Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.07 @ 09:31:35 Player: TotallyRasta Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (8) 40 Value Destroyed (100) 100 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 1296 Bonus ------- Follower Combat Kills 56 Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (3) ------ Improved Heat Sink Small Storage Unit > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (6) ---- Wheel Hardened Medium Armor Plating Shock Rifle Pulse Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Wheel Hardened Medium Armor Plating Shock Rifle Pulse Rifle [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 13 | 6 . 7 . Power 3 | 1 . 2 . Engine 2 | 1 . 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads . | . . . . Leg . | . . . . Wheel 4 | 2 . 2 . Hover . | . . . . Flight . | . . . . Utility 2 | 1 . 1 . Device 1 | . . 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . 2 . Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 2 | . . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 5 . Power 2 | . . 2 . Propulsion 1 | . . 1 . Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 3 | . . 3 . Average Slot Usage (%) 84 | . 85 84 . Engine 8 | . 14 7 . Core 5 | . . 6 . Wheel 27 | . 28 27 . Device 8 | . . 10 . Storage 14 | . 14 14 . Energy Gun 6 | . 28 2 . Ballistic Gun 12 | . . 14 . Naked Turns . | . . . . Heaviest Build 12 | 10 10 12 . Greatest Support 32 | 26 26 32 . Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 6 . Average Capacity 5 | 5 6 6 . Most Carried 4 | 1 1 4 . Average Carried 2 | . 1 2 . Final Capacity 6 | 6 6 6 6 Final Carried 4 | 1 1 4 4 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 305 | 95 . 210 . Remotely . | . . . . Salvage Created 177 | . . 177 . Parts 18 | . . 18 . Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 7 | . . 7 . Melee 1 | . . 1 . Guns 6 | . . 6 . Classes Destroyed 3 | . . 3 . Recycler 1 | . . 1 . Swarmer 6 | . . 6 . Grunt 1 | . . 1 . Best Kill Streak 4 | . . 4 . Combat Bots Only 3 | . . 3 . Max Kills in Single Turn 1 | . . 1 . Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 460 | . . 460 . Core 153 | . . 153 . Absorbed by Shields . | . . . . Core Remaining (%) 69 | 100 . 38 . Volleys Fired 26 | . 4 22 . Largest 2 | . 2 2 . Hottest 90 | . 90 90 . Shots Fired 34 | . 8 26 . Gun 34 | . 8 26 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 11 | . . 11 . Thermal 23 | . 8 15 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | . 7 5 . Robot Miss Streak 2 | . 1 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 24 | . 7 17 . Core Hits 11 | . . 11 . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 254 | . 61 193 . Guns 239 | . 61 178 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 15 | . . 15 . Kinetic 53 | . . 53 . Thermal 186 | . 61 125 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Effects 3 | . . 3 . Message Errors 1 | . . 1 . Heat Flow Errors 2 | . . 2 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 5 | . . 5 . Shots . | . . . . Rammed 13 | . . 13 . Targets Rammed 13 | . . 13 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 171 | . 60 171 . Average Temperature 58 | . 25 70 . Received Heat Transfer 114 | . . 114 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 448 | . 161 287 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 297 | . 60 297 . Initial 37 | . . 23 37 Average 109 | . 22 133 . Maximum Alert Level 1 | . . 1 . Low Security (%) 83 | 100 100 79 . Level 1 16 | . . 20 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 5 12 . Peak Tracking Total 3 | . 3 3 . Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 4 | . 2 2 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 6 5 . Successful 7 | . 2 5 . Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 6 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 2 5 . Record 3 | . . 3 . Open Door 1 | . . 1 . Emergency Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 42 | . . 42 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks 17 | . . 17 . Total Damage 168 | . . 168 . Kills 4 | . . 4 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 896 | 42 142 712 . Spaces Moved 699 | 37 137 525 . Core 2 | 2 . . . Treads . | . . . . Legs . | . . . . Wheels 697 | 35 137 525 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 . Average Speed 97 | 88 90 99 . Slowest Speed 100 | 100 90 100 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 32 93 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 876 | 43 147 686 . Wait 123 | . 7 116 . Move 695 | 36 136 523 . Hop . | . . . . Pick Up 6 | 1 . 5 . Fast Attach 9 | 6 . 3 . Attach 3 | . . 3 . Detach . | . . . . Swap 1 | . . 1 . Drop . | . . . . Fire 26 | . 4 22 . Melee . | . . . . Ram 13 | . . 13 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Discovered new exit (range 6) 185 | -10/Materials | Entered Mines 210 | -10/Mines | Discovered new exit (range 14) 220 | -10/Mines | