Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.28 @ 12:29:54 Player: mogwok Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (789) 789 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2579 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 270/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (5) ------ Visual Processing Unit Seismic Analyzer Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Deuterium Engine Sensor Array Improved Signal Interpreter Datajack Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Titanium Leg Compact Wheel > --- UTILITY ---------- Large Storage Unit Seismic Analyzer Targeting Computer Core Shielding Utility Shielding > --- WEAPON ----------- Beam Rifle Shotgun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Compact Wheel Visual Processing Unit Sensor Array Improved Signal Interpreter Tractor Beam Datajack [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Titanium Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 39 | 7 2 15 15 Power 5 | 1 . 3 1 Engine 3 | 1 . 2 . Core 2 | . . 1 1 Reactor . | . . . . Propulsion 14 | 2 . 6 6 Treads . | . . . . Leg 3 | . . 1 2 Wheel 10 | 2 . 4 4 Hover . | . . . . Flight 1 | . . 1 . Utility 10 | 2 1 2 5 Device 2 | 1 . . 1 Storage 2 | 1 1 . . Processor 3 | . . 2 1 Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 10 | 2 1 4 3 Energy Gun 3 | 1 . 1 1 Energy Cannon . | . . . . Ballistic Gun 7 | 1 1 3 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 23 | . 1 7 15 Power 3 | . . 2 1 Propulsion 10 | . . 3 7 Utility 2 | . . . 2 Weapon 8 | . 1 2 5 Highest Loss Streak 9 | . 1 4 9 Average Slot Usage (%) 93 | . 99 95 86 Engine 8 | . 14 6 8 Core 1 | . . 3 . Leg 6 | . . 6 11 Wheel 19 | . 28 22 11 Device 3 | . 14 . . Storage 10 | . 14 11 8 Processor 15 | . . 21 18 Protection 4 | . . . 14 Energy Gun 5 | . 12 2 5 Ballistic Gun 14 | . 14 19 9 Naked Turns . | . . . . Heaviest Build 36 | 12 24 32 36 Greatest Support 48 | 32 32 48 26 Greatest Overweight (x) 5 | . . 1 5 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 9 | 5 8 10 9 Most Carried 10 | 6 10 10 10 Average Carried 8 | 3 7 9 7 Final Capacity 10 | 6 10 10 4 Final Carried 10 | 6 10 10 4 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 908 | 274 21 369 244 Remotely . | . . . . Salvage Created 1383 | 89 93 630 571 Parts 80 | 6 3 51 20 Haulers Intercepted 3 | . . 2 1 Recyclers Shooed 4 | . 1 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 25 | . 2 15 8 Guns 25 | . 2 15 8 Classes Destroyed 11 | 2 1 6 2 Worker 1 | . . 1 . Tunneler 1 | 1 . . . Hauler 3 | . . 2 1 Recycler 5 | 1 . 1 3 Operator 1 | . . 1 . Watcher 2 | . . 1 1 Swarmer 13 | . . 10 3 Grunt 6 | . 2 1 3 Duelist 1 | . . . 1 Sentry 4 | . . 4 . Hunter 1 | . . . 1 Best Kill Streak 10 | 2 2 10 8 Combat Bots Only 8 | . 2 8 3 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2607 | . 170 700 1737 Core 720 | . 56 114 550 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 77 71 . Volleys Fired 129 | 4 21 55 49 Largest 2 | 2 2 2 2 Hottest 88 | 60 60 43 88 Shots Fired 247 | 8 42 108 89 Gun 247 | 8 42 108 89 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 185 | 4 21 108 52 Thermal 62 | 4 21 . 37 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 25 | 4 7 25 11 Robot Miss Streak 5 | 1 5 5 4 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 178 | 5 22 84 67 Core Hits 83 | 3 9 38 33 Critical Hits 1 | . . . 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2037 | 57 205 719 1056 Guns 1883 | 57 190 719 917 Cannons . | . . . . Explosions 137 | . . . 137 Melee . | . . . . Ramming 17 | . 15 . 2 Kinetic 1293 | 23 56 719 495 Thermal 727 | 34 134 . 559 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 114 | . . . 