Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 20:21:53 Player: Faunarr Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (1463) 1463 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (214) 214 TOTAL SCORE: 4017 Bonus ------- Follower Combat Kills 14 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 15/300 Energy 99/100 System Corruption 0% Temperature Cool (27) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Airjet Medium Storage Unit Hardlight Generator Relay Coupler [Grunt] (31) Relay Coupler [Specialist] (19) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter Seismic Detector Reaction Control System > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Cooled Ion Engine Airjet Cesium-ion Thruster Sensor Array Reaction Control System Propulsion Shielding Hardlight Generator Beam Rifle Grenade Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beamcaster Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . . 2 1 . Weapon . | . . . . . . Parts Attached 43 | 8 2 1 14 6 12 Power 7 | 1 1 . 3 . 2 Engine 7 | 1 1 . 3 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 . . 3 3 4 Treads 3 | 2 . . 1 . . Leg 3 | . . . . 3 . Wheel 2 | . . . 2 . . Hover 2 | . . . . . 2 Flight 2 | . . . . . 2 Utility 10 | 2 1 . 3 2 2 Device 6 | 1 . . 2 1 2 Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 14 | 3 . 1 5 1 4 Energy Gun 2 | . . . 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 9 | 3 . 1 3 1 1 Ballistic Cannon . | . . . . . . Launcher 3 | . . . 1 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 24 | . 1 1 7 3 12 Power 2 | . 1 . . . 1 Propulsion 9 | . . . 3 2 4 Utility 6 | . . . 2 . 4 Weapon 7 | . . 1 2 1 3 Highest Loss Streak 10 | . 1 1 2 3 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 100 99 89 88 62 Engine 12 | . 14 14 11 9 8 Treads 18 | . 28 28 13 . . Leg 1 | . . . . 12 7 Wheel 1 | . . . 2 8 . Device 18 | . 14 14 28 22 13 Storage 12 | . 14 14 11 9 8 Processor 1 | . . . . 9 8 Energy Gun 1 | . . . 3 . 6 Ballistic Gun 20 | . 28 27 16 18 4 Naked Turns 6 | . . . . . 6 Heaviest Build 31 | 13 18 18 31 27 27 Greatest Support 40 | 40 40 40 40 30 30 Greatest Overweight (x) 10 | 1 . . 10 2 7 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 9 Most Carried 10 | 5 10 10 10 10 10 Average Carried 8 | 3 5 9 9 8 7 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 4 10 10 10 9 5 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 1123 | 328 180 121 308 110 76 Remotely . | . . . . . . Salvage Created 1718 | 138 328 196 880 110 66 Parts 129 | 11 13 9 76 12 8 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 5 | 3 . 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 52 | . 9 7 25 5 6 Guns 48 | . 9 7 21 5 6 AOE 4 | . . . 4 . . Classes Destroyed 10 | 2 3 . 4 . 1 Worker 3 | . 1 . 2 . . Builder 2 | . . . 2 . . Tunneler 3 | 3 . . . . . Hauler 2 | . . . 2 . . Recycler 2 | 1 . . 1 . . Swarmer 29 | . 3 4 14 3 5 Grunt 18 | . 6 3 7 2 . Brawler 1 | . . . 1 . . Sentry 3 | . . . 3 . . Hunter 1 | . . . . . 1 Best Kill Streak 9 | 3 3 2 9 3 3 Combat Bots Only 6 | . 3 2 6 3 3 Max Kills in Single Turn 4 | 1 1 1 4 1 1 Gunslinging . | . . . . . . Exploded 3 | . . . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 296 | . 40 28 116 31 81 Missed 64 | . 11 9 27 1 16 Damage Taken 2899 | . 307 194 923 391 1084 Core 737 | . 62 16 105 99 455 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . 68 73 . . Volleys Fired 178 | 9 29 22 71 15 32 Largest 2 | 2 2 2 2 2 2 Hottest 98 | 40 40 40 98 46 56 Shots Fired 300 | 16 58 42 113 30 41 Gun 289 | 16 58 42 107 30 36 Cannon . | . . . . . . Launcher 11 | . . . 6 . 5 Special . | . . . . . . Kinetic 262 | 16 58 42 88 30 28 Thermal 27 | . . . 19 . 8 Explosive 11 | . . . 6 . 5 Electromagnetic . | . . . . . . Robot Hit Streak 16 | 10 12 16 14 8 6 Robot Miss Streak 6 | 1 1 4 6 4 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 203 | 12 48 24 74 23 22 Core Hits 103 | 5 17 14 48 9 10 Critical Kills 2 | 1 1 . . . . Critical Parts Destroyed 3 | . 