Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.05 @ 06:59:39 // Winter2019/RPGLIKE Player: ExAliquo Result: Destroyed by as-31229 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (365) 1825 Value Destroyed (12707) 12707 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (4970) 4970 TOTAL SCORE: 24222 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6115 Follower Combat Kills 25 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Triggered Deep Caves Wall 500 Friendly Fire -3170 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 1350/1350 System Corruption 0% Temperature Cool (6) Movement Walking (150) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (3) --- Medium Treads Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (6) ------ Assembled Biocell Array Improved Signal Interpreter Core Analyzer Armor Integrity Analyzer GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon Makeshift Sword Longsword +1 > --- INVENTORY (3) ---- Cesium-ion Thruster Cesium-ion Thruster Cooled VTOL Module Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Assembled Alloy Leg Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Assembled Nanovents Assembled Biocell Array Improved Signal Interpreter Core Analyzer GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Makeshift Sword Longsword +1 > --- INVENTORY -------- Zionite Light DM Reactor Cooled VTOL Module Actuator Array [Rating: 90] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved VTOL Module Treads Medium Treads Leg Assembled Alloy Leg Hover Unit Zionite Glidesys I Flight Unit Improved VTOL Module Utility Experimental Sensor Array Device Experimental Sensor Array Storage Assembled Biocell Array Processor Signal Interpreter Protection Zionite Weapon Casing Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Impact Weapon Power Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Slots Evolved 9 | 3 1 . 1 . 1 . . 3 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | 1 . . . . 1 . . . . . . . Utility 5 | 1 . . 1 . . . . 3 . . . . Weapon 2 | 1 1 . . . . . . . . . . . Parts Attached 94 | . 15 . 3 . 15 2 3 12 2 2 12 28 Power 13 | . 4 . . . 3 . . . 1 . 3 2 Engine 6 | . 1 . . . 2 . . . 1 . 2 . Core 5 | . 3 . . . 1 . . . . . 1 . Reactor 2 | . . . . . . . . . . . . 2 Propulsion 25 | . 1 . . . 8 . . 5 1 . . 10 Treads 1 | . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 3 Flight 21 | . 1 . . . 8 . . 5 1 . . 6 Utility 35 | . 3 . 1 . 1 . 1 5 . 2 6 16 Device 16 | . . . 1 . 1 . . 1 . 2 5 6 Storage 4 | . . . . . . . . . . . . 4 Processor 10 | . 3 . . . . . 1 4 . . 1 1 Hackware . | . . . . . . . . . . . . . Protection 5 | . . . . . . . . . . . . 5 Artifact . | . . . . . . . . . . . . . Weapon 21 | . 7 . 2 . 3 2 2 2 . . 3 . Energy Gun 7 | . 6 . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 7 | . . . . . 1 2 2 2 . . . . Slashing Weapon 6 | . . . 1 . 2 . . . . . 3 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 1 . 2 . . 2 . . 2 7 Parts Lost 8 | . . . . . . . . . . . . 8 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . 2 Utility 5 | . . . . . . . . . . . . 5 Weapon 1 | . . . . . . . . . . . . 1 Highest Loss Streak 2 | . . . . . . . . . . . . 2 Average Slot Usage (%) 89 | . 68 87 88 88 91 100 100 99 99 97 94 91 Engine 4 | . 1 . . . 4 10 10 7 6 7 5 . Core 4 | . 10 12 11 11 5 . . . . . 1 . Flight 17 | . 7 12 11 11 18 30 30 23 22 23 23 11 Device 12 | . . . 11 11 13 20 20 20 23 23 20 12 Processor 18 | . 13 25 22 22 17 10 10 23 23 19 20 19 Energy Gun 11 | . 29 37 24 22 4 . . . . . . . Impact Weapon 6 | . . . . . 6 15 20 15 15 15 5 . Slashing Weapon 10 | . . . 