Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.26 @ 08:25:41 Player: Shimejimeji Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (55) 275 Value Destroyed (1240) 1240 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 5036 Bonus ------- Follower Combat Kills 21 Aligned with FarCom 300 Cogmind --------- Core Integrity 638/700 Matter 239/300 Energy 290/290 System Corruption 2% Temperature Cool (0) Movement Walking (193) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Recoil Stabilizer Improved Medium Armor Plating > --- WEAPON (4) ------- Heavy EM Shotgun Flak Gun Flak Gun Powered Hammer > --- INVENTORY (15) --- Nuclear Core Nuclear Core Improved Heat Sink Recoil Stabilizer Hacking Suite Gatling Laser Shotgun XL Autogun Array Assault Cannon Assault Cannon Advanced Assault Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Recoil Stabilizer Improved Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Gatling Laser Flak Gun Flak Gun > --- INVENTORY -------- Improved Heat Sink Recoil Stabilizer Hacking Suite Shotgun XL Autogun Array Assault Cannon Assault Cannon Advanced Assault Cannon Grenade Launcher Powered Hammer [Rating: 51] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Heavy Armor Plating Weapon Shotgun Energy Gun Heavy EM Shotgun Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 1 1 Utility 2 | . . . . . 1 1 Weapon 2 | . . . . . 2 . Parts Attached 52 | 8 8 . 1 . 18 17 Power 4 | 1 1 . . . . 2 Engine 3 | 1 . . . . . 2 Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 15 | 2 2 . . . 5 6 Treads 9 | 2 2 . . . 4 1 Leg 6 | . . . . . 1 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 2 1 . 1 . 1 4 Device 4 | 1 . . . . . 3 Storage 2 | 1 1 . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 2 | . . . . . 1 1 Artifact . | . . . . . . . Weapon 24 | 3 4 . . . 12 5 Energy Gun 6 | 2 . . . . 2 2 Energy Cannon . | . . . . . . . Ballistic Gun 9 | 1 2 . . . 4 2 Ballistic Cannon 4 | . . . . . 4 . Launcher 1 | . 1 . . . . . Special Weapon 2 | . 1 . . . 1 . Impact Weapon 2 | . . . . . 1 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 6 | . 1 . . . . 5 Power 2 | . . . . . . 2 Propulsion 3 | . . . . . . 3 Utility . | . . . . . . . Weapon 1 | . 1 . . . . . Highest Loss Streak 3 | . 1 . . . . 3 To Critical Strikes . | . . . . . . . Average Backups 10 | 1 10 13 13 12 11 10 Power . | . 1 1 1 1 1 . Propulsion 2 | . 2 4 4 4 3 1 Utility 1 | . . 1 . . 1 2 Weapon 5 | . 6 7 7 7 5 6 Tool/Special . | . . . . . . . Unused Backups 11 | . . . . . 2 9 Power 3 | . . . . . 1 2 Propulsion . | . . . . . . . Utility 2 | . . . . . . 2 Weapon 6 | . . . . . 1 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 94 | . 99 100 100 100 89 94 Engine 4 | . 10 . . . . 4 Core 6 | . 3 14 14 14 9 1 Treads 20 | . 28 28 28 28 26 2 Leg 6 | . . . . . . 25 Device 8 | . 14 14 7 . . 14 Storage 10 | . 14 14 14 14 9 7 Processor 1 | . . . 6 14 . . Protection 4 | . . . . . 8 5 Energy Gun 3 | . 4 . . . . 8 Ballistic Gun 19 | . 22 28 28 28 23 9 Ballistic Cannon 5 | . . . . . 10 7 Impact Weapon 1 | . . . . . . 4 Peak Build Rating 51 | 7 12 12 17 17 33 51 Average Rating 25 | 5 9 12 14 17 28 44 On Entrance 13 | . 7 12 12 17 17 32 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 64 | 13 32 32 32 31 64 62 Greatest Support 82 | 40 40 40 40 40 62 82 Greatest Overweight (x) 20 | 3 . . . . 1 20 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 Most Carried 15 | 3 14 14 15 15 15 15 Average Carried 12 | 1 10 13 14 15 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 3 13 14 15 15 15 15 Class Distribution -------------------- 53% | Skirmisher 41% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1724 | 319 251 . . 