Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.17 @ 11:47:18 Player: Tereza Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (120) 600 Value Destroyed (3804) 3804 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (404) 404 TOTAL SCORE: 8248 Bonus ------- High Alert Combat Kills 104 Aligned with FarCom 300 Cogmind --------- Core Integrity 99/700 Matter 197/300 Energy 2/100 System Corruption 8% Temperature Cool (0) Movement Core (500) Ox9 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Actuator Array Hacking Suite > --- WEAPON (2) ------- Scythe Scythe > --- INVENTORY (15) --- Light Deuterium Engine Micro Nuclear Core Machine Analyzer Improved Sensor Array Authchip [Processor] EM Pulse Cannon Latent Energy Streamer Improved Datajack Scythe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Melee Analysis Suite Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Latent Energy Streamer Scythe > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Machine Analyzer Improved Sensor Array Actuator Array Authchip [Processor] EM Pulse Cannon Heavy Rocket Launcher Improved Datajack Scythe Scythe Scythe [Rating: 46] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Actuator Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Latent Energy Streamer Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 3 | . . 1 . . . 1 1 Utility 3 | . . 1 . . . 1 1 Weapon . | . . . . . . . . Parts Attached 81 | 7 8 20 11 4 . 18 13 Power 9 | 1 1 2 1 1 . 1 2 Engine 6 | 1 1 1 1 . . 1 1 Core 3 | . . 1 . 1 . . 1 Reactor . | . . . . . . . . Propulsion 28 | 2 3 5 6 . . 6 6 Treads . | . . . . . . . . Leg 28 | 2 3 5 6 . . 6 6 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 2 1 5 2 1 . 8 2 Device 5 | 1 . 1 . 1 . 2 . Storage 5 | 1 1 2 . . . 1 . Processor 4 | . . 1 1 . . 1 1 Hackware 1 | . . . . . . . 1 Protection 6 | . . 1 1 . . 4 . Artifact . | . . . . . . . . Weapon 23 | 2 3 8 2 2 . 3 3 Energy Gun 1 | 1 . . . . . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 11 | 1 3 5 2 . . . . Ballistic Cannon 2 | . . 2 . . . . . Launcher 2 | . . 1 . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . 2 . . . Slashing Weapon 4 | . . . . . . 3 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . Parts Lost 37 | . 4 3 13 . . 4 13 Power 5 | . 1 . 2 . . 1 1 Propulsion 20 | . 2 2 5 . . 2 9 Utility 8 | . 1 1 4 . . 1 1 Weapon 4 | . . . 2 . . . 2 Highest Loss Streak 12 | . 2 1 8 . . 3 12 To Critical Strikes . | . . . . . . . . Average Backups 12 | 4 9 12 13 12 9 13 14 Power 1 | . 1 1 1 1 . 1 1 Propulsion 2 | 3 4 2 4 2 2 1 2 Utility 3 | . . 2 3 3 2 4 4 Weapon 4 | . 3 5 4 5 4 5 4 Tool/Special . | . . . . . . . . Unused Backups 32 | . 5 13 . . . 5 9 Power 3 | . . 1 . . . 1 1 Propulsion 4 | . 3 1 . . . . . Utility 7 | . . 1 . . . 1 5 Weapon 16 | . 2 10 . . . 2 2 Tool/Special 2 | . . . . . . 1 1 Average Slot Usage (%) 92 | . 90 97 85 44 88 95 97 Engine 4 | . 9 3 4 . . 4 1 Core 4 | . . 7 3 . 11 4 5 Leg 32 | . 27 31 32 33 33 35 36 Device 8 | . 8 6 2 . 11 15 3 Storage 10 | . 14 11 11 11 11 9 7 Processor 4 | . . 10 2 . . . 11 Protection 5 | . . 4 6 . . 7 6 Ballistic Gun 10 | . 27 15 21 . . . . Ballistic Cannon 1 | . . 6 . . . . . Impact Weapon 2 | . . . . . 22 6 . Slashing Weapon 5 | . . . . . . 11 14 Peak Build Rating 46 | 7 8 20 19 16 16 28 46 Average Rating 19 | 4 7 16 15 6 16 24 36 On Entrance 12 | . 7 7 19 6 16 16 28 Naked Turns . | . . . . . . . . Heaviest Build 45 | 13 18 37 38 37 37 45 41 Greatest Support 65 | 20 20 30 30 30 30 40 65 Greatest Overweight (x) 2 | 2 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 Average Capacity 13 | 7 9 13 15 15 15 15 15 Most Carried 15 | 6 10 15 15 13 9 15 15 Average Carried 12 | 5 9 12 13 12 9 13 14 Final Capacity 15 | 8 10 15 15 15 15 15 15 Final Carried 15 | 6 9 15 12 9 9 15 9 Class Distribution -------------------- 39% | Mutant 30% | Gladiator 15% | Scavenger-Mutant 13% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Gladiator | -8/Mines Gladiator | -8/Materials Scavenger-Gladiator | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 2511 | 279 360 1085 437 . . 