Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 23:10:58 Player: Ben Meat Bible Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (99) 495 Value Destroyed (2920) 2920 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1719) 1719 TOTAL SCORE: 8674 Bonus ------- High Alert Combat Kills 174 Follower Combat Kills 145 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 207/300 Energy 157/160 System Corruption 16% Temperature Cool (12) Movement Flying (110) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Improved Flight Unit > --- UTILITY (5) ------ Improved Signal Interpreter Relay Coupler [Grunt] (18) > --- WEAPON (2) ------- Improved Spread Laser > --- INVENTORY (5) ---- Trap Scanner Melee Analysis Suite Relay Coupler [Grunt] (29) Autogun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON ----------- Advanced EMP Blaster Katana > --- INVENTORY -------- Improved Flight Unit Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Heavy EM Shotgun Axe [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Katana Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Slots Evolved 6 | . . . 2 . . 2 2 . . Power . | . . . . . . . . . . Propulsion 3 | . . . 2 . . 1 . . . Utility 3 | . . . . . . 1 2 . . Weapon . | . . . . . . . . . . Parts Attached 135 | 10 21 6 22 11 7 26 2 25 5 Power 19 | 2 3 . 2 2 1 4 . 3 2 Engine 14 | 2 3 . 2 2 1 3 . . 1 Core 5 | . . . . . . 1 . 3 1 Reactor . | . . . . . . . . . . Propulsion 41 | 4 7 2 9 5 1 5 . 8 . Treads . | . . . . . . . . . . Leg 2 | . 2 . . . . . . . . Wheel 6 | 4 . . 2 . . . . . . Hover 2 | . 2 . . . . . . . . Flight 31 | . 3 2 7 5 1 5 . 8 . Utility 18 | 2 4 . . 1 . 5 2 4 . Device 5 | 1 1 . . 1 . 1 1 . . Storage 4 | 1 2 . . . . 1 . . . Processor 4 | . 1 . . . . 2 1 . . Hackware 5 | . . . . . . 1 . 4 . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 57 | 2 7 4 11 3 5 12 . 10 3 Energy Gun 17 | 1 1 . . 3 2 5 . 3 2 Energy Cannon 2 | . . . 2 . . . . . . Ballistic Gun 12 | 1 3 2 3 . . . . 2 1 Ballistic Cannon . | . . . . . . . . . . Launcher 13 | . 2 2 2 . 1 4 . 2 . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon 6 | . 1 . 3 . 2 . . . . Slashing Weapon 5 | . . . . . . 3 . 2 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . Unidentified Prototypes 12 | . . . 4 2 . 4 . . 2 Corrupted Parts 3 | . . . . 1 . . . 2 . System Corruption 11 | . . . . 4 . . . 7 . Parts Lost 46 | . 5 1 5 1 4 6 . 23 1 Power 8 | . 1 . . 1 1 2 . 3 . Propulsion 19 | . 2 1 5 . 1 1 . 8 1 Utility 8 | . 1 . . . . 1 . 6 . Weapon 11 | . 1 . . . 2 2 . 6 . Highest Loss Streak 14 | . 5 1 3 1 4 4 . 14 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 87 | . 84 80 92 99 97 97 100 72 46 Engine 7 | . 12 14 10 10 10 2 . . . Core 2 | . . . . . . 5 7 4 7 Wheel 1 | . 4 . 7 . . . . . . Flight 31 | . 11 27 30 44 43 44 38 27 15 Device 5 | . 5 . . 4 11 8 15 4 . Storage 5 | . 7 14 11 6 . . 7 5 . Processor 11 | . 11 14 11 11 11 10 15 11 7 Hackware 2 | . . . . . . 6 . 5 7 Energy Gun 3 | . 5 . . 3 9 3 . 1 4 Ballistic Gun 3 | . 10 9 3 7 . . . 1 2 Launcher 3 | . . . 7 . 2 4 7 2 . Impact Weapon 3 | . 4 . 2 11 7 1 . . . Slashing Weapon 2 | . . . . . . 7 7 4 . Naked Turns . | . . . . . . . . . . Heaviest Build 25 | 14 14 12 21 19 14 24 24 25 9 Greatest Support 32 | 32 26 8 20 19 20 25 25 25 9 Greatest Overweight (x) 4 | 1 3 2 4 1 . . . 