Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 17:09:15 Player: CrossedViper Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (115) 575 Value Destroyed (6911) 6911 Prototype IDs (63) 1260 Alien Tech Used (2) 400 Bonus (1491) 1491 TOTAL SCORE: 17237 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 77 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -210 Cogmind --------- Core Integrity 0/1150 Matter 270/300 Energy 90/100 System Corruption 21% Temperature Cool (0) Movement Rolling (90) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Centrium Wheel > --- UTILITY (9) ------ 0b10 Decoder Chip [Generic] Improved Target Analyzer Experimental Target Analyzer Advanced Hacking Suite Ghost Barrier > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Vortex Shotgun Vortex Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Experimental Heat Sink Medium Storage Unit Large Storage Unit Improved Target Analyzer Experimental Target Analyzer Experimental Cloaking Device Shock Absorption System Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Heavy Beamcaster Phase Gun Heavy Shock Bomb Launcher Power Sword > --- INVENTORY -------- Neutrino Core Advanced Myomer Leg Centrium Wheel Cooled Antigrav System Experimental Heat Sink 0b10 Decoder Chip [Generic] Particle Accelerator Transdimensional Reconstructor [Rating: 136] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Large Storage Unit Device Improved Maneuvering Thrusters Storage Large Storage Unit Processor Improved Target Analyzer Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . . 2 . . . 2 2 2 2 . . . . 2 . . . Power 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . 1 . . . . . . . . Utility 7 | . . . . . . . 1 1 2 1 . . . . 2 . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . Parts Attached 160 | . 6 5 5 . . 18 7 11 10 12 2 7 11 . 14 2 9 41 Power 17 | . . 1 2 . . 3 . 3 . . . . 1 . 3 . 1 3 Engine 8 | . . 1 2 . . 1 . 3 . . . . 1 . . . . . Core 8 | . . . . . . 2 . . . . . . . . 3 . 1 2 Reactor 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 38 | . . 1 . . . 13 2 2 3 1 . 1 2 . 1 . 1 11 Treads 2 | . . . . . . . 2 . . . . . . . . . . . Leg 22 | . . 1 . . . 10 . 2 . . . . 1 . . . . 8 Wheel 5 | . . . . . . 3 . . . . . . . . . . . 2 Hover 9 | . . . . . . . . . 3 1 . 1 1 . 1 . 1 1 Flight . | . . . . . . . . . . . . . . . . . . . Utility 40 | . 2 . . . . 1 3 2 4 5 . 1 3 . 5 1 3 10 Device 17 | . . . . . . . 1 . 3 3 . 1 1 . 2 . 1 5 Storage 3 | . 2 . . . . . . . . . . . . . 1 . . . Processor 8 | . . . . . . . . 2 1 2 . . . . . 1 . 2 Hackware 2 | . . . . . . . . . . . . . 1 . . . . 1 Protection 10 | . . . . . . 1 2 . . . . . 1 . 2 . 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 65 | . 4 3 3 . . 1 2 4 3 6 2 5 5 . 5 1 4 17 Energy Gun 24 | . 4 2 2 . . 1 . . 2 2 2 1 . . 1 . 1 6 Energy Cannon 12 | . . . . . . . 1 . 1 2 . . 2 . 1 . 3 2 Ballistic Gun 11 | . . . 1 . . . . 1 . 1 . 3 2 . 2 . . 1 Ballistic Cannon 2 | . . . . . . . . . . 1 . . . . . . . 1 Launcher 13 | . . 1 . . . . 1 3 . . . . 1 . 1 1 . 5 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . 1 . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 . . . . . . 1 . . 4 . . . . 7 Parts Lost 76 | . 1 5 . . . 16 3 4 . . 4 3 . 1 . . 3 36 Power 10 | . . 1 . . . 4 . . . . . . . . . . . 5 Propulsion 18 | . . 1 . . . 7 1 1 . . . . . . . . 1 7 Utility 19 | . . . . . . . 2 1 . . 1 1 . 1 . . 2 11 Weapon 29 | . 1 3 . . . 5 . 2 . . 3 2 . . . . . 13 Highest Loss Streak 16 | . 1 5 . . . 