Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.22 @ 09:25:34 Player: CrossedViper Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (214) 1070 Value Destroyed (6762) 6762 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (1527) 1527 TOTAL SCORE: 13519 Bonus ------- High Alert Combat Kills 1330 Aligned with FarCom 300 Friendly Fire -103 Cogmind --------- Core Integrity 0/700 Matter 34/300 Energy 200/200 System Corruption 2% Temperature Cool (38) Movement Rolling (160) Ox4 Location -7/Storage Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (7) ------ Huge Storage Unit Transport Network Coupler Improved Light Armor Plating Reactive Plating Reactive Plating Graphene Brace > --- WEAPON (3) ------- Heavy Gatling Laser Enhanced Autogun Tiamat Missile Launcher > --- INVENTORY (25) --- Cold Fusion Reactor Cold Fusion Reactor Armored Treads Armored Treads Improved Heat Sink Active Sensor Suite Reactive Plating Reactive Plating Reactive Plating Reactive Plating Advanced Beam Rifle Heavy Gatling Laser Cooled Proton Cannon Firepult Enhanced Autogun Enhanced Autogun Enhanced Autogun Compact Tesla Bomb Launcher Tiamat Missile Launcher Tiamat Missile Launcher Impact Mace Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Transport Network Coupler Cloak of Protection Experimental Weapon Shielding Reactive Plating Reactive Plating Graphene Brace > --- WEAPON ----------- AWS/Thermal Impact Mace > --- INVENTORY -------- Cold Fusion Reactor Cold Fusion Reactor Armored Treads Armored Treads Active Sensor Suite Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Heavy Gatling Laser Heavy Gatling Laser Cooled Proton Cannon Firepult Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Compact Tesla Bomb Launcher Tiamat Missile Launcher Tiamat Missile Launcher Tiamat Missile Launcher [Rating: 78] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Tiamat Missile Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 5 | . . . 1 . . . 2 2 . Weapon 1 | . . . 1 . . . . . . Parts Attached 114 | 6 10 1 19 3 4 3 19 35 14 Power 10 | 1 1 1 3 . . . 1 3 . Engine 8 | 1 1 . 3 . . . 1 2 . Core 1 | . . 1 . . . . . . . Reactor 1 | . . . . . . . . 1 . Propulsion 15 | 2 3 . 4 . 1 . 2 3 . Treads 10 | 2 2 . 4 . 1 . 1 . . Leg . | . . . . . . . . . . Wheel 5 | . 1 . . . . . 1 3 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 36 | 1 4 . 4 1 3 1 8 11 3 Device 14 | . . . 1 1 2 1 3 5 1 Storage 4 | 1 2 . . . . . 1 . . Processor 1 | . . . . . . . . 1 . Hackware 1 | . 1 . . . . . . . . Protection 16 | . 1 . 3 . 1 . 4 5 2 Artifact . | . . . . . . . . . . Weapon 53 | 2 2 . 8 2 . 2 8 18 11 Energy Gun 16 | 1 1 . 1 . . . 4 7 2 Energy Cannon 9 | . . . 3 1 . 2 2 1 . Ballistic Gun 13 | 1 1 . 4 . . . 1 1 5 Ballistic Cannon . | . . . . . . . . . . Launcher 13 | . . . . 1 . . 1 7 4 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 2 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 16 | . . . 3 . . . 3 10 . Parts Lost 17 | . 3 . 1 1 . . 1 10 1 Power 2 | . 1 . . . . . . 1 . Propulsion 1 | . . . . . . . . 1 . Utility 10 | . 1 . . 1 . . 1 6 1 Weapon 4 | . 1 . 1 . . . . 2 . Highest Loss Streak 5 | . 2 . 1 1 . . 1 5 1 To Critical Strikes 1 | . . . . . . . . 