Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.25 @ 01:03:34 Player: Terminus Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (40) 8000 Robots Destroyed (548) 2740 Value Destroyed (18329) 18329 Prototype IDs (116) 2320 Alien Tech Used (2) 400 Bonus (7485) 7485 TOTAL SCORE: 42774 Bonus ------- High Alert Combat Kills 962 Follower Combat Kills 1798 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 3312 Friendly Fire -687 Cogmind --------- Core Integrity 0/1300 Matter 211/300 Energy 20/100 System Corruption 7% Temperature Cool (9) Movement Core (150) Ox2 Location -3/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Spectral Analyzer Experimental Targeting Computer > --- WEAPON (5) ------- Concept XC Strikerail > --- INVENTORY (5) ---- Crosscalibrator Subatomic Replicator Compact HERF Cannon Experimental Jetlance Peak State ------------ > --- POWER ------------ Backup Power VII Light Quantum Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cooling System Spectral Analyzer Long-range Sensor Array Experimental Targeting Computer Core Analyzer Advanced Transmission Jammer Advanced Cloaking Device Hardened Light Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Hypervelocity Railgun > --- INVENTORY -------- Advanced Recoil Stabilizer Advanced Reaction Control System Subatomic Replicator Compact HERF Cannon Heavy Phase Cannon [Rating: 150] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved Cesium-ion Thruster Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Piercing Weapon Experimental Jetlance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Slots Evolved 14 | . . . 2 . . . 2 . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Utility 7 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 2 . . Weapon 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 203 | 7 6 1 25 1 . 2 20 5 14 25 1 15 2 1 1 2 6 2 3 2 . . . 2 1 13 . . 12 . 4 2 4 1 3 2 1 9 3 5 Power 22 | 1 2 . 3 . . . 1 3 1 1 . 1 . . . 1 1 . . 1 . . . . . 1 . . . . . . . . . 1 . 3 1 . Engine 11 | 1 2 . 3 . . . 1 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Core 8 | . . . . . . . . 2 . 1 . 1 . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . 1 . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Propulsion 49 | 2 . 1 7 1 . . 7 . 5 9 . 3 . . . . 1 . 1 . . . . . . 1 . . 4 . 1 1 1 . . . . 2 1 1 Treads 22 | 2 . 1 7 1 . . 7 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26 | . . . . . . . . . . 9 . 3 . . . . 1 . 1 . . . . . . 1 . . 4 . 1 1 1 . . . . 2 1 1 Utility 81 | 1 2 . 5 . . 1 7 1 4 11 . 5 2 . . 1 2 2 1 1 . . . 1 1 11 . . 8 . 2 1 3 1 1 1 1 4 . . Device 49 | . 1 . 2 . . 1 1 1 1 5 . 4 2 . . 1 1 2 1 1 . . . 1 1 6 . . 7 . 1 1 2 1 1 1 1 2 . . Storage 3 | 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 11 | . . . . . . . 2 . 1 2 . . . . . . 1 . . . . . . . . 3 . . 1 . 1 . . . . . . . . . Hackware 6 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . Protection 12 | . . . 3 . . . 4 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 51 | 3 2 . 10 . . 1 5 1 4 4 1 6 . 1 1 . 2 . 1 . . . . 1 . . . . . . 1 . . . 2 . . . 1 4 Energy Gun 5 | 2 . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ballistic Gun 29 | 1 . . 6 . . 1 4 . 3 2 . 5 . . 1 . 1 . . . . . . 1 . . . . . . . . . . 1 . . . 1 2 Ballistic Cannon 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 27 | . . . 3 . . . 2 . 1 2 1 . . . . . . 1 . . . . . . 1 2 . . 5 . 1 1 2 . 1 3 . . . 1 Parts Lost 40 | . . 1 2 . . . 2 4 2 1 . . . . . . . . . . . . . 1 . 2 1 . . . . . 1 . 1 . . . . 22 Power 6 | . . . . . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 9 | . . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Utility 16 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . 2 1 . . . . . 1 . . . . . . 9 Weapon 9 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 6 Highest Loss Streak 7 | . . 1 2 . . . 1 2 1 1 . . . . . . . . . . . . . 1 . 1 1 . . . . . 1 . 1 . . . . 7 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Average Backups 15 | 1 16 23 24 23 23 23 24 24 24 5 5 5 5 5 5 5 4 5 4 5 5 5 5 3 4 4 4 4 4 5 4 4 4 5 5 5 4 4 4 4 Power . | . 1 2 2 2 2 2 . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Propulsion 2 | . 3 3 3 2 2 2 1 4 4 1 1 1 1 1 1 1 . . . . . . . . . . 1 1 1 1 . 1 1 1 1 1 . . . . Utility 7 | . 5 7 10 11 11 11 12 12 12 1 2 2 2 3 3 3 3 2 1 2 3 3 3 2 1 2 1 1 2 3 2 3 2 3 3 3 3 3 2 1 Weapon 5 | . 7 10 8 8 8 8 8 6 5 2 2 2 1 1 1 1 1 3 3 2 2 2 2 1 3 1 1 1 1 1 . . . 1 1 1 . 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 51 | . 3 . 8 . . . 12 1 3 8 . 1 . . . 1 4 1 . . . . . . . 3 . . . . 1 . . . 1 . . . . 4 Power 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . 1 . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Utility 29 | . 2 . 6 . . . 4 . 2 7 . . . . . 1 3 1 . . . . . . . 1 . . . . 1 . . . . . . . . 1 Weapon 12 | . . . 1 . . . 6 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . 2 Tool/Special 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 98 100 99 100 100 100 99 99 98 99 100 99 100 100 100 100 99 100 99 100 100 100 100 99 95 98 99 100 97 94 88 89 87 89 87 70 85 87 90 73 Engine 6 | . 14 14 10 11 11 11 8 6 2 . . . . . . 6 4 . . . . . . . . . . . . . . . . . . . . 1 . . Core 2 | . . . . . . . . 2 6 6 7 7 7 7 7 1 1 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 . 4 2 Treads 14 | . 28 28 22 22 22 22 26 27 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . . 29 30 30 30 30 30 30 32 33 33 33 33 33 33 29 29 28 29 29 26 23 21 21 21 21 20 20 20 18 18 15 Device 11 | . 12 14 13 11 11 11 9 8 9 7 7 6 7 7 7 7 12 13 13 13 13 13 13 17 18 15 10 11 10 11 14 15 14 15 15 14 15 17 18 14 Storage 6 | . 14 14 11 11 11 11 9 9 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 7 | . . . . . . . 8 9 9 14 15 15 15 15 15 15 13 13 13 13 13 13 13 11 11 12 17 17 17 17 15 15 15 15 15 15 15 13 13 12 Hackware 2 | . . . . . . . . . . 6 7 7 7 7 7 7 6 6 6 6 6 6 6 5 . 4 5 5 5 5 5 5 5 5 5 5 5 4 4 3 Protection 4 | . . . 8 11 11 11 9 9 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 2 Ballistic Gun 23 | . 1 . 22 33 33 33 26 27 26 29 30 29 30 29 30 30 25 26 25 26 26 26 26 28 29 28 29 29 29 29 25 26 25 26 25 10 23 21 21 15 Ballistic Cannon 4 | . 24 28 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 150 | 6 9 9 23 23 23 25 38 38 40 48 50 61 61 60 60 61 72 72 73 72 72 72 72 81 83 88 86 87 103 103 122 124 125 126 127 125 127 147 150 147 Average Rating 50 | 4 8 8 17 23 23 24 33 35 36 43 47 53 59 59 59 60 70 70 71 71 72 72 71 79 75 79 84 84 98 102 117 122 121 124 124 111 125 137 144 124 On Entrance 70 | . 6 9 9 23 23 23 25 38 33 40 47 47 61 58 60 60 61 72 72 69 72 72 72 72 75 75 86 84 84 99 103 118 123 125 125 125 125 125 145 146 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 110 | 14 92 92 103 101 101 101 108 108 110 19 19 20 20 21 20 23 25 22 22 25 25 25 25 30 30 32 29 29 32 32 33 33 34 33 40 33 40 47 47 46 Greatest Support 63 | 40 40 40 40 40 40 40 60 60 63 20 20 23 23 23 23 23 29 29 30 30 30 30 30 30 30 30 30 30 36 36 45 46 46 46 46 46 47 48 48 48 Greatest Overweight (x) 6 | 2 2 2 2 2 2 2 1 1 6 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 Average Overweight (x) . | . 