Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.29 @ 14:35:50 Player: toydarian Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (141) 705 Value Destroyed (4429) 4429 Prototype IDs (19) 380 Alien Tech Used (1) 200 Bonus (493) 493 TOTAL SCORE: 10707 Bonus ------- High Alert Combat Kills 193 Met Data Miner 300 Cogmind --------- Core Integrity 784/1000 Matter 229/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Treading (240) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (9) ------ Advanced Heat Sink Coolant Injector High-capacity Storage Unit Enhanced Optical Array Improved Targeting Computer Improved Target Analyzer Hacking Suite > --- WEAPON (4) ------- KE Penetrator Makeshift Hammer > --- INVENTORY (20) --- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads High-capacity Matter Pod (0) Advanced Signal Interpreter Long-range Tractor Beam High-powered Shock Rifle Disruptor Cannon Long-range Missile Launcher Long-range Missile Launcher Dirty Bomb Trap Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Coolant Injector High-capacity Storage Unit Enhanced Optical Array Improved Targeting Computer Improved Target Analyzer Hardened Medium Armor Plating Layered Light Armor Plating Hacking Suite > --- WEAPON ----------- Assault Cannon Gauss Cannon Heavy Flak Cannon Makeshift Hammer > --- INVENTORY -------- Medium Treads Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads High-capacity Matter Pod Advanced Signal Interpreter Medium Reactive Plating Long-range Tractor Beam High-powered Shock Rifle Disruptor Cannon Flak Gun KE Penetrator Assault Cannon Long-range Missile Launcher Long-range Missile Launcher Dirty Bomb Trap Dirty Bomb Trap [Rating: 76] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Medium Treads Treads Medium Treads Wheel Armored Huge Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved System Shield Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 2 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . . . Utility 6 | . . 1 1 1 2 . . . . 1 Weapon 2 | . . 1 . . . . . . . 1 Parts Attached 158 | 9 19 26 24 18 10 1 6 . 21 24 Power 14 | 1 2 4 1 1 1 . . . 4 . Engine 12 | 1 2 4 1 1 1 . . . 2 . Core 2 | . . . . . . . . . 2 . Reactor . | . . . . . . . . . . . Propulsion 45 | 4 6 9 10 4 . . . . 5 7 Treads 19 | . . . 6 2 . . . . 5 6 Leg . | . . . . . . . . . . . Wheel 26 | 4 6 9 4 2 . . . . . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 56 | 2 6 5 5 6 6 1 5 . 9 11 Device 28 | 1 3 5 3 2 2 1 2 . 6 3 Storage 6 | 1 3 . . 1 . . . . . 1 Processor 4 | . . . . . 2 . . . 1 1 Hackware 3 | . . . . 1 1 . . . . 1 Protection 15 | . . . 2 2 1 . 3 . 2 5 Artifact . | . . . . . . . . . . . Weapon 43 | 2 5 8 8 7 3 . 1 . 3 6 Energy Gun 2 | . 1 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 18 | 2 2 6 4 2 . . . . . 2 Ballistic Cannon 12 | . . . 2 2 2 . . . 3 3 Launcher 3 | . 1 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 8 | . 1 . 2 2 1 . 1 . . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . Parts Lost 41 | . 4 1 1 3 2 . . 1 14 15 Power 7 | . 1 . . 1 1 . . . 3 1 Propulsion 9 | . 1 1 . 1 . . . . 2 4 Utility 14 | . 1 . . 1 . . . 1 6 5 Weapon 11 | . 1 . 1 . 1 . . . 3 5 Highest Loss Streak 7 | . 3 1 1 1 1 . . 1 4 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 99 99 99 84 86 86 87 87 90 Engine 7 | . 13 11 9 7 6 6 6 6 4 4 Treads 9 | . . . 11 29 . . . . 13 10 Wheel 11 | . 28 21 15 . 13 13 12 12 5 4 Device 18 | . 13 22 18 15 19 22 25 25 20 14 Storage 7 | . 14 11 9 7 6 6 6 6 6 5 Processor 4 | . . . . . 3 6 6 6 10 15 Hackware 3 | . . . . 6 8 6 6 6 . 1 Protection 4 | . . . 9 7 6 3 3 6 5 9 Ballistic Gun 8 | . 