4 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 5 10 10 10 5 Average Capacity 6 | 7 6 8 8 6 5 5 10 8 5 Most Carried 8 | 4 8 8 8 8 5 5 5 8 5 Average Carried 4 | 2 5 7 5 6 3 4 5 4 3 Final Capacity 10 | 8 8 8 8 5 5 10 10 5 5 Final Carried 8 | 4 7 8 8 5 5 5 5 1 4 Class Distribution -------------------- 51% | Sprinter 23% | Scavenger-Mutant 17% | Mutant 4% | Scavenger-Sprinter 3% | Scout Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -9/Storage Sprinter | -9/Garrison Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Matter Collected 1922 | 167 342 82 413 230 193 220 . 275 . Remotely . | . . . . . . . . . . Salvage Created 2918 | 162 569 76 559 364 390 425 . 373 . Parts 171 | 14 28 8 40 15 17 28 . 21 . Haulers Intercepted 12 | . 2 . 3 3 . 4 . . . Recyclers Shooed 2 | 1 . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Combat Hostiles Destroyed 61 | . 11 4 15 4 9 7 . 11 . Melee 19 | . 5 . . 1 3 3 . 7 . Guns 8 | . 4 2 . . 1 . . 1 . Cannons 2 | . . . 2 . . . . . . AOE 25 | . . 2 13 . 5 2 . 3 . Classes Destroyed 12 | 2 4 1 3 . . . . 2 . Worker 3 | . . . 2 . . 1 . . . Builder 3 | . . 1 1 1 . . . . . Tunneler 5 | 5 . . . . . . . . . Hauler 12 | . 2 . 3 3 . 4 . . . Recycler 4 | 1 2 . 1 . . . . . . Operator 1 | . . . 1 . . . . . . Watcher 10 | . 2 . 3 2 . 3 . . . Swarmer 28 | . 6 2 4 . 3 5 . 8 . Grunt 26 | . 5 2 8 3 6 2 . . . Sentry 4 | . . . 3 1 . . . . . Hunter 1 | . . . . . . . . 1 . Programmer 2 | . . . . . . . . 2 . Best Kill Streak 8 | 6 4 3 8 5 4 3 . 5 . Combat Bots Only 5 | . 3 2 5 3 4 3 . 5 . Max Kills in Single Turn 2 | 1 1 2 2 1 2 2 . 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . 1 2 . 2 2 . 1 . Melee 1 | . 1 . . 1 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Hostile Shots Fired 520 | . 76 33 61 20 87 42 . 174 27 Missed 163 | . 21 14 23 7 30 12 . 39 17 Damage Taken 4455 | . 558 206 452 203 593 511 . 1857 75 Core 1432 | . 156 79 88 50 222 132 . 672 33 Absorbed by Shields 256 | . . . . . 138 . . 118 . Regen/Repaired (Parts) 21 | . . . . . . 21 . . . Core Remaining (%) 48 | 100 . 6 . . 10 76 . . . Volleys Fired 194 | 13 38 17 62 7 11 12 . 25 9 Largest 2 | 2 2 1 2 1 1 1 . 2 1 Hottest 101 | 70 70 33 101 45 45 63 . 73 23 Shots Fired 262 | 26 72 17 80 7 11 12 . 28 9 Gun 176 | 26 70 10 18 7 6 11 . 19 9 Cannon 39 | . . . 39 . . . . . . Launcher 41 | . 2 7 23 . 5 1 . 3 . Special 6 | . . . . . . . . 6 . Kinetic 116 | 13 54 10 18 5 . . . 7 9 Thermal 78 | 13 16 . 39 . . 10 . . . Explosive 32 | . 2 7 23 . . . . . . Electromagnetic 30 | . . . . 2 11 2 . 15 . Robot Hit Streak 13 | 7 5 4 5 11 13 5 . 11 1 Robot Miss Streak 5 | 1 4 3 3 . 1 1 . 3 5 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 220 | 18 52 8 42 20 18 31 . 29 2 Core Hits 125 | 10 19 9 39 7 10 15 . 16 . Critical Kills 2 | . 2 . . . . . . . . Critical Parts Destroyed 11 | . 5 . . 1 3 2 . . . Critical Strikes 16 | . 7 . . 1 3 5 . . . Burn 1 | . . . . . . 1 . . . Destroy 1 | . 1 . . . . . . . . Smash 12 | . 6 . . 1 3 2 . . . Sever 2 | . . . . . . 2 . . . Melee Attacks 161 | . 29 . 8 26 25 46 2 25 . Impact 92 | . 29 . 4 26 25 8 . . . Slashing 65 | . . . . . . 38 2 25 . Piercing . | . . . . . . . . . . Sneak Attacks 13 | . 2 . 5 2 . 4 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7125 | 182 867 314 1871 872 1011 1201 . 777 30 Guns 1090 | 182 301 31 85 134 66 165 . 96 30 Cannons 472 | . . . 472 . . . . . . Explosions 2102 | . 