1 . Average Slot Usage (%) 92 | . 91 100 98 99 100 100 89 75 89 Engine 8 | . 14 10 7 11 11 11 9 5 . Treads 16 | . 26 28 21 22 22 22 15 . . Wheel 1 | . 1 . . . . . 1 7 7 Device 11 | . . . 8 10 11 11 18 15 14 Storage 10 | . 14 14 11 11 11 11 9 7 7 Processor 1 | . . . . . . . . 6 7 Protection 10 | . 3 14 12 11 11 11 9 9 23 Energy Gun 6 | . 11 14 5 . . . 4 18 4 Energy Cannon 11 | . . . 10 21 22 23 22 . . Ballistic Gun 9 | . 16 14 16 11 11 9 . . 11 Naked Turns . | . . . . . . . . . . Heaviest Build 141 | 12 49 51 68 67 67 68 113 126 141 Greatest Support 40 | 40 40 40 40 40 40 40 40 28 28 Greatest Overweight (x) 5 | . 1 1 1 1 1 1 4 4 5 Average Overweight (x) 1 | . . 1 1 1 1 1 1 3 4 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 Average Capacity 19 | 6 10 20 20 20 20 20 20 25 25 Most Carried 25 | 3 8 13 20 20 20 20 25 25 25 Average Carried 18 | 1 5 8 18 19 19 19 20 23 23 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 Final Carried 24 | 3 8 13 20 20 20 20 24 24 24 Class Distribution -------------------- 42% | Tank 25% | Mutant 15% | Scavenger-Skirmisher 10% | Scavenger-Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 2502 | 215 300 13 482 18 56 68 217 442 691 Remotely . | . . . . . . . . . . Salvage Created 7909 | . 689 96 1514 63 . 165 1667 2214 1501 Parts 383 | . 31 4 94 9 . 7 64 94 80 Haulers Intercepted 15 | . 1 . 4 . . . 5 4 1 Recyclers Shooed 7 | . 1 . 1 . . . 2 2 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 152 | . 12 1 24 7 . 3 26 43 36 Melee 1 | . . . . . . . 1 . . Guns 81 | . 12 1 20 . . 1 2 27 18 Cannons 27 | . . . 4 4 . 2 17 . . AOE 39 | . . . . 3 . . 3 15 18 Classes Destroyed 17 | . 4 1 5 . . . 1 5 1 Worker 10 | . . . 3 . . . 2 1 4 Builder 11 | . . . 3 . . . . 5 3 Hauler 15 | . 1 . 4 . . . 5 4 1 Recycler 11 | . 2 . 1 . . . 4 3 1 Mechanic 2 | . . . . . . . . 1 1 Operator 3 | . 1 . 2 . . . . . . Watcher 9 | . . . 5 . . . 1 2 1 Swarmer 30 | . . . 3 7 . . 7 6 7 Grunt 80 | . 12 . 11 . . 3 13 21 20 Brawler 4 | . . . 1 . . . 1 . 2 Duelist 2 | . . . . . . . . . 2 Protector 2 | . . . . . . . . 1 1 Sentry 23 | . . 1 9 . . . 4 5 4 Specialist 2 | . . . . . . . . 2 . Hunter 6 | . . . . . . . 1 5 . Programmer 2 | . . . . . . . . 2 . Heavy 1 | . . . . . . . . 1 . Thug 1 | . . 1 . . . . . . . Best Kill Streak 23 | . 3 1 11 4 . 3 5 23 16 Combat Bots Only 15 | . 3 1 9 4 . 3 5 15 12 Max Kills in Single Turn 6 | . 1 1 2 3 . 1 3 6 4 Gunslinging 1 | . . . . . . . . 1 1 Exploded 5 | . . . . 3 . . 3 5 4 Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Damage Taken 6645 | . 594 14 689 112 . 83 1131 3135 887 Core 1029 | . 123 . 54 15 . 34 93 638 72 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 262 | . . . 4 . . . . 206 52 Regen/Repaired (Parts) 166 | . 117 . 49 . . . . . . Core Remaining (%) 76 | 100 . 50 . . . 74 83 . . Volleys Fired 326 | . 56 1 71 6 . 6 67 68 51 Largest 3 | . 2 2 3 3 . 3 3 3 3 Hottest 225 | . 85 85 159 159 . 159 204 183 225 Shots Fired 915 | . 112 2 195 16 . 18 193 219 160 Gun 670 | . 112 2 169 5 . 6 26 204 146 Cannon 214 | . . . 26 10 . 12 166 . . Launcher 31 | . . . . 1 . . 1 15 14 Special . | . . . . . . . . . . Kinetic 294 | . 63 1 117 5 . 6 . 3 99 Thermal 590 | . 49 1 78 10 . 