Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.14 @ 23:14:50 Player: Caluan Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (248) 1240 Value Destroyed (10799) 10799 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2190) 2190 TOTAL SCORE: 20909 Bonus ------- High Alert Combat Kills 1224 Follower Combat Kills 798 Met Data Miner 300 Friendly Fire -132 Cogmind --------- Core Integrity 0/1150 Matter 38/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Rolling (130) Ox2 Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Compact Wheel > --- UTILITY (8) ------ High-capacity Storage Unit 0b10 Decoder Chip [Looter] Authchip [Propulsion] Authchip [Device] > --- WEAPON (5) ------- (None) > --- INVENTORY (20) --- Compact Wheel Advanced Cooling System Huge Storage Unit High-capacity Matter Pod (0) Authchip [Storage] Authchip [Armor] Authchip [Weapon] Long-range Tractor Beam Hacking Drone Bay (1/1) Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit 0b10 Decoder Chip [Looter] Improved Targeting Computer Improved Target Analyzer Phase Shifter Authchip [Device] > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Angular Momentum Engine Huge Storage Unit High-capacity Battery High-capacity Matter Pod Long-range Tractor Beam Hacking Drone Bay High-powered Shotgun High-powered Shotgun Coil Gun Coil Gun Coil Gun Coil Gun KE Penetrator Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Grenade Launcher Datajack Spear [Rating: 111] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Device] Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Slots Evolved 12 | . . 2 . 2 2 . . . . 2 . . . . 2 2 . Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . 1 . . . . . . . . . . . . 1 1 . Utility 6 | . . 1 . . 1 . . . . 2 . . . . 1 1 . Weapon 3 | . . . . 2 1 . . . . . . . . . . . . Parts Attached 189 | 6 1 20 1 13 26 4 4 . 3 9 9 3 4 3 8 13 62 Power 25 | 1 . 2 . 1 2 . 2 . . 2 2 . . . 1 2 10 Engine 14 | 1 . 2 . 1 2 . 2 . . 2 2 . . . . 1 1 Core 2 | . . . . . . . . . . . . . . . 1 . 1 Reactor 9 | . . . . . . . . . . . . . . . . 1 8 Propulsion 51 | 2 . 8 . 4 7 . . . 1 1 3 . 4 2 2 2 15 Treads 37 | 2 . 6 . 4 7 . . . 1 1 3 . 4 2 2 1 4 Leg 10 | . . 1 . . . . . . . . . . . . . . 9 Wheel 4 | . . 1 . . . . . . . . . . . . . 1 2 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 38 | 1 1 2 1 2 6 1 . . 1 3 2 2 . . 2 4 10 Device 16 | . . . . . 2 . . . 1 1 2 1 . . 1 3 5 Storage 3 | 1 1 . . . 1 . . . . . . . . . . . . Processor 11 | . . . 1 2 2 1 . . . 2 . . . . 1 . 2 Hackware 4 | . . . . . . . . . . . . . . . . 1 3 Protection 4 | . . 2 . . 1 . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 75 | 2 . 8 . 6 11 3 2 . 1 3 2 1 . 1 3 5 27 Energy Gun 1 | . . . . . . . . . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 54 | 2 . 5 . 6 11 3 1 . 1 . . . . . 1 . 24 Ballistic Cannon 16 | . . 2 . . . . . . . 3 . 1 . 1 2 5 2 Launcher 2 | . . 1 . . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . . . . . . 2 . . . . . 1 . Corrupted Parts 3 | . . . . . . . . . . . . . 2 . . 1 . System Corruption 21 | . . . . . . . . . . . . . 15 . . 6 . Parts Lost 115 | . . 7 . 2 4 4 . . 3 7 10 1 . . 6 18 53 Power 14 | . . 2 . 1 . . . . . 1 2 . . . . 2 6 Propulsion 33 | . . 3 . . 1 . . . 1 2 2 1 . . 3 7 13 Utility 24 | . . . . . . 1 . . 1 2 3 . . . 2 4 11 Weapon 44 | . . 2 . 1 3 3 . . 1 2 3 . . . 1 5 23 Highest Loss Streak 13 | . . 3 . 2 1 4 . . 2 5 8 1 . . 5 13 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . Average Backups 16 | 1 8 17 20 19 19 16 15 18 17 17 14 15 18 19 18 16 15 Power . | . . . . . . 1 . . . . . . 1 1 1 1 1 Propulsion 2 | . . . 1 1 2 3 3 6 5 6 3 4 5 5 4 . 1 Utility 6 | . 2 5 5 6 6 6 6 7 7 6 5 6 7 8 8 6 5 Weapon 6 | 1 5 10 13 10 9 5 4 4 3 3 3 3 4 3 3 6 7 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 28 | . . 8 1 . 4 . . . . 1 . . . 1 1 1 11 Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 2 . . . . . . . . . . . 1 Utility 12 | . . 1 . . 1 . . . . 1 . . . 1 1 . 7 Weapon 12 | . . 7 . . 1 . . . . . . . . . . 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 85 76 100 99 98 99 99 100 97 94 82 93 100 100 94 80 74 Engine 6 | . 