19 31 23 1 . . . . . . Ballistic Cannon 10 | . . . 1 15 13 13 12 12 15 15 Impact Weapon 3 | . . . 2 5 6 6 6 6 1 4 Peak Build Rating 76 | 7 8 18 35 42 62 65 71 71 75 76 Average Rating 44 | 6 7 16 27 39 55 63 67 70 64 68 On Entrance 39 | . 7 8 18 35 42 62 65 71 66 55 Naked Turns . | . . . . . . . . . . . Heaviest Build 92 | 13 47 58 67 68 73 73 88 73 77 92 Greatest Support 113 | 26 20 26 84 112 56 56 56 56 113 56 Greatest Overweight (x) 5 | . 2 5 1 2 1 1 1 1 2 2 Average Overweight (x) . | . 1 2 . . 1 1 1 1 . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 20 20 20 20 Most Carried 20 | 8 16 20 20 20 20 20 20 20 20 20 Average Carried 17 | 6 10 19 19 19 19 19 19 20 18 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 16 20 20 20 20 20 20 20 17 13 Class Distribution -------------------- 42% | Mutant 13% | Scavenger-Gunner 12% | Assassin 9% | Derelict-Gunner 8% | Tank 4% | Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Data Miner Derelict-Gunner | -5/Proximity Caves Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Matter Collected 5277 | 376 362 834 640 684 75 405 131 . 812 958 Remotely 570 | . . . . 251 . . . . 319 . Salvage Created 4987 | 327 577 1631 796 543 61 . 34 . 340 678 Parts 271 | 32 27 105 38 28 6 . 2 . 13 20 Haulers Intercepted 6 | . 1 4 . 1 . . . . . . Recyclers Shooed 6 | . 5 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . 3 2 . 13 . Prevented 7 | . . . . . . . . . 7 . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 93 | . 7 29 14 13 1 . 1 . 12 16 Guns 50 | . 7 23 14 1 . . . . . 5 Cannons 35 | . . . . 12 1 . 1 . 12 9 AOE 8 | . . 6 . . . . . . . 2 Classes Destroyed 15 | 3 3 5 . 1 1 . . . 2 . Worker 6 | 4 . 1 . 1 . . . . . . Builder 4 | . . 1 . 1 2 . . . . . Tunneler 12 | 9 1 2 . . . . . . . . Hauler 6 | . 1 4 . 1 . . . . . . Recycler 11 | 1 2 4 1 1 . . . . . 2 Minesweeper 2 | . . . . . . . . . 2 . Operator 3 | . . 1 . . 1 . . . . 1 Watcher 4 | . 1 2 1 . . . . . . . Swarmer 16 | . . 6 . 3 . . . . 3 4 Grunt 49 | . 7 14 12 3 . . . . 4 9 Brawler 3 | . . 1 1 . . . . . 1 . Sentry 16 | . . 8 1 5 . . 1 . 1 . Hunter 2 | . . . . 2 . . . . . . Programmer 6 | . . . . . 1 . . . 2 3 Behemoth 1 | . . . . . . . . . 1 . Best Kill Streak 8 | 4 3 8 4 4 1 . 1 . 3 5 Combat Bots Only 7 | . 2 7 4 4 1 . 1 . 3 4 Max Kills in Single Turn 4 | 1 1 4 2 1 1 . 1 . 1 2 Gunslinging 1 | . . . 1 . . . . . . . Exploded 3 | . . 3 . . . . . . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Hostile Shots Fired 754 | . 48 66 43 205 43 . 18 17 132 182 Missed 229 | . 10 20 14 79 16 . 3 6 33 48 Damage Taken 9104 | . 498 575 476 1532 463 . 83 506 2261 2710 Core 948 | . 138 12 63 149 54 . 11 129 176 216 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 94 | . . . . . . . 22 . . 72 Core Remaining (%) 77 | 100 44 97 88 78 . . . . 56 . Volleys Fired 389 | 43 68 73 29 47 13 . 8 . 48 60 Largest 3 | 2 2 3 3 3 2 . 2 . 3 3 Hottest 145 | 40 70 93 69 121 88 . 97 . 145 145 Shots Fired 931 | 86 136 218 87 121 18 . 11 . 113 141 Gun 575 | 86 136 215 87 28 . . . . . 23 Cannon 352 | . . . . 92 18 . 11 . 113 118 Launcher 4 | . . 3 . 1 . . . . . . Special . | . . . . . . . . . . . Kinetic 890 | 86 111 203 87 120 18 . 11 . 113 141 Thermal 37 | . 25 12 . . . . . . . . Explosive 4 | . . 3 . 1 . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 21 | 8 20 17 10 21 3 . 6 . 13 13 Robot Miss Streak 9 | 3 4 4 2 4 3 . 1 . 6 9 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . . . 6 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 589 | 55 93 119 65 73 11 . 5 . 75 93 Core Hits 303 | 26 33 63 34 31 3 . 2 . 