Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 08:32:46 Player: Razor Feather Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (452) 452 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1197 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 211/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Assault Rifle Rocket Launcher > --- INVENTORY (8) ---- Ion Engine Scrap Engine High-capacity Matter Pod (170) Targeting Computer Shotgun Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Weapon Shielding > --- WEAPON ----------- Assault Rifle Rocket Launcher > --- INVENTORY -------- Ion Engine Small Storage Unit High-capacity Matter Pod Targeting Computer Medium Laser Shotgun Rocket Launcher Rocket Launcher [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Protection Weapon Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 12 | 6 4 . 2 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 1 . . Treads 3 | 2 1 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 5 | 2 1 . 2 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 1 1 2 Power 2 | . 1 . 1 Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 2 | . 1 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 93 | . 93 97 85 Engine 13 | . 13 14 14 Treads 28 | . 28 28 28 Storage 14 | . 14 14 14 Protection 8 | . 8 11 . Energy Gun 6 | . 9 . . Ballistic Gun 14 | . 14 14 14 Launcher 7 | . 4 14 14 Naked Turns . | . . . . Heaviest Build 17 | 14 17 17 16 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 2 | 2 . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 7 | 2 7 8 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 661 | 222 375 64 . Remotely . | . . . . Salvage Created 530 | . 495 35 . Parts 28 | . 21 7 . Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . 6 . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 13 | . 9 4 . Guns 7 | . 7 . . AOE 6 | . 2 4 . Classes Destroyed 7 | . 6 1 . Hauler 1 | . 1 . . Recycler 2 | . 2 . . Operator 1 | . 1 . . Turret 2 | . . 2 . Watcher 2 | . 2 . . Swarmer 7 | . 3 4 . Grunt 6 | . 6 . . Best Kill Streak 6 | . 4 6 . Combat Bots Only 4 | . 4 4 . Max Kills in Single Turn 4 | . 1 4 . Gunslinging . | . . . . Exploded 4 | . 1 4 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 97 | . 62 22 13 Missed 30 | . 21 6 3 Damage Taken 995 | . 569 127 299 Core 272 | . 145 6 121 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . 41 9 . Core Remaining (%) 100 | 100 . . . Volleys Fired 50 | . 42 5 3 Largest 2 | . 2 2 2 Hottest 70 | . 70 53 53 Shots Fired 100 | . 84 10 6 Gun 89 | . 80 5 4 Cannon . | . . . . Launcher 11 | . 4 5 2 Special . | . . . . Kinetic 51 | . 42 5 4 Thermal 38 | . 38 . . Explosive 11 | . 4 5 2 Electromagnetic . | . . . . Robot Hit Streak 10 | . 10 3 3 Robot Miss Streak 5 | . 4 5 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 56 | . 51 3 2 Core Hits 46 | . 28 11 7 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1487 | . 992 271 224 Guns 697 | . 638 26 33 Cannons . | . . . . Explosions 790 | . 354 245 191 Melee . | . . . . Ramming . | . . . . Kinetic 437 | . 378 26 33 Thermal 280 | . 280 . . Explosive 697 | . 261 245 191 Electromagnetic 73 | . 73 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 11 | . . . 11 Projectiles . | . . . . Explosions 11 | . . . 11 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 114 | . 73 41 . Shots 4 | . 3 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 238 | . 238 . 21 Average Temperature 80 | . 82 . 15 Received Heat Transfer 366 | . 270 60 36 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 901 | . 901 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Peak Influence 275 | . 239 . 275 Initial 265 | . . . 265 Average 113 | . 107 . 265 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 90 | 100 98 . . Level 1 9 | . 1 . 100 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 32 | . 13 15 4 Peak Tracking Total 6 | . 3 6 4 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 6 | . 3 3 . Max in Single Turn 3 | . 1 3 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 5 | . 5 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 8 . . Successful 4 | . 4 . . Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Prototype ID Bank 2 | . 2 . . Emergency Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 1104 | 54 754 227 69 Spaces Moved 593 | 40 385 133 35 Core 21 | 21 . . . Treads 572 | 19 385 133 35 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 156 | 107 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 66 15 11 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 74 | . 23 32 19 Melee . | . . . . Projectile . | . . . . AOE 74 | . 23 32 19 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 669 | 50 439 137 43 Wait . | . . . . Move 590 | 39 384 132 35 Hop . | . . . . Pick Up 13 | 5 7 . 1 Fast Attach 5 | 3 2 . . Attach 3 | 3 . . . Detach . | . . . . Swap 4 | . 2 . 2 Drop 4 | . 2 . 2 Fire 50 | . 42 5 3 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -9/Recycling History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 16) 547 | -10/Materials | Core integrity fell below 50% 793 | -10/Materials | Discovered new exit (range 3) 798 | -10/Materials | Discovered new exit (range 8) 809 | -10/Materials | Entered Subcaves 976 | -10/Subcaves | Learned 4 Materials zone layouts 1007 | -10/Subcaves | Discovered new exit (range 16) 1036 | -10/Subcaves | Entered Recycling 1050 | -9/Recycling | Found Scrap Engine 1104 | -9/Recycling | Core integrity fell below 20% 1105 | -9/Recycling | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 01012_ Autobeam fries itself beyond repair. 01013_ Subatomizers dissect the Lgt. Assault Rifle. 01015_ Lgt. Assault Rifle fries itself beyond repair. 01015_ The unstable cave ceiling collapses. 01016_ Acquired 9 matter. 01021_ Acquired 7 matter. 01023_ Acquired 5 matter. 01024_ The unstable cave ceiling collapses. A mysterious object appears at your location! LOCATION=UNKNOWN GOAL=ESCAPE 01049_ Dropped Med. Laser. 01050_ Dropped Sml. Storage Unit. 01050_ Acquired Scrap Engine. 01091_ Y-45 Defender springs to life. 01096_ Critical hit (Burn: +37). 01101_ Ion Engine destroyed. 01102_ Lgt. Treads destroyed. 01103_ Destroyed Lgt. Ion Engine. 01104_ The unstable cave ceiling collapses. 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""" Y #????? | | ???????????????? ##????? | | ???????????????# ##?????? | | ???????????????# "T" # #??????? | | ???????????????# """ # #??????? | | ???????????????? # #??????? | | ????????????????######### #??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????# +??????? | | ????????????????????????? #??????? | | ????????????????????????? #??????? | | ????????????????????????? #??????? | | ????????????????????????? ???????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireGuidancePenetrator Manual? 0 Play Time 00:11:10 Cumulative 11.1 hours Start 2024.04.06 @ 08:20:23 End 2024.04.06 @ 08:32:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 697b89ee-68e7-4d62-ae18-f9894cdbe64d