Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.03.01 @ 07:33:20 Player: deadnoob Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (179) 895 Value Destroyed (5429) 5429 Prototype IDs (222) 4440 Alien Tech Used (0) 0 Bonus (1956) 1956 TOTAL SCORE: 17920 Bonus ------- High Alert Combat Kills 484 Follower Combat Kills 1452 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Friendly Fire -3880 Cogmind --------- Core Integrity 0/850 Matter 421/550 Energy 65/100 System Corruption 60% Temperature Cool (0) Movement Core (850) Ox16 Location -6/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Matter Compressor Advanced Targeting Computer Experimental Thermal Shield > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (20) --- Huge Storage Unit Advanced Energy Well (500) Authchip [Propulsion] Heavy Proton Cannon Heavy Proton Cannon Long-range Phase Cannon Long-range Phase Cannon Long-range Phase Cannon Advanced KE Penetrator Advanced KE Penetrator Magnetic Acceleration Cannon Compact Mass Driver Compact Mass Driver Heavy Proton Missile Launcher Long-range Missile Launcher Plasma Cutter Heavy Hammer Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Zionite Composite Leg I Enhanced Biometal Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Active Sensor Suite Improved Salvage Targeting Computer Advanced Targeting Computer Layered Medium Armor Plating > --- WEAPON ----------- Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Huge Storage Unit Advanced Energy Well Matter Compressor Zionite Weapon Casing Layered Medium Armor Plating Experimental Thermal Shield Authchip [Propulsion] Heavy Proton Cannon Heavy Proton Cannon Long-range Phase Cannon Long-range Phase Cannon Long-range Phase Cannon Compact Mass Driver Compact Mass Driver Heavy Proton Missile Launcher Long-range Missile Launcher Plasma Cutter Heavy Hammer CR-A16's Pointy Stick Self-destruct Interrupter [Rating: 107] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . . . . . Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . . Utility 5 | . . . 1 . 1 2 . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 247 | . 14 3 34 9 12 7 11 19 20 1 30 4 61 7 8 7 Power 27 | . 4 2 3 1 . . 2 1 1 . 6 1 4 . 1 1 Engine 14 | . 4 . 2 1 . . 1 . . . 3 . 1 . 1 1 Core 11 | . . 2 1 . . . 1 1 . . 3 1 2 . . . Reactor 2 | . . . . . . . . . 1 . . . 1 . . . Propulsion 52 | . 3 1 12 . 3 3 . 5 4 . 3 1 16 1 . . Treads 29 | . 3 1 9 . 2 3 . 5 . . . . 6 . . . Leg 20 | . . . 3 . . . . . 4 . 2 1 9 1 . . Wheel 1 | . . . . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . 1 . 1 . . . Utility 78 | . 5 . 8 3 2 4 6 5 10 1 10 . 17 2 2 3 Device 26 | . . . . 1 . 3 3 1 8 . 3 . 5 . 1 1 Storage 13 | . 2 . 3 . . . . . 1 . 1 . 5 . . 1 Processor 11 | . . . 2 1 2 . . 1 . . 3 . 2 . . . Hackware 2 | . . . . . . 1 . . . . . . 1 . . . Protection 26 | . 3 . 3 1 . . 3 3 1 1 3 . 4 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 90 | . 2 . 11 5 7 . 3 8 5 . 11 2 24 4 5 3 Energy Gun 8 | . . . 4 . . . . 2 . . . . 2 . . . Energy Cannon 14 | . . . 1 1 . . . . 1 . 5 1 2 2 1 . Ballistic Gun 27 | . 2 . 5 4 5 . 1 5 1 . . . 3 1 . . Ballistic Cannon 14 | . . . . . . . . . . . 3 1 9 . . 1 Launcher 16 | . . . . . 2 . 1 1 . . 2 . 6 1 2 1 Special Weapon 2 | . . . . . . . . . 1 . . . . . 1 . Impact Weapon 5 | . . . 1 . . . 1 . . . 1 . 2 . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . Piercing Weapon 3 | . . . . . . . . . 1 . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 4 . 1 . . . 6 . 2 . 12 1 . . Corrupted Parts 2 | . . . . 2 . . . . . . . . . . . . System Corruption 16 | . . . . 16 . . . . . . . . . . . . Parts Lost 68 | . 3 1 5 5 1 1 . 18 . . 1 4 19 2 1 7 Power 9 | . 1 . 1 . . . . 2 . . . . 3 . . 2 Propulsion 22 | . . 1 3 . . 1 . 5 . . . 1 6 1 1 3 Utility 25 | . 1 . 1 3 . . . 7 . . 1 2 7 1 . 2 Weapon 12 | . 1 . . 2 1 . . 4 . . . 1 3 . . . Highest Loss Streak 12 | . 3 1 5 4 1 1 . 8 . . 1 2 12 2 1 7 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 83 | . 96 99 96 95 89 90 92 58 35 100 98 90 81 84 82 73 Engine 4 | . 13 . 7 11 9 7 1 2 . . 3 . . 6 6 5 Core 4 | . . 13 3 . . . 5 . . . 4 13 9 6 6 4 Treads 12 | . 23 28 29 33 18 15 15 12 . . . . 3 . . . Leg 9 | . 4 . 1 . . . . . 1 30 26 24 16 25 22 17 Wheel 1 | . . . . . 