14 9 11 8 6 7 6 7 7 5 5 6 6 6 1 3 1 Treads 20 | . 28 23 33 27 23 23 23 23 23 19 19 19 20 20 22 16 1 Leg 1 | . . . . . . . . . . . . . . . . . 13 Device 5 | . . . . . . 6 7 7 4 8 3 4 10 13 10 10 6 Storage 7 | . 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 Processor 13 | . . . 5 16 19 15 15 15 15 20 20 20 20 20 18 13 9 Hackware 1 | . . . . . . . . . . . . . . . . 4 7 Protection 1 | . . 5 16 1 2 . . . . . . 4 2 . . . . Energy Gun 1 | . . . . . . . . . . . 3 6 6 5 . . . Ballistic Gun 22 | . 28 18 22 35 37 37 37 38 38 28 3 . . . 2 . 19 Ballistic Cannon 7 | . . 3 . . . . . . . 3 20 22 26 27 26 23 4 Peak Build Rating 111 | 6 7 18 18 33 46 42 43 43 47 56 57 65 67 67 78 89 111 Average Rating 46 | 4 6 11 17 28 42 40 42 43 44 50 47 58 66 65 72 76 81 On Entrance 41 | . 6 7 18 18 33 41 42 43 43 47 56 46 65 67 67 78 62 Avg Prop Armor Cover (%) 10 | . . 12 . . . . . . . . . . . . . . 8 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 103 | 12 47 59 59 63 75 74 72 68 69 70 70 84 84 82 85 103 102 Greatest Support 119 | 40 40 60 60 62 63 63 63 63 63 60 68 68 84 84 102 119 106 Greatest Overweight (x) 34 | . 1 13 . 1 1 1 1 1 1 1 1 1 1 1 . 34 26 Average Overweight (x) . | . . 1 . . . 1 1 1 1 . . . . . . 2 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 15 20 20 20 20 20 18 18 19 20 18 18 20 20 20 20 20 Average Carried 16 | 1 8 17 19 19 19 16 15 18 17 17 14 15 18 19 19 16 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 1 15 20 20 20 20 16 18 18 19 18 15 18 20 20 20 15 11 Class Distribution -------------------- 55% | Scavenger-Gunner 17% | Gunner 9% | Mutant 8% | Scavenger-Mutant 5% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Derelict-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Armory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Matter Collected 11647 | 232 366 532 148 492 1226 733 593 . 307 567 475 165 69 505 699 1517 3021 Remotely 3137 | . . . . . 379 . . . . . 200 . . . 694 930 934 Salvage Created 10307 | . 446 996 284 778 1603 375 713 . 188 683 285 14 . 524 396 887 2135 Parts 522 | . 38 83 25 43 92 10 28 . 6 28 12 . . 11 20 27 99 Haulers Intercepted 8 | . 2 2 . . 1 . . . . 2 . . . . . 1 . Recyclers Shooed 4 | . . 1 . . 1 . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . 7 32 . 7 . 14 6 . 18 . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Combat Hostiles Destroyed 215 | . 14 20 16 15 32 4 13 . 4 9 10 1 . 12 13 19 33 Melee 2 | . . . . . . 1 . . . . . . . . . . 1 Guns 154 | . 14 14 16 15 32 3 13 . 4 9 3 . . 3 . . 28 Cannons 53 | . . 3 . . . . . . . . 5 1 . 9 13 18 4 AOE 6 | . . 3 . . . . . . . . 2 . . . . 1 . Classes Destroyed 23 | . 3 5 1 3 4 2 . . . . . . . 1 1 . 3 Worker 5 | . . . . . 1 . . . . 2 . . . . 2 . . Builder 4 | . . 2 . . . . . . . . . . . . . 2 . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . Hauler 8 | . 2 2 . . 1 . . . . 2 . . . . . 1 . Recycler 3 | . . . . 1 . . . . . . . . . . . 2 . Mechanic 2 | . . . . . . . . . . . . . . . 1 1 . Operator 2 | . . 1 . . 1 . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . . Watcher 7 | . . 2 . . 2 . . . . 1 . . . . . . 2 Swarmer 51 | . 9 . 14 3 6 3 . . 2 . 3 . . 3 3 . 5 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 74 | . 5 12 1 7 11 . 7 . . 6 3 . . 4 8 5 5 Brawler 7 | . . . . . 1 . 2 . . 1 . . . 3 . . . Duelist 10 | . . 1 1 . . . 2 . . . 2 . . . 1 . 3 Protector 1 | . . . . . . . . . . . . . . . . . 1 Sentry 27 | . . 7 . 2 5 . 1 . 1 . 1 . . 1 1 5 3 Demolisher 1 | . . . . . . . . . . . . . . . . . 1 Specialist 8 | . . . . 2 2 . . . . . . . . . . . 4 Hunter 8 | . . . . . 1 . 1 . . . . . . . . 4 2 Programmer 20 | . . . . . 5 . . . . 2 1 . . . . 5 7 Heavy 2 | . . . . 1 1 . . . . . . . . . . . . Behemoth 4 | . . . . . . 1 . . 1 . . 1 . . . . 1 Packrat 3 | . . . . . . 3 . . . . . . . . . . . Samaritan 1 | . . . . . . 1 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . Best Kill Streak 10 | . 5 10 4 7 7 3 7 . 1 5 6 1 . 8 8 6 4 Combat Bots Only 8 | . 5 5 4 6 7 3 7 . 1 4 6 1 . 8 5 6 4 Max Kills in Single Turn 4 | . 1 4 2 1 3 1 2 . 1 2 2 1 . 