12 3 2 . . 2 3 . 1 . . 1 16 Average Slot Usage (%) 91 | . 97 99 99 100 100 73 44 86 95 99 93 91 81 94 96 100 95 77 Engine 8 | . 14 13 11 11 11 . . 11 13 11 11 11 11 11 4 . . . Core 2 | . . . . . . 6 . . . . . . . . 5 10 10 4 Treads 1 | . . . . . . . 1 15 . . . . . . . . . . Leg 10 | . 28 28 22 22 22 15 . 6 . . . . . . . . . 12 Hover 9 | . . . . . . . . . 19 23 23 23 23 23 20 21 20 7 Device 7 | . . . . . . . 5 . 15 18 17 17 17 11 14 15 10 9 Storage 13 | . 27 28 22 22 22 19 9 7 6 5 5 5 5 5 8 10 10 9 Processor 5 | . . . . . . . . 11 13 15 16 9 5 5 5 5 5 7 Hackware 1 | . . . . . . . . . . . . . 1 5 5 5 5 7 Protection 2 | . . . . . . 2 6 5 . . . . 1 5 8 10 11 2 Energy Gun 12 | . 24 27 32 33 33 15 . . 5 2 5 12 . . . 5 3 3 Energy Cannon 2 | . . . . . . . . . 5 9 7 3 1 5 5 5 6 3 Ballistic Gun 4 | . 2 . 11 11 11 6 . . 6 3 2 2 2 11 7 5 4 . Launcher 3 | . . . . . . . 6 24 7 . . . . . 2 1 5 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 91 | 11 41 41 45 45 45 47 25 66 73 79 63 68 66 61 71 71 82 91 Greatest Support 120 | 20 20 20 20 20 20 32 32 40 66 88 88 88 88 88 88 88 88 120 Greatest Overweight (x) 4 | . 2 2 2 2 2 4 1 2 2 . . . . . 1 . 1 2 Average Overweight (x) . | . 1 1 2 2 2 . . . . . . . . . . . . . Largest Inventory Capacity 16 | . 16 16 16 16 16 16 10 10 10 10 10 10 10 10 14 14 14 14 Average Capacity 13 | . 15 16 16 16 16 14 10 10 10 10 10 10 10 10 13 14 14 13 Most Carried 16 | . 14 16 12 12 14 16 10 10 10 10 10 10 10 10 14 14 14 14 Average Carried 11 | . 11 14 11 12 13 13 8 9 9 9 9 9 9 10 10 13 13 9 Final Capacity 16 | 6 16 16 16 16 16 10 10 10 10 10 10 10 10 10 14 14 14 4 Final Carried 14 | 6 14 12 12 12 14 9 6 10 9 9 10 10 10 10 14 14 14 2 Class Distribution -------------------- 33% | Gunner 29% | Mutant 9% | Scavenger-Gunner 8% | Skirmisher 7% | Tank 4% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Mutant | -4/Factory Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Hacker-Mutant | -4/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 2668 | 200 55 68 . 28 . 168 9 331 89 378 127 65 . . 222 165 196 567 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5665 | . 517 44 . 30 . 231 9 509 190 719 503 116 . . 193 217 265 2122 Parts 251 | . 26 7 . 6 . 13 2 28 10 35 19 7 . . 10 8 12 68 Haulers Intercepted 2 | . 1 . . . . . . . 1 . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . . 16 3 . . . 6 10 2 Prevented 5 | . . . . . . . . . . . . 2 . . . . . 3 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 89 | . 8 3 . 2 . 3 . 6 3 10 9 2 . . 2 6 5 30 Melee 2 | . . . . . . . . . . . . . . . . . . 2 Guns 34 | . 6 . . 2 . 3 . . 1 5 5 1 . . 1 2 2 6 Cannons 16 | . . . . . . . . . 2 4 4 1 . . 1 . 2 2 AOE 35 | . 2 3 . . . . . 6 . 1 . . . . . 4 1 18 Classes Destroyed 18 | . 3 1 . . . 3 1 4 . 2 . . . . . . . 4 Worker 10 | . 3 3 . . . . . 3 . . . . . . 1 . . . Builder 5 | . . . . . . . . 3 . 1 . . . . 1 . . . Tunneler 2 | . . . . . . 2 . . . . . . . . . . . . Hauler 2 | . 1 . . . . . . . 1 . . . . . . . . . Recycler 2 | . . . . . . . . 1 . 1 . . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . Watcher 1 | . . . . . . . . 1 . . . . . . . . . . Swarmer 16 | . . 3 . 2 . . . . 3 . 2 . . . . 4 2 . Grunt 24 | . 8 . . . . 1 . 4 . 3 5 . . . . 2 1 . Duelist 2 | . . . . . . 1 . . . . 1 . . . . . . . Sentry 6 | . . . . . . . . . . 2 1 . . . 2 . 1 . Hunter 6 | . . . . . . 1 . 1 . 2 . 2 . . . . . . Programmer 4 | . . . . . . . . 1 . 2 . . . . . . 1 . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . Tinkerer 3 | . . . . . . . . . . . . . . . . . . 