9 7 7 5 . . . . . . . . Device 8 | . . . . 7 1 6 7 3 18 23 17 17 15 6 6 9 Storage 7 | . 14 14 11 11 9 7 7 5 . 7 6 6 7 6 6 6 Processor 8 | . . . 13 10 25 23 15 10 . . 5 11 9 13 13 9 Protection 7 | . 11 14 7 . . . 12 6 1 14 14 4 3 5 5 5 Energy Gun 2 | . . . 13 1 . . . . . . . . . . . . Energy Cannon 2 | . . . . 9 . . . . . 7 7 9 . 4 10 . Ballistic Gun 8 | . 26 28 8 10 17 15 14 9 . . . . 1 8 . . Ballistic Cannon 1 | . . . . . . . . . . . 2 . 6 . . . Piercing Weapon 1 | . . . . . . . . . 5 7 1 . . . . 6 Naked Turns 206 | . . . . . . . . 77 129 . . . . . . . Heaviest Build 122 | 12 48 18 97 99 98 98 112 112 52 52 111 98 122 87 94 73 Greatest Support 160 | 20 40 40 69 69 28 28 28 28 112 112 112 104 160 104 95 70 Greatest Overweight (x) 7 | . 1 . 5 1 3 3 3 3 7 . 1 1 1 1 1 1 Average Overweight (x) . | . . . . 1 3 3 3 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 20 10 25 25 25 25 25 25 5 5 20 20 25 20 20 20 Average Capacity 17 | 8 12 10 19 25 25 25 25 21 5 5 17 20 21 20 20 20 Most Carried 25 | 5 10 10 25 25 25 25 25 25 5 5 20 20 25 20 20 19 Average Carried 15 | 5 8 9 17 24 23 24 24 19 4 4 14 19 18 19 19 18 Final Capacity 25 | 8 10 10 25 25 25 25 25 5 5 5 20 20 20 20 20 20 Final Carried 25 | 4 10 10 25 25 25 24 25 5 5 5 20 19 20 20 19 18 Class Distribution -------------------- 57% | Mutant 36% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Assassin | -6/Data Miner Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Matter Collected 5361 | 200 339 51 664 193 409 278 223 257 129 207 239 . 1630 368 153 21 Remotely 110 | . . . . . . . . . 110 . . . . . . . Salvage Created 7735 | . 712 120 1408 294 700 438 229 181 220 74 475 1257 1105 371 130 21 Parts 388 | . 48 10 101 9 37 19 8 10 14 5 28 14 62 14 5 4 Haulers Intercepted 10 | . 2 . 5 . 2 . . . . . 1 . . . . . Recyclers Shooed 8 | . 5 . . . . . . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . 6 11 . 8 . . . 12 2 . Prevented 15 | . . . . . . . . 3 . 11 . . . . 1 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Combat Hostiles Destroyed 144 | . 13 5 26 18 15 4 2 6 . . 12 5 28 5 5 . Melee 3 | . . . . . . . . . . . 1 . 2 . . . Guns 75 | . 12 5 26 8 11 4 2 3 . . . . 3 1 . . Cannons 29 | . . . . 10 . . . . . . 6 3 8 2 . . AOE 35 | . 1 . . . 4 . . 3 . . 5 . 15 2 5 . Classes Destroyed 24 | . 7 . 2 2 1 1 1 . . 2 . 1 6 1 . . Worker 6 | . 1 . 1 . . . . . . . . . 4 . . . Builder 5 | . . . 3 . . 1 . . . . . . 1 . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . . Hauler 10 | . 2 . 5 . 2 . . . . . 1 . . . . . Recycler 7 | . 3 . . . . 2 . . . . . . 2 . . . Minesweeper 2 | . . . . . . . . . . 1 . . . 1 . . Operator 5 | . 1 . 2 . 1 1 . . . . . . . . . . Watcher 7 | . 1 . 5 . . . . . . . 1 . . . . . Swarmer 47 | . 6 3 10 3 6 . . 4 . . 7 . 2 1 5 . Cutter 2 | . . . . . . . . . . . . . 2 . . . Saboteur 1 | . . . . . . . . . . . . . 1 . . . Grunt 38 | . 7 2 8 . 8 3 . 1 . . 1 . 8 . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . Sentry 13 | . . . 8 . . . 1 1 . . 3 . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . 1 . . . Hunter 11 | . . . . . . . 1 . . . . . 8 2 . . Programmer 6 | . . . . . . 1 . . . . 1 . 3 1 . . Heavy 3 | . . . . . . . . . . . . . 3 . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . Compactor 5 | . . . . . . . . . . . . 5 . . . . Enhanced Grunt 2 | . . . . . . . . . 2 . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . 1 . . . Assembled 13 | . . . . 13 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . Best Kill Streak 12 | . 6 3 12 4 7 2 1 4 . 1 4 2 12 3 4 1 Combat Bots Only 12 | . 6 3 12 4 6 2 1 4 . . 4 2 11 3 4 . Max Kills in Single Turn 3 | . 3 2 2 2 3 1 1 2 1 1 2 1 3 1 3 1 Gunslinging 1 | . . 1 1 1 . . . . . . . . . . . . Exploded 3 | . 1 . . . 2 . . 2 . . 1 . 2 1 3 . Melee 1 | . . . . . . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Damage Taken 15490 | . 845 172 979 1090 508 376 158 2240 . 130 655 375 6164 764 462 572 Core 1828 | . 116 31 164 114 61 49 . 432 . . 96 32 395 121 17 200 Absorbed by Shields 1250 | . . . . . . . 69 91 . . 558 12 520 . . . Reduced by Siege Mode 359 | . . . . . . . . . . . . . 359 . . . Redirected to Shielding 316 | . 3 . . . . . . 186 . . . . . 127 . . Regen/Repaired (Parts) 301 | . 55 . . . . . . . . . . . 