2 . . 1 . Critical Strikes 5 | 1 3 . . 1 . Destroy 5 | 1 3 . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3272 | 151 601 292 1500 377 351 Guns 2557 | 151 592 284 939 377 214 Cannons . | . . . . . . Explosions 694 | . . . 557 . 137 Melee . | . . . . . . Ramming 21 | . 9 8 4 . . Kinetic 2190 | 151 592 284 645 377 141 Thermal 367 | . . . 294 . 73 Explosive 694 | . . . 557 . 137 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 39 | . . . 14 . 25 Projectiles . | . . . . . . Explosions 39 | . . . 14 . 25 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 208 | . . . 32 . 176 Shots 6 | . . . 1 . 5 Rammed 8 | . 5 2 1 . . Targets Rammed 8 | . 5 2 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 366 | . 4 2 366 14 22 Average Temperature 96 | . 2 2 126 5 6 Received Heat Transfer 822 | . 177 66 219 198 162 Effects 3 | . . . 3 . . Interference 1 | . . . 1 . . Short Circuit 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 703 | . . . 518 . 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Peak Influence 399 | 20 231 330 399 343 385 Initial 222 | . 13 90 13 152 222 Average 177 | 10 72 151 210 280 349 Maximum Alert Level 1 | . 1 1 1 1 1 Low Security (%) 56 | 100 94 72 36 25 . Level 1 43 | . 5 27 63 74 100 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 1 3 1 . Investigation 4 | . 1 1 1 1 . Extermination . | . . . . . . Reinforcement 3 | . 1 . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 1 | . . . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 12 10 35 9 16 Peak Tracking Total 6 | . 4 3 6 6 6 Tactical Retreats 5 | . . 2 2 1 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 5 | . . 1 . . 4 Max in Single Turn 2 | . . 1 . . 2 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 9 | . 2 1 1 4 1 Terminals 5 | . 2 . . 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 1 1 . Garrison Access 1 | . . . . 1 . Total Hacks 27 | . 7 1 4 13 2 Successful 15 | . 4 1 4 6 . Failed 12 | . 3 . . 7 2 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 17 | . 8 . . 9 . Terminals 18 | . 7 . . 9 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 7 | . . . 4 3 . Garrison Access 1 | . . . . 1 . Terminal Hacks 7 | . 4 1 . 2 . Open Door 1 | . . 1 . . . Locate Traps 2 | . 1 . . 1 . Disarm Traps 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 7 | . . . 4 3 . Insert Component 4 | . . . 2 2 . Analyze 3 | . . . 2 1 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 . 1 3 1 Full Trace Events 5 | . 1 . 1 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 2 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . 2 1 . Part Schematics Acquired 3 | . . . 2 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 43 | . . 43 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 13 | . . 13 . . . Total Damage 148 | . . 148 . . . Kills 2 | . . 2 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 3 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 3672 | 177 763 1006 1068 196 462 Spaces Moved 1619 | 104 234 579 396 128 178 Core 82 | 39 . . 1 . 42 Treads 1192 | 65 234 579 314 . . Legs 138 | . . . . 73 65 Wheels 136 | . . . 81 55 . Hover 35 | . . . . . 35 Flight 36 | . . . . . 36 Fastest Speed 50 | 50 160 160 90 90 50 Average Speed 160 | 126 160 160 170 109 194 Slowest Speed 550 | 160 160 160 550 260 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 5 51 98 36 13 17 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 3 | . . 3 . . . Spaces Dug . | . . . . . . Terrain Destroyed 43 | . . . 27 . 16 Melee . | . . . . . . Projectile . | . . . . . . AOE 43 | . . . 27 . 16 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 2407 | 133 561 620 686 154 253 Wait 484 | . 285 6 186 1 6 Move 1614 | 103 233 578 395 127 178 Hop . | . . . . . . Pick Up 51 | 12 7 6 13 5 8 Fast Attach 1 | . . . 1 . . Attach 32 | 7 1 1 9 6 8 Detach 2 | . . . . . 2 Swap 10 | 1 1 . 4 . 4 Drop 14 | 1 . 5 6 . 2 Fire 178 | 9 29 22 71 15 32 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 8 | . 