114 Projectiles . | . . . . Explosions 114 | . . . 114 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 181 | . 7 . 174 Shots 2 | . . . 2 Rammed 5 | . 3 . 2 Targets Rammed 5 | . 3 . 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 193 | 20 84 12 193 Average Temperature 46 | 15 33 5 56 Received Heat Transfer 714 | . 69 123 522 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1548 | 75 300 . 1173 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 417 | 10 101 417 387 Initial 130 | . 6 38 130 Average 163 | 4 54 203 228 Maximum Alert Level 2 | . . 2 1 Low Security (%) 65 | 100 100 55 45 Level 1 32 | . . 40 54 Level 2 1 | . . 4 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 1 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 55 | . 6 24 25 Peak Tracking Total 9 | . 3 7 9 Tactical Retreats 4 | . . 2 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 2 | . . . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 2 3 1 Terminals 6 | . 2 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 2 5 2 Successful 6 | . 1 3 2 Failed 3 | . 1 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 2 5 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 1 3 2 Emergency Access Points 1 | . . 1 . Terminal Index 1 | . . . 1 Alert Level 1 | . . 1 . Locate Traps 1 | . 1 . . Dispatch Records 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1500 | 117 323 611 449 Spaces Moved 1026 | 93 243 401 289 Core 84 | 7 . . 77 Treads . | . . . . Legs . | . . . . Wheels 942 | 86 243 401 212 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 90 50 Average Speed 97 | 96 100 99 92 Slowest Speed 300 | 100 100 110 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 5 38 31 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 59 | . . . 59 Melee . | . . . . Projectile . | . . . . AOE 59 | . . . 59 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1290 | 109 287 519 375 Wait 44 | . 5 32 7 Move 1023 | 92 242 400 289 Hop . | . . . . Pick Up 29 | 6 9 9 5 Fast Attach 19 | 7 . 6 6 Attach 16 | . 1 6 9 Detach 2 | . . . 2 Swap 4 | . 1 3 . Drop 19 | . 5 8 6 Fire 129 | 4 21 55 49 Melee . | . . . . Ram 5 | . 3 . 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 8) 441 | -10/Materials | Entered another Materials area 441 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 599 | -9/Materials | Lost 4 parts (1p1n2w) 828 | -9/Materials | Discovered new exit (range 15) 829 | -9/Materials | Destroyed 8 combat bots 1030 | -9/Materials | Discovered new exit (range 16) 1052 | -9/Materials | Entered another Materials area 1052 | -8/Materials | Evolved 2 slots: Utility x2 1146 | -8/Materials | Build established: Scavenger-Mutant 1363 | -8/Materials | Lost 4 parts (2n2w) 1457 | -8/Materials | Core integrity fell below 50% 1465 | -8/Materials | Core integrity fell below 20% 1485 | -8/Materials | Lost 9 parts (1p5n1u2w) 1501 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01440_ U-05 Engineer builds a Wall. 01440_ U-05 Engineer lays Concrete. 01442_ Com. Wheel destroyed. 01442_ Slammed into G-47 Trooper. 01442_ U-05 Engineer lays Concrete. 01444_ Aluminum Leg destroyed. 01444_ U-05 Engineer lays Concrete. 01447_ Slammed into G-47 Trooper. 01447_ Destabilizing: Core damaged (-22). 01450_ Rnf. Ion Engine destroyed. 01451_ Core Shielding destroyed. 01453_ W-25 Informer sends out distress signal. 01454_ Com. Wheel destroyed. 01458_ Dropped Utility Shielding. 01459_ Dropped Tractor Beam. 01461_ Dropped Lrg. Storage Unit. 01461_ Dropped Lgt. Nuclear Core. 01464_ U-05 Engineer lays Concrete. 01485_ K-01 Serf cleans the Terminal. 01487_ Acquired Wheel. 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