3 Thug 18 | . . . . . . . . . . . . . . . . . . 18 Savage 2 | . . . . . . . . . . . . . . . . . . 2 Butcher 2 | . . . . . . . . . . . . . . . . . . 2 Mutant 5 | . . . . . . . . . . . . . . . . . . 5 Knight 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 9 | . 9 5 . 2 . 2 1 7 3 5 5 2 . . 4 4 3 7 Combat Bots Only 7 | . 5 3 . 2 . 1 . 2 3 5 5 2 . . 1 4 3 7 Max Kills in Single Turn 5 | . 3 4 . 2 . 2 1 3 1 2 2 1 . . 1 2 1 5 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . Exploded 3 | . 1 2 . . . . . 1 . 1 . . . . . 2 1 3 Melee 1 | . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . 2 Fake God Mode (-4/Warlord) Warlord (-4/Warlord) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Damage Taken 12665 | . 294 297 . 31 . 1642 418 711 124 600 522 407 . 85 216 385 1040 5893 Core 2097 | . 46 31 . 9 . 339 148 74 . 75 103 120 . . 50 41 113 948 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 73 | 100 . 69 . . . 13 73 89 100 . . . . 70 . . . . Volleys Fired 228 | . 20 9 . 2 . 21 1 20 7 29 18 5 . . 9 12 15 60 Largest 4 | . 2 2 . 4 . 4 1 4 3 4 4 4 . . 2 3 4 3 Hottest 288 | . 90 95 . 160 . 160 100 129 177 262 261 288 . . 118 223 269 284 Shots Fired 553 | . 36 15 . 7 . 62 1 40 21 85 51 16 . . 18 28 53 120 Gun 305 | . 36 12 . 7 . 62 . . 14 36 21 11 . . 9 16 27 54 Cannon 162 | . . . . . . . 1 . 7 49 30 5 . . 9 8 18 35 Launcher 86 | . . 3 . . . . . 40 . . . . . . . 4 8 31 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 143 | . . . . 2 . 21 . . 7 42 15 . . . 9 8 15 24 Thermal 203 | . . 3 . 1 . 9 1 . 7 29 36 13 . . 9 16 30 49 Explosive 11 | . . 3 . . . . . 8 . . . . . . . . . . Electromagnetic 187 | . 36 9 . 4 . 32 . 32 7 14 . 3 . . . 4 8 38 Entropic 9 | . . . . . . . . . . . . . . . . . . 9 Robot Hit Streak 17 | . 4 2 . 3 . 14 . 4 9 17 10 7 . . 5 8 4 14 Robot Miss Streak 4 | . 3 2 . 3 . 3 . 1 1 3 4 3 . . 1 2 3 4 Penetration Max 1 | . . . . . . . . . . 1 1 . . . 1 . . . Secondary Targets 3 | . 1 . . 1 . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . . . . . . . . . . Shots Hit Robots 329 | . 21 7 . 4 . 37 . 9 14 66 32 10 . . 13 17 26 73 Core Hits 226 | . 16 7 . 2 . 15 1 25 4 29 18 4 . . 6 12 10 77 Critical Hits 17 | . . . . . . . . . 1 8 3 . . . 1 1 1 2 Critical Kills 5 | . . . . . . . . . . 1 2 . . . 1 . 1 . Critical Parts Destroyed 9 | . . . . . . . . . 1 5 1 . . . . 1 . 1 Melee Attacks 21 | . . . . . . . . . . . . 2 . . 1 . . 18 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . . . . . . 2 . . 1 . . 18 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 14646 | . 538 419 . 41 . 584 51 836 349 2023 866 254 . . 341 670 636 7038 Guns 4092 | . 418 72 . 41 . 529 . . 188 844 314 134 . . 175 357 259 761 Cannons 3528 | . . . . . . . . . 161 1067 552 82 . . 166 83 233 1184 Explosions 6409 | . 120 347 . . . 55 51 828 . 112 . . . . . 230 144 4522 Melee 579 | . . . . . . . . . . . . 38 . . . . . 541 Ramming 38 | . . . . . . . . 8 . . . . . . . . . 30 Kinetic 2262 | . . . . 15 . 174 . . 115 1065 262 . . . 175 89 94 273 Thermal 5937 | . 120 44 . . . 116 51 105 73 719 604 168 . . 166 399 398 2974 Explosive 752 | . . 315 . . . . . 144 . . . . . . . . . 293 Electromagnetic 3280 | . 418 60 . 26 . 294 . 579 161 239 . 48 . . . 182 144 1129 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 579 | . . . . . . . . . . . . 38 . . . . . 541 Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 1798 | . . . . . . . . . . . . . . . . . . 1798 Highest Corruption 21 | . . . . . . . . . . 