Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.23 @ 19:52:55 Player: f_ Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (22) 110 Value Destroyed (449) 449 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 959 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 243/300 Energy 82/125 System Corruption 3% Temperature Critical (569) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Heat Sink Medium Storage Unit > --- WEAPON (2) ------- Small Laser Particle Gun > --- INVENTORY (10) --- Signal Interpreter Signal Interpreter Targeting Computer Power Shielding Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Light Cannon Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit > --- WEAPON ----------- Small Laser Particle Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Visual Processing Unit Signal Interpreter Targeting Computer Power Shielding Small Laser Light Cannon Light Cannon Datajack [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 6 13 2 Power 4 | 1 2 1 Engine 3 | 1 1 1 Core 1 | . 1 . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg 5 | 2 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 4 1 Device 3 | . 2 1 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun 5 | 2 3 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 3 1 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . 1 . Weapon 2 | . 2 . Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 95 98 Engine 7 | . 8 1 Core 6 | . 5 11 Leg 28 | . 28 28 Device 6 | . 6 3 Storage 14 | . 14 14 Protection 5 | . 4 10 Energy Gun 27 | . 26 28 Naked Turns . | . . . Heaviest Build 22 | 13 22 22 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 4 10 10 Average Carried 7 | 1 7 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 2 10 9 Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 404 | 226 178 . Remotely . | . . . Salvage Created 754 | . 754 . Parts 49 | . 49 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 12 | . 12 . Guns 9 | . 9 . Cannons 1 | . 1 . AOE 2 | . 2 . Classes Destroyed 7 | . 7 . Worker 3 | . 3 . Hauler 2 | . 2 . Recycler 1 | . 1 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 9 | . 9 . Best Kill Streak 4 | . 4 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 67 | . 53 14 Missed 13 | . 10 3 Damage Taken 827 | . 579 248 Core 263 | . 160 103 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 82 | . 74 8 Largest 2 | . 2 2 Hottest 105 | . 105 105 Shots Fired 138 | . 121 17 Gun 134 | . 117 17 Cannon 4 | . 4 . Launcher . | . . . Special . | . . . Kinetic 4 | . 4 . Thermal 111 | . 94 17 Explosive . | . . . Electromagnetic 23 | . 23 . Robot Hit Streak 10 | . 10 4 Robot Miss Streak 8 | . 8 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 88 | . 79 9 Core Hits 38 | . 36 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1171 | . 1050 121 Guns 1051 | . 930 121 Cannons 47 | . 47 . Explosions 73 | . 73 . Melee . | . . . Ramming . | . . . Kinetic 47 | . 47 . Thermal 841 | . 720 121 Explosive . | . . . Electromagnetic 283 | . 283 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 2 | . 2 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 12 | . 8 4 Message Errors 1 | . 1 . Matter Fused 1 | . 1 . Heat Flow Errors 3 | . . 3 Energy Discharges 2 | . 2 . Data Loss (minor) 1 | . 1 . Data Loss (major) 3 | . 3 . Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 79 | . 79 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 600 | . 120 600 Average Temperature 106 | . 56 263 Received Heat Transfer 372 | . 255 117 Effects 9 | . . 9 Shutdowns 1 | . . 1 Energy Bleed 1 | . . 1 Matter Decay 1 | . . 1 Short Circuit 2 | . . 2 Damage (minor) 2 | . . 2 Damage (core) 2 | . . 2 Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . 5 . Heat Transferred 1944 | . 1499 445 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 256 | . 256 15 Initial . | . . . Average 74 | . 82 . Maximum Alert Level 1 | . 1 . Low Security (%) 98 | 100 98 100 Level 1 1 | . 1 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 23 2 Peak Tracking Total 5 | . 5 2 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 5 | . 5 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Alert Level 2 | . 2 . Locate Traps 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1798 | 46 1625 127 Spaces Moved 1048 | 30 964 54 Core 8 | 8 . . Treads . | . . . Legs 1040 | 22 964 54 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 142 | 109 140 186 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 4 98 18 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 13 | . 13 . Melee . | . . . Projectile . | . . . AOE 13 | . 13 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1223 | 43 1114 66 Wait 34 | . 32 2 Move 1046 | 29 963 54 Hop . | . . . Pick Up 29 | 8 21 . Fast Attach 1 | . 1 . Attach 10 | 6 3 1 Detach . | . . . Swap 10 | . 9 1 Drop 11 | . 11 . Fire 82 | . 74 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 15) 185 | -10/Materials | Discovered new exit (range 4) 232 | -10/Materials | Discovered new exit (range 3) 300 | -10/Materials | Build established: Mutant 469 | -10/Materials | Core integrity fell below 50% 506 | -10/Materials | Discovered new exit (range 16) 792 | -10/Materials | Build established: Scavenger-Mutant 1108 | -10/Materials | Discovered new exit (range 10) 1672 | -10/Materials | Entered Mines 1793 | -10/Mines | Core integrity fell below 20% 1800 | -10/Mines | Core destroyed Last Messages --------------- Particle Gun. 01754_ System corrupted: Particle Gun misfires. 01773_ System corrupted: Heat flow error (+154). 01776_ Overheating: Aluminum Leg damaged (-29). 01784_ G-47 Trooper suffers critical hit (Burn). 01784_ Lgt. Nuclear Core destroyed. 01789_ System corrupted: Heat flow error (+264). 01790_ Overheating: Energy bleed (-11). 01791_ Power failure, Lgt. Ion Engine shutdown. 01791_ Overheating: Matter decay (-42). 01792_ Heat Sink broken. 01792_ Overheating: Short circuit. 01793_ Overheating: Core damaged (-32). 01795_ Aluminum Leg broken. 01795_ Overheating: Short circuit. 01796_ Critical hit (Burn: +37). 01797_ Overheating: Broken Aluminum Leg damaged (-50). 01798_ G-47 Trooper suffers critical hit (Burn). 01800_ Overheating: Core damaged (-37). Map ----- +----------------------------------------------------+ | ??????????????? ???# ????????????????????????? | | ???????????????? ?# ?????????????????????????? | | ????????????????? ? ?????????????????????????? | | ?????????????????? ?????????????????????????? | | ???????????? ??? ?????????????????????????? | | ?????????????! ???? ?????????????????????????? | | ????????????? ##??? ?????????????????????????? | | ????????????? #???# #?????????????????????????? | | ????????????? #???# #####?????????????????????? | | ?????????????# #???# !!#?#####???????????????? | | ?????????????# #???# ##%!### ##??????????????? | | ?????????????# #???# ## ## ##?????????????? | | ?????????????# #???# ## ## ###???????????? | | ?????????????# #???# ## # ##??????????? | | ?????????????# #???# ## #??????????? | | ?????????????# #???# ## ### #??????????? | | ?????????##### ##??# ## ##?## #??????????? | | ?????????# #??# ## #???# #??????????? | | ?????????# #### ### #???# #??????????? | | ?????????# #?## ##??## #??????????? | | ?????????# """ #######?#####??## #??????????? | | ?????????# """ #???# ######### ##?????????? | | ?????????# """ #???# #?????????? | | ?????????# #???# #?????????? | | ?????????# #???## ##### ##?????????? | | ?????????#########????##@ #???######??????????? | | ???????????????????????##g ##???????????????????? | | ????????????????????????# ##????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????????????? ?????????????????????? | | ????????????????????????###?????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentIonicDiverter Manual? 0 Play Time 00:31:32 Cumulative 41.6 hours Start 2024.03.23 @ 19:19:40 End 2024.03.23 @ 19:52:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 27 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 147180d0-2eff-439f-bd6d-f751a19645ca