12 192 201 47 Explosive 31 | . . . . 1 . . 1 15 14 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 24 | . 12 3 21 10 . 17 14 24 13 Robot Miss Streak 5 | . 3 . 3 1 . 1 4 5 4 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . . 1 . . . . 3 1 Max Gunslinging Chain 1 | . . . 1 . . . . 1 1 Autonomous 97 | . . . . . . . . 55 42 Shots Hit Robots 614 | . 75 2 123 9 . 14 121 160 110 Core Hits 337 | . 32 2 58 6 . 7 45 112 75 Critical Kills 3 | . . . 1 . . . 2 . . Critical Parts Destroyed 2 | . . . . . . . . 1 1 Critical Strikes 19 | . 4 . 2 . . . 3 9 1 Burn 14 | . 4 . 1 . . . 1 8 . Meltdown 2 | . . . . . . . 2 . . Destroy 1 | . . . 1 . . . . . . Smash 2 | . . . . . . . . 1 1 Melee Attacks 4 | . . . . . . . . 3 1 Impact 4 | . . . . . . . . 3 1 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 18525 | . 959 29 2044 394 . 267 2900 6294 5638 Guns 8976 | . 956 26 1714 13 . 62 328 3587 2290 Cannons 2989 | . . . 306 202 . 203 2278 . . Explosions 6066 | . . . . 179 . . 218 2458 3211 Melee 363 | . . . . . . . . 226 137 Ramming 131 | . 3 3 24 . . 2 76 23 . Kinetic 2974 | . 529 11 1127 13 . 62 . 48 1184 Thermal 8991 | . 427 15 893 202 . 203 2606 3539 1106 Explosive 6066 | . . . . 179 . . 218 2458 3211 Electromagnetic . | . . . . . . . . . . Impact 363 | . . . . . . . . 226 137 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 1 2 Average Corruption 1 | . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 8 | . . . . . . . . 1 7 Matter Fused 3 | . . . . . . . . 1 2 Heat Flow Errors 2 | . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 491 | . . . . 30 . . 81 138 242 Projectiles 82 | . . . . 21 . . 61 . . Explosions 143 | . . . . 9 . . 20 9 105 Melee 266 | . . . . . . . . 129 137 Knockbacks 1 | . . . . . . . . 1 . Impact 1 | . . . . . . . . 1 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 136 | . . . 18 12 . . 39 19 48 Shots 6 | . . . 1 1 . . 1 1 2 Rammed 15 | . 1 . 2 . . 1 10 1 . Targets Rammed 20 | . 1 1 4 . . 1 12 1 . Kicked . | . . . . . . . . . . Crushed 5 | . . 1 2 . . . 2 . . Highest Temperature 404 | . 276 33 404 207 . 390 391 185 336 Average Temperature 90 | . 83 22 94 93 . 193 104 49 88 Received Heat Transfer 2232 | . 372 9 264 . . 63 450 777 297 Effects 11 | . . . 5 . . . 5 . 1 Energy Bleed 1 | . . . 1 . . . . . . Interference 8 | . . . 3 . . . 5 . . Matter Decay 1 | . . . . . . . . . 1 Damage (minor) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . . . . . 1 2 Impact Corruptions 5 | . . . . . . . . 2 3 Robots Melted 4 | . . . . . . . 3 1 . Combat Hostiles 3 | . . . . . . . 3 . . Parts Melted 37 | . . . 3 . . . 12 20 2 Heat Transferred 16407 | . 1480 37 1924 333 . 370 4662 6105 1496 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Peak Influence 1331 | . 224 20 557 356 . 70 441 953 1331 Initial 388 | . . . 7 152 . . 27 63 388 Average 295 | . 59 7 356 213 . 56 240 367 783 Maximum Alert Level 4 | . 1 . 2 1 . . 2 3 4 Low Security (%) 44 | 100 96 100 25 65 . 100 30 43 . Level 1 26 | . 3 . 22 34 . . 60 20 6 Level 2 19 | . . . 52 . . . 9 10 30 Level 3 7 | . . . . . . . . 25 45 Level 4 1 | . . . . . . . . . 16 Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 35 | . 3 . 4 . . . 2 15 11 Investigation 5 | . 