43 68 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . . . . . 2 Critical Strikes 26 | . 2 . . 4 . . 1 . 7 12 Burn 1 | . 1 . . . . . . . . . Destroy 2 | . 1 . . . . . . . . 1 Blast 21 | . . . . 3 . . 1 . 7 10 Smash 2 | . . . . 1 . . . . . 1 Melee Attacks 96 | . 3 . 9 31 33 . 6 1 . 13 Impact 96 | . 3 . 9 31 33 . 6 1 . 13 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . 3 3 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11413 | 457 821 2055 1058 1641 508 . 135 . 2022 2716 Guns 4770 | 457 821 1736 1030 256 . . . . . 470 Cannons 5246 | . . . . 1169 173 . 135 . 2022 1747 Explosions 741 | . . 319 . 80 . . . . . 342 Melee 651 | . . . 28 136 330 . . . . 157 Ramming 5 | . . . . . 5 . . . . . Kinetic 9731 | 457 600 1672 1030 1425 173 . 135 . 2022 2217 Thermal 627 | . 221 64 . . . . . . . 342 Explosive 399 | . . 319 . 80 . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 651 | . . . 28 136 330 . . . . 157 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . 3 . . . . . 3 9 Average Corruption 2 | . . . 2 . . . . . 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 33 | . . . 6 . . . . . 27 . Message Errors 12 | . . . 1 . . . . . 11 . Matter Fused 6 | . . . 3 . . . . . 3 . Heat Flow Errors 3 | . . . . . . . . . 3 . Energy Discharges 5 | . . . 1 . . . . . 4 . Parts Rejected 1 | . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 367 | . . . 6 78 152 . . . 16 115 Projectiles 24 | . . . . 2 . . . . 16 6 Explosions 43 | . . . . . . . . . . 43 Melee 300 | . . . 6 76 152 . . . . 66 Knockbacks 67 | . . . 1 13 6 . . . 12 35 Impact 6 | . . . 1 . 3 . . . . 2 Kinetic 53 | . . . . 13 2 . . . 11 27 Secondary 8 | . . . . . 1 . . . 1 6 Self-Inflicted Damage 162 | . . . . . 2 . . . . 160 Shots 2 | . . . . . . . . . . 2 Rammed 1 | . . . . . 1 . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 343 | . 44 84 4 33 . . . . 343 199 Average Temperature 56 | . 11 30 2 13 . . . . 89 86 Received Heat Transfer 2495 | . 324 237 261 186 48 . 24 . 677 738 Effects 8 | . . . . . . . . . 8 . Energy Bleed 1 | . . . . . . . . . 1 . Interference 7 | . . . . . . . . . 7 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . 1 1 2 . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 8 | . . . 2 4 2 . . . . . Impact Corruptions 16 | . . . 1 4 6 . . . . 5 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . Heat Transferred 1088 | . 703 185 . . . . . . . 200 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Peak Influence 608 | 70 231 608 514 427 75 . . . . 422 Initial 238 | . 45 21 238 165 29 . . . . 37 Average 206 | 35 74 402 392 172 37 . . . . 247 Maximum Alert Level 2 | . 1 2 2 2 . . . . . 2 Low Security (%) 52 | 100 88 13 . 59 100 . . . . 23 Level 1 27 | . 11 27 48 29 . . . . . 65 Level 2 20 | . . 58 51 11 . . . . . 10 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . 1 4 2 7 3 . . . . 5 Investigation 3 | . . 1 . . 1 . . . . 1 Extermination 3 | . . . . 1 1 . . . . 1 Reinforcement 12 | . 1 3 2 3 1 . . . . 2 Assault 1 | . . . . . . . . . . 1 Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Distress Signals 9 | . 2 3 1 . . . . . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 166 | . 21 37 25 23 5 . 1 4 20 30 Peak Tracking Total 7 | . 3 4 7 4 1 . 1 4 5 6 Tactical Retreats 8 | . 2 . . . 1 . . . . 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Traps Triggered 8 | . 1 . 2 1 3 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused 2 | . . . . . . . . . 2 . Traps Extracted . | . . . . . . . . . . . Installed 2 | . . . . . . . . . 2 . Triggered 3 | . . . . . . 1 . . 2 . Most Traps Carried 4 | . . . . . . . . . 