1 2 2 2 2 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 16 | 7 23 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 2 22 24 25 25 25 25 25 25 25 24 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 15 | 1 16 23 24 24 25 25 24 24 24 5 5 4 4 5 5 5 4 4 4 4 5 5 5 3 4 4 4 4 4 5 4 4 4 5 4 5 4 4 4 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 2 22 24 24 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 5 5 5 4 5 5 5 5 5 5 5 4 Class Distribution -------------------- 32% | Machinist-Sprinter 18% | Tank 13% | Mutant 12% | Scavenger-Gunner 9% | Gunner 6% | Sprinter 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Machinist-Sprinter | -7/Lower Caves Machinist-Sprinter | -7/Lower Caves Machinist-Sprinter | -7/Zion Machinist-Sprinter | -6/Proximity Caves Machinist-Sprinter | -6/Factory Machinist-Sprinter | -6/Waste Machinist-Sprinter | -6/Factory Machinist-Sprinter | -6/Lower Caves Machinist-Sprinter | -6/Lower Caves Machinist-Sprinter | -6/Data Miner Machinist-Sprinter | -5/Proximity Caves Machinist-Sprinter | -5/Factory Machinist-Sprinter | -5/Waste Machinist-Sprinter | -5/Factory Machinist-Sprinter | -5/Upper Caves Machinist-Sprinter | -5/Upper Caves Machinist-Sprinter | -5/Warlord Machinist-Sprinter | -4/Proximity Caves Machinist-Sprinter | -4/Factory Machinist-Sprinter | -4/Waste Machinist-Sprinter | -4/Factory Machinist-Sprinter | -4/Upper Caves Machinist-Sprinter | -4/Upper Caves Machinist-Sprinter | -4/Zhirov Machinist-Sprinter | -3/Proximity Caves Machinist-Sprinter | -3/Research Machinist-Sprinter | -3/Quarantine Machinist-Sprinter | -3/Protoforge Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Matter Collected 22894 | 220 774 292 1252 72 . 222 1281 315 1348 1502 238 1705 186 518 56 162 694 341 630 210 64 . 132 317 53 2583 258 225 1480 490 860 . 651 90 379 . 541 1539 396 818 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26153 | . 829 279 2016 139 . 317 1906 361 1764 1693 439 1840 258 595 . 84 835 . 824 92 112 . 166 315 . 3063 292 291 1217 450 1149 . 669 31 443 . 411 1787 488 998 Parts 1268 | . 68 14 115 12 . 13 110 40 108 91 . 77 6 28 . 11 46 . 35 2 4 . 6 10 . 118 8 7 48 18 51 . 25 1 20 . 8 81 22 65 Haulers Intercepted 52 | . 2 . 5 . . . 5 . 5 4 . 5 . . . . 2 . 5 . . . . 1 . 9 . . . . 4 . 2 . . . 1 1 1 . Recyclers Shooed 14 | . 1 2 1 . . . 2 . 1 . . 1 . . . . 2 . . . . . . . . 2 . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 132 | . . . . . . . . . . . . . 5 28 1 7 . . . 9 15 . 13 . . . 8 3 . 15 . . . . 22 . 6 . . . Prevented 14 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . . 2 . . . . . . 7 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Combat Hostiles Destroyed 338 | . 21 13 33 6 . 8 29 12 32 16 2 25 1 14 . 2 5 . 4 3 2 . 3 3 . 23 5 1 25 7 7 . 4 . 8 . 3 10 2 9 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Guns 283 | . . . 22 6 . 8 26 9 32 15 2 25 1 14 . 2 5 . 4 3 2 . 3 3 . 23 5 1 25 6 7 . 4 . 8 . 3 10 2 7 Cannons 43 | . 21 13 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 10 | . . . 2 . . . 3 3 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Classes Destroyed 26 | . 9 1 3 1 . . 2 1 . 1 1 . 1 . . 2 . . . . . . . . . . . . 4 . . . . . . . . . . . Worker 34 | . 1 . 7 . . . 1 . 4 3 . 2 . . . . 2 . . . . . . . . 3 . . . . . . 3 . . . . 3 . 5 Builder 16 | . 1 . . . . . . . 4 . . . . . . . 1 . . . . . . . . 1 . . . . 1 . 1 . . . . 3 1 3 Tunneler 8 | . 1 1 1 . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . 1 . . Hauler 52 | . 2 . 5 . . . 5 . 5 4 . 5 . . . . 2 . 5 . . . . 1 . 9 . . . . 4 . 2 . . . 1 1 1 . Recycler 28 | . 2 . 4 . . . 1 . 1 7 . 3 . . . . 1 . . . . . . . . 3 . . . . 1 . . . . . . 4 1 . Minesweeper 4 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 17 | . 2 . 1 . . . 4 . 2 1 . . . . . . 1 . . . . . . 1 . 1 . . . . 2 . . . . . . . . 2 Drone 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . . . . . . . . Watcher 51 | . 3 . 5 . . . 5 . 2 5 . 2 . . . . 3 . 2 . . . . . . 6 . . . . 2 . 3 . . . . 8 3 2 Swarmer 56 | . 6 3 3 3 . 3 3 4 11 3 . 3 . 6 . . . . . 1 . . 1 . . 1 . . . . . . . . 5 . . . . . Cutter 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Grunt 169 | . 15 8 19 2 . 5 15 . 12 8 . 14 . 6 . . 3 . 3 2 1 . 1 3 . 14 4 . 9 4 4 . 4 . 2 . 3 7 1 . Brawler 7 | . . . 2 . . . 1 . . . . 1 . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Duelist 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Sentry 48 | . . . 8 . . . 7 2 8 2 . 4 1 . . . 1 . 1 . . . 1 . . 4 1 . . . 1 . . . 1 . . 1 . 5 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hunter 16 | . . . . . . . 1 3 1 1 . 1 . 1 . . 1 . . . . . . . . 3 . . 2 . . . . . . . . . . 2 Programmer 16 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . 1 5 . 2 . . . . . . 2 1 2 Compactor 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Packrat 5 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . Samaritan 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . 1 . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 5 5 6 3 . 3 5 6 6 7 2 5 1 4 . 2 8 . 3 2 1 . 2 2 . 8 3 1 5 3 5 . 5 . 5 . 4 7 3 6 Combat Bots Only 7 | . 3 4 3 3 . 3 3 6 6 4 2 4 1 4 . 2 3 . 1 2 1 . 2 2 . 7 3 1 5 3 3 . 3 . 5 . 3 3 1 3 Max Kills in Single Turn 3 | . 1 1 3 1 . 1 2 3 3 2 1 2 1 2 . 1 1 . 1 1 1 . 1 1 . 2 1 1 2 1 2 . 3 1 2 . 1 2 1 1 Gunslinging 2 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . Exploded 3 | . . . 1 . . . 1 3 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Hostile Shots Fired 1033 | . 67 40 99 15 . 41 97 54 86 32 . 36 18 22 . 3 7 . 11 10 6 . 2 . . 54 8 6 10 4 22 1 18 . 7 . 2 21 6 228 Missed 420 | . 23 18 32 6 . 9 36 13 24 14 . 18 13 8 . 3 3 . 5 6 . . 1 . . 30 2 3 1 1 16 . 9 . 2 . 2 11 3 108 Damage Taken 10840 | . 487 279 896 270 . 477 935 584 813 179 19 179 35 210 . . 70 . 98 28 111 . 19 . . 553 125 48 404 61 126 36 196 . 78 . . 227 87 3210 Core 2195 | . 49 34 105 34 . 125 107 89 65 31 . 60 6 13 . . 20 . 19 6 17 . . . . 41 18 . 17 . 18 . . . 17 . . 23 . 1281 Absorbed by Shields 81 | . . . . . . . . . 19 62 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1951 | . 76 . 70 . . . . . 398 58 . 130 . . . . 105 . 89 3 51 . 19 . . 240 . . 324 . 204 . 168 . . . . . 16 . Core Remaining (%) 77 | 100 . 66 . . . 34 . . 52 . . . . . . 84 . . . . . . 92 . . . . . . 92 . . . . . . 96 . . . Volleys Fired 1215 | . 64 39 103 8 . 21 86 23 82 64 11 79 7 29 . 7 34 18 34 6 4 . 7 13 . 110 10 9 66 26 33 . 22 3 10 . 26 72 22 67 Largest 5 | . 2 2 3 3 . 3 3 3 3 4 4 4 4 4 . 4 4 4 4 4 4 . 4 5 . 5 5 5 5 5 5 . 5 5 5 . 5 5 5 5 Hottest 125 | . 80 60 109 69 . 69 76 76 78 100 100 100 100 100 . 100 100 100 100 100 100 . 100 125 . 125 125 125 125 125 125 . 125 125 125 . 125 125 125 125 Shots Fired 4468 | . 115 80 281 24 . 63 254 66 247 247 44 315 29 116 . 28 130 72 136 24 16 . 28 65 . 544 50 45 330 110 165 . 110 15 47 . 93 332 89 158 Gun 4143 | . 9 . 177 24 . 63 252 65 247 244 44 315 29 116 . 28 129 72 136 24 16 . 28 65 . 544 50 45 330 110 165 . 110 15 46 . 84 325 84 152 Cannon 316 | . 106 80 102 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 9 7 5 6 Launcher 7 | . . . 2 . . . 2 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4410 | . 109 80 264 24 . 63 252 65 247 244 44 315 29 116 . 28 129 72 136 24 16 . 28 65 . 544 50 45 330 110 165 . 110 15 46 . 84 325 84 152 Thermal 49 | . 6 . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 9 7 5 6 Explosive 7 | . . . 2 . . . 2 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 40 | . 6 7 12 7 . 19 21 14 18 11 12 11 6 13 . 6 27 18 18 5 5 . 8 14 . 40 7 9 12 10 12 . 18 9 9 . 14 14 22 31 Robot Miss Streak 9 | . 5 4 5 2 . 3 4 2 4 5 2 6 1 9 . 3 3 1 3 2 2 . 2 3 . 6 3 2 5 7 4 . 3 1 4 . 3 6 3 4 Penetration Max 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 59 | . . . 3 3 . 4 2 2 8 3 1 2 . 3 . . . . . . . . 1 . . 6 . . 9 2 3 . . . 3 . . 4 . . Max Gunslinging Chain 2 | . . . 2 1 . 1 1 1 1 1 1 1 . 1 . . . . . . . . 1 . . 1 . . 1 1 1 . . . 1 . . 1 . . Shots Hit Robots 2693 | . 67 40 172 13 . 40 173 31 162 124 34 163 19 65 . 17 91 62 91 13 10 . 20 39 . 339 25 32 184 61 103 . 65 10 29 . 51 180 51 117 Core Hits 1207 | . 37 17 73 8 . 16 82 19 74 59 10 76 9 27 . 8 37 13 35 5 3 . 10 17 . 133 11 12 98 27 54 . 38 3 17 . 21 86 23 49 Critical Kills 6 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . . 1 Critical Parts Destroyed 21 | . . . 2 . . 1 2 1 2 1 . . . . . . 1 . . . 1 . . . . 2 . . 3 1 . . . . . . . 2 . 2 Critical Strikes 40 | . 4 1 5 . . 1 2 1 4 1 1 . . . . . 1 . . . 1 . . . . 3 . 1 3 1 1 . . . . . . 2 . 7 Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 29 | . . . 2 . . 1 2 1 4 1 1 . . . . . 1 . . . 1 . . . . 3 . 1 3 1 1 . . . . . . 2 . 4 Blast 7 | . 4 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks 18 | . . . . . . . . . . 1 . . . 1 . . 2 . 1 . . . . . . . . . . . 1 . . . . . . . . 12 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . 1 . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Piercing 13 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 12 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50404 | . 1262 740 3163 242 . 658 3368 610 3248 2345 693 3204 338 1075 . 292 1531 1147 1658 244 224 . 354 711 . 5827 424 572 3556 1034 1852 . 1411 161 463 . 842 3359 880 2916 Guns 45765 | . 50 . 1902 242 . 650 3002 459 3189 2159 693 3204 338 1075 . 292 1531 1147 1658 244 224 . 354 711 . 5827 424 572 3556 1034 1852 . 1150 161 463 . 842 3359 880 2521 Cannons 2905 | . 1163 729 1013 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1138 | . . . 179 . . . 361 151 . 186 . . . . . . . . . . . . . . . . . . . . . . 261 . . . . . . . Melee 395 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 395 Ramming 201 | . 49 11 69 . . 8 5 . 59 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 48455 | . 1175 729 2738 242 . 650 3002 459 3189 2159 693 3204 338 1075 . 292 1531 1147 1658 244 224 . 354 711 . 5827 424 572 3556 1034 1852 . 1150 161 463 . 842 3359 880 2521 Thermal 593 | . 38 . 177 . . . 117 . . . . . . . . . . . . . . . . . . . . . . . . . 261 . . . . . . . Explosive 760 | . . . 179 . . . 244 151 . 186 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 395 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 395 Highest Corruption 9 | . 1 1 . . . . 6 6 6 1 1 2 2 . . . . . . . . . . . . . . . . . 1 9 9 9 9 9 9 1 2 7 Average Corruption 4 | . 1 1 . . . . 5 6 6 1 1 1 1 . . . . . . . . . . . . . . . . . 1 6 9 9 9 9 9 1 1 4 Corruption Purged 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 310 | . 14 14 . . . . 92 18 63 1 . 16 2 . . . . . . . . . . . . . . . . . 1 1 23 5 16 4 14 1 5 20 Message Errors 77 | . 3 4 . . . . 22 6 14 . . 4 1 . . . . . . . . . . . . . . . . . . . 8 . 3 1 5 . 1 5 Matter Fused 67 | . 4 3 . . . . 19 4 11 . . 3 . . . . . . . . . . . . . . . . . . . 1 4 2 2 2 6 1 2 3 Heat Flow Errors 38 | . 2 2 . . . . 17 1 7 . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . 1 . . 4 Energy Discharges 38 | . 3 1 . . . . 7 4 8 . . 2 . . . . . . . . . . . . . . . . . . . . 2 3 3 1 1 . . 3 Parts Rejected 6 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 Parts Fused 3 | . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 34 | . 2 1 . . . . 12 2 9 1 . 1 . . . . . . . . . . . . . . . . . . 1 . 4 . . . . . . 1 Data Loss (major) 15 | . . . . . . . 5 . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 2 Misfires 14 | . . 2 . . . . 3 . 5 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . Alerts 6 | . . . . . . . 2 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Weapon Failures 12 | . . . . . . . 3 1 4 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 141 | . . . 3 . . . 31 26 . 49 . . . . . . . . . . . . . . . . . . . . . . 32 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 138 | . . . . . . . 31 26 . 49 . . . . . . . . . . . . . . . . . . . . . . 32 . . . . . . . Melee 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 25 | . 12 8 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 24 | . 12 8 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 56 | . . . . . . . . 56 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 22 | . 5 2 7 . . 2 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 26 | . 5 3 9 . . 2 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . 1 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 467 | . 221 240 63 . . 34 232 130 268 392 80 205 141 116 . 218 193 141 337 148 182 49 160 184 4 467 312 184 309 223 200 . 276 222 268 . 125 291 182 227 Average Temperature 69 | . 44 104 21 . . 11 85 36 54 91 32 71 58 44 . 99 60 46 73 35 36 24 53 57 2 86 89 64 90 70 73 . 91 107 78 . 41 91 80 69 Received Heat Transfer 2511 | . 138 96 423 9 . 261 324 27 348 50 . 63 6 45 . . . . 63 6 27 . 9 . . 108 45 . 54 37 . . 21 . . . . 21 . 330 Effects 12 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . . 5 . . 3 . . . . . . . . 1 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Interference 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . 4 . . . . . 2 . . . . . Heat Transferred 929 | . 111 . 518 . . . 100 . . . . . . . . . . . . . . . . . . . . . . . . . 200 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Maximum Alert Level 4 | . . . 1 . . . 1 2 2 2 . 4 . . . . . . 1 . . . . 1 . 2 . . . . . . 1 . . . . 1 . . Low Security (%) 67 | 100 100 100 68 100 . 100 41 29 49 10 100 7 . . . . 100 100 32 . . . . 31 100 34 . . . . 100 100 52 . . . . 91 100 100 Level 1 21 | . . . 31 . . . 58 8 27 56 . 4 . . . . . . 67 . . . . 68 . 4 . . . . . . 47 . . . . 8 . . Level 2 8 | . . . . . . . . 61 23 33 . 20 . . . . . . . . . . . . . 61 . . . . . . . . . . . . . . Level 3 2 | . . . . . . . . . . . . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1138 | . 135 133 355 188 . 70 350 468 524 534 166 1138 . . . . 103 41 380 . . . . 325 106 623 . . . . 144 39 255 . . . . 233 176 133 Initial 228 | . . 36 10 138 . . . 170 228 216 166 73 . . . . . 24 . . . . . 93 106 60 . . . . 35 39 13 . . . . 87 123 76 Average 170 | . 68 32 121 30 . 10 197 343 243 343 135 808 . . . . 34 15 197 . . . . 220 98 357 . . . . 70 33 183 . . . . 113 148 63 Influence Increases 15269 | . 691 330 1089 150 . 219 1088 338 967 661 59 1799 25 325 . 15 290 53 898 320 307 . 319 342 . 1313 100 50 670 140 434 . 519 . 225 . 175 490 255 613 Destroy 0b10 Robot/C 7540 | . 420 220 660 120 . 160 580 240 640 320 . 840 20 280 . . 100 . 240 140 140 . 160 140 . 620 100 20 420 100 140 . 80 . 160 . 60 200 40 180 Destroy 0b10 Robot/NC 1150 | . 60 5 115 . . . 85 . 90 100 . 85 5 . . 15 55 . 65 . . . . 10 . 120 . 5 25 15 55 . 45 . . . 10 100 30 55 Destroy Leader 1626 | . 100 30 210 30 . 30 170 20 164 98 . 184 . 30 . . 30 . 68 20 20 . . 32 . 168 . 10 . 10 42 . 20 . 20 . . 58 18 44 Allied During Kill 1465 | . . . . . . . . . . 2 . 457 . . . . . . 290 160 147 . 129 115 . 165 . . . . . . . . . . . . . . Successful Hack 762 | . 49 . 28 . . . 24 . 26 66 . 44 . . . . 57 . 82 . . . . 28 . 93 . . . . 37 . 56 . . . . 21 101 50 Select Force Hacks 120 | . 60 . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 510 | . . 45 . . . 15 135 . 15 . . 60 . . . . . . 45 . . . . 15 . . . . . . . . 135 . . . . 15 30 . Destroy Structure 401 | . 2 . 16 . . 14 34 18 2 15 59 54 . . . . 3 38 18 . . . . 2 . 12 . . . . 10 . 78 . . . . 6 6 14 Partial Spotted 360 | . . . . . . . . . . 60 . 45 . . . . 45 15 15 . . . . . . 45 . . . . 30 . 15 . . . . 30 30 30 Lose Combat Pursuer 1335 | . . 30 . . . . 60 60 30 . . 30 . 15 . . . . 75 . . . 30 . . 90 . 15 225 15 120 . 90 . 45 . 105 60 . 240 Influence Decreases 10287 | . 598 339 744 288 . 219 825 40 719 400 120 766 80 180 . 15 220 77 518 130 160 . 170 130 20 778 110 90 302 83 357 20 314 70 190 . 45 356 242 572 Time Decay 8362 | . 598 329 614 288 . 219 530 . 559 380 70 446 80 180 . 15 210 57 308 130 140 . 150 100 20 488 90 90 302 83 357 20 294 70 180 . 45 356 222 342 Lost Part 390 | . . 10 20 . . . 20 40 10 10 . . . . . . . . . . . . . 10 . 20 10 . . . . . 10 . 10 . . . . 220 Lost Ally 550 | . . . . . . . . . . 10 50 170 . . . . 10 20 60 . 20 . 20 20 . 120 10 . . . . . 10 . . . . . 20 10 Purge Threat 985 | . . . 110 . . . 275 . 150 . . 150 . . . . . . 150 . . . . . . 150 . . . . . . . . . . . . . . Squads Dispatched 77 | . 6 . 5 . . 1 3 . 2 6 . 12 . . . . 2 . 3 . . . . 3 . 15 . . . . 6 . 6 . . . . 3 2 2 Investigation 34 | . 5 . 4 . . 1 . . 1 2 . 5 . . . . 2 . . . . . . 3 . 5 . . . . 2 . 2 . . . . 1 1 . Extermination 9 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . 1 1 1 Reinforcement 24 | . 1 . 1 . . . 3 . 1 3 . 2 . . . . . . 3 . . . . . . 4 . . . . 2 . 3 . . . . 1 . . Assault 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison 8 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 11 | . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . 3 . . . . 2 . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Distress Signals 20 | . . . 2 . . . 4 . 5 3 . 2 . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . . . . . Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 13 Distress Signals 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . 13 Times Spotted 657 | . 31 14 41 6 . 8 43 11 40 24 7 41 1 13 . 3 10 6 19 8 7 . 8 8 . 46 5 2 110 7 26 5 16 . 11 . 12 23 9 36 Peak Tracking Total 18 | . 4 4 4 3 . 3 4 7 5 5 6 4 1 4 . 1 3 3 5 4 6 . 3 4 . 5 2 2 18 4 6 5 4 . 3 . 5 4 1 14 Tactical Retreats 46 | . . 2 . . . . 4 1 2 . 1 1 . 1 . . . 1 3 . . . 1 . . 3 . 1 5 1 4 . 4 . 1 . 3 2 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Traps Triggered 32 | . 3 . 2 . . . 4 2 1 1 . 2 . . . . 1 . . . . . . 2 . 2 . . . . 3 . . . . . . 2 2 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 3 . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . Most Traps Carried 4 | . . . . 2 2 2 2 . . . . . 3 3 3 4 4 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Machines Disabled 36 | . . 3 . . . 1 9 . 1 . . 4 . 1 . . . . 3 . . . . 1 . . . . 1 . . . 9 . . . . 1 2 . Max in Single Turn 9 | . . 1 . . . 1 2 . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . 9 . . . . 1 1 . Garrison Access 4 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Machines Accessed 202 | . 10 . 13 . 1 2 11 1 12 17 . 15 . 1 . . 12 . 17 . . 3 . 6 . 25 . . 4 . 10 . 9 1 . 4 . 6 14 8 Terminals 117 | . 7 . 9 . . 2 9 1 8 11 . 5 . 1 . . 7 . 9 . . . . 4 . 12 . . . . 7 . 5 . . . . 3 10 7 Fabricators 22 | . . . . . . . . . . 3 . 4 . . . . 2 . 3 . . . . 2 . 5 . . . . 1 . 2 . . . . . . . Repair Stations 20 | . 1 . 1 . . . . . 2 1 . 2 . . . . 1 . 3 . . . . . . 3 . . . . 1 . 1 . . . . 2 2 . Recycling Units 16 | . 2 . 2 . . . . . 1 2 . 2 . . . . 1 . 1 . . . . . . 4 . . . . . . . . . . . 1 . . Scanalyzers 7 | . . . 1 . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . Garrison Access 7 | . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . 1 1 Total Hacks 567 | . 25 . 37 . 4 8 28 2 43 53 . 46 . 5 . . 31 . 41 . . 23 . 14 . 65 . . 11 . 26 . 27 1 . 17 . 11 31 18 Successful 345 | . 16 . 22 . 4 1 14 1 26 23 . 26 . 5 . . 20 . 23 . . 23 . 9 . 39 . . 11 . 14 . 18 1 . 17 . 3 19 10 Failed 222 | . 9 . 15 . . 7 14 1 17 30 . 20 . . . . 11 . 18 . . . . 5 . 26 . . . . 12 . 9 . . . . 8 12 8 Catastrophic 31 | . 1 . 1 . . 2 2 . 2 4 . 1 . . . . . . 3 . . . . 1 . 6 . . . . 1 . 1 . . . . 4 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 250 | . 21 . 24 . . 8 19 . 24 26 . 21 . . . . 16 . 16 . . . . 6 . 25 . . 1 . 8 . 10 . . . . 2 13 10 Terminals 325 | . 20 . 29 . . 8 24 2 28 36 . 16 . 5 . . 17 . 26 . . . . 8 . 32 . . . . 16 . 14 . . . . 6 21 17 Fabricators 67 | . . . . . . . . . . 11 . 17 . . . . 5 . 5 . . . . 6 . 15 . . . . 2 . 6 . . . . . . . Repair Stations 59 | . 3 . 3 . . . . . 10 2 . 4 . . . . 4 . 7 . . . . . . 9 . . . . 5 . 5 . . . . 3 4 . Recycling Units 27 | . 2 . 2 . . . . . 1 4 . 3 . . . . 4 . 2 . . . . . . 7 . . . . . . . . . . . 2 . . Scanalyzers 20 | . . . 3 . . . 2 . 4 . . 3 . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . 3 . Garrison Access 13 | . . . . . . . 2 . . . . 3 . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . 3 1 Terminal Hacks 143 | . 3 . 6 . 4 1 4 1 7 11 . 5 . 5 . . 5 . 7 . . 23 . 1 . 8 . . 11 . 2 . 5 1 . 17 . 1 7 8 Record 31 | . . . . . 4 . . . . . . . . 5 . . . . . . . 11 . . . . . . 6 . . . . . . 5 . . . . Part Schematic 19 | . . . . . . . . . . 4 . . . . . . . . . . . 9 . . . 1 . . . . . . . . . 4 . . 1 . Robot Analysis 12 | . 3 . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 Prototype ID Bank 25 | . . . 2 . . . . . 2 2 . 1 . . . . 1 . 1 . . 3 . . . 3 . . 5 . . . . . . 4 . . 1 . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Branch Access Points 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . Machine Index 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 10 | . . . 1 . . . . . 1 1 . 1 . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . . 1 . Fabricator Index 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Index 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . Unreport Threat 7 | . . . 1 . . . 2 . 1 . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler Manifests 9 | . . . 2 . . . 1 . 1 1 . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 36 | . . . . . . . . . . 4 . 7 . . . . 4 . 1 . . . . 5 . 10 . . . . 2 . 3 . . . . . . . Network Status 5 | . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . Load Schematic 16 | . . . . . . . . . . 2 . 2 . . . . 2 . . . . . . 2 . 5 . . . . 1 . 2 . . . . . . . Build 15 | . . . . . . . . . . 1 . 4 . . . . 2 . . . . . . 2 . 4 . . . . 1 . 1 . . . . . . . Repair Station Hacks 46 | . 2 . 2 . . . . . 7 2 . 4 . . . . 2 . 6 . . . . . . 8 . . . . 4 . 4 . . . . 1 4 . Scan Component 24 | . 1 . 1 . . . . . 4 1 . 2 . . . . 1 . 4 . . . . . . 4 . . . . 2 . 2 . . . . . 2 . Repair 21 | . 1 . 1 . . . . . 3 1 . 2 . . . . 1 . 2 . . . . . . 4 . . . . 2 . 2 . . . . . 2 . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 10 | . . . . . . . . . 1 1 . 2 . . . . 1 . 1 . . . . . . 3 . . . . . . . . . . . 1 . . Retrieve Components 10 | . . . . . . . . . 1 1 . 2 . . . . 1 . 1 . . . . . . 3 . . . . . . . . . . . 1 . . Scanalyzer 20 | . . . 3 . . . 2 . 4 . . 3 . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . 3 . Insert Component 9 | . . . 2 . . . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . Analyze 11 | . . . 1 . . . 1 . 2 . . 2 . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . 2 . Garrison Access Hacks 5 | . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 85 | . 11 . 11 . . . 7 . 7 5 . 4 . . . . 7 . 7 . . . . 3 . 9 . . . . 3 . 4 . . . . . 5 2 Terminals 73 | . 9 . 9 . . . 7 . 7 5 . 3 . . . . 5 . 6 . . . . 2 . 6 . . . . 3 . 4 . . . . . 5 2 Track 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assimilate 13 | . . . . . . . . . . 2 . . . . . . 2 . 1 . . . . . . 3 . . . . . . 1 . . . . . 2 2 Botnet 37 | . 3 . 4 . . . 4 . 2 2 . 2 . . . . 2 . 5 . . . . 2 . 3 . . . . 3 . 2 . . . . . 3 . Skim 22 | . 6 . 5 . . . 3 . 5 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators 5 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . Mask 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . 1 . . . . . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 168 | . 7 . 11 . . 2 11 1 10 16 . 15 . . . . 11 . 16 . . . . 6 . 21 . . . . 10 . 8 . . . . 5 12 6 Full Trace Events 25 | . 2 . 1 . . 1 . . . 2 . 4 . . . . 2 . . . . . . 3 . 5 . . . . 1 . 2 . . . . 1 1 . Feedback Events 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . . 1 . . . 1 . 2 4 . 1 . . 15 . . . . . . 9 . . . 1 . . . . 1 . 1 . . 4 . . 2 . Parts Built 16 | . . . . . . . . . . 2 . 5 . . . . 2 . . . . . . 1 . 4 . . . . 1 . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 1165 | . . . . . . . . . . 47 . 396 . . . . 174 . . . . . . 125 . 263 . . . . 102 . 58 . . . . . . . Total Part Build Rating 76 | . . . . . . . . . . 10 . 26 . . . . 6 . . . . . . 4 . 19 . . . . 8 . 3 . . . . . . . Parts Repaired 21 | . 1 . 1 . . . . . 3 1 . 2 . . . . 1 . 2 . . . . . . 4 . . . . 2 . 2 . . . . . 2 . Time 1034 | . 26 . 26 . . . . . 114 38 . 79 . . . . 30 . 146 . . . . . . 250 . . . . 120 . 134 . . . . . 71 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 47 | . . . . . . . . . 10 2 . 13 . . . . 2 . 10 . . . . . . 8 . . . . . . . . . . . 2 . . Parts Scanalyzed 8 | . . . 1 . . . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . Part Schematics Acquired 8 | . . . 1 . . . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Non-combat 3 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . find_chute 3 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Total Allies 52 | . . . . 2 . . . . . 3 19 . . . . . 2 18 . . . . . . . 3 . . . . . . 1 . . . . . 2 2 Largest Group 20 | . . . . 2 2 . . . . 3 20 13 1 . . . 1 19 14 10 10 9 9 8 1 7 1 . . . . . 1 . . . . . 1 1 Highest-Rated Group 682 | . . . . 39 39 . . . . 76 491 381 27 . . . 26 682 532 410 410 372 372 322 46 261 24 . . . . . 26 . . . . . 45 10 Highest-Rated Ally 50 | . . . . 31 31 . . . . 40 35 35 27 . . . 26 50 50 50 50 50 50 46 46 46 24 . . . . . 26 . . . . . 45 10 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 488 | . . . . . . . . . . . 124 111 . . . . . 86 53 17 12 . 21 26 . 38 . . . . . . . . . . . . . . Total Damage 16469 | . . . . . . . . . . . 6101 2705 . . . . . 3108 1380 820 468 . 498 702 . 687 . . . . . . . . . . . . . . Kills 81 | . . . . . . . . . . . 7 23 . . . . . 10 15 4 5 . 5 4 . 8 . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Active Infowar (turns) 13401 | . . . . . . . . . . 858 141 1119 163 377 230 130 482 175 717 265 291 32 316 213 47 1479 181 183 1026 403 864 40 647 152 372 106 337 818 462 775 Optics 13400 | . . . . . . . . . . 858 141 1119 163 377 230 130 481 175 717 265 291 32 316 213 47 1479 181 183 1026 403 864 40 647 152 372 106 337 818 462 775 Sensors 11123 | . . . . . . . . . . 630 114 844 112 245 178 121 434 94 584 240 291 32 294 163 47 1157 154 178 959 319 734 40 573 152 360 106 300 811 458 399 Cloaking 2129 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 5 . . 594 15 268 1 55 35 126 172 422 429 Jamming 957 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . 242 223 483 Robot Analysis Total 12 | . 3 . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 Derelict Logs Recovered 22 | . . 1 . 2 . . . . . . . . 1 . 1 2 . . . 3 2 . 3 . . . 2 1 . 2 . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Turns Passed 32879 | 75 2768 1452 4741 1781 458 1594 3595 696 2295 881 141 1119 163 377 230 130 482 175 717 265 291 32 316 213 47 1479 181 183 1026 403 864 40 647 152 372 106 337 818 462 775 Spaces Moved 33104 | 51 808 407 1284 544 144 474 1327 238 611 1955 283 1965 408 906 822 374 1057 307 1721 606 533 86 586 405 187 2806 544 637 1873 844 1629 99 1179 412 855 135 638 1431 926 1007 Core 25 | 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Treads 5864 | 31 808 407 1284 544 144 474 1327 238 607 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 27211 | . . . . . . . . . . 1955 283 1965 408 906 822 374 1057 307 1721 606 533 86 586 405 187 2806 544 637 1873 844 1629 99 1179 412 855 135 638 1431 926 1002 Fastest Speed 23 | 50 160 320 320 320 320 320 240 243 190 26 26 26 26 26 26 26 23 23 23 23 23 23 23 23 23 23 23 23 23 28 25 28 28 28 28 28 28 29 31 31 Average Speed 72 | 125 292 320 320 320 320 320 242 243 245 26 26 26 26 26 26 26 23 23 23 23 23 23 23 23 23 23 23 23 24 28 28 28 28 28 28 28 28 30 31 33 Slowest Speed 325 | 160 320 320 320 320 320 320 243 243 325 27 26 26 26 26 26 26 26 23 23 23 23 23 23 23 23 91 23 23 28 28 29 29 28 28 28 28 100 31 31 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 197 | . . . . . . . . . . 19 . 17 1 . . 1 23 . 44 . . . 1 4 2 34 . . . . 23 . 10 . 1 . . 13 1 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 67 | 5 97 96 95 98 54 99 92 44 76 48 89 45 64 79 85 48 22 90 35 77 83 75 77 10 89 64 81 83 89 84 39 92 22 75 78 62 69 28 79 38 Regions Visited 40 Branch Regions 22 Pre-discovered Areas 22 | . 4 . 3 1 1 . . . 2 . . . 1 . 3 1 . . . 1 . 1 . . . . . . . . . . . 1 . 3 . . . . Known Exits Taken 14 | . . . 1 . 1 1 1 . 1 . . 1 . . . 1 . . 1 . 1 . . . . 1 1 . . 1 . . 1 . . . . 1 . . Unknown Exits Taken 17 | 1 1 1 . 1 . . . . . . . . 1 1 1 . . . . 1 . 1 1 . . . . 1 1 . . . . 1 1 1 1 . 1 . Scrap Searched 46 | . . 1 . 3 . 1 . . . . . . 6 2 2 4 . . . 10 4 . . . . . 1 2 . 1 . . . 1 5 . 3 . . . Spaces Dug 32 | . . . 1 . . . . . . 14 . . . 1 . . 2 . 1 . . . . . . . . . . . . . . . 1 . 4 2 3 3 Terrain Destroyed 144 | . . . 11 . . 14 27 9 2 14 . . . 1 . . 2 . 1 . . . . . . . . . . 2 . . 39 . 1 . 9 3 3 6 Melee 5 | . . . . . . . . . . 1 . . . 1 . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Projectile 32 | . . . 5 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 9 3 3 6 AOE 107 | . . . 6 . . 14 26 9 . 13 . . . . . . . . . . . . . . . . . . . . . . 39 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Frg Total 40116 | 59 1091 474 1695 568 143 503 1544 308 1248 2199 332 2450 455 1014 837 398 1237 394 1959 725 697 97 758 508 188 3493 589 664 2390 988 1969 110 1463 445 974 201 772 1738 1074 1365 Wait 4973 | . 182 22 216 12 . 1 59 33 494 111 33 359 29 70 12 9 133 60 231 105 161 12 165 64 . 545 31 17 417 110 296 7 245 27 88 48 87 180 103 199 Move 32686 | 50 807 406 1283 543 143 473 1326 237 610 1920 282 1932 405 905 821 371 1011 306 1638 605 532 85 583 397 182 2737 543 636 1872 843 1584 98 1159 411 852 134 637 1405 923 999 Hop 183 | . . . . . . . . . . 16 . 15 1 . . 1 23 . 38 . . . 1 4 2 34 . . . . 22 . 9 . 1 . . 12 1 3 Pick Up 150 | 2 21 3 21 2 . . 19 3 9 7 . 6 3 . . 1 9 1 1 1 . . . 2 . 7 . . 3 . 6 . 6 . 3 . 5 3 3 3 Fast Attach 161 | 6 3 . 8 . . 1 4 2 16 16 2 15 . . 2 3 3 2 2 2 . . . 1 1 16 . . 10 . 3 2 4 2 4 10 2 5 4 10 Attach 55 | . . 1 6 . . . 4 2 1 11 . 1 1 . . . 3 . . . . . . 2 1 2 1 . . . 5 1 4 . 1 . . 2 . 6 Detach 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . 2 Swap 265 | 1 4 . 18 1 . 2 15 3 7 19 2 24 6 9 . 2 10 3 12 2 . . 2 6 . 27 4 2 6 5 12 . 10 . 10 . 5 17 14 5 Drop 252 | . 4 . 31 1 . 3 29 1 24 30 2 19 3 . 2 4 9 4 2 4 . . . 1 1 15 . . 15 . 6 2 4 2 5 9 7 6 4 3 Fire 1215 | . 64 39 103 8 . 21 86 23 82 64 11 79 7 29 . 7 34 18 34 6 4 . 7 13 . 110 10 9 66 26 33 . 22 3 10 . 26 72 22 67 Melee 18 | . . . . . . . . . . 1 . . . 1 . . 2 . 1 . . . . . . . . . . . 1 . . . . . . . . 12 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 26 | . 5 3 9 . . 2 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 114 | . . . . . . . . 4 . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . 36 . 56 Rewire 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 8 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 3 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / Sto / *Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low / *Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Waste -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine (discovered 3 exits: *Res / [*Sec] / *Frg) -3/Protoforge (discovered 1 exit: *Res) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 9) 318 | -10/Materials | Build established: Mutant 641 | -10/Materials | Discovered new exit (range 7) 993 | -10/Materials | Discovered new exit (range 16) 1265 | -10/Materials | Repaired Lgt. Cannon 1849 | -10/Materials | Discovered new exit (range 16) 2000 | -10/Materials | Learned 2 Storage zone layouts 2058 | -10/Materials | Learned 2 Storage zone layouts 2071 | -10/Materials | Loaded intel: 8 terminal locations 2075 | -10/Materials | Learned location of Mines (-10) 2089 | -10/Materials | Learned 2 Storage zone layouts 2151 | -10/Materials | Loaded intel: 18 trap records 2844 | -10/Materials | Entered Mines 3261 | -10/Mines | Learned 4 Materials zone layouts 3460 | -10/Mines | Excavation squad dispatched 3460 | -10/Mines | A large section of the Mines collapsed 3710 | -10/Mines | Excavation squad dispatched 3731 | -10/Mines | Discovered new exit (range 7) 4070 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 4135 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 4248 | -10/Mines | Discovered new exit (range 7) 4296 | -10/Mines | Discovered new exit (range 12) 4296 | -10/Mines | Entered Materials 4296 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 4297 | -9/Materials | Identified exit to Mines 4605 | -9/Materials | Build established: Gunner 4924 | -9/Materials | Discovered new exit (range 16) 5736 | -9/Materials | Build established: Tank 6283 | -9/Materials | Repaired Lgt. Armor Plating 6584 | -9/Materials | Build established: Scavenger-Tank 7068 | -9/Materials | Identified exit to Materials 7068 | -9/Materials | Learned location of 1 exit from Materials 7162 | -9/Materials | Loaded intel: 1 repair station location 7191 | -9/Materials | Learned Storage non-interactive machine intel 7229 | -9/Materials | Learned 2 Materials zone layouts 7337 | -9/Materials | Learned Storage security intel 7847 | -9/Materials | Build established: Tank 9037 | -9/Materials | Entered Mines 9080 | -9/Mines | Assembled infested the area 9347 