4 4 4 4 4 . . 4 21 Average Corruption 5 | . . . . . . . . . . 2 4 4 4 4 . . 3 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 79 | . . . . . . . . . . 2 7 9 4 2 . . 6 49 Message Errors 8 | . . . . . . . . . . . . 1 2 . . . . 5 Matter Fused 10 | . . . . . . . . . . . 2 1 . 2 . . 2 3 Heat Flow Errors 8 | . . . . . . . . . . 2 . 1 2 . . . . 3 Energy Discharges 4 | . . . . . . . . . . . 1 1 . . . . . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 12 | . . . . . . . . . . . . 4 . . . . 3 5 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . . . . . . . . 2 Misdirections 7 | . . . . . . . . . . . . . . . . . . 7 Targeting Errors 20 | . . . . . . . . . . . 2 1 . . . . 1 16 Weapon Failures 5 | . . . . . . . . . . . 2 . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 575 | . . 120 . . . 22 . 18 . 37 . . . . . 9 14 355 Projectiles 73 | . . . . . . . . . . 28 . . . . . . 14 31 Explosions 502 | . . 120 . . . 22 . 18 . 9 . . . . . 9 . 324 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 6 | . . . . . . . . 1 . 4 . . . . . . . 1 Impact 1 | . . . . . . . . 1 . . . . . . . . . . Kinetic 4 | . . . . . . . . . . 3 . . . . . . . 1 Secondary 1 | . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 1073 | . . 162 . . . 52 . 136 . . . . . . . . 70 653 Shots 29 | . . 4 . . . 1 . 7 . . . . . . . . 3 14 Rammed 2 | . . . . . . . . 2 . . . . . . . . . . Targets Rammed 3 | . . . . . . . . 2 . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 503 | . 195 60 187 90 . 345 . 267 328 503 393 374 190 . 9 288 437 252 Average Temperature 129 | . 79 29 97 38 . 144 . 130 140 179 162 124 96 . 4 122 155 88 Received Heat Transfer 2578 | . 165 . . . . 774 189 216 . 129 210 36 . 9 45 45 60 700 Effects 21 | . . . . . . 2 . . 2 5 1 2 . . . 2 4 3 Energy Bleed 6 | . . . . . . 2 . . 1 . 1 1 . . . . 1 . Interference 12 | . . . . . . . . . . 4 . . . . . 2 3 3 Matter Decay 2 | . . . . . . . . . 1 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 1 . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . 2 Parts Fried 18 | . 1 . . . . 1 . 3 1 2 . . . . . 1 . 9 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . . . . . 1 3 . . 1 . 1 1 Heat Transferred 7034 | . 200 87 . . . 235 . 250 111 964 877 298 . . 222 611 519 2660 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . 2 1 . . . 1 . 7 . . . . . . . 1 . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Peak Influence 500 | . 250 97 36 94 . 57 78 217 212 500 . . . . 132 . . . Initial 105 | . . 97 21 13 . . . 25 105 5 . . . . . . . . Average 86 | . 137 65 28 59 . 23 55 95 130 152 . . . . 49 . . . Maximum Alert Level 2 | . 1 . . . . . . 1 1 2 . . . . . . . . Low Security (%) 87 | . 51 100 100 100 . 100 100 88 75 69 . . . . 100 . . . Level 1 12 | . 48 . . . . . . 11 24 26 . . . . . . . . Level 2 . | . . . . . . . . . . 3 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . . . . . . . 3 4 . 4 . . . . . . . . Investigation 5 | . . . . . . . 1 2 . 2 . . . . . . . . Extermination 2 | . . . . . . . . 1 . 1 . . . . . . . . Reinforcement 4 | . . . . . . . 2 1 . 1 . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 2 | . . . . . . . . . . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 192 | . 9 3 1 3 . 10 15 13 5 14 13 12 . 6 6 7 19 56 Peak Tracking Total 11 | . 4 3 1 3 . 5 7 4 4 5 4 7 . 6 2 4 4 11 Tactical Retreats 24 | . . . . . . 1 1 3 . 1 . 6 . 2 1 2 4 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 6 | . . . . . . . 1 . 1 . . . . . 2 . . 