8 11 20 15 10 7 7 7 17 20 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 37 | 4 11 11 13 13 18 19 19 21 21 21 24 37 Greatest Support 70 | 3 14 14 14 14 28 28 28 28 25 25 25 70 Greatest Overweight (x) 3 | 1 3 . . . 1 . . . 1 . . 1 Average Overweight (x) . | 1 1 . . . . . . . . . . . Largest Inventory Capacity 3 | 2 2 2 2 2 2 3 3 3 3 3 3 3 Average Capacity 2 | 2 2 2 2 2 2 2 3 3 3 3 3 3 Most Carried 3 | . 2 2 2 2 2 3 3 3 3 3 3 3 Average Carried 2 | . 1 2 1 2 1 2 2 3 3 2 2 2 Final Capacity 3 | 2 2 2 2 2 2 3 3 3 3 3 3 3 Final Carried 3 | . 2 2 2 2 2 3 3 3 3 3 3 3 Class Distribution -------------------- 37% | Hacker-Scout 16% | Mutant 13% | Gunner 7% | Skirmisher 6% | Hacker-Mutant 5% | Scavenger-Mutant 5% | Scavenger-Sprinter 3% | Scavenger-Scout Dominant Class ---------------- Skirmisher | -10/Materials Gunner | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Scout | -8/Garrison Hacker-Scout | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Scavenger-Sprinter | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Matter Collected 1183 | 200 218 . . 30 150 20 30 120 20 20 90 285 Remotely . | . . . . . . . . . . . . . Salvage Created 14891 | . 1288 921 . 524 2584 1470 1815 2062 821 1032 873 1501 Parts 766 | . 66 42 . 21 153 70 91 132 33 46 61 51 Haulers Intercepted 11 | . 1 . . . 6 . 1 3 . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . . . 32 29 3 . Prevented 1 | . . . . . . . . . 1 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 343 | . 25 12 . 6 64 33 40 58 21 15 3 66 Melee 297 | . . . . 5 63 33 39 54 20 14 3 66 Guns 35 | . 23 11 . 1 . . . . . . . . AOE 3 | . 2 1 . . . . . . . . . . Classes Destroyed 26 | . 6 . . 3 3 2 . 3 1 1 3 4 Worker 1 | . . . . . 1 . . . . . . . Builder 5 | . 3 2 . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . Hauler 11 | . 1 . . . 6 . 1 3 . . . . Recycler 5 | . . . . 3 1 . 1 . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . Mechanic 1 | . . . . . . . . 1 . . . . Operator 5 | . 2 . . . 2 . 1 . . . . . Watcher 13 | . 3 . . . 5 . 4 1 . . . . Swarmer 49 | . 3 . . . 16 10 3 4 5 8 . . Grunt 172 | . 22 12 . 8 36 9 26 42 12 5 . . Brawler 3 | . . . . 1 . 1 1 . . . . . Duelist 9 | . . . . . . 2 1 1 3 2 . . Protector 1 | . . . . . . . . 1 . . . . Sentry 29 | . . . . . 8 8 7 5 1 . . . Specialist 1 | . . . . . . 1 . . . . . . Hunter 12 | . . . . . 4 2 2 4 . . . . Programmer 1 | . . . . . . . . 1 . . . . Zionite 23 | . . . . . . . . . . . 23 . Z-Light 8 | . . . . . . . . . . . . 8 Tinkerer 2 | . . . . . . . . . . . 2 . Assembler 2 | . . . . . . . . . . . . 2 Assembled 57 | . . . . . . . . . . . . 57 Golem 1 | . . . . . . . . . . . . 1 Thug 2 | . . 1 . . . . . . . 1 . . Butcher 3 | . . . . . . . . . . 3 . . Guerrilla 1 | . . . . . . . . . . 1 . . Marauder 2 | . . . . . . . . . . . 2 . Mutant 1 | . . . . . . . . . . 1 . . Commander 1 | . . . . . . . . . . 1 . . Best Kill Streak 23 | . 6 9 . 5 15 8 6 19 23 7 16 22 Combat Bots Only 22 | . 3 8 . 2 14 8 6 18 22 7 1 22 Max Kills in Single Turn 3 | . 3 2 . 1 1 1 1 1 2 1 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 1 | . 1 1 . . . . . . . . . . Melee 2 | . . . . 1 1 1 1 1 2 1 1 2 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Damage Taken 11560 | . 1146 119 308 177 1211 1074 784 1380 620 475 1325 2941 Core 9728 | . 951 94 246 155 1050 927 658 1129 526 403 1106 2483 Absorbed by Shields 1214 | . . . . . . . . 382 134 182 450 66 Redirected to Core 5998 | . 611 80 223 74 530 471 422 757 321 253 699 1557 Core Remaining (%) 95 | 100 . . . 85 . . 100 . . . . . Volleys Fired 138 | . 100 28 . 10 . . . . . . . . Largest 3 | . 3 3 . 2 . . . . . . . . Hottest 120 | . 120 120 . 80 . . . . . . . . Shots Fired 347 | . 243 84 . 20 . . . . . . . . Gun 347 | . 