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 9730 | -9/Mines | Learned location of 1 exit from Materials 9731 | -9/Mines | Learned location of Storage (-7) 10294 | -9/Mines | Learned Materials terminal intel 10326 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 10697 | -9/Mines | Found a hidden stash of uninstalled traps 10801 | -9/Mines | Discovered new exit (range 5) 10818 | -9/Mines | Entered Exiles 10818 | -9/Exiles | Accompanied by 2 allies 10819 | -9/Exiles | Identified exit to Mines 10848 | -9/Exiles | Led the pair of lost Derelicts to a safe place 10895 | -9/Exiles | Met 8R-AWN 10950 | -9/Exiles | Met EX-HEX 11084 | -9/Exiles | Met EX-DEC 11138 | -9/Exiles | Learned location of Zion (-7) 11250 | -9/Exiles | Discovered exit to Mines (range 10) 11276 | -9/Exiles | Entered Mines 11289 | -8/Mines | Core integrity fell below 50% 11807 | -8/Mines | Discovered exit to Materials (range 13) 11891 | -8/Mines | Discovered exit to Materials (range 8) 12870 | -8/Mines | Entered Materials 12870 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 12871 | -8/Materials | Identified exit to Factory 12873 | -8/Materials | Loaded intel: 12 terminal locations 13425 | -8/Materials | Build established: Scavenger-Gunner 13776 | -8/Materials | Build established: Gunner 13781 | -8/Materials | Identified exit to Garrison 14103 | -8/Materials | Discovered exit to Factory (range 5) 14691 | -8/Materials | Build established: Scavenger-Gunner 16465 | -8/Materials | Entered Garrison 16537 | -8/Garrison | Triggered checkpoint 16698 | -8/Garrison | Triggered checkpoint 16913 | -8/Garrison | Triggered checkpoint 16968 | -8/Garrison | Garrison Relay disabled 17124 | -8/Garrison | Discovered new exit (range 12) 17124 | -8/Garrison | Discovered new exit (range 69) 17124 | -8/Garrison | Discovered new exit (range 51) 17161 | -8/Garrison | Entered Materials 17287 | -8/Materials | Build established: Scavenger-Tank 17574 | -8/Materials | Repaired Minigun 17945 | -8/Materials | Build established: Scavenger-Gunner 18013 | -8/Materials | Repaired Arm. Treads 18052 | -8/Materials | Repaired Minigun 18094 | -8/Materials | Discovered exit to Factory (range 5) 18917 | -8/Materials | Build established: Gunner 19039 | -8/Materials | Discovered exit to Factory (range 15) 19079 | -8/Materials | Learned Factory trap positions 19194 | -8/Materials | Learned location of 3 exits from Factory 19236 | -8/Materials | Learned location of 1 exit from Extension 19269 | -8/Materials | Learned location of Lower Caves (-6) 19292 | -8/Materials | Learned location of 2 exits from Factory 19370 | -8/Materials | Learned location of Extension (-6) 19422 | -8/Materials | Learned location of 1 exit from Recycling 19456 | -8/Materials | Entered Factory 19456 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 19457 | -7/Factory | Identified exit to Factory 19458 | -7/Factory | Identified exit to Storage 19458 | -7/Factory | Identified exit to Lower Caves 19459 | -7/Factory | Loaded intel: 81 trap records 19743 | -7/Factory | Repaired Minigun 19861 | -7/Factory | Found Powered Armor 19891 | -7/Factory | Build established: Sprinter 20176 | -7/Factory | Fabricated Nuclear Pulse Thruster (x2) 20337 | -7/Factory | Manually triggered Chute Trap 20337 | -7/Factory | Sucked down chute 20337 | -7/Factory | Entered Waste 20342 | -7/Waste | Spotted C-40 Crusher 20346 | -7/Waste | Spotted C-40 Crusher 20350 | -7/Waste | Spotted C-40 Crusher 20350 | -7/Waste | Spotted C-40 Crusher 20351 | -7/Waste | Spotted C-40 Crusher 20352 | -7/Waste | 1 allies followed down the chute 20356 | -7/Waste | Discovered new exit (range 12) 20356 | -7/Waste | Spotted C-40 Crusher 20362 | -7/Waste | Warlord forces began an assault 20386 | -7/Waste | Destroyed C-40 Crusher 20388 | -7/Waste | Allies destroyed C-40 Crusher 20389 | -7/Waste | Destroyed C-40 Crusher 20389 | -7/Waste | Allies destroyed C-40 Crusher 20393 | -7/Waste | Allies destroyed C-40 Crusher 20405 | -7/Waste | Allies destroyed C-40 Crusher 20414 | -7/Waste | Lost 6 allies 20478 | -7/Waste | Entered Factory 20478 | -7/Factory | Accompanied by 13 allies 20513 | -7/Factory | Repaired Minigun 20668 | -7/Factory | P-60 Hacker assimilated allied I4-TPC(g) 20786 | -7/Factory | Fabricated Lrn. Sensor Array? 20889 | -7/Factory | Garrison activated, responded to threat 21022 | -7/Factory | Discovered exit to Factory (range 16) 21278 | -7/Factory | First assault squad dispatched 21299 | -7/Factory | Fabricated Adv. Hacking Suite (x1) 21380 | -7/Factory | Repaired Enh. Autogun? 21432 | -7/Factory | Fabricated Enh. Autogun (x1) 21572 | -7/Factory | Fabricated Enh. Autogun (x1) 21597 | -7/Factory | Entered Lower Caves 21597 | -7/Lower Caves | Accompanied by 1 ally 21679 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 21731 | -7/Lower Caves | Discovered new exit (range 17) 21760 | -7/Lower Caves | Entered another Lower Caves area 21760 | -7/Lower Caves | Discovered exit to Factory (range 10) 21792 | -7/Lower Caves | Encountered a Warlord checkpoint 21893 | -7/Lower Caves | Attracted the attention of an 0b10 base 22129 | -7/Lower Caves | Discovered new exit (range 9) 22137 | -7/Lower Caves | Entered Zion 22159 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 22162 | -7/Zion | Discovered new exit (range 11) 22197 | -7/Zion | Given the Hacking Drone Bay 22302 | -7/Zion | Given A8's code to call for help 22322 | -7/Zion | Met Imprinter 22367 | -7/Zion | Entered Proximity Caves 22413 | -6/Proximity Caves | Build established: Machinist-Sprinter 22491 | -6/Proximity Caves | Discovered exit to Factory (range 8) 22492 | -6/Proximity Caves | Learned location of 1 exit from Factory 22495 | -6/Proximity Caves | Spotted B-75 Beast 22497 | -6/Proximity Caves | Entered Factory 22497 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22498 | -6/Factory | Identified exit to Lower Caves 22506 | -6/Factory | Identified exit to Extension 22672 | -6/Factory | Fabricated Enh. Autogun (x1) 22807 | -6/Factory | Repaired Enh. Autogun? 22963 | -6/Factory | Fabricated Enh. Autogun (x1) 22979 | -6/Factory | Manually triggered Chute Trap 22979 | -6/Factory | Sucked down chute 22979 | -6/Factory | Entered Waste 22980 | -6/Waste | Spotted C-40 Crusher 22988 | -6/Waste | Spotted C-40 Crusher 22990 | -6/Waste | Spotted C-40 Crusher 22991 | -6/Waste | Spotted C-40 Crusher 23011 | -6/Waste | Warlord forces began an assault 23013 | -6/Waste | Allies destroyed C-40 Crusher 23029 | -6/Waste | 2 allies followed down the chute 23038 | -6/Waste | Spotted C-40 Crusher 23047 | -6/Waste | Allies destroyed C-40 Crusher 23051 | -6/Waste | Allies destroyed C-40 Crusher 23057 | -6/Waste | Allies destroyed C-40 Crusher 23065 | -6/Waste | Allies destroyed C-40 Crusher 23073 | -6/Waste | Spotted C-40 Crusher 23078 | -6/Waste | Allies destroyed C-40 Crusher 23081 | -6/Waste | Lost 5 allies 23085 | -6/Waste | Discovered new exit (range 13) 23154 | -6/Waste | Entered Factory 23154 | -6/Factory | Accompanied by 14 allies 23312 | -6/Factory | Discovered exit to Lower Caves (range 14) 23327 | -6/Factory | Discovered exit to Extension (range 20) 23438 | -6/Factory | Repaired Broken Imp. Cloaking Device? 