2 Indirectly 2 | . . . . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . 3 . . . 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 18 | . 1 . . . . . 1 2 . 6 . . . . . . . 8 Max in Single Turn 6 | . 1 . . . . . 1 1 . 6 . . . . . . . 3 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 34 | . 1 . 1 . 2 . . 4 . 5 . . 9 . 3 1 2 6 Terminals 12 | . 1 . 1 . . . . 3 . 4 . . . . 2 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . . . . . . . Total Hacks 107 | . 7 . 2 . 2 . . 11 . 9 . . 48 . 6 1 2 19 Successful 87 | . 5 . . . 2 . . 2 . 4 . . 48 . 4 1 2 19 Failed 20 | . 2 . 2 . . . . 9 . 5 . . . . 2 . . . Catastrophic 7 | . . . 1 . . . . 2 . 3 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 5 | . 2 . . . 1 . . . . . . . . . 2 . . . Terminals 30 | . 7 . 2 . . . . 9 . 7 . . . . 4 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 2 . . . Garrison Access 4 | . . . . . . . . 2 . 2 . . . . . . . . Terminal Hacks 84 | . 5 . . . 2 . . 2 . 3 . . 48 . 2 1 2 19 Record 52 | . 1 . . . 1 . . . . . . . 36 . . . 1 13 Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 12 | . 1 . . . . . . 1 . . . . 4 . 1 . . 5 Open Door 3 | . . . . . . . . . . . . . . . . 1 1 1 Branch Access Points 3 | . 1 . . . . . . . . 1 . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . . . 1 . . . . . . . . Locate Traps 2 | . 1 . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . 2 . . . Insert Component 2 | . . . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 1 . 1 . . . . 4 . 5 . . . . 3 . . . Full Trace Events 5 | . . . 1 . . . . 2 . 2 . . . . . . . . Feedback Events 2 | . . . . . . . . . . 2 . . . . . . . . Corruption 2 | . . . . . . . . . . 2 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 3 | . . . . 3 . . . . . . . . . . . . . . Largest Group 3 | . . . . 3 3 3 . . . . . . . . . . . . Highest-Rated Group 40 | . . . . 40 40 40 . . . . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 16 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 24 | . . . . 2 . 22 . . . . . . . . . . . . Total Damage 248 | . . . . 13 . 235 . . . . . . . . . . . . Kills 3 | . . . . 1 . 2 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . 1 . 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 7711 | . 392 758 242 363 685 293 243 766 438 500 294 454 151 131 322 578 329 772 Spaces Moved 6089 | 1 188 423 128 197 381 148 154 399 302 433 322 605 184 193 352 739 370 570 Core . | . . . . . . . . . . . . . . . . . . . Treads 332 | . . . . . . . . 325 7 . . . . . . . . . Legs 1634 | 1 188 423 128 197 381 69 . 34 . . . . . . . . . 213 Wheels 290 | . . . . . . 79 154 40 . . . . . . . . . 17 Hover 3833 | . . . . . . . . . 295 433 322 605 184 193 352 739 370 340 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 150 180 180 180 100 100 110 72 68 68 68 68 68 68 68 63 50 Average Speed 104 | 120 166 171 180 180 180 128 101 169 128 68 68 68 68 68 68 68 64 81 Slowest Speed 220 | 120 180 180 180 180 180 210 110 180 220 68 68 68 72 68 142 68 142 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 43 | 3 42 94 13 29 75 48 24 19 11 19 39 78 62 49 11 75 62 73 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 6 | . . 2 . . 1 . . . . . . . 3 . . . . . Known Exits Taken 5 | . 1 . . . . 1 . . . 1 1 . . . 1 . . . Unknown Exits Taken 13 | 1 . 1 1 1 1 . 1 1 1 . . 1 1 1 . 1 1 . Scrap Searched 12 | . . 2 . . . 2 . . . . . 2 . . . 2 4 . Spaces Dug 14 | . . . . . . . 10 . . . . 1 . . 1 . . 2 Terrain Destroyed 288 | . 5 33 . . . 5 10 23 1 64 5 1 . . 