20 283 1199 66 276 71 . 187 . Melee 3461 | . 546 . 115 672 669 965 . 494 . Ramming . | . . . . . . . . . . Kinetic 492 | 69 189 31 85 75 . . . 13 30 Thermal 941 | 113 112 . 472 66 . 139 . 39 . Explosive 1502 | . 20 283 1199 . . . . . . Electromagnetic 729 | . . . . 59 342 97 . 231 . Impact 2338 | . 546 . 115 672 669 336 . . . Slashing 1123 | . . . . . . 629 . 494 . Piercing . | . . . . . . . . . . Highest Corruption 16 | . 1 1 . 4 5 . . 11 16 Average Corruption 4 | . 1 1 . 4 4 . . 5 13 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 28 | . . . . 2 10 . . 8 8 Message Errors 4 | . . . . . 2 . . 1 1 Matter Fused 6 | . . . . 1 2 . . 2 1 Heat Flow Errors 2 | . . . . . . . . . 2 Energy Discharges 4 | . . . . 1 3 . . . . Parts Rejected 2 | . . . . . . . . 2 . Data Loss (minor) 5 | . . . . . 1 . . 2 2 Data Loss (major) 2 | . . . . . 1 . . 1 . Alerts 1 | . . . . . 1 . . . . Misdirections 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 837 | . 121 2 135 252 107 145 . 75 . Projectiles 2 | . . . 2 . . . . . . Explosions 89 | . . 2 58 . . 5 . 24 . Melee 746 | . 121 . 75 252 107 140 . 51 . Knockbacks 5 | . 2 . . 2 . 1 . . . Impact 5 | . 2 . . 2 . 1 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 322 | . 36 33 33 28 28 17 . 147 . Shots 10 | . 1 1 1 1 2 1 . 3 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 253 | 70 70 17 238 32 28 251 . 48 253 Average Temperature 45 | 28 16 5 80 18 10 27 . 21 111 Received Heat Transfer 957 | . 186 27 168 75 300 129 . 60 12 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 17 | . 2 . . 9 2 4 . . . Impact Corruptions 27 | . 6 . 3 10 3 5 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | 1 . . 1 . . . . . . Heat Transferred 1987 | 333 333 . 851 50 . 370 . 50 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Peak Influence 971 | 30 276 219 770 519 971 560 126 564 371 Initial 473 | . 19 87 85 253 337 473 124 88 296 Average 358 | 9 138 154 490 375 617 427 124 334 317 Maximum Alert Level 3 | . 1 1 3 2 3 2 . 2 1 Low Security (%) 26 | 100 77 76 7 . . . 100 26 . Level 1 26 | . 22 23 25 48 18 17 . 29 100 Level 2 41 | . . . 57 51 47 82 . 44 . Level 3 5 | . . . 9 . 33 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . 3 . 1 2 . 1 . . . Investigation 2 | . 1 . . . . 1 . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . 2 . 1 1 . . . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Distress Signals 7 | . 2 . 2 1 . 1 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 143 | . 23 10 23 11 31 15 . 24 6 Peak Tracking Total 7 | . 5 5 4 5 7 4 . 7 5 Tactical Retreats 18 | . 3 . . 1 6 2 . 5 1 Traps | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Traps Triggered 16 | . 2 . . . 8 . . 6 . Indirectly 3 | . . . . . 1 . . 2 . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . Most Traps Carried 1 | . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Machines Disabled 12 | . . . 5 1 2 1 . 3 . Max in Single Turn 2 | . . . 2 1 1 1 . 2 . Garrison Relay 3 | . . . . . 2 . . 1 . Phase Generator 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Machines Accessed 27 | . 5 1 3 2 2 11 1 1 1 Terminals 18 | . 3 . 3 1 2 7 . 1 1 Fabricators . | . . . . . . . . . . Repair Stations 2 | . 1 . . . . 1 . . . Recycling Units 2 | . 1 . . . . 1 . . . Scanalyzers 2 | . . . . . . 2 . . . Garrison Access 2 | . . . . 1 . . 1 . . Total Hacks 76 | . 