23556 | -6/Factory | Repaired Enh. Autogun 23625 | -6/Factory | Spotted B-75 Beast 23779 | -6/Factory | Discovered new exit (range 20) 23871 | -6/Factory | Entered Lower Caves 23871 | -6/Lower Caves | Accompanied by 10 allies 23872 | -6/Lower Caves | Encountered a Warlord checkpoint 23967 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 23994 | -6/Lower Caves | Learned Factory security intel 24078 | -6/Lower Caves | Discovered new exit (range 11) 24087 | -6/Lower Caves | Learned 4 Factory zone layouts 24136 | -6/Lower Caves | Entered another Lower Caves area 24136 | -6/Lower Caves | Accompanied by 10 allies 24136 | -6/Lower Caves | Discovered new exit (range 13) 24159 | -6/Lower Caves | Identified exit to Data Miner 24166 | -6/Lower Caves | Learned Factory emergency access door positions 24427 | -6/Lower Caves | Entered Data Miner 24427 | -6/Data Miner | Accompanied by 9 allies 24427 | -6/Data Miner | Discovered new exit (range 6) 24430 | -6/Data Miner | Met Data Miner 24437 | -6/Data Miner | Learned location of Section 7 (-3) 24437 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 24440 | -6/Data Miner | Received God Mode back door access code from Data Miner 24459 | -6/Data Miner | Entered Proximity Caves 24459 | -5/Proximity Caves | Accompanied by 9 allies 24473 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24516 | -5/Proximity Caves | Spotted B-75 Beast 24689 | -5/Proximity Caves | Discovered new exit (range 12) 24758 | -5/Proximity Caves | Learned location of 1 exit from Factory 24759 | -5/Proximity Caves | Learned Factory stockpile data 24760 | -5/Proximity Caves | Learned location of 2 exits from Factory 24775 | -5/Proximity Caves | Entered Factory 24775 | -5/Factory | Accompanied by 8 allies 24775 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 24776 | -5/Factory | Identified exit to Factory 24776 | -5/Factory | Identified exit to Upper Caves 24789 | -5/Factory | Discovered exit to Factory (range 12) 24888 | -5/Factory | Fabricated Imp. Cesium-ion Thruster? 24909 | -5/Factory | Discovered exit to Upper Caves (range 11) 24982 | -5/Factory | Adv. Hacking Suite fried by hacking feedback 24988 | -5/Factory | Sucked down chute 24988 | -5/Factory | Entered Waste 24988 | -5/Waste | The area was eerily silent 25016 | -5/Waste | Found Prototype Device 25016 | -5/Waste | Identified Exp. ECM Suite 25031 | -5/Waste | Discovered new exit (range 10) 25035 | -5/Waste | Entered Factory 25111 | -5/Factory | Repaired Enh. Autogun 25140 | -5/Factory | Garrison activated, responded to threat 25160 | -5/Factory | 7 allies followed down the chute 25276 | -5/Factory | Repaired Enh. Autogun 25348 | -5/Factory | Repaired Imp. Cesium-ion Thruster 25521 | -5/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 25662 | -5/Factory | Fabricated Adv. Hacking Suite? 25713 | -5/Factory | Lost 3 allies 25831 | -5/Factory | Destroyed 7 combat bots 25902 | -5/Factory | Repaired Enh. Autogun? 25935 | -5/Factory | First assault squad dispatched 26061 | -5/Factory | Discovered exit to Factory (range 6) 26194 | -5/Factory | Garrison activated, responded to threat 26292 | -5/Factory | Incoming investigation squad redirected 26341 | -5/Factory | Fabricated Exp. Targeting Computer? 26449 | -5/Factory | Discovered exit to Factory (range 7) 26454 | -5/Factory | Fabricated Imp. Cesium-ion Thruster? 26498 | -5/Factory | Found Prototype Processor 26498 | -5/Factory | Identified Exp. Melee Analysis Suite 26514 | -5/Factory | Entered Upper Caves 26514 | -5/Upper Caves | Accompanied by 1 ally 26547 | -5/Upper Caves | Encountered a Warlord checkpoint 26593 | -5/Upper Caves | Identified exit to Upper Caves 26619 | -5/Upper Caves | Spotted B-75 Beast 26637 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26679 | -5/Upper Caves | Learned location of 1 exit from Factory 26695 | -5/Upper Caves | Entered another Upper Caves area 26697 | -5/Upper Caves | Discovered exit to Factory (range 13) 26709 | -5/Upper Caves | Spotted B-75 Beast 26866 | -5/Upper Caves | Learned Factory stockpile data 26873 | -5/Upper Caves | Discovered new exit (range 13) 26878 | -5/Upper Caves | Entered Warlord 26907 | -5/Warlord | Opened Warlord's prototype stash 26910 | -5/Warlord | Found Prototype Device 26910 | -5/Warlord | Identified System Purifier 26912 | -5/Warlord | Found Prototype Processor 26912 | -5/Warlord | Identified Spectral Analyzer 26917 | -5/Warlord | Found Prototype Device 26917 | -5/Warlord | Identified Exp. Phase Shifter 27038 | -5/Warlord | Warlord's base attacked by MAIN.C 27061 | -5/Warlord | Learned Research security intel 27061 | -5/Warlord | Learned Factory scanalyzer intel 27061 | -5/Warlord | Learned Factory garrison access intel 27062 | -5/Warlord | Learned 4 Access zone layouts 27062 | -5/Warlord | Learned Quarantine stockpile data 27105 | -5/Warlord | Met Warlord 27256 | -5/Warlord | Lost 12 allies 27304 | -5/Warlord | Lost 4 allies 27339 | -5/Warlord | Warlord forces counterattacked 27363 | -5/Warlord | Spotted Executioner 27410 | -5/Warlord | Destroyed Executioner 27439 | -5/Warlord | Spotted Executioner 27470 | -5/Warlord | Spotted Striker 27492 | -5/Warlord | Destroyed Executioner 27495 | -5/Warlord | Found Prototype Device 27495 | -5/Warlord | Identified Adv. Kinecellerator 27512 | -5/Warlord | Lost 16 allies 27632 | -5/Warlord | Spotted Executioner 27696 | -5/Warlord | Spotted Striker 27696 | -5/Warlord | Spotted Striker 27705 | -5/Warlord | Destroyed Executioner 27713 | -5/Warlord | Warlord base infiltrated, sounded retreat 27727 | -5/Warlord | Lost 5 allies 27761 | -5/Warlord | Lost 3 allies 27763 | -5/Warlord | Spotted Striker 27763 | -5/Warlord | Spotted Striker 27841 | -5/Warlord | Spotted Striker 27842 | -5/Warlord | Spotted Executioner 27869 | -5/Warlord | Discovered new exit (range 14) 27893 | -5/Warlord | Lost 12 allies 27904 | -5/Warlord | Entered Proximity Caves 27916 | -4/Proximity Caves | Learned location of 1 exit from Research 28138 | -4/Proximity Caves | Learned 4 Research zone layouts 28293 | -4/Proximity Caves | Discovered exit to Factory (range 22) 28307 | -4/Proximity Caves | Entered Factory 28307 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 28308 | -4/Factory | Identified exit to Armory 28309 | -4/Factory | Identified exit to Upper Caves 28311 | -4/Factory | Loaded intel: 4 scanalyzer locations 28312 | -4/Factory | Loaded intel: 3 garrison access locations 28838 | -4/Factory | Found Prototype Processor 28838 | -4/Factory | Identified Exp. Terrain Scan Processor 28881 | -4/Factory | Discovered exit to Upper Caves (range 23) 28934 | -4/Factory | Fabricated Electron Diverter? 28963 | -4/Factory | Repaired Enh. Autogun? 29030 | -4/Factory | Repaired Enh. Autogun 29081 | -4/Factory | Spotted B-86 Titan 29171 | -4/Factory | Sucked down chute 29171 | -4/Factory | Entered Waste 29186 | -4/Waste | EMP discharged 29190 | -4/Waste | Spotted C-40 Crusher 29191 | -4/Waste | Spotted C-40 Crusher 29192 | -4/Waste | Spotted C-40 Crusher 29192 | -4/Waste | Spotted C-40 Crusher 29193 | -4/Waste | Spotted C-40 Crusher 29196 | -4/Waste | Spotted C-40 Crusher 29200 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 29204 | -4/Waste | Discovered new exit (range 11) 29211 | -4/Waste | Entered Factory 29319 | -4/Factory | Found Prototype Hackware 29319 | -4/Factory | Identified Exp. System Shield 29407 | -4/Factory | Repaired Adv. Cloaking Device 29468 | -4/Factory | Repaired Enh. Autogun? 29688 | -4/Factory | Fabricated Enh. Autogun? 29858 | -4/Factory | Entered Upper Caves 29999 | -4/Upper Caves | Discovered new exit (range 10) 30010 | -4/Upper Caves | Entered another Upper Caves area 30083 | -4/Upper Caves | Discovered new exit (range 14) 30150 | -4/Upper Caves | Learned Research interactive machine intel 30154 | -4/Upper Caves | Encountered a Warlord checkpoint 30236 | -4/Upper Caves | Found Alien Artifact 30236 | -4/Upper Caves | Identified Core Expander 30236 | -4/Upper Caves | Installed Core Expander, added new Power slot 30377 | -4/Upper Caves | Discovered new exit (range 3) 30382 | -4/Upper Caves | Entered Zhirov 30382 | -4/Zhirov | Discovered new exit (range 3) 30390 | -4/Zhirov | Met Zhirov 30395 | -4/Zhirov | Learned location of Testing (-2) 30395 | -4/Zhirov | Learned location of Command (-1) 30398 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30403 | -4/Zhirov | Found Alien Artifact 30403 | -4/Zhirov | Identified Integrated Dissipator 30403 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 30488 | -4/Zhirov | Entered Proximity Caves 30535 | -3/Proximity Caves | Spotted B-86 Titan 30820 | -3/Proximity Caves | Discovered new exit (range 5) 30825 | -3/Proximity Caves | Entered Research 30825 | -3/Research | Evolved 2 slots: Utility x2 30826 | -3/Research | Identified exit to Quarantine 30827 | -3/Research | Identified exit to Research 30829 | -3/Research | Loaded intel: 46 interactive machine locations 31643 | -3/Research | Entered Quarantine 31663 | -3/Quarantine | Cryocooling Duct disabled 31678 | -3/Quarantine | Ambient heat levels rising (+20) 31678 | -3/Quarantine | Non-combat units ordered to evacuate 31725 | -3/Quarantine | Repaired Adv. Recoil Stabilizer 31953 | -3/Quarantine | Discovered exit to Research (range 9) 31966 | -3/Quarantine | Found Alien Artifact 31982 | -3/Quarantine | Repaired Broken Adv. Reaction Control System? 