243 84 . 20 . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 68 | . 68 . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 279 | . 175 84 . 20 . . . . . . . . Robot Hit Streak 26 | . 16 26 . 14 . . . . . . . . Robot Miss Streak 5 | . 5 2 . 1 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . 3 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 1209 | . 159 60 2 37 174 115 116 181 59 41 99 166 Core Hits 497 | . 55 31 . 18 73 41 45 73 28 23 34 76 Critical Hits 47 | . . . 1 1 11 5 2 5 3 3 11 5 Critical Kills 18 | . . . . 1 3 2 1 2 . 2 4 3 Critical Parts Destroyed 28 | . . . 1 . 8 3 1 3 3 1 6 2 Melee Attacks 1084 | . . . 2 20 196 129 130 207 60 43 110 187 Impact 163 | . . . . . 17 21 29 70 13 5 8 . Slashing 921 | . . . 2 20 179 108 101 137 47 38 102 187 Piercing . | . . . . . . . . . . . . . Sneak Attacks 64 | . . . 1 5 18 5 11 6 4 10 1 3 Combat Hostiles 24 | . . . . 1 8 5 7 2 1 . . . Follow-up Attacks 144 | . . . . . 19 18 16 24 12 3 22 30 Damage Inflicted 55650 | . 1829 913 176 1647 9591 6419 6448 8710 2745 2519 4782 9871 Guns 2802 | . 1751 835 . 216 . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions 321 | . 78 78 . 165 . . . . . . . . Melee 52527 | . . . 176 1266 9591 6419 6448 8710 2745 2519 4782 9871 Ramming . | . . . . . . . . . . . . . Kinetic 383 | . 383 . . . . . . . . . . . Thermal 321 | . 78 78 . 165 . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic 2419 | . 1368 835 . 216 . . . . . . . . Impact 3776 | . . . . . 324 460 586 1669 319 188 230 . Slashing 48751 | . . . 176 1266 9267 5959 5862 7041 2426 2331 4552 9871 Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . 2 2 . . . 2 2 2 2 . Average Corruption 1 | . . . 1 2 . . . 1 2 2 2 . Corruption Purged . | . . . . . . . . . . . . . Effects 20 | . . . 1 5 . . . 9 4 1 . . Message Errors 6 | . . . . 2 . . . 3 1 . . . Heat Flow Errors 3 | . . . . . . . . 1 1 1 . . Energy Discharges 1 | . . . . 1 . . . . . . . . Data Loss (minor) 4 | . . . 1 . . . . 2 1 . . . Targeting Errors 6 | . . . . 2 . . . 3 1 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 5544 | . . 9 . 319 1345 700 712 668 243 98 341 1109 Projectiles . | . . . . . . . . . . . . . Explosions 9 | . . 9 . . . . . . . . . . Melee 5535 | . . . . 319 1345 700 712 668 243 98 341 1109 Knockbacks 24 | . . . . . 1 . 5 14 4 . . . Impact 21 | . . . . . 1 . 4 12 4 . . . Kinetic . | . . . . . . . . . . . . . Secondary 3 | . . . . . . . 1 2 . . . . Self-Inflicted Damage 109 | . 32 . . 77 . . . . . . . . Shots 3 | . 1 . . 2 . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 288 | . 288 105 . 29 . . . 142 252 249 . 20 Average Temperature 52 | . 56 29 . 15 . . . 77 132 141 . 5 Received Heat Transfer 3473 | . 549 69 . 54 405 279 360 631 204 84 118 720 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 27 | . 7 5 . 1 2 . 4 5 1 1 1 . Impact Corruptions 19 | . . . . . 2 2 4 8 1 1 1 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 Heat Transferred 350 | . 50 100 . 200 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . 2 1 . 2 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Peak Influence 2247 | . 545 197 . 245 1148 1651 1599 2247 . . . . Initial 1100 | . . 187 . . 95 746 1100 727 . . . . Average 648 | . 261 106 . 124 565 1199 1097 1386 . . . . Maximum Alert Level 5 | . 2 . . 1 4 5 4 5 . . . . Low Security (%) 30 | 100 39 100 . 69 10 . . . . . . . Level 1 13 | . 41 . . 30 11 . . . . . . . Level 2 12 | . 19 . . . 40 . . . . . . . Level 3 22 | . . . . . 35 39 56 32 . . . . Level 4 15 | . . . . . 1 52 43 33 . . . . Level 5 5 | . . . . . . 3 . 34 . . . . High Security . | . . . . . . 3 . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 59 | . 