295 55 Remotely . | . . . . . . . . Salvage Created 4643 | 88 739 1513 245 . . 1713 345 Parts 255 | 5 35 103 1 . . 95 16 Haulers Intercepted 10 | . . 5 . . . 5 . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 106 | . 17 36 16 . . 28 9 Melee 33 | . . . . . . 27 6 Guns 51 | . 17 18 16 . . . . Cannons 13 | . . 13 . . . . . AOE 8 | . . 5 . . . . 3 Classes Destroyed 15 | 2 4 5 2 . . 1 1 Worker 4 | . 1 1 1 . . 1 . Builder 1 | . . 1 . . . . . Tunneler 1 | 1 . . . . . . . Hauler 10 | . . 5 . . . 5 . Recycler 2 | 1 1 . . . . . . Operator 3 | . 1 . . . . 1 1 Watcher 7 | . . 4 . . . 3 . Swarmer 14 | . 3 8 . . . 3 . Grunt 51 | . 14 18 . . . 16 3 Brawler 1 | . . 1 . . . . . Sentry 18 | . . 9 1 . . 8 . Demolisher 1 | . . . 1 . . . . Hunter 4 | . . . . . . 1 3 Programmer 3 | . . . . . . . 3 Assembled 14 | . . . 14 . . . . Best Kill Streak 11 | 2 6 11 8 . . 6 3 Combat Bots Only 8 | . 5 8 8 . . 6 3 Max Kills in Single Turn 6 | 1 1 6 1 . . 1 3 Gunslinging . | . . . . . . . . Exploded 5 | . . 5 . . . . 3 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 579 | . 88 113 86 . . 96 196 Missed 173 | . 20 30 19 . . 28 76 Hits 406 | . 68 83 67 . . 68 120 Melee 18 | . . . 18 . . . . Projectile 388 | . 68 83 49 . . 68 120 AOE 18 | . . . 18 . . . . Critical Strikes 14 | . 2 3 . . . 3 6 Part Disruptions 2 | . . . 1 . . . 1 Damage Taken 6190 | . 808 839 1515 . . 999 2029 Core 1266 | . 192 107 271 . . 95 601 Absorbed by Shields 303 | . . 181 122 . . . . Core Remaining (%) 52 | 100 23 . . . 5 82 . Volleys Fired 245 | 3 75 113 50 . . . 4 Largest 2 | 2 2 2 2 . . . 1 Hottest 70 | 70 40 66 46 . . . 39 Shots Fired 484 | 6 150 226 98 . . . 4 Gun 402 | 6 150 148 98 . . . . Cannon 76 | . . 76 . . . . . Launcher 6 | . . 2 . . . . 4 Special . | . . . . . . . . Kinetic 475 | 3 150 224 98 . . . . Thermal 3 | 3 . . . . . . . Explosive 6 | . . 2 . . . . 4 Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | 4 11 20 7 . . . 6 Robot Miss Streak 5 | 1 4 4 5 . . . 1 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 1 1 2 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 436 | 4 106 158 66 . . 75 27 Core Hits 215 | 3 46 67 33 . . 39 27 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . 1 . Critical Strikes 12 | 1 1 1 . . . 7 2 Burn 1 | 1 . . . . . . . Destroy 1 | . 1 . . . . . . Blast 1 | . . 1 . . . . . Smash 1 | . . . . . . 1 . Sever 8 | . . . . . . 6 2 Melee Attacks 165 | . . . . . . 127 38 Impact 14 | . . . . . . 14 . Slashing 151 | . . . . . . 113 38 Piercing . | . . . . . . . . Sneak Attacks 10 | . . . . . . 9 1 Combat Hostiles 1 | . . . . . . 1 . Follow-up Attacks 16 | . . . . . . 13 3 Damage Inflicted 10505 | 49 1133 2941 1029 . . 2869 2484 Guns 4007 | 49 1133 1800 1025 . . . . Cannons 907 | . . 907 . . . . . Explosions 1849 | . . 234 . . . . 1615 Melee 3738 | . . . . . . 2869 869 Ramming 4 | . . . 4 . . . . Kinetic 4888 | 23 1133 2707 1025 . . . . Thermal 944 | 26 . . . . . . 918 Explosive 931 | . . 234 . . . . 697 Electromagnetic . | . . . . . . . . Impact 111 | . . . . . . 111 . Slashing 3627 | . . . . . . 2758 869 Piercing . | . . . . . . . . Highest Corruption 9 | . . . 9 9 9 . 8 Average Corruption 6 | . . . 8 9 9 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 46 | . . . 31 9 3 . 3 Message Errors 13 | . . . 7 4 . . 2 Matter Fused 14 | . . . 7 3 3 . 1 Heat Flow Errors 4 | . . . 3 1 . . . Energy Discharges 3 | . . . 2 1 . . . Parts Rejected 1 | . . . 1 . . . . Data Loss (minor) 4 | . . . 4 . . . . Data Loss (major) 4 | . . . 4 . . . . Misfires 1 | . . . 