32071 | -3/Quarantine | Spotted Fortress 32093 | -3/Quarantine | Discovered new exit (range 5) 32093 | -3/Quarantine | Discovered new exit (range 6) 32105 | -3/Quarantine | Entered Protoforge 32123 | -3/Protoforge | Spotted Hotshot 32125 | -3/Protoforge | Spotted Hotshot 32126 | -3/Protoforge | Spotted Hotshot 32162 | -3/Protoforge | Spotted Hotshot 32162 | -3/Protoforge | Spotted Hotshot 32172 | -3/Protoforge | Spotted B-86 Titan 32172 | -3/Protoforge | Spotted Hotshot 32172 | -3/Protoforge | Spotted Hotshot 32186 | -3/Protoforge | Spotted Hotshot 32295 | -3/Protoforge | Spotted Overlord 32432 | -3/Protoforge | Spotted Hotshot 32494 | -3/Protoforge | Spotted AP7-3 32510 | -3/Protoforge | Spotted Hotshot 32511 | -3/Protoforge | Spotted Hotshot 32511 | -3/Protoforge | Spotted Hotshot 32513 | -3/Protoforge | Spotted Hotshot 32513 | -3/Protoforge | Spotted Hotshot 32521 | -3/Protoforge | Spotted AP7-3 32521 | -3/Protoforge | Spotted Hotshot 32521 | -3/Protoforge | Spotted Hotshot 32522 | -3/Protoforge | Superfortress began startup sequence 32631 | -3/Protoforge | Lost 5 parts (1p3u1w) 32661 | -3/Protoforge | Discovered exit to Research (range 23) 32695 | -3/Protoforge | Lost 3 parts (3w) 32717 | -3/Protoforge | Found Prototype Piercing Weapon 32718 | -3/Protoforge | Identified Exp. Jetlance 32720 | -3/Protoforge | Found Exp. Jetlance 32722 | -3/Protoforge | Found Exp. Jetlance 32768 | -3/Protoforge | Found Prototype Device 32770 | -3/Protoforge | Spotted Immortal 32770 | -3/Protoforge | Spotted Immortal 32773 | -3/Protoforge | Spotted Decapitator 32773 | -3/Protoforge | Spotted Decapitator 32775 | -3/Protoforge | Lost 5 parts (2n2u1w) 32782 | -3/Protoforge | Found Cep. XC Strikerail 32806 | -3/Protoforge | Garrison activated, responded to threat 32853 | -3/Protoforge | Core integrity fell below 50% 32866 | -3/Protoforge | Core integrity fell below 20% 32880 | -3/Protoforge | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 32859_ Penetrated by Slug. 32861_ Slug penetrates Reinforced Barrier. 32864_ Penetrated by Slug. 32864_ Slug penetrates Reinforced Barrier. 32865_ Penetrated by Slug. 32867_ Core Analyzer destroyed. 32867_ Slug penetrates Reinforced Barrier. 32867_ Y-72 Warden suffers critical hit (Impale). 32867_ Y-72 Warden destroyed. 32868_ Penetrated by Slug. 32868_ Slug penetrates Reinforced Barrier. 32869_ =BZ6BA#ELO6=CAGLX VJWM|FBOUP= 32870_ Dropped Exp. Jetlance. 32871_ Acquired Xenon Bombardment Thruster. 32872_ Xenon Bombardment Thruster destroyed. 32873_ Acquired 98 matter. 32877_ Slug penetrates Y-72 Warden. 32877_ Y-72 Warden suffers critical hit (Destroy). 32877_ Slug penetrates S-43 Plague. 32880_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????? ?????????????????????? ????????? | | ?????????????? ?????????????????????? ????????? | | ?????????????? ?????????????????????? ????????? | | ??????????????# ?????????????????????? ????????? | | ??????????????# ?????????????????????" ????????? | | ??????????????# ?????????????????????" #???????? | | ??????????????# ?????????????????????" #???????? | | ??????????????# ?????????????????????" #???????? | | ??????????????# #????????????????????" #???????? | | ??????????????# #????????????????????" #???????? | | ??????????????# ????????????????????" #???????? | | ??????????????# ????????????????????" #???????? | | ??????????????# ????????????????????" #???????? | | ??????????????# ????????????????????# #???????? | | ??????????????# #????????????????????# #???????? | | ??????????????# #????????????????????# #???????? | | ??????????????# #????????????????????# #???????? | | ??????????????# #????????????????????# #???????? | | ??????????????# #????????????????????# #???????? | | ??????????????# #????????????????????# #???????? | | ???# ######### ######################^ ######### | | ???# [%!% | | ???# =!%% | | ???# !/ === | | ???# ####################Ys####################++ | | ???#??????????????????# "@ s ["#???????????# | | ??????????????????????# ["#???????????# | | ??????????????????????# [ #???????????# " " | | ??????????????????????#" #???????????# " " | | ??????????????????????#" T" ##???????????# ""G" | | ??????????????????????#" "" "#???????????# | | ??????????????????????#" """" "#???????????####### | | ??????????????????????#""""""""#?????????????????? | | ??????????????????????##########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????######???######???## | | ??????????????????????????????#""""#???#""""#???#" | | ??????????????????????#########[[[[##### / ##### | | ??????????????????????# | | ??????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 37 Energy Capacity 545 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Armor Coverage 225 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 14 Defensive Hacking 16 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Adv. Hacking Suite | -7/Factory | Hacked Adv. Signal Interpreter | -7/Factory | Hacked Mic. Fission Core | -7/Factory | Hacked Imp. Cesium-ion Thruster | -7/Factory | Hacked Powered Armor | -7/Factory | Scanalyzed Launcher Guidance Computer | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Hyp. Gauss Cannon | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Fission Core | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Lrn. Proton Cannon | -6/Data Miner | Free Exp. Targeting Computer | -5/Factory | Hacked Electron Diverter | -4/Factory | Scanalyzed Recoil Stabilizer | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Weapon Cycler | -3/Quarantine | Hacked Adv. Reaction Control System | -3/Quarantine | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nuclear Pulse Thruster | x2 | -7/Factory | Preloaded Lrn. Sensor Array | x2 | -7/Factory | Preloaded Adv. Hacking Suite | x1 | -7/Factory | Preloaded Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -6/Factory Enh. Autogun | x1 | -6/Factory Imp. Cesium-ion Thruster | x1 | -5/Factory Imp. Cesium-ion Thruster | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Targeting Computer | x1 | -5/Factory Imp. Cesium-ion Thruster | x1 | -5/Factory Electron Diverter | x1 | -4/Factory Enh. Autogun | x1 | -4/Factory Repaired ---------- Lgt. Cannon | 36% | -10/Materials Lgt. Armor Plating | 22% | -9/Materials Minigun | 32% | -8/Materials Arm. Treads | 21% | -8/Materials Minigun | 36% | -8/Materials Minigun | 53% | -7/Factory Minigun | 72% | -7/Factory Enh. Autogun | 50% | -7/Factory Enh. Autogun | 34% | -6/Factory Imp. Cloaking Device | 68% | -6/Factory | Broken Enh. Autogun | 53% | -6/Factory Enh. Autogun | 50% | -5/Factory Enh. Autogun | 50% | -5/Factory Imp. Cesium-ion Thruster | 70% | -5/Factory Enh. Autogun | 65% | -5/Factory Enh. Autogun | 36% | -4/Factory Enh. Autogun | 35% | -4/Factory Adv. Cloaking Device | 4% | -4/Factory Enh. Autogun | 25% | -4/Factory Adv. Recoil Stabilizer | 60% | -3/Quarantine Adv. Reaction Control System | 99% | -3/Quarantine | Broken Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed ServoTiamatFemtoactuators Manual? 0 Play Time 05:48:04 Cumulative 2106.1 hours Start 2025.03.23 @ 16:51:34 End 2025.03.25 @ 01:03:34 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 714 Rogue 714 Adventurer 0 Explorer 0 Win Type - Total 158 Types 31/15/65/7/1/2/35/1/1/0 Lore% 96 Gallery% 94 Achievement% 88 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8988169-b9e7-4f20-a534-899441e913ee