1 . 2 . . . 1 . 1 Extermination 2 | . . . . . . . . 1 1 Reinforcement 15 | . 2 . 2 . . . 1 6 4 Assault 2 | . . . . . . . . . 2 Garrison 11 | . . . . . . . . 8 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 Haulers Reinforced 3 | . . . . . . . . 3 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 7 | . . . 1 . . . 2 3 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 200 | . 17 1 35 7 . 3 35 55 47 Peak Tracking Total 13 | . 4 1 5 4 . 3 6 13 6 Tactical Retreats 2 | . . . 1 . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 2 | . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 15 | . . . 4 1 . . 3 2 5 Max in Single Turn 2 | . . . 2 1 . . 1 1 2 Garrison Access 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 22 | . 4 . 7 . 2 . 6 2 1 Terminals 16 | . 3 . 6 . . . 5 1 1 Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 63 | . 15 . 17 . 2 . 14 13 2 Successful 33 | . 10 . 10 . 2 . 6 4 1 Failed 28 | . 4 . 6 . . . 8 9 1 Catastrophic 3 | . . . . . . . 3 . . Database Lockouts 2 | . 1 . 1 . . . . . . Manual 25 | . 6 . 9 . 1 . 3 6 . Terminals 45 | . 9 . 15 . . . 13 6 2 Fabricators . | . . . . . . . . . . Repair Stations 8 | . 6 . 2 . . . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 7 | . . . . . . . . 7 . Terminal Hacks 22 | . 6 . 8 . 2 . 5 . 1 Record 1 | . . . . . 1 . . . . Robot Schematic 1 | . . . 1 . . . . . . Robot Analysis 5 | . 2 . 2 . . . 1 . . Prototype ID Bank 3 | . 1 . 2 . . . . . . Level Access Points 1 | . . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . Alert Level 1 | . . . . . . . 1 . . Unreport Threat 5 | . 2 . 1 . . . 2 . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . 4 . 2 . . . . . . Scan Component 3 | . 2 . 1 . . . . . . Repair 3 | . 2 . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks 4 | . . . . . . . 1 3 . Terminals 3 | . . . . . . . . 3 . Track 1 | . . . . . . . . 1 . Botnet 1 | . . . . . . . . 1 . Operators 1 | . . . . . . . . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . Tunnel 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 3 . 7 . . . 5 2 1 Full Trace Events 4 | . 1 . 2 . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . 2 . 1 . . . . . . Time 78 | . 52 . 26 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Robot Analysis Total 5 | . 2 . 2 . . . 1 . . Derelict Logs Recovered 2 | . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 6990 | 72 835 169 1601 518 782 187 1404 869 553 Spaces Moved 2651 | 41 334 65 525 207 322 66 460 394 237 Core 4 | 4 . . . . . . . . . Treads 1928 | 37 334 65 525 207 322 66 372 . . Legs . | . . . . . . . . . . Wheels 719 | . . . . . . . 88 394 237 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 240 145 145 160 Average Speed 205 | 149 168 240 240 240 240 240 223 147 161 Slowest Speed 240 | 160 240 240 240 240 240 240 240 160 175 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 55 19 62 58 69 9 55 15 67 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 4 | . . 1 . 1 1 . 1 . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 . . . Spaces Dug 70 | . . . . . . . . 5 65 Terrain Destroyed 353 | . . . 55 13 . . 15 25 245 Melee . | . . . . . . . . . . Projectile 4 | . . . . . . . . 