2 2 2 2 Gunslinging 2 | . . . 1 . 2 . 1 . . . . . . . . . 1 Exploded 3 | . . 3 . . . . . . . . 2 . . . . 1 . Melee 1 | . . . . . . 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Hostile Shots Fired 1572 | . 58 96 34 45 187 60 27 . 68 29 82 12 . 38 89 234 513 Missed 425 | . 14 24 11 18 68 20 11 . 23 5 17 1 . 12 22 60 119 Hits 1147 | . 44 72 23 27 119 40 16 . 45 24 65 11 . 26 67 174 394 Melee 39 | . . 8 . . . . 4 . . 3 4 . . . 2 . 18 Projectile 1108 | . 44 64 23 27 119 40 12 . 45 21 61 11 . 26 65 174 376 AOE 1 | . . . . . . . . . . . . . . . . . 1 Critical Strikes 44 | . . 6 . 1 4 3 . . . 3 2 . . . 5 7 13 Part Disruptions 6 | . . . . . . . . . . . . . . . . 2 4 Damage Taken 21241 | . 369 1106 192 497 1824 687 238 . 757 529 1252 312 . 512 1385 3352 8229 Core 2286 | . 104 112 17 58 190 71 17 . 77 . 306 . . 122 56 354 802 Absorbed by Shields 43 | . . . . . . . . . . . . . . . . . 43 Regen/Repaired (Parts) 1012 | . . 111 . . . . . . . . . . 873 . . 28 . Core Remaining (%) 72 | 100 58 . 67 89 . . . . 49 . . . . 49 94 . . Volleys Fired 540 | . 53 69 23 31 61 19 24 . 13 29 19 5 . 19 22 53 100 Largest 5 | . 2 2 2 4 5 5 5 . 5 5 5 4 . 5 5 5 5 Hottest 240 | . 40 60 46 97 130 120 122 . 127 156 189 189 . 236 214 240 222 Shots Fired 1985 | . 107 137 46 123 299 88 121 . 65 118 56 16 . 95 102 197 415 Gun 1477 | . 107 118 46 123 299 88 121 . 65 113 14 1 . 19 5 2 356 Cannon 500 | . . 18 . . . . . . . 5 39 15 . 76 97 191 59 Launcher 8 | . . 1 . . . . . . . . 3 . . . . 4 . Special . | . . . . . . . . . . . . . . . . . . Kinetic 1956 | . 107 136 46 123 299 88 121 . 65 118 52 15 . 76 102 193 415 Thermal 21 | . . . . . . . . . . . 1 1 . 19 . . . Explosive 8 | . . 1 . . . . . . . . 3 . . . . 4 . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 37 | . 13 18 7 37 15 14 15 . 29 22 15 14 . 11 16 16 16 Robot Miss Streak 10 | . 3 3 2 2 6 5 3 . 10 3 3 1 . 4 5 5 5 Penetration Max 2 | . . . . . 1 . 1 . . . . . . . 1 1 2 Secondary Targets 31 | . 1 . 3 3 9 . 6 . . . . . . . . . 9 Max Gunslinging Chain 2 | . 1 . 1 1 2 . 1 . . . . . . . . . 1 Shots Hit Robots 1317 | . 64 98 27 95 197 62 87 . 50 91 33 15 . 55 59 124 260 Core Hits 634 | . 28 47 17 34 114 25 33 . 20 64 26 4 . 28 30 57 107 Critical Kills 21 | . . 1 . 1 . . 1 . . . . . . . . . 18 Critical Parts Destroyed 31 | . . . . . 1 . . . . . . . . . . . 30 Critical Strikes 114 | . . 1 . 1 1 . 2 . . . 1 2 . 10 9 14 73 Burn 2 | . . . . . . . . . . . . . . 2 . . . Destroy 71 | . . 1 . 1 1 . 2 . . . . . . . . . 66 Blast 38 | . . . . . . . . . . . 1 2 . 8 9 14 4 Impale 3 | . . . . . . . . . . . . . . . . . 3 Melee Attacks 24 | . . . . . . . 2 . . . . . . . . . 22 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 13 | . . . . . . . . . . . . . . . . . 13 Sneak Attacks 11 | . . . . . . . 2 . . . . . . . . . 9 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 27377 | . 553 1712 429 1490 3580 969 1420 . 840 1743 1032 388 . 1460 2001 4254 5506 Guns 16324 | . 552 1004 421 1490 3393 964 1420 . 840 1705 226 20 . 281 43 46 3919 Cannons 9545 | . . 188 . . . . . . . 29 644 368 . 1179 1958 3948 1231 Explosions 1130 | . . 514 . . 166 . . . . . 162 . . . . 260 28 Melee 328 | . . . . . . . . . . . . . . . . . 328 Ramming 50 | . 1 6 8 . 21 5 . . . 9 . . . . . . . Kinetic 25546 | . 552 1192 421 1490 3393 964 1420 . 840 1734 848 368 . 1179 2001 3994 5150 Thermal 536 | . . . . . 166 . . . . . 22 20 . 281 . 47 . Explosive 917 | . . 514 . . . . . . . . 162 . . . . 213 28 Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 328 | . . . . . . . . . . . . . . . . . 328 Highest Corruption 27 | . 3 . . . 4 4 4 4 4 10 10 8 15 . . 18 27 Average Corruption 7 | . 2 . . . 3 4 4 4 4 5 8 8 9 . . 11 22 Corruption Purged 2 | . . . . . . . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 355 | . 18 . . . 33 19 52 3 17 20 23 24 6 . . 24 116 Message Errors 96 | . 5 . . . 8 8 15 1 3 6 5 7 1 . . 7 30 Matter Fused 73 | . 3 . . . 6 2 10 1 5 3 9 6 1 . . 5 22 Heat Flow Errors 31 | . 1 . . . 2 2 5 . 3 5 . 2 1 . . 2 8 Energy Discharges 32 | . 1 . . . 7 . 3 . 1 1 3 2 . . . 4 10 Parts Rejected 3 | . . . . . 