49 540 565 Remotely . | . . . . . . . Salvage Created 1976 | 194 273 . . 49 681 779 Parts 78 | 11 18 . . 6 24 19 Haulers Intercepted 3 | . . . . . 3 . Recyclers Shooed 7 | . . . . . 6 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 30 | . 9 . . 3 7 11 Melee 2 | . . . . . . 2 Guns 21 | . 9 . . 3 4 5 Cannons 4 | . . . . . 3 1 AOE 1 | . . . . . . 1 Classes Destroyed 11 | 3 3 . . . 5 . Worker 5 | 2 1 . . . . 2 Tunneler 5 | 4 . . . . . 1 Hauler 3 | . . . . . 3 . Recycler 9 | 1 . . . . 4 4 Operator 1 | . . . . . 1 . Watcher 2 | . 1 . . . 1 . Swarmer 8 | . 5 . . 3 . . Grunt 13 | . 4 . . . 1 8 Brawler 1 | . . . . . 1 . Duelist 1 | . . . . . 1 . Sentry 7 | . . . . . 4 3 Best Kill Streak 7 | 3 6 . . 3 2 7 Combat Bots Only 6 | . 6 . . 3 2 5 Max Kills in Single Turn 2 | 1 1 . . 1 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 218 | . 44 3 . 16 19 136 Missed 79 | . 12 2 . 4 8 53 Hits 139 | . 32 1 . 12 11 83 Melee 2 | . . . . . 2 . Projectile 137 | . 32 1 . 12 9 83 Critical Strikes 6 | . 2 . . . 1 3 Damage Taken 1729 | 4 320 10 . 91 183 1121 Core 106 | . 28 10 . 6 . 62 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 59 | . 59 . . . . . Core Remaining (%) 94 | 100 . . . 82 100 . Volleys Fired 103 | 14 34 . . 7 29 19 Largest 4 | 2 2 . . 2 4 4 Hottest 148 | 70 100 . . 46 148 146 Shots Fired 249 | 28 55 . . 14 92 60 Gun 198 | 28 47 . . 14 61 48 Cannon 40 | . . . . . 28 12 Launcher 2 | . 2 . . . . . Special 9 | . 6 . . . 3 . Kinetic 196 | 14 40 . . 14 87 41 Thermal 30 | 13 13 . . . 3 1 Explosive 2 | . 2 . . . . . Electromagnetic 21 | 1 . . . . 2 18 Robot Hit Streak 10 | 9 6 . . 4 10 10 Robot Miss Streak 17 | 2 3 . . 2 16 17 Penetration Max . | . . . . . . . Secondary Targets 5 | . . . . 2 . 3 Max Gunslinging Chain 1 | . . . . 1 . 1 Shots Hit Robots 182 | 19 24 . . 10 62 67 Core Hits 106 | 7 15 . . 3 37 44 Critical Kills . | . . . . . . . Critical Parts Destroyed 6 | . . . . . 3 3 Critical Strikes 8 | 2 . . . . 3 3 Burn 2 | 2 . . . . . . Destroy 3 | . . . . . 2 1 Smash 3 | . . . . . 1 2 Melee Attacks 44 | . . . . . 9 35 Impact 44 | . . . . . 9 35 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 6 | . . . . . 1 5 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4081 | 255 393 . . 161 1143 2129 Guns 2192 | 229 364 . . 161 746 692 Cannons 417 | . . . . . 245 172 Explosions 165 | 26 17 . . . . 122 Melee 1261 | . . . . . 118 1143 Ramming 46 | . 12 . . . 34 . Kinetic 2148 | 103 314 . . 161 950 620 Thermal 312 | 140 50 . . . . 122 Explosive 17 | . 17 . . . . . Electromagnetic 297 | 12 . . . . 41 244 Impact 1261 | . . . . . 118 1143 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . . 2 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 10 | . . . . . . 10 Message Errors 3 | . . . . . . 3 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 619 | . . . . . 118 501 Projectiles . | . . . . . . . Explosions 27 | . . . . . . 27 Melee 592 | . . . . . 118 474 Knockbacks 12 | . . . . . 5 7 Impact 6 | . . . . . 1 5 Kinetic 6 | . . . . . 4 2 Secondary . | . . . . . . . Self-Inflicted Damage 60 | 4 . . . . . 56 Shots 2 | 1 . . . . . 1 Rammed 11 | . 5 . . . 6 . Targets Rammed 12 | . 5 . . . 7 . Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 270 | 54 62 . . . 270 144 Average Temperature 45 | 20 17 . . . 61 58 Received Heat Transfer 564 | . 81 . . . 54 429 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 6 | . . . . . 1 5 Combat Hostiles 2 | . . . . . . 2 Parts Fried 9 | . . . . . 2 7 Impact Corruptions 22 | . . . . . 