . 1 . . Alert Level 1 | . 1 . . . . Unreport Threat 2 | . 1 . . 1 . Surveillance Status 1 | . . . . 1 . Hauler Manifests 2 | . 1 . 1 . . Registered Components 1 | . 1 . . . . Zone Layout 5 | . 2 . 2 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . 4 . Scan Component 2 | . . . . 2 . Repair 2 | . . . . 2 . Recycling Unit Hacks 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer 14 | . . . 14 . . Insert Component 7 | . . . 7 . . Analyze 7 | . . . 7 . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 3 | . 1 . 1 1 . Terminals 3 | . 1 . 1 1 . Track 3 | . 1 . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 12 | . 3 . 3 5 1 Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 8 | . 2 . 6 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . 2 . Time 77 | . . . . 77 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . 10 . Parts Scanalyzed 6 | . . . 6 . . Part Schematics Acquired 6 | . . . 6 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Sto Mat Total Allies 11 | . . . . 11 . Largest Group 10 | . . . . 10 5 Highest-Rated Group 179 | . . . . 179 131 Highest-Rated Ally 99 | . . . . 99 99 Total Orders 2 | . . . . 2 . ROAM 1 | . . . . 1 . EXPLORE 1 | . . . . 1 . Ally Attacks 47 | . . . . 13 34 Total Damage 364 | . . . . 88 276 Kills 4 | . . . . 1 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 2 | . . . . 2 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Sto Mat Turns Passed 4679 | 56 495 70 1214 2160 684 Spaces Moved 2499 | 50 409 76 602 1057 305 Core 30 | 2 5 . . 23 . Treads 841 | 1 86 . 394 185 175 Legs . | . . . . . . Wheels 1628 | 47 318 76 208 849 130 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 90 90 110 140 Average Speed 151 | 86 105 90 151 169 177 Slowest Speed 1150 | 160 160 90 200 1150 205 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 4 65 24 59 93 28 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 162 | . . . 58 43 61 Melee . | . . . . . . Projectile 4 | . . . 2 2 . AOE 158 | . . . 56 41 61 Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Sto Mat Total 3127 | 60 455 77 814 1333 388 Wait 299 | . 13 . 99 166 21 Move 2494 | 49 408 75 601 1056 305 Hop . | . . . . . . Pick Up 45 | 5 5 1 17 15 2 Fast Attach 49 | 5 13 . 11 11 9 Attach 11 | 1 . . 7 2 1 Detach . | . . . . . . Swap 18 | . . . 4 5 9 Drop 47 | . 5 1 14 15 12 Fire 120 | . 9 . 54 28 29 Melee 35 | . . . . 35 . Ram 2 | . 2 . . . . Kick . | . . . . . . Crush 7 | . . . 7 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -9/Storage -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 16) 454 | -10/Materials | Discovered new exit (range 11) 551 | -10/Materials | Identified exit to Mines 552 | -10/Materials | Entered Mines 603 | -10/Mines | Met a Derelict bent on vengeance 606 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 618 | -10/Mines | Discovered new exit (range 4) 621 | -10/Mines | Identified exit to Materials 622 | -10/Mines | Entered Materials 622 | -9/Materials | Evolved 2 slots: Utility x2 823 | -9/Materials | Lost 3 parts (2n1w) 906 | -9/Materials | Discovered new exit (range 11) 955 | -9/Materials | Discovered new exit (range 7) 1014 | -9/Materials | Identified exit to Mines 1229 | -9/Materials | Discovered new exit (range 6) 1395 | -9/Materials | Discovered new exit (range 16) 1432 | -9/Materials | Identified exit to Storage 1836 | -9/Materials | Entered Storage 1941 | -9/Storage | Core integrity fell below 50% 2693 | -9/Storage | Core integrity fell below 20% 3063 | -9/Storage | Repaired Hvy. Ion Engine 3091 | -9/Storage | Repaired Grenade Launcher 3856 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3902 | -9/Storage | Discovered new exit (range 15) 3949 | -9/Storage | Met 01-MTF 3996 | -9/Storage | Entered Materials 3996 | -8/Materials | Accompanied by 5 allies 3996 | -8/Materials | Evolved 2 slots: Utility x2 4001 | -8/Materials | 01-MTF left 4170 | -8/Materials | Build established: Commander-Mutant 4484 | -8/Materials | Build established: Mutant 4680 | -8/Materials | Self-destructed Last Messages --------------- 04574_ W-25 Informer distress signal alerts nearby ally. 04581_ S-10 Pest destroyed. 04581_ W-25 Informer destroyed. 04587_ K-01 Serf collects debris. 04616_ Com. Wheel destroyed. 04617_ S-10 Pest destroyed. 04617_ Switching to secondary target: S-10 Pest. 04620_ S-10 Pest destroyed. 04620_ K-01 Serf collects debris. 04623_ R-06 Scavenger collects Imp. Hover Unit. 04626_ K-01 Serf collects debris. 04629_ Connecting with Terminal... 04629_ K-01 Serf collects debris. 04656_ U-05 Engineer lays Concrete. 04660_ K-01 Serf cleans the Neutrino Reactor. 04670_ T-07 Excavator is excavating. 04670_ K-01 Serf cleans the Neutrino Reactor. 04676_ Identified Lgt. Nuclear Core. 04679_ Dropped Pulse Rifle. 04679_ Dropped Hcp. Storage Unit. 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Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Mak. Spear | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Pulse Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelShadingSource Manual? 0 Play Time 01:02:04 Cumulative 28.9 hours Start 2020.04.24 @ 12:56:41 End 2020.04.24 @ 20:40:30 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 2 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 28 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8c84e70f-744b-461f-936b-f95a3c86b053