4 2 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Machines Disabled 11 | . . . . . . . 1 1 . 9 Max in Single Turn 4 | . . . . . . . 1 1 . 4 Garrison Access 2 | . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 30 | . 6 5 2 2 6 . 1 4 . 4 Terminals 23 | . 6 5 2 1 5 . . . . 4 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . Total Hacks 111 | . 26 11 11 6 17 . 1 30 . 9 Successful 66 | . 16 3 4 2 9 . 1 30 . 1 Failed 44 | . 10 8 6 4 8 . . . . 8 Catastrophic 11 | . . 3 2 . 3 . . . . 3 Database Lockouts 1 | . . . 1 . . . . . . . Manual 54 | . 15 11 7 2 10 . . . . 9 Terminals 76 | . 26 11 11 3 16 . . . . 9 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . 3 1 . . . . . Terminal Hacks 51 | . 12 1 3 . 4 . 1 30 . . Record 11 | . . . . . . . . 11 . . Part Schematic 9 | . . . . . . . . 9 . . Robot Schematic 7 | . . . . . . . . 7 . . Robot Analysis 5 | . 2 1 2 . . . . . . . Prototype ID Bank 7 | . 3 . . . 1 . . 3 . . Open Door 1 | . . . . . . . 1 . . . Branch Access Points 2 | . 1 . . . 1 . . . . . Terminal Index 1 | . . . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . Locate Traps 3 | . 2 . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . Seal Access 2 | . . . . 1 1 . . . . . Unauthorized Hacks 13 | . 4 2 1 1 4 . . . . 1 Terminals 13 | . 4 2 1 1 4 . . . . 1 Botnet 13 | . 4 2 1 1 4 . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . 1 Used 1 | . . . . . 1 . . . . . Hacking Detections 22 | . 5 5 2 1 5 . . . . 4 Full Trace Events 2 | . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 Programmers 4 | . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders 1 | . . . . . . . . . 1 . EXPLORE 1 | . . . . . . . . . 1 . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Robot Analysis Total 4 | . 2 1 1 . . . . . . . Derelict Logs Recovered 6 | . . . . . . 1 2 . 3 . Drone Launches 2 | . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Turns Passed 11108 | 366 983 1372 841 1842 1226 571 1148 97 1753 909 Spaces Moved 7436 | 272 759 959 522 949 920 493 950 83 1042 487 Core 4 | 4 . . . . . . . . . . Treads 1518 | . . . 181 911 . . . . 415 11 Legs . | . . . . . . . . . . . Wheels 5914 | 268 759 959 341 38 920 493 950 83 627 476 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 110 101 115 115 115 115 115 115 130 Average Speed 121 | 84 95 111 124 158 115 115 115 115 137 132 Slowest Speed 245 | 100 110 155 240 162 115 115 115 115 245 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 5 88 70 41 16 23 65 88 77 96 12 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 12 | . . . . . . 4 3 . 5 . Spaces Dug 55 | . 2 . 3 8 21 . 9 . . 12 Terrain Destroyed 171 | . 2 19 3 19 23 . 10 . 6 89 Melee 43 | . 2 . 3 8 17 . 5 . . 8 Projectile 39 | . . . . 4 6 . 5 . 6 18 AOE 89 | . . 19 . 7 . . . . . 63 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Total 8613 | 348 899 1117 643 1133 1014 499 985 83 1263 629 Wait 299 | . 33 14 22 68 1 . 5 . 133 23 Move 7426 | 271 758 958 521 948 919 492 949 82 1041 487 Hop . | . . . . . . . . . . . Pick Up 104 | 16 10 18 13 8 10 3 4 . 11 11 Fast Attach 36 | 7 5 2 6 3 3 . 2 . 6 2 Attach 49 | . 3 4 4 6 3 . 1 . 13 15 Detach 10 | . 1 . . 2 2 . . . 1 4 Swap 74 | 2 11 20 14 9 4 1 4 . 2 7 Drop 111 | 9 7 28 25 11 9 3 6 . 6 7 Fire 389 | 43 68 73 29 47 13 . 8 . 48 60 Melee 96 | . 3 . 9 31 33 . 6 1 . 13 Ram 1 | . . . . . 1 . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 16 | . . . . . 16 . . . . . Rewire . | . . . . . . . . . . . Trap 2 | . . . . . . . . . 2 . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x3 / Upp) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 367 | -11/Scrapyard | Entered Materials 368 | -10/Materials | Build established: Mutant 618 | -10/Materials | Identified exit to Mines 688 | -10/Materials | Core integrity fell below 50% 709 | -10/Materials | Lost 3 parts (1p1n1w) 785 | -10/Materials | Discovered new exit (range 5) 1039 | -10/Materials | Discovered new exit (range 13) 1294 | -10/Materials | Discovered new exit (range 14) 1346 | -10/Materials | Discovered new exit (range 4) 1350 | -10/Materials | Entered another Materials area 1350 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1571 | -9/Materials | Destroyed 7 combat bots 1733 | -9/Materials | Build established: Scavenger-Gunner 1791 | -9/Materials | Discovered new exit (range 16) 1984 | -9/Materials | Discovered new exit (range 9) 2603 | -9/Materials | Discovered new exit (range 12) 2691 | -9/Materials | Discovered new exit (range 5) 2722 | -9/Materials | Entered another Materials area 2722 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3357 | -8/Materials | Discovered new exit (range 16) 3458 | -8/Materials | Central database locked down 3559 | -8/Materials | Build established: Tank 3563 | -8/Materials | Entered Factory 3563 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4284 | -7/Factory | Discovered new exit (range 15) 4370 | -7/Factory | Build established: Mutant 5287 | -7/Factory | Discovered new exit (range 9) 5405 | -7/Factory | Entered another Factory area 5405 | -6/Factory | Evolved 2 slots: Utility x2 5644 | -6/Factory | Spotted B-75 Beast 5818 | -6/Factory | Build established: Hacker-Mutant 6194 | -6/Factory | Discovered new exit (range 8) 6202 | -6/Factory | Build established: Mutant 6444 | -6/Factory | Identified exit to Lower Caves 6631 | -6/Factory | Entered Lower Caves 6767 | -6/Lower Caves | Encountered a Warlord checkpoint 6790 | -6/Lower Caves | Learned location of 2 exits from Factory 7133 | -6/Lower Caves | Discovered new exit (range 18) 7202 | -6/Lower Caves | Entered another Lower Caves area 7215 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7304 | -6/Lower Caves | Encountered a Warlord checkpoint 7318 | -6/Lower Caves | Discovered new exit (range 3) 7539 | -6/Lower Caves | Build established: Assassin 7644 | -6/Lower Caves | Found Alien Artifact 7644 | -6/Lower Caves | Identified Core Expander 7644 | -6/Lower Caves | Installed Core Expander, added new Utility slot 7804 | -6/Lower Caves | Discovered new exit (range 14) 8077 | -6/Lower Caves | Learned Factory non-interactive machine intel 8350 | -6/Lower Caves | Entered Data Miner 8350 | -6/Data Miner | Discovered new exit (range 6) 8365 | -6/Data Miner | Met Data Miner 8400 | -6/Data Miner | Learned location of Section 7 (-3) 8400 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8419 | -6/Data Miner | Received God Mode back door access code from Data Miner 8433 | -6/Data Miner | Data Conduit disabled 8447 | -6/Data Miner | Entered Proximity Caves 8569 | -5/Proximity Caves | Lost 3 parts (1p2u) 8734 | -5/Proximity Caves | Build established: Mutant 8908 | -5/Proximity Caves | Learned Factory emergency access door positions 8914 | -5/Proximity Caves | Learned location of 1 exit from Factory 9004 | -5/Proximity Caves | Spotted B-75 Beast 9047 | -5/Proximity Caves | Destroyed B-75 Beast 9076 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 9313 | -5/Proximity Caves | Build established: Derelict-Gunner 9449 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9503 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 9694 | -5/Proximity Caves | Learned location of 1 exit from Factory 10139 | -5/Proximity Caves | Discovered new exit (range 9) 10200 | -5/Proximity Caves | Entered Factory 10200 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10201 | -5/Factory | Identified exit to Factory 10201 | -5/Factory | Identified exit to Upper Caves 10203 | -5/Factory | Loaded intel: 204 non-interactive machine locations 10671 | -5/Factory | Build established: Gunner 11045 | -5/Factory | Lost 6 parts (3n1u2w) 11100 | -5/Factory | First assault squad dispatched 11109 | -5/Factory | Self-destructed Last Messages --------------- 11099_ K-01 Serf collects debris. 