3 9 11 118 Melee 2 | . . . . . . . . . . . . 1 . . 1 . . . Projectile 48 | . . . . . . . 1 . 1 4 5 . . . 2 4 11 20 AOE 238 | . 5 33 . . . 5 9 23 . 60 . . . . . 5 . 98 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Total 6959 | . 231 441 141 201 381 205 238 453 337 579 355 633 213 192 414 790 424 731 Wait 279 | . 3 2 1 3 . 1 71 13 5 88 13 7 . . 17 32 23 . Move 6071 | . 187 422 127 196 380 147 153 398 301 432 321 604 183 192 351 738 369 570 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 113 | . 12 3 5 . 1 12 3 6 5 8 1 4 6 . 15 4 1 27 Fast Attach 43 | . 1 . . . . . 1 8 5 4 2 3 7 . 4 . 4 4 Attach 91 | . 3 5 4 . . 15 6 1 4 3 . 1 5 . 7 . 1 36 Detach 8 | . . . . . . . 1 . 1 . . . 2 . . . 1 3 Swap 28 | . 2 . 1 . . 3 . 2 1 5 . 3 . . 3 2 4 2 Drop 74 | . 3 . 3 . . 6 2 3 8 10 . 4 10 . 7 2 6 10 Fire 228 | . 20 9 . 2 . 21 1 20 7 29 18 5 . . 9 12 15 60 Melee 21 | . . . . . . . . . . . . 2 . . 1 . . 18 Ram . | . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . 1 Crush 2 | . . . . . . . . 2 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Identified exit to Mines 245 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 393 | -10/Materials | Entered Mines 456 | -10/Mines | Learned location of Zion (-7) 464 | -10/Mines | Learned location of Storage (-8) 918 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 988 | -10/Mines | Lost 5 parts (1p1n3w) 1145 | -10/Mines | Discovered new exit (range 5) 1151 | -10/Mines | Entered Materials 1151 | -9/Materials | Evolved 2 slots: Weapon x2 1273 | -9/Materials | Discovered new exit (range 6) 1393 | -9/Materials | Entered Mines 1399 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1401 | -9/Mines | Identified exit to Materials 1435 | -9/Mines | Build established: Gunner 1447 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1447 | -9/Mines | Discovered new exit (range 5) 1624 | -9/Mines | Assembled infested the area 1756 | -9/Mines | Entered Exiles 1756 | -9/Exiles | Accompanied by 3 allies 1785 | -9/Exiles | Discovered new exit (range 15) 1805 | -9/Exiles | Met 8R-AWN 1830 | -9/Exiles | Met EX-HEX 1886 | -9/Exiles | Met EX-BIN 1908 | -9/Exiles | Aligned with FarCom system 1909 | -9/Exiles | Given EX-Vault access code 1951 | -9/Exiles | Opened EX-Vault 1969 | -9/Exiles | Found YOLO Cannon 2006 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2065 | -9/Exiles | Met EX-DEC 2288 | -9/Exiles | Visited The Gauntlet 2420 | -9/Exiles | Discovered new exit (range 14) 2441 | -9/Exiles | Left Exiles lab with YOLO Cannon 2441 | -9/Exiles | Entered Mines 2441 | -8/Mines | Accompanied by 3 allies 2498 | -8/Mines | Lost 3 parts (1p1n1w) 2656 | -8/Mines | Core integrity fell below 50% 2672 | -8/Mines | Core integrity fell below 20% 2699 | -8/Mines | Lost 12 parts (3p6n3w) 2724 | -8/Mines | Discovered exit to Materials (range 10) 2734 | -8/Mines | Entered Materials 2734 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2893 | -8/Materials | Build established: Mutant 2972 | -8/Materials | Discovered new exit (range 5) 2977 | -8/Materials | Entered Factory 2977 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2995 | -7/Factory | Lost 3 parts (1n2u) 3382 | -7/Factory | Build established: Skirmisher 3698 | -7/Factory | Discovered new exit (range 21) 3743 | -7/Factory | Entered another Factory area 3743 | -6/Factory | Evolved 2 slots: Utility x2 4044 | -6/Factory | Build established: Gunner 4115 | -6/Factory | Discovered new exit (range 15) 4181 | -6/Factory | Entered