246 . . . Core Remaining (%) 58 | 100 . 41 . 30 88 . . . . 31 . . . . . . Volleys Fired 574 | . 69 13 92 34 50 29 13 23 17 12 53 49 69 30 19 2 Largest 2 | . 2 2 2 2 2 2 2 2 1 1 2 2 2 2 2 1 Hottest 210 | . 60 40 90 91 46 50 50 50 20 90 155 155 132 210 210 40 Shots Fired 966 | . 138 26 184 67 92 58 26 38 17 12 75 75 97 39 20 2 Gun 637 | . 138 26 184 42 87 58 26 33 . . . . 34 9 . . Cannon 273 | . . . . 25 . . . . . 12 70 75 50 27 14 . Launcher 39 | . . . . . 5 . . 5 . . 5 . 13 3 6 2 Special 17 | . . . . . . . . . 17 . . . . . . . Kinetic 638 | . 128 26 134 38 87 58 26 33 . . 21 . 78 9 . . Thermal 229 | . 10 . . 25 . . . . 17 12 49 75 . 27 14 . Explosive 26 | . . . . . 5 . . 5 . . . . 13 3 . . Electromagnetic 67 | . . . 50 4 . . . . . . 5 . . . 6 2 Phasic 6 | . . . . . . . . . . . . . 6 . . . Robot Hit Streak 27 | . 15 10 20 9 14 27 7 16 12 15 12 20 13 7 . 1 Robot Miss Streak 3 | . 2 2 3 3 2 3 2 1 2 1 2 2 3 2 2 . Penetration Max 1 | . . . . . . . . . . . . . 1 1 . . Secondary Targets 14 | . 3 2 2 2 2 1 . 1 . . . . 1 . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . 1 . . . . 1 . . . Shots Hit Robots 680 | . 88 20 141 40 58 44 18 31 33 10 35 54 82 19 . 7 Core Hits 348 | . 35 11 71 23 29 14 9 19 10 4 24 13 65 13 5 3 Critical Kills 6 | . . . . . . . . . . . . 2 2 2 . . Critical Parts Destroyed 3 | . . . . . 1 . . . . . . . 1 1 . . Critical Strikes 13 | . . . . . 1 . . . 3 . . 2 4 3 . . Meltdown 2 | . . . . . . . . . . . . 2 . . . . Destroy 6 | . . . . . 1 . . . . . . . 2 3 . . Blast 1 | . . . . . . . . . . . . . 1 . . . Smash 1 | . . . . . . . . . . . . . 1 . . . Sever 2 | . . . . . . . . . 2 . . . . . . . Impale 1 | . . . . . . . . . 1 . . . . . . . Melee Attacks 55 | . . . 1 . . . 2 . 20 . 6 . 12 . . 14 Impact 15 | . . . 1 . . . 2 . . . . . 12 . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 40 | . . . . . . . . . 20 . 6 . . . . 14 Sneak Attacks 25 | . . . . . . . . . 19 . . . 5 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 19436 | . 779 180 1904 712 1265 794 266 1161 1323 369 1631 1763 5577 1153 254 305 Guns 6488 | . 738 171 1766 351 896 794 266 490 . . . . 838 178 . . Cannons 5625 | . . . . 348 . . . . . 369 1043 1763 1606 496 . . Explosions 5080 | . . . 119 . 369 . . 671 . . 457 . 2664 479 254 67 Melee 2014 | . . . . . . . . . 1210 . 98 . 468 . . 238 Ramming 116 | . 41 9 19 13 . . . . . . 33 . 1 . . . Kinetic 7538 | . 649 171 1023 322 896 794 266 490 . . 470 . 2279 178 . . Thermal 4156 | . 89 . 119 348 . . . . 113 369 828 1763 . 496 31 . Explosive 4205 | . . . . . 369 . . 671 . . 22 . 2664 479 . . Electromagnetic 1242 | . . . 743 29 . . . . . . 180 . . . 223 67 Impact 468 | . . . . . . . . . . . . . 468 . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 1546 | . . . . . . . . . 1210 . 98 . . . . 238 Phasic 165 | . . . . . . . . . . . . . 165 . . . Highest Corruption 62 | . . . 2 19 . . . 14 14 . . 59 62 62 62 60 Average Corruption 33 | . . . 1 2 . . . 8 14 . . 26 60 62 59 60 Corruption Purged 3 | . . . . . . . . . . . . . . . 3 . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 271 | . . . 13 11 . . . 10 2 . . 36 121 39 28 11 Message Errors 64 | . . . 2 3 . . . 1 . . . 9 26 13 9 1 Matter Fused 55 | . . . 3 1 . . . 5 . . . 9 23 9 3 2 Heat Flow Errors 29 | . . . 3 1 . . . 1 . . . 3 18 1 1 1 Energy Discharges 29 | . . . 1 1 . . . 1 . . . 4 10 3 5 4 Parts Rejected 8 | . . . . . . . . . . . . 2 3 1 . 2 Data Loss (minor) 30 | . . . 2 4 . . . . 2 . . 2 15 1 3 1 Data Loss (major) 10 | . . . 2 . . . . . . . . 1 3 1 3 . Misfires 5 | . . . . . . . . . . . . . 3 1 1 . Alerts 4 | . . . . 1 . . . 1 . . . . 1 . 1 . Misdirections 9 | . . . . . . . . 1 . . . 2 4 1 1 . Weapon Failures 28 | . . . . . . . . . . . . 4 15 8 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 617 | . . . . 19 48 . . 91 111 . 34 . 237 40 3 34 Projectiles 73 | . . . . 19 . . . . . . 11 . 13 30 . . Explosions 229 | . . . . . 48 . . 91 . . 23 . 54 10 3 . Melee 315 | . . . . . . . . . 111 . . . 170 . . 34 Knockbacks 14 | . . . . . . . . . . . 2 . 12 . . . Impact 2 | . . . . . . . . . . . . . 2 . . . Kinetic 11 | . . . . . . . . . . . 2 . 9 . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 536 | . 7 . 53 . . . . 149 . . 68 . 181 27 51 . Shots 19 | . . . 2 . . . . 5 . . 2 . 6 2 2 . Rammed 16 | . 7 4 3 1 . . . . . . . . 1 . . . Targets Rammed 23 | . 9 4 4 1 . . . . . . 3 . 2 . . . Kicked 5 | . 1 . . . . . . . . . 3 . 1 . . . Crushed 2 | . 1 . 1 . . . . . . . . . . . . . Highest Temperature 369 | . 40 26 214 276 . 28 40 130 . 48 251 162 294 369 272 84 Average Temperature 70 | . 15 6 43 71 . 9 15 18 . 20 67 57 92 132 95 30 Received Heat Transfer 2358 | . 273 33 285 172 243 153 16 513 . 63 101 . 434 72 . . Effects 4 | . . . . . . . . . . . . . . 3 1 . Shutdowns 2 | . . . . . . . . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . Siege Activations 4 | . . . . . . . . . . . . . 4 . . . Total Turns 54 | . . . . . . . . . . . . . 54 . . . Longest Duration 32 | . . . . . . . . . . . . . 32 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 19 | . . . 8 . . . . . . . 1 . 8 . 2 . Impact Corruptions 6 | . . . . . . . . . . . . . 6 . . . Robots Melted 2 | . . . . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . . . Parts Melted 2 | . 1 . . . . . . . . . . 1 . . . . Heat Transferred 3536 | . 200 . 150 629 . . . . 555 . 324 1147 . 481 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . 4 . . . . . . . 4 . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Peak Influence 984 | . 229 107 434 261 445 187 . . . . 396 115 984 . . . Initial 136 | . . 47 . 136 19 65 . . . . 50 110 . . . . Average 214 | . 103 53 254 151 157 93 . . . . 246 71 420 . . . Maximum Alert Level 3 | . 1 . 2 1 2 . . . . . 1 . 3 . . . Low Security (%) 53 | 100 88 100 27 47 71 100 . . . . 26 100 29 . . . Level 1 35 | . 11 . 64 52 18 . . . . . 73 . 24 . . . Level 2 5 | . . . 7 . 10 . . . . . . . 17 . . . Level 3 5 | . . . . . . . . . . . . . 29 . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 5 . 3 . 2 3 . 1 . . 5 . 15 . . . Investigation 12 | . 4 . 1 . 1 1 . . . . 3 . 2 . . . Extermination 4 | . . . . . . 1 . . . . 1 . 2 . . . Reinforcement 14 | . 1 . 2 . 1 1 . . . . . . 9 . . . Assault 3 | . . . . . . . . 1 . . 1 . 1 . . . Garrison 1 | . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 3 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Distress Signals 12 | . 2 . 5 1 . . . . . . 2 . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 289 | . 36 5 50 16 20 10 2 28 . 11 20 6 66 10 5 4 Peak Tracking Total 15 | . 7 3 8 4 4 3 1 15 . 4 4 4 11 5 4 4 Tactical Retreats 15 | . 1 . 4 1 1 . . 4 . . 2 . 2 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Traps Triggered 8 | . 1 . 2 . . . . . . . 3 . . . 2 . Indirectly 2 | . . . . . . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . Triggered 3 | . . . . . . . . 1 . . 2 . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Machines Disabled 8 | . . . 1 . 2 . . . . . 3 . 2 . . . Max in Single Turn 2 | . . . 1 . 1 . . . . . 2 . 1 . . . Garrison Access 2 | . . . . . . . . . . . 1 . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Machines Accessed 45 | . 8 . 12 1 5 1 . . . . 7 . 8 . . 3 Terminals 18 | . 5 . 8 . 4 . . . . . 1 . . . . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . Repair Stations 7 | . 1 . 1 . . . . . . . 3 . 2 . . . Recycling Units 9 | . 2 . 2 . 1 1 . . . . 2 . 1 . . . Scanalyzers 2 | . . . 1 . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . . . . . 1 . 2 . . . Total Hacks 123 | . 17 . 32 1 19 4 . . . . 10 . 20 . . 20 Successful 75 | . 10 . 20 1 10 1 . . . . 3 . 10 . . 20 Failed 47 | . 7 . 12 . 8 3 . . . . 7 . 10 . . . Catastrophic 6 | . 1 . 2 . 2 . . . . . . . 1 . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . Manual 84 | . 14 . 18 . 13 4 . . 5 . 16 . 14 . . . Terminals 50 | . 11 . 22 . 16 . . . . . 1 . . . . . Fabricators 8 | . . . . . . . . . . . . . 8 . . . Repair Stations 14 | . 3 . 2 . . . . . . . 3 . 6 . . . Recycling Units 16 | . 3 . 2 . 3 4 . . . . 3 . 1 . . . Scanalyzers 9 | . . . 6 . . . . . . . . . 3 . . . Garrison Access 5 | . . . . . . . . . . . 3 . 2 . . . Terminal Hacks 42 | . 5 . 9 1 6 . . . . . 1 . . . . 20 Record 7 | . . . . . . . . . . . . . . . . 7 Part Schematic 11 | . 1 . . . . . . . . . . . . . . 10 Robot Analysis 5 | . 2 . 2 . 1 . . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . . . . . . . 3 Open Door 2 | . . . . 1 . . . . . . 1 . . . . . Alert Level 2 | . . . 1 . 1 . . . . . . . . . . . Unreport Threat 2 | . . . 