3 19 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | 3 . . . . . . Heat Transferred 829 | 531 148 . . . . 150 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | 1 . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 175 | 15 175 91 . 60 50 157 Initial 37 | . . 37 . . 19 2 Average 32 | 3 44 56 . 19 12 49 Influence Increases 1251 | 35 340 74 . 85 274 443 Destroy 0b10 Robot/C 660 | . 180 60 . 60 140 220 Destroy 0b10 Robot/NC 125 | 35 10 . . . 45 35 Destroy Leader 180 | . 42 10 . 10 68 50 Allied During Kill 4 | . . 4 . . . . Successful Hack 32 | . 18 . . . 10 4 Destroy Structure 40 | . 15 . . . 11 14 Partial Spotted 15 | . . . . 15 . . Lose Combat Pursuer 195 | . 75 . . . . 120 Influence Decreases 1203 | 35 243 90 81 35 317 402 Entered New Map 177 | . . 60 81 . 31 5 Time Decay 975 | 35 242 30 . 35 286 347 Lost Part 51 | . 1 . . . . 50 Squads Dispatched 8 | . 1 . . . 4 3 Investigation 1 | . 1 . . . . . Extermination 3 | . . . . . . 3 Reinforcement 1 | . . . . . 1 . Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 4 | . 2 . . . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . 19 3 . 3 13 22 Peak Tracking Total 7 | . 6 3 . 3 3 7 Tactical Retreats 6 | . 3 . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 16 | . 8 . 2 . 3 3 Terminals 10 | . 7 . . . 2 1 Fabricators 1 | . . . . . . 1 Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . . 1 Total Hacks 36 | . 19 . 2 . 10 5 Successful 15 | . 8 . 2 . 4 1 Failed 20 | . 11 . . . 5 4 Catastrophic 4 | . 1 . . . 2 1 Database Lockouts 1 | . . . . . 1 . Manual 25 | . 17 . 1 . 7 . Terminals 25 | . 17 . . . 7 1 Fabricators 3 | . . . . . . 3 Repair Stations 2 | . 2 . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . 3 . Garrison Access 1 | . . . . . . 1 Terminal Hacks 2 | . . . 2 . . . Record 1 | . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . 1 . Retrieve Study 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . . 1 Unlock Access 1 | . . . . . . 1 Unauthorized Hacks 9 | . 6 . . . 3 . Terminals 9 | . 6 . . . 3 . Botnet 1 | . . . . . 1 . Operators 1 | . 1 . . . . . Skim 7 | . 5 . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 7 . . . 2 3 Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . 1 . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 7 | . . 7 . . . . Total Damage 85 | . . 85 . . . . Kills 3 | . . 3 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 1488 | 52 1189 69 178 . . . Seismic 1488 | 52 1189 69 178 . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 4504 | 176 1189 69 337 107 1443 1183 Spaces Moved 2124 | 80 467 37 209 53 615 663 Core 12 | 9 . . . . . 3 Treads 1502 | 71 467 37 209 53 615 50 Legs 610 | . . . . . . 610 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 120 Average Speed 152 | 150 160 160 160 160 164 131 Slowest Speed 1050 | 200 160 160 160 160 235 1050 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 3 74 7 60 18 33 18 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 23 | . 6 . . . 10 7 Terrain Destroyed 45 | 4 17 . . . 11 13 Melee 15 | . . . . . 8 7 Projectile 9 | . 6 . . . 3 . AOE 21 | 4 11 . . . . 6 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3081 | 104 836 47 214 61 954 865 Wait 651 | . 304 10 . 2 236 99 Move 2118 | 79 466 36 208 52 614 663 Hop . | . . . . . . . Pick Up 36 | 3 10 1 1 . 12 9 Fast Attach 17 | 7 1 . . . 1 8 Attach 16 | . 2 . 1 . 6 7 Detach 8 | . 2 . 1 . 2 3 Swap 48 | 1 9 . . . 27 11 Drop 28 | . 3 . 3 . 11 11 Fire 103 | 14 34 . . 7 29 19 Melee 44 | . . . . . 9 35 Ram . | . . . . . . . Kick . | . . . . . . . Crush 12 | . 5 . . . 