1 1 . . . . 1 . . . . . . Parts Fused 4 | . . . . . . . . . . . . 1 . . . 1 2 Data Loss (minor) 44 | . 6 . . . 2 2 6 1 4 1 2 4 2 . . 1 13 Data Loss (major) 12 | . . . . . 2 . 2 . . . . 2 1 . . . 5 Misfires 12 | . 1 . . . 1 1 4 . . 1 . . . . . . 4 Alerts 17 | . 1 . . . 1 1 5 . 1 1 2 . . . . 2 3 Misdirections 4 | . . . . . . . . . . . . . . . . . 4 Weapon Failures 27 | . . . . . 3 2 2 . . 2 1 . . . . 2 15 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 347 | . . 54 . . 145 . . . . . . . . 6 11 93 38 Projectiles 110 | . . . . . . . . . . . . . . 6 11 93 . Explosions 199 | . . 54 . . 145 . . . . . . . . . . . . Melee 38 | . . . . . . . . . . . . . . . . . 38 Knockbacks 65 | . . 1 . . . . . . . . 6 . . 10 20 16 12 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 60 | . . 1 . . . . . . . . 5 . . 10 17 16 11 Secondary 5 | . . . . . . . . . . . 1 . . . 3 . 1 Self-Inflicted Damage 232 | . . . . . 232 . . . . . . . . . . . . Shots 3 | . . . . . 3 . . . . . . . . . . . . Rammed 6 | . 1 1 . 1 1 . . . . 2 . . . . . . . Targets Rammed 9 | . 1 1 1 1 1 1 . . . 3 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 1 . . 1 . . . 1 . . . . . . . Highest Temperature 604 | . 160 20 . 70 342 418 128 . 175 231 211 232 215 186 197 199 604 Average Temperature 88 | . 44 5 . 22 82 105 55 . 53 57 123 100 112 80 101 106 135 Received Heat Transfer 5095 | . 48 363 . 108 378 358 45 . 108 162 342 48 . 153 561 459 1962 Effects 4 | . . . . . 2 . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . Short Circuit 2 | . . . . . 1 . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . 1 . Heat Transferred 927 | . . . . . 100 . . . . . 37 37 . 703 . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . 2 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Maximum Alert Level 3 | . . 1 . . 2 . . . . . . . . . 3 3 2 Low Security (%) 53 | 100 100 70 100 100 39 . . . . 100 . . . . . . . Level 1 15 | . . 29 . . 27 . . . . . . . . . 37 30 15 Level 2 23 | . . . . . 32 . . . . . . . . . 11 14 84 Level 3 6 | . . . . . . . . . . . . . . . 50 54 . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 794 | . 150 253 160 183 648 . . . . 116 . . . . 780 794 612 Initial 375 | . . . 9 42 42 . . . . . . . . . 375 340 348 Average 248 | . 33 113 87 106 258 . . . . 27 . . . . 573 590 480 Influence Increases 7691 | . 334 649 405 391 1042 100 303 . 140 315 225 64 . 406 952 1000 1365 Destroy 0b10 Robot/C 4640 | . 280 400 320 300 640 80 280 . 100 180 200 40 . 340 280 380 820 Destroy 0b10 Robot/NC 175 | . 10 35 5 5 25 . . . . 25 . . . 10 15 30 15 Destroy Leader 982 | . 44 118 50 70 206 20 20 . 20 46 20 20 . 30 50 102 166 Allied During Kill 105 | . . . . . . . 3 . 5 . 5 4 . 26 12 . 50 Successful Hack 43 | . . 6 . . . . . . . 16 . . . . . 5 16 Disable Machine 615 | . . 30 30 . 120 . . . . 15 . . . . 75 195 150 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . 150 . . Destroy Structure 501 | . . 45 . 1 36 . . . . 3 . . . . 70 288 58 Advance Influence 300 | . . . . . . . . . . . . . . . 300 . . Lose Combat Pursuer 180 | . . 15 . 15 15 . . . 15 30 . . . . . . 90 Influence Decreases 7204 | . 334 624 321 405 511 664 365 . 140 253 287 64 . 285 376 985 1590 Entered New Map 1172 | . . . 16 67 53 232 13 . . . 24 . . . 46 357 364 Time Decay 4554 | . 334 414 305 318 418 392 332 . 120 203 165 44 . 265 230 398 616 Lost Part 1078 | . . 60 . 20 40 40 . . . 50 98 . . . 60 180 530 Lost Ally 250 | . . . . . . . 20 . 20 . . 20 . 20 40 50 80 Purge Threat 150 | . . 150 . . . . . . . . . . . . . . . Squads Dispatched 37 | . 1 2 . 3 12 . 1 . . 3 . . . . 5 4 6 Investigation 5 | . . 1 . . 3 . . . . . . . . . 1 . . Extermination 12 | . . . . . 5 . . . . 2 . . . . . 2 3 Reinforcement 11 | . 1 1 . 2 2 . . . . 1 . . . . . 1 3 Assault 6 | . . . . . 1 . 1 . . . . . . . 3 1 . Garrison 3 | . . . . 1 1 . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Distress Signals 13 | . . . . 2 1 . . . . 2 . . . 1 . . 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 289 | . 22 26 16 20 37 3 15 . 9 10 10 1 . 19 20 25 56 Peak Tracking Total 9 | . 6 6 4 7 6 2 7 . 3 5 7 1 . 