5 2 1 . . Escape Stasis 13 | . . . . . 13 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 178 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 847 | -10/Materials | Discovered new exit (range 7) 941 | -10/Materials | Entered Mines 1179 | -10/Mines | Identified exit to Materials 1295 | -10/Mines | Met a Derelict shopkeep closing up shop 1560 | -10/Mines | Learned location of 1 exit from Materials 1623 | -10/Mines | Learned location of Storage (-8) 1947 | -10/Mines | Entered Materials 1947 | -9/Materials | Evolved 2 slots: Utility x2 1948 | -9/Materials | Identified exit to Materials 2499 | -9/Materials | Build established: Scavenger-Mutant 2834 | -9/Materials | Build established: Mutant 2966 | -9/Materials | Discovered exit to Materials (range 12) 3015 | -9/Materials | Entered another Materials area 3015 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3141 | -8/Materials | Lost 3 parts (2n1w) 3210 | -8/Materials | Identified exit to Garrison 3211 | -8/Materials | Entered Garrison 3239 | -8/Garrison | Triggered checkpoint 3360 | -8/Garrison | Core integrity fell below 50% 3387 | -8/Garrison | Lost 10 parts (1p3n3u3w) 3661 | -8/Garrison | Triggered checkpoint 3667 | -8/Garrison | Released all parts (5) 3669 | -8/Garrison | Triggered checkpoint 3670 | -8/Garrison | Core integrity fell below 20% 3673 | -8/Garrison | Triggered checkpoint 3673 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03578_ Acquired 10 matter. 03584_ Acquired 11 matter. 03587_ Acquired Lgt. Ion Engine. 03594_ Acquired Flight Unit. 03661_ Beams of light sweep through the air. An alarm sounds. 03662_ Sensor Array destroyed. 03662_ Flight Unit destroyed. 03662_ Critical hit (Burn: +37). 03667_ Released Lgt. Ion Engine. 03667_ Released Beam Rifle. 03667_ Released Med. Storage Unit. 03667_ Released Signal Interpreter. 03667_ Released Flight Unit. 03669_ Beams of light sweep through the air. An alarm sounds. 03669_ Dropped Flight Unit. 03670_ Acquired Med. Storage Unit. 03673_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????# ???????????#??????????????????? | | ?????????????????# ?????????? #??????????????????? | | ?????????????????# ?######?? #??????????????????? | | ?????????????????# ?#gg #? #??????????????????? | | ????????????????## ## g ## ##?????????????????? | | ?????????????#### #?????????????????? | | ?????????????? #?????????????????? | | ??????????????? ? #?????????????????? | | ????????????????# ##^^ #? #?????????????????? | | ??????????????### ## ## #?????????????????? | | ??????????????# @ "?????????????????? | | ??????????????#g "?????????????????? | | ??????????????# g [*! "?????????????????? | | ??????????????# g = *= "?????????????????? | | ??????????????### ##[= ## #?????????????????? | | ################# ## ## #?????????????????? | | # g #?????????????????? | | ############### #?????????????????? | | # ######????????# gg #?????????????????? | | [= #????????## ## ## ##?????????????????? | | =### #?????????# ## #? #??????????????????? | | #?# #?????????# #######?? #??????????????????? | | ####?#=#?????????# #???????? #??????????????????? | | ?????# ##????????# #?????????#??????????????????? | | ?????# T#????????# #????????????????????????????? | | ?????# ##????????# #????????????????????????????? | | ??#### ########### #????????????????????????????? | | ??# #????????????????????????????? | | ??# * #????????????????????????????? | | ??#[ #######+########????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | | ??# #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 59 Recoil Reduction 2 Item Schematics ----------------- Sensor Array | -9/Materials | Scanalyzed Airjet | -9/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapAuthchipBroadsword Manual? 0 Play Time 00:37:29 Cumulative 11.1 hours Start 2024.04.24 @ 19:42:23 End 2024.04.24 @ 20:21:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccae8594-b7db-4655-af2a-e53afad16f14