9 . . 2 18 . 11 19 . . . . Investigation 43 | . 7 . . 2 14 . 9 11 . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 9 | . 2 . . . 1 . 2 4 . . . . Assault 3 | . . . . . . . . 3 . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Distress Signals 8 | . 1 1 . . 4 . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 508 | . 38 10 3 7 83 35 51 83 19 15 73 91 Peak Tracking Total 36 | . 3 2 11 3 9 5 4 10 9 4 26 36 Tactical Retreats 41 | . 3 . 1 . 4 4 3 7 . . 8 11 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Traps Triggered 12 | . 3 . . . 1 6 2 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . 1 . . . . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Machines Disabled 5 | . 1 . . 2 . . . . . . . 2 Max in Single Turn 1 | . 1 . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Machines Accessed 54 | . 10 . 2 2 15 . 10 13 . 2 . . Terminals 35 | . 7 . . 2 10 . 8 8 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 2 | . 1 . . . 1 . . . . . . . Recycling Units 6 | . 2 . . . 1 . 1 2 . . . . Scanalyzers 4 | . . . . . 2 . 1 1 . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . Total Hacks 201 | . 39 . 2 7 59 . 50 37 . 7 . . Successful 108 | . 22 . 2 2 33 . 25 17 . 7 . . Failed 90 | . 16 . . 5 25 . 24 20 . . . . Catastrophic 15 | . . . . . 6 . 3 6 . . . . Database Lockouts 3 | . 1 . . . 1 . 1 . . . . . Manual 137 | . 22 . 1 8 52 . 35 15 . . 4 . Terminals 158 | . 25 . . 7 52 . 46 28 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 14 | . 12 . . . 2 . . . . . . . Recycling Units 7 | . 2 . . . 1 . 1 3 . . . . Scanalyzers 7 | . . . . . 2 . 3 2 . . . . Garrison Access 4 | . . . . . 2 . . 2 . . . . Terminal Hacks 54 | . 4 . 2 2 15 . 15 9 . 7 . . Record 9 | . . . 1 . . . . 2 . 6 . . Robot Analysis 9 | . 1 . . 1 3 . 1 3 . . . . Open Door 1 | . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Unreport Threat 13 | . . . . . 5 . 5 3 . . . . Locate Traps 4 | . 1 . . . 1 . 2 . . . . . Hauler Manifests 4 | . 1 . . . 2 . 1 . . . . . Registered Components 2 | . . . . . 1 . 1 . . . . . Zone Layout 5 | . . . . 1 2 . 2 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . 1 . . . . Repair Station Hacks 10 | . 8 . . . 2 . . . . . . . Scan Component 5 | . 4 . . . 1 . . . . . . . Repair 5 | . 4 . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . . . Unlock Access 2 | . . . . . 1 . . 1 . . . . Unauthorized Hacks 41 | . 10 . . . 15 . 10 6 . . . . Terminals 30 | . 8 . . . 11 . 8 3 . . . . Track 2 | . 1 . . . 1 . . . . . . . Botnet 21 | . 3 . . . 8 . 7 3 . . . . Disrupt 4 | . 3 . . . 1 . . . . . . . Operators 3 | . 1 . . . 1 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . 1 . 1 2 . . . . Tunnel 6 | . 2 . . . 1 . 1 2 . . . . Scanalyzers 4 | . . . . . 2 . 1 1 . . . . Extract 4 | . . . . . 2 . 1 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Eject 1 | . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 40 | . 8 . . 2 11 . 9 10 . . . . Full Trace Events 34 | . 7 . . 2 10 . 7 8 . . . . Feedback Events 2 | . . . . . . . . 2 . . . . Corruption 2 | . . . . . . . . 2 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 3 . 1 1 . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 5 | . 4 . . . 1 . . . . . . . Time 152 | . 116 . . . 36 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Used RIF Installer 1 | . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . Ejected 1 | . . . . . 1 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Total Allies 5 | . . 1 . 3 . . . . . . . 1 Largest Group 3 | . . 1 . 3 . . . . . . . 1 Highest-Rated Group 118 | . . 31 . 40 . . . . . . . 118 Highest-Rated Ally 118 | . . 31 . 16 . . . . . . . 118 Total Orders . | . . . . . . . . . . . . . Ally Attacks 6 | . . . . 