1 . 1 . . . . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . Zone Layout 5 | . 1 . 2 . 2 . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . 3 . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . Repair Station Hacks 5 | . 2 . 1 . . . . . . . . . 2 . . . Scan Component 3 | . 1 . 1 . . . . . . . . . 1 . . . Repair 2 | . 1 . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 6 . . . . . . . . . 2 . . . Insert Component 4 | . . . 3 . . . . . . . . . 1 . . . Analyze 4 | . . . 3 . . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 16 | . 3 . 4 . 4 1 . . . . 2 . 2 . . . Terminals 5 | . 1 . 2 . 2 . . . . . . . . . . . Assimilate 2 | . . . 1 . 1 . . . . . . . . . . . Botnet 1 | . . . . . 1 . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . 2 . 2 1 . . . . 2 . 1 . . . Reject 2 | . . . 1 . 1 . . . . . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . 1 . . . Tunnel 6 | . 2 . 1 . . 1 . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . Hacking Detections 30 | . 6 . 9 . 4 1 . . . . 5 . 5 . . . Full Trace Events 3 | . 1 . . . 1 . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 39 | . 1 . 2 . . . . . 14 . 11 . 1 . . 10 Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . . . . 1 . . . Time 131 | . 36 . . . . . . . . . . . 95 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . . . . . 1 . . . Part Schematics Acquired 3 | . . . 2 . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Total Allies 13 | . . . . . . . . . 6 . . . 7 . . . Largest Group 6 | . . . . . . . . . 6 4 . . 4 . . . Highest-Rated Group 351 | . . . . . . . . . 351 159 . . 340 . . . Highest-Rated Ally 96 | . . . . . . . . . 96 42 . . 85 . . . Zionite Dispatches 4 | . . . . . . . . . . . 1 . 3 . . . Heavy 2 | . . . . . . . . . . . . . 2 . . . Light 1 | . . . . . . . . . . . . . 1 . . . Recon 1 | . . . . . . . . . . . 1 . . . . . Total Orders 5 | . . . . . . . . . . . 1 4 . . . . EXPLORE 3 | . . . . . . . . . . . 1 2 . . . . RETURN 2 | . . . . . . . . . . . . 2 . . . . Ally Attacks 130 | . . . . . . . . . . 45 . . 85 . . . Total Damage 5695 | . . . . . . . . . . 1522 . . 4173 . . . Kills 43 | . . . . . . . . . . 11 . . 32 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Robot Analysis Total 133 | . 2 . 2 . 1 . . . . . . . . . . 128 Derelict Logs Recovered 12 | . . 1 . 1 . . 2 2 1 2 . . . 2 1 . Drone Launches 4 | . . . . . . . . . . . 2 2 . . . . Drone Recoveries 3 | . . . . . . . . . . . 1 2 . . . . Zionite Intel Received 3 | . . . . . . . . . . . 3 . . . . . Component Stockpiles 1 | . . . . . . . . . . . 1 . . . . . Prototype Schematics 1 | . . . . . . . . . . . 1 . . . . . Trap Installations 1 | . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Turns Passed 15067 | 1 1375 838 2295 760 498 486 907 430 1952 417 1338 635 1847 612 495 181 Spaces Moved 8251 | 1 661 485 982 254 220 270 578 344 1203 301 880 289 927 473 311 72 Core 1296 | . . . 1 . . . . 148 1147 . . . . . . . Treads 2573 | . 527 485 959 254 . . . . . . . . 348 . . . Legs 3118 | 1 134 . 22 . . . . . 56 301 880 289 579 473 311 72 Wheels 1264 | . . . . . 220 270 578 196 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 120 240 145 145 145 50 50 120 120 120 97 97 100 103 Average Speed 149 | 120 171 160 193 240 145 145 145 102 141 120 120 127 158 105 138 170 Slowest Speed 400 | 120 240 160 300 240 145 145 145 145 400 120 190 190 240 169 176 176 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 56 | 1 99 99 82 52 27 4 74 58 90 58 26 74 25 59 50 77 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 34 | . 2 . 1 1 . 1 . . 2 . 2 . . . . 25 Known Exits Taken 4 | . . . . 1 . . . . . . . . 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 1 1 1 1 . . . . . . Scrap Searched 12 | . . 3 . . . . 3 2 1 . . . . 1 2 . Spaces Dug 85 | . . . 1 . 10 . 2 18 . . 18 1 17 8 10 . Terrain Destroyed 352 | . . . 21 . 46 . 2 21 . 2 83 8 76 76 17 . Melee 8 | . . . 1 . . . 2 . . . 3 . 2 . . . Projectile 89 | . . . . . . . . . . 2 31 8 15 20 13 . AOE 255 | . . . 20 . 46 . . 21 . . 49 . 59 56 4 . Terrain Rammed 1 | . 1 . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Total 9936 | 2 783 526 1227 337 310 333 625 394 1379 343 1059 470 1166 534 351 97 Wait 509 | . 