Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.31 @ 22:20:17 Player: Artem Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (479) 479 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1504 Bonus ------- None Cogmind --------- Core Integrity 288/400 Matter 245/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Core (650) Ox12 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Terrain Scanner ECM Suite > --- WEAPON ----------- Particle Cannon Grenade Launcher > --- INVENTORY -------- Improved Signal Interpreter [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Seismic Analyzer Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 29 | 7 18 4 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg 6 | 2 4 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 2 4 2 Device 3 | . 1 2 Storage 3 | 1 2 . Processor 1 | 1 . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 11 | 2 8 1 Energy Gun 2 | 1 1 . Energy Cannon 6 | . 5 1 Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . 7 6 Power 2 | . 1 1 Propulsion 4 | . 2 2 Utility 2 | . 1 1 Weapon 5 | . 3 2 Highest Loss Streak 7 | . 7 4 Average Slot Usage (%) 92 | . 92 92 Engine 11 | . 12 9 Leg 23 | . 26 20 Device 19 | . 7 33 Storage 12 | . 13 11 Protection 1 | . 3 . Energy Gun 2 | . 5 . Energy Cannon 11 | . 11 10 Launcher 7 | . 7 7 Naked Turns . | . . . Heaviest Build 49 | 12 47 49 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | . 2 4 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 12 | 6 12 12 Average Capacity 9 | 5 8 12 Most Carried 6 | 2 6 3 Average Carried 2 | . 3 1 Final Capacity 12 | 6 12 12 Final Carried 3 | 2 3 1 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 451 | 239 107 105 Remotely . | . . . Salvage Created 426 | 27 107 292 Parts 29 | 3 7 19 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 4 7 Melee 1 | . 1 . Cannons 5 | . 1 4 AOE 5 | . 2 3 Classes Destroyed 5 | 1 1 3 Builder 1 | . . 1 Tunneler 1 | 1 . . Grunt 8 | . 4 4 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 3 | 1 1 3 Combat Bots Only 3 | . 1 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 1 | . 1 1 Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1210 | . 643 567 Core 267 | . 155 112 Absorbed by Shields . | . . . Core Remaining (%) 69 | 100 38 . Volleys Fired 35 | 1 19 15 Largest 2 | 2 2 2 Hottest 168 | 70 168 98 Shots Fired 58 | 2 33 23 Gun 4 | 2 2 . Cannon 39 | . 24 15 Launcher 12 | . 4 8 Special 3 | . 3 . Kinetic 1 | 1 . . Thermal 45 | 1 29 15 Explosive 12 | . 4 8 Electromagnetic . | . . . Robot Hit Streak 5 | 2 5 4 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 32 | 2 17 13 Core Hits 31 | 2 15 14 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1121 | 20 585 516 Guns 20 | 20 . . Cannons 454 | . 247 207 Explosions 577 | . 272 305 Melee . | . . . Ramming 22 | . 18 4 Kinetic 8 | 8 . . Thermal 514 | 12 295 207 Explosive 577 | . 272 305 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 23 | . 23 . Projectiles 11 | . 11 . Explosions 12 | . 12 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 68 | . 30 38 Shots 4 | . 2 2 Rammed 14 | . 12 2 Targets Rammed 14 | . 12 2 Kicked . | . . . Crushed . | . . . Highest Temperature 848 | 30 848 22 Average Temperature 333 | 18 391 8 Received Heat Transfer 489 | . 327 162 Effects 29 | . 29 . Shutdowns 4 | . 4 . Energy Bleed 9 | . 9 . Matter Decay 4 | . 4 . Short Circuit 2 | . 2 . Damage (minor) 3 | . 3 . Damage (major) 6 | . 6 . Damage (core) 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 951 | 37 544 370 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 305 | 5 131 305 Average Influence 100 | . 57 170 Maximum Alert Level 1 | . . 1 Low Security (%) 81 | 100 100 57 Level 1 18 | . . 42 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 8 23 Peak Tracking Total 8 | . 4 8 Tactical Retreats 5 | . 1 4 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 3 | . 2 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 3 2 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 17 | . 13 4 Successful 14 | . 11 3 Failed 3 | . 2 1 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 15 | . 13 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 12 | . 11 1 Record 5 | . 4 1 Prototype ID Bank 2 | . 2 . Locate Traps 2 | . 2 . Dispatch Records 1 | . 1 . Maintenance Status 1 | . 1 . Investigation Status 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 3 1 Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 722 | 67 349 306 Spaces Moved 339 | 46 150 143 Core 7 | 6 1 . Treads . | . . . Legs 332 | 40 149 143 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 150 Average Speed 158 | 110 157 174 Slowest Speed 240 | 120 180 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 18 | 3 29 23 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 61 | . 18 43 Melee . | . . . Projectile . | . . . AOE 61 | . 18 43 Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 450 | 57 220 173 Wait 13 | . 6 7 Move 337 | 45 149 143 Hop . | . . . Pick Up 10 | 4 5 1 Fast Attach 14 | 5 9 . Attach 8 | 2 3 3 Detach 1 | . 1 . Swap 7 | . 6 1 Drop 11 | . 10 1 Fire 35 | 1 19 15 Melee . | . . . Ram 11 | . 11 . Kick 3 | . 1 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Lost 7 parts (1p2n1u3w) 305 | -10/Materials | Discovered new exit (range 16) 344 | -10/Materials | Core integrity fell below 50% 417 | -10/Materials | Entered another Materials area 417 | -9/Materials | Evolved 2 slots: Utility x2 630 | -9/Materials | Build established: Mutant 723 | -9/Materials | Self-destructed Last Messages --------------- 00615_ B-36 Bruiser destroyed. 00620_ Grenade Launcher destroyed. 00623_ Atomic Centrifuge disabled. 00627_ R-06 Scavenger collects Hammer. 00630_ Imp. Ion Engine destroyed. 00631_ R-06 Scavenger collects Rnf. Ion Engine. 00699_ Aluminum Leg destroyed. 00707_ Y-45 Defender destroyed. 00710_ G-34 Mercenary destroyed. 00712_ C-30 ARC bursts open, deploying its payload. 00712_ S-10 Pest unfolds itself. 00715_ R-06 Scavenger collects Heat Sink. 00716_ Acquired 60 matter. 00719_ R-06 Scavenger collects Ion Engine. 00719_ Slammed into Y-45 Defender. 00719_ Particle Cannon destroyed. 00721_ Slammed into Y-45 Defender. 00722_ Critical hit. 00722_ Aluminum Leg destroyed. 00722_ ECM Suite destroyed. 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Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonLayeredStabilizer Manual? 0 Play Time 00:10:29 Cumulative 8.3 hours Start 2020.07.31 @ 22:12:49 End 2020.07.31 @ 22:20:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 14 Gallery% 22 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1ad9827-0060-49d2-9f97-8b08942d655e