another Factory area 4181 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4579 | -5/Factory | Spotted B-75 Beast 4597 | -5/Factory | Destroyed B-75 Beast 4658 | -5/Factory | Identified exit to Upper Caves 4681 | -5/Factory | Entered Upper Caves 4699 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4968 | -5/Upper Caves | Discovered new exit (range 10) 4973 | -5/Upper Caves | Identified exit to Upper Caves 4975 | -5/Upper Caves | Entered another Upper Caves area 4983 | -5/Upper Caves | Encountered a Warlord checkpoint 5063 | -5/Upper Caves | Spotted B-75 Beast 5084 | -5/Upper Caves | Discovered new exit (range 11) 5132 | -5/Upper Caves | Build established: Scavenger-Gunner 5341 | -5/Upper Caves | Lost 3 parts (1u2w) 5366 | -5/Upper Caves | Learned Factory security intel 5425 | -5/Upper Caves | Discovered new exit (range 7) 5429 | -5/Upper Caves | Entered Zhirov 5429 | -5/Zhirov | Discovered new exit (range 3) 5442 | -5/Zhirov | Met Zhirov 5458 | -5/Zhirov | Learned location of Command (-1) 5458 | -5/Zhirov | Learned location of Testing (-3) 5458 | -5/Zhirov | Learned location of Quarantine (-2) 5471 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5494 | -5/Zhirov | Found Alien Artifact 5494 | -5/Zhirov | Identified Integrated Reactor 5494 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5540 | -5/Zhirov | Found Alien Artifact 5580 | -5/Zhirov | Entered Proximity Caves 5588 | -4/Proximity Caves | Learned Research garrison access intel 5696 | -4/Proximity Caves | Discovered new exit (range 16) 5711 | -4/Proximity Caves | Entered Factory 5711 | -4/Factory | Evolved 2 slots: Utility x2 5758 | -4/Factory | Identified Transdimensional Reconstructor 5840 | -4/Factory | Identified exit to Upper Caves 6033 | -4/Factory | Entered Upper Caves 6034 | -4/Upper Caves | Encountered a Warlord checkpoint 6038 | -4/Upper Caves | Learned 4 Research zone layouts 6244 | -4/Upper Caves | Build established: Tank 6555 | -4/Upper Caves | Discovered new exit (range 6) 6611 | -4/Upper Caves | Entered another Upper Caves area 6625 | -4/Upper Caves | Discovered new exit (range 11) 6847 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6931 | -4/Upper Caves | Ambushed by wild Derelicts 6936 | -4/Upper Caves | Discovered new exit (range 6) 6940 | -4/Upper Caves | Entered Warlord 6966 | -4/Warlord | System corruption cleaned by Quarantine Array 7139 | -4/Warlord | Met Warlord 7149 | -4/Warlord | Attacked by Warlord forces 7152 | -4/Warlord | Spotted 8C-YLX(K) 7153 | -4/Warlord | Spotted FY-G0S(K) 7176 | -4/Warlord | Destroyed FY-G0S(K) 7185 | -4/Warlord | Destroyed Fake God Mode 7206 | -4/Warlord | Destroyed 7 combat bots 7219 | -4/Warlord | System corruption reached 10% 7226 | -4/Warlord | Lost 10 parts (2p1n4u3w) 7232 | -4/Warlord | Destroyed Warlord 7249 | -4/Warlord | Core integrity fell below 50% 7260 | -4/Warlord | Found Prototype Reactor 7261 | -4/Warlord | Identified Vortex Chain Reactor 7279 | -4/Warlord | Found Exp. Target Analyzer 7283 | -4/Warlord | Found Prototype Hackware 7284 | -4/Warlord | Identified Ghost Barrier 7291 | -4/Warlord | Found Prototype Device 7292 | -4/Warlord | Identified Exp. Cloaking Device 7497 | -4/Warlord | Lost 4 parts (1u3w) 7616 | -4/Warlord | Warlord's base attacked by MAIN.C 7635 | -4/Warlord | Found Prototype Launcher 7636 | -4/Warlord | Identified Vortex Catalyst Activator 7638 | -4/Warlord | Found Prototype Piercing Weapon 7640 | -4/Warlord | Found Prototype Piercing Weapon 