1 . . . . . . . 5 Total Damage 2422 | . . . . 15 . . . . . . . 2407 Kills 6 | . . . . 1 . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Robot Analysis Total 9 | . 1 . . 1 3 . 1 3 . . . . Derelict Logs Recovered 5 | . . . . 2 . . . . 3 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Turns Passed 8776 | 1 1358 1001 280 368 1196 563 765 958 275 251 413 1347 Spaces Moved 9242 | 1 588 631 655 539 1069 675 985 1233 453 440 611 1362 Core 170 | 1 168 . . . . . . . . . . 1 Treads . | . . . . . . . . . . . . . Legs 260 | . . . . . . . . . . . . 260 Wheels . | . . . . . . . . . . . . . Hover 79 | . . . . . . . . . . . . 79 Flight 8733 | . 420 631 655 539 1069 675 985 1233 453 440 611 1022 Fastest Speed 29 | 100 40 40 40 40 29 29 29 29 29 29 29 29 Average Speed 43 | 100 131 40 40 40 38 29 29 29 29 29 29 58 Slowest Speed 200 | 100 200 40 40 40 120 29 29 32 97 29 29 150 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 57 | . 5 10 . 2 9 . 4 1 . . 26 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 68 | 2 95 99 68 93 71 82 68 27 71 62 65 88 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 11 | . 2 . 1 2 1 . 1 2 1 1 . . Known Exits Taken 10 | . 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 6 | . . 1 . 2 . . . . 1 1 1 . Spaces Dug 5 | . . . . . 3 . 1 1 . . . . Terrain Destroyed 21 | . 3 6 . 7 3 . 1 1 . . . . Melee 5 | . . . . . 3 . 1 1 . . . . Projectile . | . . . . . . . . . . . . . AOE 16 | . 3 6 . 7 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Total 12798 | 1 966 1306 672 648 1679 931 1352 1653 545 524 734 1787 Wait 1916 | . 228 651 2 58 347 78 199 164 11 17 26 135 Move 9125 | . 578 611 654 534 1050 674 976 1230 452 439 565 1362 Hop 48 | . 4 9 . 2 9 . 4 1 . . 19 . Pick Up 33 | . 4 1 6 . 7 1 2 2 1 . . 9 Fast Attach 68 | . 10 . . . 11 2 1 8 2 1 11 22 Attach 11 | . 2 . 2 . . . 1 . . 1 1 4 Detach 8 | . 1 . . . . . 1 . . 2 1 3 Swap 15 | . 3 . 1 . 4 . 1 4 . . . 2 Drop 90 | 1 5 1 5 . 19 2 2 11 1 2 8 33 Fire 138 | . 100 28 . 10 . . . . . . . . Melee 847 | . . . 2 20 158 102 101 158 47 38 83 138 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 38 | . . . . . . 38 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 461 | . 31 5 . 24 74 34 64 75 31 24 20 79 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low / Gar) -7/Lower Caves -7/Lower Caves -7/Zion -7/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 18 | -10/Materials | Identified exit to Mines 297 | -10/Materials | Core integrity fell below 50% 300 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 16) 398 | -10/Materials | Reached level 2 421 | -10/Materials | Upgraded with Weapon slot (x1) 597 | -10/Materials | Central database locked down 732 | -10/Materials | Build established: Skirmisher 898 | -10/Materials | Discovered new exit (range 15) 1100 | -10/Materials | Reached level 3 1159 | -10/Materials | Discovered new exit (range 16) 1199 | -10/Materials | Repaired EM Pulse Gun 1225 | -10/Materials | Repaired EM Pulse Gun 1251 | -10/Materials | Repaired EM Pulse Gun 1289 | -10/Materials | Repaired Lgt. Nuclear Core 1360 | -10/Materials | Entered Mines 1361 | -10/Mines | Discovered new exit (range 9) 1362 | -10/Mines | Reached level 4 1363 | -10/Mines | Received a Mining Laser from a helpful Derelict 1431 | -10/Mines | Excavation squad dispatched 1431 | -10/Mines | A large section of the Mines collapsed 1622 | -10/Mines | Build established: Gunner 1681 | -10/Mines | Excavation squad dispatched 1931 | -10/Mines | Excavation squad dispatched 2176 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2184 | -10/Mines | Destroyed 8 combat bots 2203 | -10/Mines | Found