10 1 10 3 3 43 2 2 2 Successful 43 | . 3 1 4 1 . 31 2 1 . Failed 33 | . 7 . 6 2 3 12 . 1 2 Catastrophic 4 | . 1 . . . 2 . . . 1 Database Lockouts . | . . . . . . . . . . Manual 45 | . 9 . 5 2 3 23 . 1 2 Terminals 53 | . 8 . 10 2 3 26 . 2 2 Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . . . . 2 . . . Recycling Units 9 | . 1 . . . . 8 . . . Scanalyzers 7 | . . . . . . 7 . . . Garrison Access 3 | . . . . 1 . . 2 . . Terminal Hacks 13 | . 2 1 2 . . 7 . 1 . Record 4 | . . . . . . 4 . . . Open Door 1 | . . 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . Alert Level 1 | . . . . . . 1 . . . Unreport Threat 1 | . . . . . . 1 . . . Maintenance Status 1 | . 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . Hauler Manifests 2 | . . . 1 . . 1 . . . Patrol Navigation 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks 6 | . . . . . . 6 . . . Process 1 | . . . . . . 1 . . . Report Inventory 3 | . . . . . . 3 . . . Retrieve Matter 1 | . . . . . . 1 . . . Retrieve Components 1 | . . . . . . 1 . . . Scanalyzer 7 | . . . . . . 7 . . . Insert Component 3 | . . . . . . 3 . . . Analyze 4 | . . . . . . 4 . . . Garrison Access Hacks 3 | . . . . 1 . . 2 . . Unlock Access 2 | . . . . 1 . . 1 . . Coupler Status 1 | . . . . . . . 1 . . Unauthorized Hacks 12 | . 1 . 2 . . 9 . . . Terminals 12 | . 1 . 2 . . 9 . . . Track 1 | . . . 1 . . . . . . Assimilate 3 | . 1 . . . . 2 . . . Botnet 8 | . . . 1 . . 7 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 24 | . 4 . 2 2 2 11 1 1 1 Full Trace Events 3 | . 2 . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . Time 51 | . . . . . . 51 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 348 | . . . . . . 348 . . . Retrieved Matter 514 | . . . . . . 514 . . . Retrieved Components 10 | . . . . . . 10 . . . Parts Scanalyzed 2 | . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Used RIF Installer 2 | . . . . . 1 . . 1 . Alert ID Control 1 | . . . . . . . . 1 . Robots Hacked 4 | . . . 1 . . . . 3 . Non-combat 1 | . . . 1 . . . . . . Combat 3 | . . . . . . . . 3 . Robot Hacks Applied 6 | . . . 2 . . . . 4 . parse_system 1 | . . . 1 . . . . . . no_distress 1 | . . . 1 . . . . . . mark_system 1 | . . . . . . . . 1 . amplify_resonance 1 | . . . . . . . . 1 . go_dormant 1 | . . . . . . . . 1 . formatsys_high 1 | . . . . . . . . 1 . Relay Couplers Released 12 | . . . . . 8 . . 4 . Machine Destruction 12 | . . . . . 8 . . 4 . Attached 4 | . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 32 | . . . . . . . . 32 . Highest-Rated Ally 32 | . . . . . . . . 32 . Total Orders . | . . . . . . . . . . Ally Attacks 10 | . . . . . . . . 10 . Total Damage 387 | . . . . . . . . 387 . Kills 4 | . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Turns Passed 3763 | 113 525 365 484 202 504 816 22 581 151 Spaces Moved 4718 | 64 539 385 589 225 632 1308 49 576 351 Core 43 | 1 9 . . . . . . 33 . Treads . | . . . . . . . . . . Legs 38 | . 38 . . . . . . . . Wheels 204 | 63 62 . 79 . . . . . . Hover 84 | . 84 . . . . . . . . Flight 4349 | . 346 385 510 225 632 1308 49 543 351 Fastest Speed 26 | 50 37 37 31 31 31 28 28 26 34 Average Speed 40 | 93 55 75 47 31 31 28 28 39 34 Slowest Speed 330 | 100 280 200 330 107 37 31 28 250 34 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 28 | . 3 8 1 . . 12 . . 