11099_ U-05 Engineer lays Concrete. 11100_ ALERT: Significant disruption in Zone 8J, assault force dispatched. 11100_ Acquired 128 matter. 11100_ U-05 Engineer lays Concrete. 11102_ K-01 Serf collects debris. 11102_ U-05 Engineer lays Concrete. 11102_ Slug penetrates P-70 Sage. 11102_ P-70 Sage suffers critical hit (Destroy). 11102_ Destroyed Imp. Target Analyzer. 11102_ Destroyed Hpw. Shock Rifle. 11103_ Med. Treads destroyed. 11103_ U-05 Engineer lays Concrete. 11106_ K-01 Serf collects debris. 11106_ Gauss Cannon destroyed. 11106_ R-10 Processor collects Relay Coupler [Sentry]. 11106_ U-05 Engineer lays Concrete. 11107_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 11108_ U-05 Engineer lays Concrete. 11109_ Flak Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?##############??????????????????????????????????? | | ?# #??????????????????????????????????? | | ?# """"" #??????????????????????????????????? | | ?# """" ""T"" #??????????????????????????????????? | | ?# """" #??????????????????????????????????? | | ?# """" #??????????????????????????????????? | | ?# """" #??????????????????????????????????? | | ?# """" #??????????????????????????????????? | | ?# """" #??????????????????????????????????? | | ?# #??????????###??????????""""???????? | | ?# #??????????# #??????????""""???????? | | ?# #??##??????# #??????????""""???????? | | ?# #### #####?# #??????????""""???????? | | ########+###### # ### #??????????""""???????? | | T # ### # # #######?????""""???????? | | # ## # #?????""""???????? | | " # ## u ######????????????????? | | " + ### u ##????????????????????? | | " # ## |=#????????????????????? | | " # #?# [%######????????????????? | | # ### !+ ###########+###### | | # T# # % | | ###### # u[!# R% % % ##?? | | ?????# ## % == p!!% = #??? | | ?????# ## p!@=####### #??? | | ?????# #?# u kp%[=#?????# #??? | | ?????# #?## % #?????# ########??? | | ?????# ##########+############ #?????????? | | ?????# ^!! #?????????? | | ?????# !!] #?????????? | | ?????# !!] / ?????? | | ?????# ##+###????? | | ?????# """""" +??? | | ?????######## ######### """""" #??? | | ????????????# #???????# """""" #??? | | ############# #???????# """""" ] #??? | | # #???????# """""" / #??? | | # #???????# """""" "" +??? | | ! """ # #???????# """""" "" #??? | | """ # #???????# """""" F" #??? | | == """ # #???????# """""" "" #??? | | == # #???##### #??? | | = # #####"##" #??? | | """" # # # ########??? | | """" # #"""" # !! #?????????? | | """" # #"""" # !! #?????????? | | """" # #"""" # !! #?????????? | | # #"""" # #?????????? | | #######+##### #"""" # #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 525 Resistance: KI 30 Resistance: TH 10 Evasion (%) 44 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed MachineTrackerRipteeth Manual? 0 Play Time 01:44:32 Cumulative 143.1 hours Start 2025.03.29 @ 06:59:03 End 2025.03.29 @ 14:35:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 143 Rogue 136 Adventurer 0 Explorer 7 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 53 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9a679bb-ddb0-4417-904e-165644d4c75d