Prototype Device 2219 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2219 | -10/Mines | Discovered new exit (range 5) 2257 | -10/Mines | Discovered new exit (range 7) 2261 | -10/Mines | Identified exit to Materials 2326 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2360 | -10/Mines | Identified exit to Exiles 2361 | -10/Mines | Entered Exiles 2363 | -10/Exiles | Reached level 5 2369 | -10/Exiles | Upgraded with Utility slot (x1) 2369 | -10/Exiles | Identified Exp. Sensor Array 2372 | -10/Exiles | Met 8R-AWN 2379 | -10/Exiles | Met EX-HEX 2391 | -10/Exiles | Met EX-BIN 2395 | -10/Exiles | Aligned with FarCom system 2396 | -10/Exiles | Given EX-Vault access code 2405 | -10/Exiles | Opened EX-Vault 2409 | -10/Exiles | Found Supersonic Drone Bay 2413 | -10/Exiles | Found Longsword +1 2422 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2444 | -10/Exiles | Met EX-DEC 2446 | -10/Exiles | Learned location of Zion (-7) 2620 | -10/Exiles | Attacked by the Exiles 2637 | -10/Exiles | Discovered new exit (range 11) 2641 | -10/Exiles | Identified exit to Mines 2641 | -10/Exiles | Stole two prototypes: Supersonic Drone Bay, Longsword +1 2641 | -10/Exiles | Entered Mines 2725 | -9/Mines | Discovered new exit (range 8) 2735 | -9/Mines | Build established: Mutant 2751 | -9/Mines | Learned Materials interactive machine intel 2771 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2895 | -9/Mines | Reached level 6 3007 | -9/Mines | Learned location of Storage (-9) 3008 | -9/Mines | Identified exit to Materials 3009 | -9/Mines | Entered Materials 3010 | -8/Materials | Loaded intel: 19 interactive machine locations 3011 | -8/Materials | Reached level 7 3186 | -8/Materials | Central database locked down 3268 | -8/Materials | Discovered new exit (range 15) 3275 | -8/Materials | Reached level 8 3484 | -8/Materials | Reached level 9 3501 | -8/Materials | Upgraded with Propulsion slot (x1) 3593 | -8/Materials | Build established: Hacker-Mutant 3632 | -8/Materials | Destroyed 7 combat bots 3739 | -8/Materials | Repaired Broken Flight Unit 3760 | -8/Materials | Reached level 10 3920 | -8/Materials | Reached level 11 3962 | -8/Materials | Garrison activated, responded to threat 4097 | -8/Materials | Reached level 12 4115 | -8/Materials | Identified exit to Garrison 4119 | -8/Materials | Build established: Hacker-Scout 4187 | -8/Materials | Destroyed 14 combat bots 4205 | -8/Materials | Entered Garrison 4222 | -8/Garrison | Triggered checkpoint 4261 | -8/Garrison | Discovered new exit (range 13) 4321 | -8/Garrison | Reached level 13 4338 | -8/Garrison | Discovered new exit (range 16) 4386 | -8/Garrison | Triggered checkpoint 4494 | -8/Garrison | Triggered checkpoint 4504 | -8/Garrison | Triggered checkpoint 4575 | -8/Garrison | Discovered new exit (range 13) 4578 | -8/Garrison | Identified exit to Materials 4580 | -8/Garrison | Installed Relay Interface Framework 4660 | -8/Garrison | Triggered checkpoint 4692 | -8/Garrison | Destroyed 8 combat bots 4736 | -8/Garrison | Triggered checkpoint 4746 | -8/Garrison | High security lockdown imminent 4768 | -8/Garrison | Entered Materials 4858 | -8/Materials | Reached level 14 5025 | -8/Materials | Discovered new exit (range 15) 5031 | -8/Materials | Identified exit to Factory 5101 | -8/Materials | Discovered exit to Factory (range 15) 5338 | -8/Materials | Discovered exit to Factory (range 16) 5467 | -8/Materials | Central database locked down 5533 | -8/Materials | Entered Factory 5535 | -7/Factory | Reached level 15 5536 | -7/Factory | Upgraded with Utility slot (x2) 5758 | -7/Factory | Identified exit to Garrison 5791 | -7/Factory | Reached level 16 5796 | -7/Factory | Upgraded with Utility slot (x1) 5911 | -7/Factory | Identified exit to Factory 5933 | -7/Factory | First assault squad dispatched 6235 | -7/Factory | Reached level 17 6472 | -7/Factory | Discovered new exit (range 8) 6484 | -7/Factory | Identified exit to Lower Caves 6491 | -7/Factory | Entered Lower Caves 6495 | -7/Lower Caves | Encountered a Warlord checkpoint 6542 | -7/Lower Caves | Destroyed 22 combat bots 6564 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6624 | -7/Lower Caves | Learned location of 2 exits from Factory 6664 | -7/Lower Caves | Reached level 18 6691 | -7/Lower Caves | Learned location of Extension (-4) 6720 | -7/Lower Caves | Learned Factory terminal intel 6763 | -7/Lower Caves | Discovered new exit (range 9) 6766 | -7/Lower Caves | Identified exit to Lower Caves 6766 | -7/Lower Caves | Entered another Lower Caves area 6868 | -7/Lower Caves | Destroyed 7 combat bots 6935 | -7/Lower Caves | Learned Armory security intel 6945 | -7/Lower Caves | Destroyed OX-WGW(g) 6988 | -7/Lower Caves | Discovered new exit (range 13) 7016 | -7/Lower Caves | Identified exit to Zion 7017 | -7/Lower Caves | Entered Zion 7029 | -7/Zion | System corruption cleaned by Quarantine Array 7030 | -7/Zion | RIF detected upon attempting to enter Zion 7030 | -7/Zion | Attacked by Zionites 7030 | -7/Zion | Spotted NG-QST(B) 7030 | -7/Zion | Spotted T8-CKM(B) 7036 | -7/Zion | Destroyed T8-CKM(B) 7088 | -7/Zion | Destroyed NG-QST(B) 7179 | -7/Zion | Destroyed Imprinter 7184 | -7/Zion | Extracted access codes from Imprinter's data core 7338 | -7/Zion | Found Prototype Device 7338 | -7/Zion | Identified Bomb Factory No. 2 7365 | -7/Zion | Opened final containment barrier to the Deep Caves 7368 | -7/Zion | Discovered new exit (range 12) 7429 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7430 | -7/Zion | Identified exit to Deep Caves 7430 | -7/Zion | Entered Deep Caves 7431 | -7/Deep Caves | Met 5H-AD0 7514 | -7/Deep Caves | Z-Facility disabled 7615 | -7/Deep Caves | Found Prototype Protection 7615 | -7/Deep Caves | Identified Zio. Weapon Casing 7638 | -7/Deep Caves | Found Prototype Protection 7638 | -7/Deep Caves | Identified Zio. Heavy Carapace 7843 | -7/Deep Caves | Discovered new exit (range 7) 7844 | -7/Deep Caves | Identified exit to Proximity Caves 7874 | -7/Deep Caves | Spotted as-39983 7889 | -7/Deep Caves | Build established: Scavenger-Sprinter 7930 | -7/Deep Caves | Core integrity fell below 50% 7947 | -7/Deep Caves | Destroyed as-39983 7950 | -7/Deep Caves | Found GOLEM Unit 7963 | -7/Deep Caves | Triggered Deep Caves wall 7964 | -7/Deep Caves | Spotted AS-26117 8029 | -7/Deep Caves | Core integrity fell below 20% 8087 | -7/Deep Caves | Destroyed 22 combat bots 8173 | -7/Deep Caves | Destroyed 10 combat bots 8214 | -7/Deep Caves | Spotted AS-07339 8267 | -7/Deep Caves | Build established: Scavenger-Mutant 8412 | -7/Deep Caves | Destroyed AS-26117 8427 | -7/Deep Caves | Destroyed 7 combat bots 8437 | -7/Deep Caves | Destroyed AS-07339 8560 | -7/Deep Caves | Spotted as-31229 8777 | -7/Deep Caves | Destroyed by as-31229 with Assembled Focal Cannon Last Messages --------------- 08585_ Destroyed Flamer. 08587_ Sneak attack on 5N-GVK(M). 08587_ 5N-GVK(M) destroyed. 08594_ Sneak attack on M1-OVL(M). 08594_ M1-OVL(M) destroyed. 08602_ Sneak attack on HI-LUY(s). 08602_ HI-LUY(s) destroyed. 08608_ Sneak attack on 6D-YAY(b). 08608_ 6D-YAY(b) destroyed. 08613_ Sneak attack on 4H-WHA(s). 08613_ Destroyed Cesium-ion Thruster. 08613_ Destroyed Battle Rifle. 08613_ Destroyed Lgt. Nuclear Core. 08613_ Destroyed Cesium-ion Thruster. 08613_ 4H-WHA(s) destroyed. 08639_ Asb. Alloy Leg integration complete. 