4 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 6 66 58 34 24 47 64 1 56 8 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 . 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug 45 | . 2 . 13 6 4 18 2 . . Terrain Destroyed 415 | . 21 66 214 12 4 18 2 78 . Melee 35 | . 2 . 3 6 4 18 2 . . Projectile . | . . . . . . . . . . AOE 380 | . 19 66 211 6 . . . 78 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Gar Fac Total 5998 | 89 651 438 706 299 873 1657 52 861 372 Wait 563 | . 1 24 6 15 125 254 . 133 5 Move 4652 | 63 532 368 586 224 630 1284 48 574 343 Hop 27 | . 3 8 1 . . 11 . . 4 Pick Up 35 | 1 4 6 4 3 4 7 . 4 2 Fast Attach 75 | 9 15 2 10 7 2 15 2 11 2 Attach 37 | . 4 2 10 1 2 4 . 12 2 Detach 40 | 2 13 2 10 . . 5 . 5 3 Swap 24 | 1 2 2 3 3 3 7 . 2 1 Drop 51 | . 10 7 6 13 2 12 . . 1 Fire 194 | 13 38 17 62 7 11 12 . 25 9 Melee 161 | . 29 . 8 26 25 46 2 25 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 139 | . . . . . 69 . . 70 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Storage -9/Garrison -8/Materials -7/Factory -7/Garrison -7/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 14) 351 | -10/Materials | Lost 5 parts (1p2n1u1w) 351 | -10/Materials | Identified exit to Materials 484 | -10/Materials | Discovered exit to Materials (range 15) 550 | -10/Materials | Discovered new exit (range 7) 552 | -10/Materials | Identified exit to Mines 579 | -10/Materials | Core integrity fell below 50% 639 | -10/Materials | Entered Mines 670 | -10/Mines | Core integrity fell below 20% 728 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 812 | -10/Mines | Discovered exit to Materials (range 16) 841 | -10/Mines | Found a hidden stash of uninstalled traps 934 | -10/Mines | Found the Drone Emporium 944 | -10/Mines | Found Prototype Device 977 | -10/Mines | Assembled infested the area 982 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1004 | -10/Mines | Entered Materials 1004 | -9/Materials | Evolved 2 slots: Propulsion x2 1075 | -9/Materials | Lost 3 parts (3n) 1481 | -9/Materials | Discovered new exit (range 15) 1485 | -9/Materials | Identified exit to Storage 1488 | -9/Materials | Entered Storage 1508 | -9/Storage | Build established: Sprinter 1649 | -9/Storage | Garrison activated, responded to threat 1689 | -9/Storage | Identified exit to Garrison 1690 | -9/Storage | Entered Garrison 1712 | -9/Garrison | Triggered checkpoint 1785 | -9/Garrison | Garrison Relay disabled 1835 | -9/Garrison | Core integrity fell below 50% 1857 | -9/Garrison | Core integrity fell below 20% 1885 | -9/Garrison | Lost 4 parts (1p1n2w) 2004 | -9/Garrison | Triggered checkpoint 2045 | -9/Garrison | Discovered new exit (range 12) 2048 | -9/Garrison | Identified exit to Materials 2059 | -9/Garrison | Garrison Relay disabled 2119 | -9/Garrison | Installed Relay Interface Framework 2194 | -9/Garrison | Entered Materials 2194 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2365 | -8/Materials | Lost 4 parts (1p1u2w) 2412 | -8/Materials | Discovered new exit (range 16) 2533 | -8/Materials | Repaired Imp. Flight Unit 2930 | -8/Materials | Identified exit to Factory 3010 | -8/Materials | Entered Factory 3010 | -7/Factory | Evolved 2 slots: Utility x2 3027 | -7/Factory | Identified exit to Garrison 3032 | -7/Factory | Entered Garrison 3047 | -7/Garrison | Garrison Relay disabled 3144 | -7/Garrison | Triggered checkpoint 3184 | -7/Garrison | Triggered checkpoint 3240 | -7/Garrison | Lost 5 parts (1p1n2u1w) 3326 | -7/Garrison | Triggered checkpoint 3366 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 3378 | -7/Garrison | Triggered checkpoint 3380 | -7/Garrison | Triggered checkpoint 3413 | -7/Garrison | Core integrity fell below 50% 3430 | -7/Garrison | Core integrity fell below 20% 3490 | -7/Garrison | Lost 14 parts (1p6n4u3w) 3572 | -7/Garrison | System corruption reached 10% 3580 | -7/Garrison | Discovered new exit (range 13) 3583 | -7/Garrison | Identified exit to Factory 3607 | -7/Garrison | Phase Generator disabled 3613 | -7/Garrison | Entered Factory 3764 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03633_ Identified Imp. Spread Laser. 03636_ K-01 Serf cleans the Nuclear Reactor. 03640_ ED#H PFP>5LBUP 03643_ Connecting with Terminal... 03652_ Acquired Trap Scanner. 03656_ Connecting with DSF Access... 03663_ System corrupted: Heat flow error (+272). 03664_ Acquired Melee Analysis Suite. 03684_ System corrupted: Component data lost. 03687_ Acquired Prototype Engine. 03687_ Identified Cld. Deuterium Engine. 03687_ Faulty integration triggers system corruption (+5). 03689_ Dropped Faulty Cld. Deuterium Engine. 03700_ System corrupted: Component data lost. 03708_ Detecting nearby Garrison Access. 03717_ ALERT: All DSF locations entering lockdown mode. 03737_ W-25 Informer sends out distress signal. 03745_ System corrupted: Heat flow error (+224). 03762_ System corrupted: Slammed into wall. 03764_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ?? ????????????????# #????????????????????? | | ??????????????### ###??????????????????? | | ??????????????# | #??????????????????? | | ???????####+### #??????????????????? | | ?????? r #??????????????????? | | ??????? #??????????????????? | | ????????? +??????????????????? | | ??????????? #??????????????????? | | ????????????? #??????????????????? | | ??????????????? ???????????????????? | | ????????????????? ?????????????????????? | | ####################@########???????????????? | | # # #???????????????? | | # # #???????????????? | | + # * #???????????????? | | # # #????########???? | | # + #????# #???? | | ############## #????# #???? | | #####?????########Y##########????# #???? | | ## ?????# #?????????# #???? | | ## ""?? # """"""" #?????????# #???? | | ## """" # """"""" #?????????# #???? | | ## """" # """"""" #?????????####+####### | | ## """" # """"""" #????????????# # | | ## """" # #????????????# # | | # """" # """"""" #????????????# # | | # """" # """"""" #????????????# # | | # # """"""" #????????????# # | | / """" # """"""" #????????????# # | | # """" # #????????????# # ! | | # """" # #????????????# # | | # """" ####+##+################### ######+ | | # ### """" #??# | | # #?# """" #??# | | + #?# """" #??# | | # #?# #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 Evasion (%) 64 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 67 Item Schematics ----------------- Katana | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Error 47 Let's See Who's Tougher Quantum Hacking Watch This! Challenges ------------ None Game ------ Seed StorageGuidedBlade Manual? 0 Play Time 01:55:27 Cumulative 13.8 hours Start 2024.04.13 @ 20:10:58 End 2024.04.13 @ 23:10:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2c26626-e870-412c-be5c-13c2dd6e12f2