7648 | -4/Warlord | Found Prototype Energy Gun 7651 | -4/Warlord | Found Prototype Energy Gun 7667 | -4/Warlord | Identified Vortex Shotgun (x2) 7687 | -4/Warlord | Lost 16 parts (3p4n3u6w) 7700 | -4/Warlord | Spotted XW-4LQ(g) 7704 | -4/Warlord | Spotted J0-U3S(B) 7708 | -4/Warlord | Core integrity fell below 20% 7710 | -4/Warlord | Warped through subspace 7710 | -4/Warlord | Spotted 28-1WT(B) 7712 | -4/Warlord | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07691_ System corrupted: Component data lost. 07692_ Identified Cld. Antigrav System. 07693_ Dropped Adv. Myomer Leg. 07694_ Dropped Enh. Biometal Leg. 07697_ Knocked back. 07705_ Exp. Heat Sink destroyed. 07705_ Cld. Antigrav System destroyed. 07705_ Knocked back. 07706_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 07706_ Knocked back. 07708_ System corrupted: Vortex Catalyst Activator targeting data glitched. 07708_ Vortex Catalyst Activator destroyed. 07708_ Destroyed Vortex Catalyst Activator. 07708_ Lrg. Storage Unit destroyed. 07708_ Knocked back. 07710_ Warped through subspace. 07710_ G-67 Veteran destroyed. 07710_ G-67 Veteran overheating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ??????????????????????????????##??? | | ???????????# #??????????????????????? ???## ??? | | ???????????# #???????????????????????? ?? ??? | | ???????????# #????????????????????????? ### ??? | | ???????????# #?????????????????????????? ??? | | ??#######??# #??????????????????????????# #?? | | ??#"""""#??# #??????""??????????????????# ?? | | ??#"""""#??# #?????#""#??????????????????# ## | | ??#"" ""#??# #?????#""#???????????????????# # | | ??#"X X"#### #######""#####????????????????# # | | #?#"" ""# # "" "############??????# | | #### ## B # "" """"""""""""#???????# | | " ####+## B Y ; "" """"""""""""#?####?## | | ; gg @ ### ### | | ;[ g % % s + # | | *%h h + ## | | Y +! #### ##? | | ""## # B # "" """"""""""""#??## #?? | | """##+# # # "" """"""""""""#???# #?# | | # # # "" "############???# #### | | # #### #######""#####??????????????# #?# | | # ? #?????#""#?????????????????? ### | | # #????#""#????????????????? ### | | # ##?????""?????????????????? ##?# | | # #????????????????????????? ???## | | ####### ###+##????????????????????????# ????## | | #####?# #?????????????????????????????# #?????# | | """"#?? ??????????????????????????????# ??????# | | """"#?? ???????????????????????????????? ??????# | | """"#???????????????????????????????????? ??????## | | " "#???????????????????????????????????????????# | | "#???????????????????????????????????????????# | | "#???????????????????????????????????????????# | | ""#???????????????????????????????????????????# | | ""#???????????????????????????????????????????## | | ""#????????????????????????????????????????# | | ""#????????????????????????????????????????### | | ""#??????????????????????????????????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Base Temperature (-) 100 Armor Coverage 450 Resistance: TH 25 Resistance: EX 25 Utility Shielding 90 Melee Speed Boost 20 Evasion (%) 61 Targeting Accuracy 6 Target Analysis 12 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed SkeletonAlphaActivator Manual? 0 Play Time 01:12:32 Cumulative 72.1 hours Start 2020.09.19 @ 15:53:24 End 2020.09.19 @ 17:09:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 66 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 76 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5193c9fe-714c-451a-bdaa-0949799652a0