9 5 6 7 Tactical Retreats 11 | . . 1 . 1 1 . . . 1 1 . . . . . . 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Traps Triggered 8 | . 2 1 . . . . . . . 2 . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 12 | . . . . . . . . . . 12 . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . 1 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Machines Disabled 45 | . . 2 2 . 8 . . . . 1 1 . . . 6 15 10 Max in Single Turn 6 | . . 1 2 . 3 . . . . 1 1 . . . 3 6 1 Garrison Access 3 | . . . . 1 1 . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Machines Accessed 26 | . 2 5 . 1 6 . . 4 . 2 . 1 . . 2 2 1 Terminals 10 | . 2 3 . . 3 . . . . 2 . . . . . . . Fabricators 4 | . . . . . 2 . . . . . . . . . 1 1 . Repair Stations 2 | . . 1 . . . . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . 1 . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . . . . . . 1 . . Total Hacks 80 | . 3 10 . 2 18 . . 31 . 2 . 1 . . 6 3 4 Successful 52 | . 2 8 . 1 2 . . 31 . 2 . 1 . . . 3 2 Failed 27 | . 1 1 . 1 16 . . . . . . . . . 6 . 2 Catastrophic 5 | . . . . . 3 . . . . . . . . . 2 . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . Manual 25 | . 3 4 . . 12 . . . . . . . . . 2 1 3 Terminals 21 | . 3 5 . . 11 . . . . 2 . . . . . . . Fabricators 9 | . . . . . 6 . . . . . . . . . 2 1 . Repair Stations 4 | . . 2 . . . . . . . . . . . . . 2 . Recycling Units 4 | . . . . . . . . . . . . . . . . . 4 Scanalyzers 3 | . . 3 . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 2 1 . . . . . . . . . 4 . . Terminal Hacks 36 | . . 2 . . . . . 31 . 2 . 1 . . . . . Record 11 | . . . . . . . . 11 . . . . . . . . . Part Schematic 12 | . . . . . . . . 12 . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . 2 . . . . . . . . . . . . . 2 . Scan Component 2 | . . 1 . . . . . . . . . . . . . 1 . Repair 2 | . . 1 . . . . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . 1 Scanalyzer 2 | . . 2 . . . . . . . . . . . . . . . Retrieve Study 2 | . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . . . . . . . Seal Access 2 | . . . . 1 1 . . . . . . . . . . . . Unauthorized Hacks 7 | . 2 2 . . 1 . . . . . . . . . . 1 1 Terminals 5 | . 2 2 . . 1 . . . . . . . . . . . . Botnet 5 | . 2 2 . . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 Mask 1 | . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . . 2 . . 5 . . . . 1 . . . . 2 1 1 Full Trace Events 4 | . . . . . 3 . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 5 . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . 12 . . . . 14 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . 2 . . . . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . . . . . . . . . . . 1 . Time 82 | . . 26 . . . . . . . . . . . . . 56 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . . . 1 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . 1 no_distress 1 | . . . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . 2 . . . 2 . . 2 . . 4 Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Total Allies 14 | . . . . . . . 2 . . . 2 . 2 2 . 2 4 Largest Group 3 | . . . . . . . 2 1 1 . 2 2 2 2 2 2 3 Highest-Rated Group 160 | . . . . . . . 32 16 16 . 58 58 62 79 79 98 160 Highest-Rated Ally 56 | . . . . . . . 16 16 16 . 29 29 31 49 49 49 56 Total Orders 3 | . . . . . . . . . . . . . . . . 3 . EXPLORE 1 | . . . . . . . . . . . . . . . . 1 . RETURN 2 | . . . . . . . . . . . . . . . . 2 . Ally Attacks 117 | . . . . . . . 8 . 6 . . 5 . 40 11 5 42 Total Damage 3060 | . . . . . . . 66 . 46 . . 102 . 561 121 213 1951 Kills 20 | . . . . . . . 1 . 1 . . 1 . 7 1 . 9 Allies Corrupted 2 | . . . . . . . . . . . . . . 1 . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Active Infowar (turns) 5270 | . . . . 611 1350 . . . . . . . . . 298 958 2053 Optics 1961 | . . . . 611 1350 . . . . . . . . . . . . Decoding 3309 | . . . . . . . . . . . . . . . 298 958 2053 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . 3 . . . 2 . . . . . 2 2 . . . Drone Launches 4 | . . . . . . . . . . . . . . . . 4 . Drone Recoveries 2 | . . . . . . . . . . . . . . . . 2 . Decoded 0b10 Intel 176 | . . . . . . . . . . . . . . . 