1 . . . . Weapon Failures 2 | . . . 2 . . . . Overload Shots . | . . . . . . . . Overflow Damage 377 | . . 26 . . . 101 250 Projectiles 8 | . . 8 . . . . . Explosions 229 | . . 18 . . . . 211 Melee 140 | . . . . . . 101 39 Knockbacks 7 | . . 7 . . . . . Impact . | . . . . . . . . Kinetic 7 | . . 7 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 241 | . . . . . . . 241 Shots 4 | . . . . . . . 4 Rammed . | . . . . . . . . Targets Rammed 1 | . . . 1 . . . . Kicked 1 | . . . 1 . . . . Crushed . | . . . . . . . . Highest Temperature 267 | 27 29 90 267 238 . 7 20 Average Temperature 26 | 14 7 15 65 124 . 6 10 Received Heat Transfer 1692 | . 417 359 130 . . 486 300 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 1 | . . . . . . 1 . Impact Corruptions 1 | . . . . . . 1 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | 1 . . . . . . . Heat Transferred 523 | 148 . . . . . . 375 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Maximum Alert Level 2 | . . 2 1 . . 1 . Low Security (%) 74 | 100 100 31 93 . 100 79 100 Level 1 17 | . . 38 6 . . 20 . Level 2 7 | . . 29 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 584 | 5 140 584 222 . . 381 168 Initial 222 | . . 50 222 . . . 168 Average 135 | . 67 289 48 . . 112 49 Influence Increases 2836 | 10 502 1066 55 . . 867 336 Destroy 0b10 Robot/C 1840 | . 340 720 40 . . 560 180 Destroy 0b10 Robot/NC 140 | 10 15 55 5 . . 50 5 Destroy Leader 514 | . 90 208 10 . . 166 40 Successful Hack 48 | . 12 6 . . . 24 6 Disable Machine 105 | . . 30 . . . . 75 Destroy Structure 84 | . . 32 . . . 22 30 Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 90 | . 45 15 . . . 30 . Influence Decreases 2766 | 10 382 614 627 . . 496 637 Entered New Map 623 | . . 70 350 . . . 203 Time Decay 1863 | 10 342 514 227 . . 456 314 Lost Part 280 | . 40 30 50 . . 40 120 Squads Dispatched 19 | . 5 6 . . . 4 4 Investigation 9 | . 2 4 . . . 2 1 Extermination 2 | . . . . . . . 2 Reinforcement 8 | . 3 2 . . . 2 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 15 | . 1 7 2 . . 5 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 173 | . 33 52 22 . . 45 21 Peak Tracking Total 12 | . 6 7 6 . . 4 12 Tactical Retreats 8 | . 3 1 2 . . 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 5 | . 2 1 . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 8 | . . 3 . . . . 5 Max in Single Turn 2 | . . 1 . . . . 2 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 28 | . 5 10 . 2 . 8 3 Terminals 24 | . 5 10 . . . 7 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 1 1 Total Hacks 64 | . 13 23 . 5 . 17 6 Successful 23 | . 2 4 . 5 . 10 2 Failed 40 | . 10 19 . . . 7 4 Catastrophic 13 | . 3 7 . . . 2 1 Database Lockouts 1 | . 1 . . . . . . Manual 41 | . 11 20 . 1 . 8 1 Terminals 56 | . 13 23 . . . 16 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . . . 1 2 Terminal Hacks 20 | . 2 4 . 5 . 7 2 Record 4 | . . . . 4 . . . Robot Analysis 5 | . 2 1 . . . 2 . Prototype ID Bank 1 | . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 Alert Level 3 | . . 1 . . . 1 1 Locate Traps 2 | . . 1 . . . 1 . Hauler Manifests 2 | . . 1 . . . 1 . Zone Layout 1 | . . . . . . 1 . Proto ID Catalog 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 2 | . . . . . . 2 . Terminals 2 | . . . . . . 2 . Assimilate 2 | . . . . . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 24 | . 5 10 . . . 6 3 Full Trace Events 4 | . . 3 . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Active Infowar (turns) 647 | 24 623 . . . . . . Seismic 647 | 24 623 . . . . . . Robot Analysis Total 5 | . 2 1 . . . 2 . Derelict Logs Recovered 3 | . . . 