7 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 3 exits: [*Fac] / [*Low] / Gar) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 177 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 7) 507 | -10/Materials | Discovered new exit (range 5) 718 | -10/Materials | Repaired Lgt. Treads 912 | -10/Materials | Discovered new exit (range 12) 1095 | -10/Materials | Discovered new exit (range 16) 1135 | -10/Materials | Discovered new exit (range 11) 1166 | -10/Materials | Identified exit to Materials 1277 | -10/Materials | Identified exit to Mines 1330 | -10/Materials | Learned 2 Storage zone layouts 1366 | -10/Materials | Entered Mines 1369 | -10/Mines | Received a Mining Laser from a helpful Derelict 1427 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1429 | -10/Mines | Discovered new exit (range 5) 1435 | -10/Mines | Entered Exiles 1435 | -10/Exiles | Accompanied by 1 ally 1436 | -10/Exiles | Identified exit to Mines 1474 | -10/Exiles | Met 8R-AWN 1503 | -10/Exiles | Met EX-HEX 1547 | -10/Exiles | Met EX-BIN 1565 | -10/Exiles | Aligned with FarCom system 1567 | -10/Exiles | Given EX-Vault access code 1605 | -10/Exiles | Opened EX-Vault 1619 | -10/Exiles | Found XL Autogun Array 1651 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1699 | -10/Exiles | Met EX-DEC 1707 | -10/Exiles | Learned location of Zion (-6) 1772 | -10/Exiles | Left Exiles lab with XL Autogun Array 1772 | -10/Exiles | Entered Mines 1772 | -9/Mines | Discovered new exit (range 13) 1793 | -9/Mines | Learned Materials garrison access intel 1879 | -9/Mines | Entered Materials 1879 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1880 | -8/Materials | Loaded intel: 1 garrison access location 2063 | -8/Materials | Central database locked down 2212 | -8/Materials | Build established: Skirmisher 2708 | -8/Materials | Discovered new exit (range 7) 2849 | -8/Materials | Garrison activated, responded to threat 3322 | -8/Materials | Entered Factory 3322 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3747 | -7/Factory | Discovered new exit (range 8) 3950 | -7/Factory | Identified exit to Garrison 4041 | -7/Factory | Discovered new exit (range 16) 4176 | -7/Factory | Lost 3 parts (1p2n) 4505 | -7/Factory | Self-destructed Last Messages --------------- 04248_ Dropped Assault Cannon. 04248_ U-05 Engineer lays Concrete. 04249_ U-05 Engineer builds a Wall. 04250_ K-01 Serf collects debris. 04254_ Acquired Adv. Assault Cannon. 04255_ U-05 Engineer builds a Wall. 04301_ System corrupted: Matter fused (-6). 04316_ System corrupted: FCS attempts to trigger Gatling Laser. 04316_ System corrupted: Gatling Laser misfires. 04318_ Acquired Flak Gun. 04340_ Acquired Nuclear Core. 04368_ 1S|| 04370_ U-05 Engineer builds a Wall. 04410_ System corrupted: Substantial component data lost. 04424_ U-05 Engineer builds a Wall. 04439_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9C. 04455_ System corrupted: Component data lost. 04489_ U-05 Engineer builds a Wall. 04505_ Imp. Carbon-fiber Leg destroyed. 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""" # ## """" | | / ! / ????# """ # + | | # # #???#= + ## ! | | # """" # #???# """ # ##! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 57% | -10/Materials Studied --------- Shotgun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Like A Rock Challenges ------------ None Game ------ Seed ZioniteMediumDrive Manual? 0 Play Time 00:49:48 Cumulative 62.7 hours Start 2026.04.26 @ 05:45:23 End 2026.04.26 @ 08:25:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 622948b0-d9ce-4ab7-a9da-730ce5c28f20