20 50 106 Items 176 | . . . . . . . . . . . . . . . 20 50 106 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Turns Passed 19196 | 94 1529 1172 724 716 2256 937 2232 192 755 1137 738 790 1706 727 480 958 2053 Spaces Moved 7737 | 56 593 457 398 307 787 345 867 79 279 398 363 325 921 369 217 271 705 Core 22 | 7 . 1 . . . . . . . . . . . . . 11 3 Treads 6931 | 49 593 364 398 307 787 345 867 79 279 398 363 325 921 369 217 224 46 Legs 535 | . . 3 . . . . . . . . . . . . . . 532 Wheels 249 | . . 89 . . . . . . . . . . . . . 36 124 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 140 160 158 158 246 246 246 246 170 163 163 160 160 160 164 108 Average Speed 211 | 146 225 187 160 178 239 246 246 246 248 248 174 235 184 169 162 237 199 Slowest Speed 1750 | 160 240 700 160 243 250 246 246 246 250 250 246 246 246 240 165 1750 1350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 95 51 85 24 27 49 75 68 48 14 56 47 83 66 6 10 36 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 3 | . . . . . . . . 1 . . . . 2 . . . . Known Exits Taken 5 | . . . 1 . . . . . 1 1 . . . 1 1 . . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 1 1 . . 1 1 1 . . 1 . Scrap Searched 26 | . . . 2 . . 3 9 . 3 . 2 2 3 2 . . . Spaces Dug 1 | . . . . . . . . . . . . . . . 1 . . Terrain Destroyed 381 | . . 46 . . 47 . . . . . 22 . . 24 37 168 37 Melee . | . . . . . . . . . . . . . . . . . . Projectile 123 | . . . . . . . . . . . 7 . . 24 17 53 22 AOE 249 | . . 46 . . 47 . . . . . 15 . . . 20 115 6 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Arm Total 9354 | 68 696 651 440 401 998 388 909 78 309 472 429 338 928 421 290 468 1070 Wait 482 | . 35 53 14 30 85 15 6 . 11 8 3 . . 12 21 95 94 Move 7720 | 55 592 456 397 306 786 344 866 78 278 397 362 324 920 368 216 270 705 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 163 | 7 14 27 2 9 11 2 5 . 4 7 4 5 2 3 7 12 42 Fast Attach 47 | . . 8 . 2 6 1 . . . 2 2 2 . 1 2 3 18 Attach 135 | 6 . 10 1 7 7 4 2 . 3 7 9 2 . . 10 20 47 Detach 23 | . . 2 . . 1 . . . . . 2 . . . 3 7 8 Swap 71 | . 1 7 . 5 18 1 3 . . 4 2 . 6 2 4 3 15 Drop 89 | . . 18 2 10 22 1 1 . . 1 . . . 5 5 5 19 Fire 540 | . 53 69 23 31 61 19 24 . 13 29 19 5 . 19 22 53 100 Melee 24 | . . . . . . . 2 . . . . . . . . . 22 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 9 | . 1 1 1 1 1 1 . . . 3 . . . . . . . Escape Stasis 2 | . . . . . . . . . . 2 . . . . . . . Rewire 37 | . . . . . . . . . . . 26 . . 11 . . . Trap 12 | . . . . . . . . . . 12 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Ext) -4/Factory -4/Armory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 641 | -10/Materials | Discovered new exit (range 10) 756 | -10/Materials | Discovered new exit (range 8) 1039 | -10/Materials | Discovered new exit (range 9) 1556 | -10/Materials | Discovered new exit (range 10) 1624 | -10/Materials | Entered another Materials area 1624 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1927 | -9/Materials | Lost 3 parts (1n2w) 2186 | -9/Materials | Central database locked down 2217 | -9/Materials | Build established: Scavenger-Mutant 2586 | -9/Materials | Discovered new exit (range 16) 2653 | -9/Materials | Repaired Lgt. Treads 2770 | -9/Materials | Discovered new exit (range 16) 2796 | -9/Materials | Entered Mines 2815 | -9/Mines | Met a Derelict bent on vengeance 3081 | -9/Mines | Learned Materials interactive machine intel 3097 | -9/Mines | Learned Materials garrison access intel 3132 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3137 | -9/Mines | Found Prototype Device 3487 | -9/Mines | Discovered new exit (range 5) 3496 | -9/Mines | Discovered new exit (range 16) 3498 | -9/Mines | Identified exit to Materials 3520 | -9/Mines | Entered Materials 3520 | -8/Materials | Evolved 2 slots: Weapon x2 3521 | -8/Materials | Loaded intel: 19 interactive machine locations 3522 | -8/Materials | Loaded intel: 1 garrison access location 3571 | -8/Materials | Garrison activated, responded to threat 3702 | -8/Materials | Discovered new exit (range 10) 4145 | -8/Materials | Build established: Scavenger-Gunner 4236 | -8/Materials | Entered Factory 4236 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5102 | -7/Factory | Garrison activated, responded to threat 5154 | -7/Factory | Destroyed 7 combat bots 5513 | -7/Factory | Build established: Gunner 5870 | -7/Factory | Build established: Scavenger-Gunner 6236 | -7/Factory | First assault squad dispatched 6476 | -7/Factory | Discovered new exit (range 5) 6492 | -7/Factory | Entered Lower Caves 6562 | -7/Lower Caves | Spotted B-75 Beast 6617 | -7/Lower Caves | Destroyed B-75 Beast 6645 | -7/Lower Caves | Lost 4 parts (1u3w) 7375 | -7/Lower Caves | Discovered new exit (range 15) 7390 | -7/Lower Caves | Encountered a Warlord checkpoint 7429 | -7/Lower Caves | Entered another Lower Caves area 7433 | -7/Lower Caves | Encountered a Warlord checkpoint 7527 | -7/Lower Caves | Discovered new exit (range 7) 8181 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 8379 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8432 | -7/Lower Caves | Destroyed 7 combat bots 9577 | -7/Lower Caves | Learned Factory terminal intel 9595 | -7/Lower Caves | Discovered new exit (range 3) 9661 | -7/Lower Caves | Entered Data Miner 9661 | -7/Data Miner | Accompanied by 1 ally 9661 | -7/Data Miner | Discovered new exit (range 6) 9708 | -7/Data Miner | Met Data Miner 9762 | -7/Data Miner | Learned location of Section 7 (-2) 9762 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9797 | -7/Data Miner | Received God Mode back door access code from Data Miner 9853 | -7/Data Miner | Entered Proximity Caves 9853 | -6/Proximity Caves | Accompanied by 1 ally 9854 | -6/Proximity Caves | Identified exit to Factory 9927 | -6/Proximity Caves | Spotted B-75 Beast 9929 | -6/Proximity Caves | Build established: Gunner 9951 | -6/Proximity Caves | Destroyed B-75 Beast 10119 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10377 | -6/Proximity Caves | Core integrity fell below 50% 10608 | -6/Proximity Caves | Entered Factory 10608 | -6/Factory | Evolved 2 slots: Utility x2 10609 | -6/Factory | Loaded intel: 25 terminal locations 10609 | -6/Factory | Identified Exp. Sensor Array 10649 | -6/Factory | Build established: Derelict-Gunner 11015 | -6/Factory | Identified exit to Lower Caves 11388 | -6/Factory | System corruption reached 10% 11428 | -6/Factory | Lost 5 parts (1p1n1u2w) 11745 | -6/Factory | Entered Lower Caves 11916 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11979 | -6/Lower Caves | Lost 8 parts (1p2n2u3w) 12338 | -6/Lower Caves | Build established: Scavenger-Gunner 12460 | -6/Lower Caves | Discovered new exit (range 12) 12483 | -6/Lower Caves | Entered another Lower Caves area 12483 | -6/Lower Caves | Accompanied by 2 allies 12549 | -6/Lower Caves | Spotted B-75 Beast 12563 | -6/Lower Caves | Destroyed B-75 Beast 12692 | -6/Lower Caves | Encountered a Warlord checkpoint 12859 | -6/Lower Caves | Build established: Gunner 13200 | -6/Lower Caves | Discovered new exit (range 10) 13273 | -6/Lower Caves | Entered Zion 13374 | -6/Zion | System corruption cleaned by Quarantine Array 13567 | -6/Zion | System corruption cleaned by Quarantine Array 13636 | -6/Zion | Learned 12 Factory zone layouts 13823 | -6/Zion | Build established: Scavenger-Gunner 13909 | -6/Zion | Learned location of 1 exit from Proximity Caves 13921 | -6/Zion | Visited the Megawrench Repair Shop 13921 | -6/Zion | Megawrench repaired 12 parts 14080 | -6/Zion | Gained Derelict followers 14128 | -6/Zion | Learned location of Warlord (-4) 14189 | -6/Zion | Received a visual enhancement algorithm 14797 | -6/Zion | Discovered new exit (range 16) 14825 | -6/Zion | Given the Hacking Drone Bay 14825 | -6/Zion | Found Prototype Device 14979 | -6/Zion | Entered Proximity Caves 14979 | -5/Proximity Caves | Accompanied by 2 allies 14980 | -5/Proximity Caves | Identified exit to Factory 15091 | -5/Proximity Caves | Spotter reported a threat 15097 | -5/Proximity Caves | Spotter reported a threat 15367 | -5/Proximity Caves | Learned location of 1 exit from Factory 15538 