1 3 AOE 349 | . . . 55 13 . . 15 24 242 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Sto Total 3541 | 49 497 76 718 216 333 81 677 547 347 Wait 276 | . 83 2 54 . . 3 82 17 35 Move 2642 | 40 333 64 524 206 321 65 459 393 237 Hop . | . . . . . . . . . . Pick Up 78 | 3 11 6 23 1 3 1 16 10 4 Fast Attach 37 | 6 1 . 8 . . . 6 15 1 Attach 33 | . 7 1 6 1 . . 4 11 3 Detach 10 | . 1 . . . . . . 9 . Swap 44 | . 2 . 5 2 4 3 9 9 10 Drop 71 | . 2 1 23 . 5 2 22 11 5 Fire 326 | . 56 1 71 6 . 6 67 68 51 Melee 4 | . . . . . . . . 3 1 Ram 1 | . . . . . . . . 1 . Kick . | . . . . . . . . . . Crush 19 | . 1 1 4 . . 1 12 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Repaired Lgt. Treads 240 | -10/Materials | Repaired Lgt. Treads 282 | -10/Materials | Discovered new exit (range 4) 311 | -10/Materials | Build established: Mutant 378 | -10/Materials | Central database locked down 387 | -10/Materials | Discovered new exit (range 12) 908 | -10/Materials | Entered Mines 909 | -10/Mines | Learned location of Storage (-7) 995 | -10/Mines | Discovered new exit (range 3) 1009 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1077 | -10/Mines | Entered Materials 1077 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1485 | -9/Materials | Destroyed 9 combat bots 1704 | -9/Materials | Build established: Scavenger-Tank 1756 | -9/Materials | Discovered new exit (range 3) 2091 | -9/Materials | Identified exit to Mines 2129 | -9/Materials | Repaired Lgt. Treads 2135 | -9/Materials | Discovered new exit (range 14) 2315 | -9/Materials | Central database locked down 2359 | -9/Materials | Build established: Tank 2678 | -9/Materials | Entered Mines 2971 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3035 | -9/Mines | Learned Materials trap positions 3187 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3187 | -9/Mines | Discovered new exit (range 5) 3196 | -9/Mines | Entered Exiles 3254 | -9/Exiles | Met 8R-AWN 3295 | -9/Exiles | Met EX-HEX 3415 | -9/Exiles | Met EX-DEC 3458 | -9/Exiles | Learned location of Zion (-6) 3614 | -9/Exiles | Met EX-BIN 3648 | -9/Exiles | Aligned with FarCom system 3650 | -9/Exiles | Given EX-Vault access code 3705 | -9/Exiles | Opened EX-Vault 3728 | -9/Exiles | Found Firepult 3733 | -9/Exiles | Found AWS/Thermal 3747 | -9/Exiles | Found Cloak of Protection 3798 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3959 | -9/Exiles | Discovered new exit (range 10) 3978 | -9/Exiles | Stole three prototypes: Cloak of Protection, AWS/Thermal, Firepult 3978 | -9/Exiles | Entered Mines 4062 | -8/Mines | Discovered new exit (range 6) 4165 | -8/Mines | Entered Materials 4165 | -8/Materials | Evolved 2 slots: Utility x2 4166 | -8/Materials | Loaded intel: 24 trap records 4654 | -8/Materials | Build established: Scavenger-Skirmisher 5540 | -8/Materials | Discovered new exit (range 11) 5569 | -8/Materials | Entered Factory 5569 | -7/Factory | Evolved 2 slots: Utility x2 5571 | -7/Factory | FarCom data flow suspended 5885 | -7/Factory | Build established: Tank 5916 | -7/Factory | Found Prototype Device 6095 | -7/Factory | Garrison activated, responded to threat 6180 | -7/Factory | Lost 4 parts (3u1w) 6185 | -7/Factory | Destroyed 15 combat bots 6195 | -7/Factory | Cargo convoy interrupted 6199 | -7/Factory | Core integrity fell below 50% 6207 | -7/Factory | Garrison activated, responded to threat 6246 | -7/Factory | Destroyed 11 combat bots 6249 | -7/Factory | Lost 5 parts (1p1n2u1w) 6253 | -7/Factory | Found Prototype Launcher 6253 | -7/Factory | Identified Com. Tesla Bomb Launcher 6322 | -7/Factory | Core integrity fell below 20% 6428 | -7/Factory | Discovered new exit (range 4) 6438 | -7/Factory | Entered Storage 6486 | -7/Storage | Build established: Mutant 6619 | -7/Storage | Identified exit to Factory 6630 | -7/Storage | Garrison activated, responded to threat 6838 | -7/Storage | First assault squad dispatched 6933 | -7/Storage | Destroyed 12 combat bots 6991 | -7/Storage | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06941_ Acquired 12 matter. 06948_ K-01 Serf destroyed. 06950_ K-01 Serf collects debris. 06951_ G-47 Trooper destroyed. 06951_ Switching to secondary target: G-47 Trooper. 06951_ G-47 Trooper destroyed. 06954_ Overheating: Matter decay (-9). 06971_ Acquired 41 matter. 06973_ System corrupted: Heat flow error (+157). 06974_ Acquired Imp. Heat Sink. 06979_ K-01 Serf collects debris. 06986_ Triggered Alarm Trap. 06986_ An alarm sounds. 06986_ ALERT: Alarm triggered, dispatching investigation squad. 06987_ K-01 Serf collects debris. 06989_ K-01 Serf destroyed. 06989_ Transfer Shaft disabled. 06991_ K-01 Serf collects debris. 06991_ Cloak of Protection destroyed. 06991_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # #####??????????????????????????????????????? | | #?????????????????????????# #???????? | | ###################### * #???????? | | %[=k @ % #???????? | | p = m %< #???????? | | m %! g #???????? | | # ###"######+########### #??????? | | # ### ???????????????? * ##??????? | | # ##?# ??????????????? = ##???????? | | #####??# """ ""??????????????? #????????? | | ???????# """ """???????????????" ###????????? | | ??????? """ """???????????????? ""?????????? | | ???????# """ """????????????????? R?????????? | | ???????# ????"""??????????????????""?????????? | | ???????# ????????????????????????????????????? | | ???????##????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ""???????????????????????????????????????????? | | ""???###?????????????????????????????????????? | | #?????????????????????????????????????? | | ! """ #????#####????????????????????????????? | | """ #????#"""#????????????????????????????? | | """ ######"T"###??????????????????????????? | | ""# #??????????????????????????? | | !! T"# """ #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 600 Resistance: KI 20 Core Shielding 20 Weapon Shielding 90 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ O-16 Technician | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayThiefMagmablaster Manual? 0 Play Time 00:42:10 Cumulative 619.2 hours Start 2022.04.22 @ 08:40:53 End 2022.04.22 @ 09:25:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 421 Rogue 414 Adventurer 0 Explorer 7 Win Type - Total 39 Types 12/4/16/2/0/1/2/1/1 Lore% 87 Gallery% 95 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2958e2e6-f519-404b-b990-9e2a5decdf15