12 12 40 30 9 12 15 3 102 27 51 124 36 23 12 1 Move 8235 | . 660 484 981 253 219 269 577 343 1202 300 880 287 926 472 310 72 Hop . | . . . . . . . . . . . . . . . . . Pick Up 140 | . 10 4 37 5 10 7 3 3 7 1 17 2 31 2 . 1 Fast Attach 91 | . 6 1 15 3 2 2 1 3 16 1 12 3 23 . 2 1 Attach 57 | . 3 1 . 3 5 2 2 12 2 . 2 1 20 2 1 1 Detach 25 | . 2 1 1 1 1 1 1 1 1 . 8 . 6 . 1 . Swap 100 | . 5 1 19 3 5 3 8 4 3 . 16 . 18 5 5 5 Drop 124 | 2 6 5 37 4 9 8 3 2 9 2 10 3 23 . 1 . Fire 574 | . 69 13 92 34 50 29 13 23 17 12 53 49 69 30 19 2 Melee 55 | . . . 1 . . . 2 . 20 . 6 . 12 . . 14 Ram 1 | . 1 . . . . . . . . . . . . . . . Kick 5 | . 1 . . . . . . . . . 3 . 1 . . . Crush 18 | . 8 4 4 1 . . . . . . . . 1 . . . Escape Stasis 1 | . . . . . . . . . . . . 1 . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / [*Ext]) -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 6) 649 | -10/Materials | Discovered new exit (range 15) 859 | -10/Materials | Repaired Broken Lgt. Treads? 899 | -10/Materials | Lost 3 parts (1p1u1w) 1009 | -10/Materials | Discovered new exit (range 15) 1305 | -10/Materials | Discovered new exit (range 10) 1377 | -10/Materials | Entered Mines 1433 | -10/Mines | Discovered new exit (range 10) 1439 | -10/Mines | Met a Derelict bent on vengeance 1445 | -10/Mines | Core integrity fell below 50% 1726 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1726 | -10/Mines | Discovered new exit (range 5) 1779 | -10/Mines | Learned location of 1 exit from Materials 2178 | -10/Mines | Discovered new exit (range 4) 2215 | -10/Mines | Entered Materials 2215 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2216 | -9/Materials | Identified exit to Materials 2746 | -9/Materials | Discovered new exit (range 6) 2960 | -9/Materials | Destroyed 12 combat bots 2969 | -9/Materials | Lost 5 parts (1p3n1u) 3228 | -9/Materials | Build established: Scavenger-Mutant 3303 | -9/Materials | Discovered exit to Materials (range 4) 4087 | -9/Materials | Build established: Mutant 4510 | -9/Materials | Entered Mines 4511 | -9/Mines | Assembled infested the area 4567 | -9/Mines | Core integrity fell below 50% 4614 | -9/Mines | Lost 4 parts (2u2w) 4693 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4896 | -9/Mines | Learned Materials emergency access door positions 5192 | -9/Mines | Discovered exit to Materials (range 9) 5210 | -9/Mines | Learned location of Storage (-7) 5268 | -9/Mines | System corruption reached 10% 5270 | -9/Mines | Entered Materials 5270 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5604 | -8/Materials | Central database locked down 5643 | -8/Materials | Build established: Scavenger-Mutant 5696 | -8/Materials | Discovered new exit (range 16) 5768 | -8/Materials | Entered Factory 5768 | -7/Factory | Evolved 2 slots: Utility x2 5944 | -7/Factory | Discovered new exit (range 14) 6254 | -7/Factory | Entered Lower Caves 6357 | -7/Lower Caves | Encountered a Warlord checkpoint 6669 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6775 | -7/Lower Caves | Learned Factory interactive machine intel 6861 | -7/Lower Caves | Learned Factory garrison access intel 6938 | -7/Lower Caves | Discovered new exit (range 8) 7161 | -7/Lower Caves | Entered another Lower Caves area 7200 | -7/Lower Caves | Learned 4 Factory zone layouts 7299 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7350 | -7/Lower Caves | Lost 6 parts (2p2n2u) 7426 | -7/Lower Caves | Build established: Mutant 7460 | -7/Lower Caves | Lost 3 parts (1u2w) 7513 | -7/Lower Caves | System corruption reached 10% 7514 | -7/Lower Caves | Released all parts (6) 7527 | -7/Lower Caves | Core integrity fell below 50% 7544 | -7/Lower Caves | Lost 8 parts (3n3u2w) 7583 | -7/Lower Caves | Discovered new exit (range 9) 7589 | -7/Lower Caves | Learned Factory terminal intel 7591 | -7/Lower Caves | Entered Zion 7625 | -7/Zion | System corruption cleaned by Quarantine Array 7639 | -7/Zion | Received a visual enhancement algorithm 7650 | -7/Zion | Discovered new exit (range 13) 7711 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7717 | -7/Zion | Given the Hacking Drone Bay 7720 | -7/Zion | Found Prototype Device 7720 | -7/Zion | Identified Hacking Drone Bay 7757 | -7/Zion | Found Relay Coupler [Programmer] 7795 | -7/Zion | Opened final containment barrier to the Deep Caves 7808 | -7/Zion | Learned location of Data Miner (-6) 7839 | -7/Zion | Learned Factory terminal intel 7928 | -7/Zion | Found CR-A16's Pointy Stick 8438 | -7/Zion | Found Prototype Device 8438 | -7/Zion | Identified Phasing AFG 8541 | -7/Zion | Imprinted 8543 | -7/Zion | Declared Zion's savior 9104 | -7/Zion | Given A8's code to call for help 9182 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9188 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9378 | -7/Zion | Found Prototype Device 9378 | -7/Zion | Identified Exp. Thermal Shield 9543 | -7/Zion | Entered Proximity Caves 9543 | -6/Proximity Caves | Accompanied by 4 allies 9682 | -6/Proximity Caves | Build established: Scavenger-Mutant 9702 | -6/Proximity Caves | Learned Factory interactive machine intel 9896 | -6/Proximity Caves | Learned Factory stockpile data 9900 | -6/Proximity Caves | Discovered new exit (range 5) 9960 | -6/Proximity Caves | Entered Factory 9960 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9963 | -6/Factory | Loaded intel: 53 interactive machine locations 9964 | -6/Factory | Loaded intel: 27 terminal locations 9965 | -6/Factory | Loaded intel: 4 garrison access locations 10415 | -6/Factory | Discovered new exit (range 10) 11000 | -6/Factory | Cargo convoy interrupted 11026 | -6/Factory | Discovered new exit (range 12) 11029 | -6/Factory | Retrieved Zion intel report: Trap Installations 11049 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 11063 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 11064 | -6/Factory | Zion Recon squad teleported in 11188 | -6/Factory | Terminal network hard line cut 11298 | -6/Factory | Manually triggered Chute Trap 11298 | -6/Factory | Sucked down chute 11298 | -6/Factory | Entered Waste 11313 | -6/Waste | EMP discharged 11326 | -6/Waste | Spotted C-40 Crusher 11338 | -6/Waste | Spotted C-40 Crusher 11353 | -6/Waste | Spotted C-40 Crusher 11370 | -6/Waste | Destroyed C-40 Crusher 11385 | -6/Waste | Destroyed C-40 Crusher 11389 | -6/Waste | Spotted C-40 Crusher 11399 | -6/Waste | Spotted C-40 Crusher 11413 | -6/Waste | EMP discharged 11413 | -6/Waste | System corruption reached 10% 11460 | -6/Waste | Destroyed C-40 Crusher 11468 | -6/Waste | Spotted C-40 Crusher 11513 | -6/Waste | EMP discharged 11613 | -6/Waste | EMP discharged 11713 | -6/Waste | EMP discharged 11713 | -6/Waste | System corruption reached 30% 11725 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11767 | -6/Waste | Destroyed C-40 Crusher 11785 | -6/Waste | Crushed by falling debris 11793 | -6/Waste | Destroyed C-40 Crusher 11813 | -6/Waste | EMP discharged 11824 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11913 | -6/Waste | EMP discharged 11916 | -6/Waste | Discovered new exit (range 10) 11933 | -6/Waste | Entered Factory 11934 | -6/Factory | Loaded intel: 54 interactive machine locations 11935 | -6/Factory | Loaded intel: 28 terminal locations 12058 | -6/Factory | Zion Heavy squad teleported in 12099 | -6/Factory | Build established: Mutant 12271 | -6/Factory | Repaired Broken Adv. Heavy Treads 12638 | -6/Factory | Discovered new exit (range 6) 12726 | -6/Factory | Zion Heavy squad teleported in 12953 | -6/Factory | Cargo convoy interrupted 13029 | -6/Factory | Destroyed 10 combat bots 13073 | -6/Factory | Lost 12 parts (2p2n6u2w) 13236 | -6/Factory | Core integrity fell below 50% 13261 | -6/Factory | Destroyed 11 combat bots 13264 | -6/Factory | Lost 4 parts (3n1w) 13351 | -6/Factory | Zion Light squad teleported in 13443 | -6/Factory | Terminal network hard line cut 13593 | -6/Factory | Discovered new exit (range 15) 13683 | -6/Factory | First assault squad dispatched 13694 | -6/Factory | Found Prototype Protection 13700 | -6/Factory | Discovered new exit (range 16) 13716 | -6/Factory | Found Prototype Device 13716 | -6/Factory | Identified Active Sensor Suite 13721 | -6/Factory | Identified exit to Factory 13775 | -6/Factory | Garrison activated, responded to threat 13779 | -6/Factory | Identified exit to Lower Caves 13780 | -6/Factory | Entered Lower Caves 13878 | -6/Lower Caves | Identified Zio. Weapon Casing 14000 | -6/Lower Caves | Identified exit to Lower Caves 14160 | -6/Lower