3 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 7745 | 94 998 1976 902 263 59 2516 937 Spaces Moved 4120 | 68 581 986 430 214 32 1168 641 Core 21 | 21 . . . . . . . Treads . | . . . . . . . . Legs 4099 | 47 581 986 430 214 32 1168 641 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 120 120 Average Speed 144 | 101 120 157 164 120 190 157 122 Slowest Speed 200 | 150 190 190 190 190 190 190 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 57 | 5 93 93 91 59 19 81 18 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . . . Spaces Dug 25 | . . . . . . 21 4 Terrain Destroyed 86 | . . 31 . . . 21 34 Melee 25 | . . . . . . 21 4 Projectile 9 | . . 9 . . . . . AOE 52 | . . 22 . . . . 30 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 5250 | 84 752 1196 525 220 31 1698 744 Wait 532 | . 64 29 28 2 . 372 37 Move 4112 | 67 580 985 429 213 31 1166 641 Hop . | . . . . . . . . Pick Up 68 | 7 12 24 . 1 . 17 7 Fast Attach 22 | 6 1 4 4 . . 6 1 Attach 31 | 1 3 4 7 4 . 4 8 Detach 3 | . 1 . 2 . . . . Swap 40 | . 5 14 3 . . 11 7 Drop 62 | . 11 23 1 . . 20 7 Fire 245 | 3 75 113 50 . . . 4 Melee 133 | . . . . . . 101 32 Ram . | . . . . . . . . Kick 1 | . . . 1 . . . . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . . 1 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / Low x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 10) 493 | -10/Materials | Core integrity fell below 50% 516 | -10/Materials | Discovered new exit (range 15) 523 | -10/Materials | Discovered new exit (range 16) 584 | -10/Materials | Discovered new exit (range 12) 678 | -10/Materials | Discovered new exit (range 5) 757 | -10/Materials | Central database locked down 1093 | -10/Materials | Entered another Materials area 1093 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1139 | -9/Materials | Discovered new exit (range 16) 1239 | -9/Materials | Discovered new exit (range 11) 1756 | -9/Materials | Build established: Scavenger-Mutant 1776 | -9/Materials | Destroyed 8 combat bots 1867 | -9/Materials | Discovered new exit (range 3) 2284 | -9/Materials | Build established: Mutant 2469 | -9/Materials | Discovered new exit (range 16) 3069 | -9/Materials | Entered Mines 3070 | -9/Mines | Assembled infested the area 3075 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3083 | -9/Mines | Learned location of Zion (-7) 3275 | -9/Mines | Destroyed 8 combat bots 3369 | -9/Mines | Lost 3 parts (1p1n1w) 3543 | -9/Mines | Discovered new exit (range 13) 3605 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3645 | -9/Mines | Build established: Scavenger-Mutant 3653 | -9/Mines | Core integrity fell below 50% 3768 | -9/Mines | Core integrity fell below 20% 3797 | -9/Mines | Learned Materials stockpile data 3803 | -9/Mines | Lost 8 parts (1p4n2u1w) 3853 | -9/Mines | Learned Materials terminal intel 3944 | -9/Mines | Discovered new exit (range 15) 3966 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3966 | -9/Mines | Discovered new exit (range 5) 3971 | -9/Mines | Entered Exiles 4000 | -9/Exiles | Met 8R-AWN 4021 | -9/Exiles | Met EX-HEX 4054 | -9/Exiles | Met EX-BIN 4067 | -9/Exiles | Build established: Mutant 4067 | -9/Exiles | Aligned with FarCom system 4069 | -9/Exiles | Given EX-Vault access code 4097 | -9/Exiles | Opened EX-Vault 4106 | -9/Exiles | Found Latent Energy Streamer 4130 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4217 | -9/Exiles | Discovered new exit (range 11) 4234 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 4234 | -9/Exiles | Entered Mines 4272 | -8/Mines | Discovered new exit (range 11) 4293 | -8/Mines | Entered Materials 4293 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4295 | -8/Materials | Loaded intel: 12 terminal locations 4543 | -8/Materials | Build established: Gladiator 4759 | -8/Materials | Discovered new exit (range 4) 5485 | -8/Materials | Discovered new exit (range 13) 6145 | -8/Materials | Discovered new exit (range 10) 6632 | -8/Materials | Lost 3 parts (2n1u) 6809 | -8/Materials | Entered Factory 6809 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6902 | -7/Factory | Build established: Scavenger-Gladiator 7094 | -7/Factory | Discovered new exit (range 15) 7178 | -7/Factory | Identified exit to Factory 7495 | -7/Factory | Discovered exit to Factory (range 4) 7637 | -7/Factory | Identified exit to Storage 7637 | -7/Factory | Identified exit to Lower Caves 7685 | -7/Factory | Cargo convoy interrupted 7720 | -7/Factory | Core integrity fell below 50% 7745 | -7/Factory | Core integrity fell below 20% 7746 | -7/Factory | Self-destructed Last Messages --------------- 07724_ R-06 Scavenger collects Wheel. 07725_ The unstable cave ceiling collapses. 07725_ X-57 Shotgunner Nuclear Core severed. 07726_ Critical hit (Burn: +37). 07727_ Aluminum Leg destroyed. 07727_ R-06 Scavenger collects Structural Scanner. 07733_ P-60 Hacker resets X-57 Shotgunner, system corruption cleaned. 07733_ R-06 Scavenger collects Imp. Heat Sink. 07734_ Imp. Titanium Leg destroyed. 07735_ R-06 Scavenger suffers critical hit (Destroy). 07736_ K-01 Serf collects debris. 07738_ R-06 Scavenger collects Nuclear Core. 07739_ System corrupted: Matter fused (-7). 07741_ X-57 Shotgunner Imp. Heat Sink severed. 07743_ K-01 Serf collects debris. 07746_ P-60 Hacker heat short circuits Imp. Heat Sink. Map ----- +----------------------------------------------------+ | ??? ?????????? ?????????????????????????????????? | | ??? ?????????? ?????????????????????????????????? | | ??? #????????? ????????????????????????????????? | | ??? ## ???? """ #?????????????????????????????? | | ??? T# """ """ #?????????????????????????????? | | ??? # """ """ #?????????????????????????????? | | ??? ## #?????????????????????????????? | | ??? ## """ """ #?????????????????????????????? | | ???# ## """ """ #?????????????????????????????? | | ???# ## """ """ #?????????????????????????????? | | ???# ## #?????????????????????????????? | | ???# ########+#############??????????????????????? | | ???# T # #??????????????????????? | | #### # ! #??????????????????????? | | # #??????????????????????? | | #### """"""" + #??????????????????????? | | ???# """"""" # #??????????????????????? | | ???# """"""" # #??????????????????????? | | ???# """"""" # [ #??????????????????????? | | ???# # #??????????????????????? | | ???# """"""" ####"######??????????????????????? | | ???# """"""" #??# # ######????????????????????? | | ???# """"""" #### # #????????????????????? | | ???# ""???"" ## ; ## ;;####?????????????????? | | ???# ????? # px "" #?????????????????? | | ???# "?????" # @ Y" #?????????????????? | | ???# "???""" ## " #?????????????????? | | ???# "???""" i #?????????????????? | | ???? ????""" % #?????????????????? | | ?????????? % #?????????????????? | | ?????????""""" g % #?????????????????? | | ????????????"" k #?????????????????? | | ###?????????"" k # #####?????????????????? | | #?????????"" % ?????????????????????? | | " #????????? ????????????????????? | | ???????????""" ???????????????????? | | ????????????" ???????????????????? | | ????????????"" ??????????????????? | | ?????????????" ####+#####?????????????????? | | #????????????? ???? ?????????????????????? | | ??????????????? ???? ??????????????????????? | | ?????????????????? w???????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 6 Salvage Targeting 1 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkedFlakManipulator Manual? 0 Play Time 00:49:37 Cumulative 205.7 hours Start 2025.10.17 @ 08:07:38 End 2025.10.17 @ 11:47:18 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 257 Rogue 257 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 57 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33e966b1-f558-4ef8-af12-c42ed76075a5