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15561 | -5/Proximity Caves | Core integrity fell below 50% 15589 | -5/Proximity Caves | Destroyed 8 combat bots 15680 | -5/Proximity Caves | Learned location of 1 exit from Factory 15706 | -5/Proximity Caves | Entered Factory 15706 | -5/Factory | Accompanied by 2 allies 15706 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15707 | -5/Factory | Identified exit to Factory 15708 | -5/Factory | Identified exit to Extension 15775 | -5/Factory | Garrison activated, responded to threat 16006 | -5/Factory | First assault squad dispatched 16020 | -5/Factory | Lost 5 parts (2n2u1w) 16186 | -5/Factory | Entered another Factory area 16186 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16194 | -4/Factory | Identified Hacking Drone Bay 16586 | -4/Factory | Repaired Adv. Recoil Stabilizer 16649 | -4/Factory | System corruption reached 10% 16686 | -4/Factory | First assault squad dispatched 16760 | -4/Factory | Lost 3 parts (3n) 16791 | -4/Factory | Discovered new exit (range 8) 16876 | -4/Factory | Incoming assault squad redirected 16929 | -4/Factory | Lost 13 parts (1p3n4u5w) 17103 | -4/Factory | Build established: Gunner 17144 | -4/Factory | Entered Armory 17487 | -4/Armory | Lost 6 parts (1p2n1u2w) 17528 | -4/Armory | Lost 3 allies 17687 | -4/Armory | Core integrity fell below 50% 17754 | -4/Armory | Lost 6 parts (1p1n3u1w) 18272 | -4/Armory | Build established: Scavenger-Gunner 18539 | -4/Armory | Lost 9 parts (1p1n1u6w) 18761 | -4/Armory | Spotted B-86 Titan 18882 | -4/Armory | Lost 7 parts (2n3u2w) 18922 | -4/Armory | Core integrity fell below 20% 18953 | -4/Armory | Lost 7 parts (1p2n4w) 18988 | -4/Armory | Destroyed B-86 Titan 19197 | -4/Armory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- >> DECODED: Unknown Energy Cannon location. HBW|T|XF,8KENYMY5#MQS&MDYIC >> DECODED: Prototype Impact Weapon location. System corrupted: Energy discharge (-62). >> DECODED: Prototype Leg location. >> DECODED: Launcher Guidance Computer location. Hyp. Railgun destroyed. System corrupted: Matter fused (-10). Coil Gun destroyed. Autogun destroyed. >> DECODED: Prototype Impact Weapon location. Identified Com. Wheel. Com. Wheel destroyed. Lgt. Antimatter Reactor destroyed. Imp. Treads destroyed. Adv. Heat Sink destroyed. Authchip [R/Combat] destroyed. Spear destroyed. System corrupted: Component data lost. >> DECODED: Enh. Hardcell Cannon location. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? ?????# | | ???????????????????????? ????? ????# | | ???????????????????????# ! 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""" """ #?*[?# #????????? | | ?????????? @#?=[?# #????????? | | ?????????? +????##########????##### | | ?????????????###########+##??????????????????# | | ????????????????????????????!????????????????## | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# ! | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????!???????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 145 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 300 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 6 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 11 Authchip Count 7 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Railgun | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Adv. Melee Analysis Suite | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Imp. Proton Missile Launcher | -6/Zion | Archive Lance | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive IFF Parser | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Phase Gun | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 20% | -9/Materials Adv. Recoil Stabilizer | 30% | -4/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PrecisionCoolantDrive Manual? 0 Play Time 01:45:05 Cumulative 263.4 hours Start 2026.09.14 @ 20:11:48 End 2026.09.14 @ 23:14:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 292 Rogue 292 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 56 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9b913c2b-f78d-4339-ac1d-5f372d56d38b