Caves | Spotted B-75 Beast 14267 | -6/Lower Caves | Destroyed B-75 Beast 14344 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14364 | -6/Lower Caves | Encountered a Warlord checkpoint 14366 | -6/Lower Caves | Learned location of 1 exit from Factory 14382 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14392 | -6/Lower Caves | Entered another Lower Caves area 14415 | -6/Lower Caves | Discovered exit to Factory (range 12) 14505 | -6/Lower Caves | Encountered a Warlord checkpoint 14840 | -6/Lower Caves | Discovered new exit (range 12) 14869 | -6/Lower Caves | Identified exit to Data Miner 14887 | -6/Lower Caves | Entered Data Miner 14887 | -6/Data Miner | Discovered new exit (range 7) 14921 | -6/Data Miner | Met Data Miner 14963 | -6/Data Miner | Learned location of Section 7 (-3) 14963 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14977 | -6/Data Miner | Received God Mode back door access code from Data Miner 15005 | -6/Data Miner | Destroyed Data Miner 15008 | -6/Data Miner | Interfaced with the Data Conduit 15021 | -6/Data Miner | Core integrity fell below 20% 15068 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- Downloaded 128 analysis records. Downloaded 718 prototype IDs. Downloaded central machine database. Downloaded 24 destinations. Downloaded encryption format records. Connection remotely terminated. 15021_ System corrupted: Magnetic Acceleration Cannon rejected. 15021_ Lgt. Nuclear Core destroyed. 15021_ Acquired Magnetic Acceleration Cannon. 15021_ Carbon-fiber Leg destroyed. 15036_ System corrupted: Imp. Deuterium Engine rejected. 15037_ Acquired Imp. Deuterium Engine. 15044_ Exp. Myomer Leg destroyed. 15048_ Lyr. Medium Armor Plating destroyed. 15050_ Imp. Deuterium Engine destroyed. 15051_ System corrupted: Energy discharge (-20). 15053_ Enh. Biometal Leg destroyed. 15054_ Destroyed Exp. Thermal Shield. 15061_ Active Sensor Suite destroyed. 15066_ System corrupted: Energy discharge (-19). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ??????###############????????? | | ?????"""""""""""""""######???? | | ????""""""""" """ "##### | | ??#"""""""""" | | ??#""""""" | | ??#"""""" = | | ??#"""""" !! | | ??#"""""g"! | | ??#""@"g"g """"" | | ??#"""g"""" """"#### | | ??##""""""" """""###??? | | ???##"""""""" "#####????? | | ????########"## "#????????? | | ???????????#"### "#????????? | | ???????????#"### "#????????? | | ???????????#"?# "#????????? | | ?????????????## "#????????? | | ?????????????# "#????????? | | ?????????????### "#????????? | | ???????????????# "##???????? | | ??????????????## ""#???????? | | ?????????????## ""#???????? | | ??????????##"#"X ""#???????? | | ??????????""""" "####????? | | ??????????""""" X"""""????? | | ??????????##"#"X "##"#????? | | ???????????#?## X""""#????? | | ??????????????## "##"#????? | | ???????????????#######???????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 34 Energy Capacity 1015 Matter Stores 416 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Power Amplification 20 EM Shielding 2 Armor Coverage 525 Resistance: TH 30 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 12 Launcher Accuracy 20 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Transport Network Coupler | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Recalibrator | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Arc Projector | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Enh. Nuclear Core | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Imp. Heavy Machine Gun | -6/Factory | Z-intel Adv. EMP Blaster | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Impact Mace | -6/Factory | Z-intel Cld. Deuterium Engine | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Hpw. Field Laser | -6/Factory | Z-intel Hacking Suite | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive S-27 Virus | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumLargeSaw Manual? 0 Play Time 01:53:44 Cumulative 193.1 hours Start 2023.03.01 @ 04:40:21 End 2023.03.01 @ 07:33:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 273 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 81 Gallery% 83 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dea8f531-6f2b-451a-94be-e9733b8b563b