08695_ Acquired Med. Treads. 08738_ Acquired 10 matter. 08765_ as-31229: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" [Achievement: Tester] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????? ?????????????????????? | | ??????????? ???????????????????? | | ??????????? #?????????????#??? | | ??????????? # #??????????## ?? | | ??????????? # #???????## ?? | | ??????????? # #???????# ?? | | ??????????? #???????# ? | | ?????????"" #????????# ? | | ????????" ##???????# # | | ????????" # #?????# | | ????????" ????# | | ????????? ?????## | | ?????????" #?????## | | ?????????" ###??????## | | ?????????" #???????## | | ?????????"G #???#???????# | | ????????""@ g #?? #???????? | | ??????### ### ########? | | ??""""" ] # ## # | | ??" ! ! h ##?# | | ??" ! ### | | ??" = # | | ??" ! = #?## | | ??" s = = = ##?# | | ??" = g #?# | | ??" #?# | | ??""""" #?# # | | ??????### ==* * #?## # | | ????????""* #??# # | | ?????????"% #??# # | | ?????????"! !!M #??# | | ?????????" ##?# | | ????????"" [ [[! ! ! #?# | | ????????# ! #?# | | ????????" % |% ### | | ????????" % ## | | ????????" [! | | ????????""" % | | ????????" ! % | | ????????"" ### # | | ????????" #?#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 37 Energy Capacity 1350 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 42 Terrain Scan Range 16 Terrain Scan Density 910 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 74 Targeting Accuracy 6 Melee Accuracy 12 Core Analysis 6 Armor Integrity Analysis 33 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hpw. Tractor Beam | -8/Materials | Extracted Imp. Sensor Array | -8/Materials | Extracted Shock Rifle | -8/Materials | Extracted Rocket Launcher | -8/Materials | Extracted Imp. Hover Unit | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assassin Gladiator Monster Tester That's One Door That Should Stay Closed Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Levels Raised 17 | . 2 1 1 1 6 1 1 3 1 . . . XP Earned 29227 | 3000 4070 1800 304 1637 9532 1944 1486 4159 643 363 82 207 XP Spent 28375 | 2925 3045 1500 1500 1500 6020 4510 . 5800 1575 . . . Upgrades 86 | 11 12 3 2 6 27 15 . 6 4 . . . Propulsion Slot 2 | 1 . . . . 1 . . . . . . . Utility Slot 5 | 1 . . 1 . . . . 3 . . . . Weapon Slot 2 | 1 1 . . . . . . . . . . . Core Integrity 20 | . 2 . . 2 14 2 . . . . . . Heat Dissipation 3 | . 3 . . . . . . . . . . . Energy Generation 2 | . 2 . . . . . . . . . . . Energy Storage 5 | . 2 . . . . . . . 3 . . . Mass Support 2 | . 2 . . . . . . . . . . . Inventory Capacity 3 | 2 . . . . . 1 . . . . . . Sight Range 1 | . . . . . 1 . . . . . . . Sensor Range 6 | 6 . . . . . . . . . . . . Terrain Scan Density 9 | . . . . . 1 8 . . . . . . Ranged Accuracy 4 | . . 3 1 . . . . . . . . . Melee Accuracy 6 | . . . . 4 2 . . . . . . . Hack Attack % 2 | . . . . . 2 . . . . . . . Hack Defense % 2 | . . . . . 2 . . . . . . . KI Resistance % 4 | . . . . . 1 1 . 1 1 . . . TH Resistance % 4 | . . . . . 1 2 . 1 . . . . EX Resistance % 4 | . . . . . 2 1 . 1 . . . . Protomatter Created 5068 | . 249 34 . 171 1036 320 760 1406 331 221 92 448 Integrity Restored 9078 | . 717 102 . 513 1418 654 1208 1350 660 452 414 1590 Core 8117 | . 717 102 . 513 1164 580 1005 1097 558 377 414 1590 Parts 961 | . . . . . 254 74 203 253 102 75 . . Protomatter Decayed 2056 | . . 19 . 36 365 55 337 935 116 117 . 76 Game ------ Seed OverloadStealthActivator Manual? 0 Play Time 02:16:22 Cumulative 28.3 hours Start 2021.07.03 @ 19:48:18 End 2021.07.05 @ 06:59:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 50 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c96a4ff5-5f21-4436-bf97-74be5c83d870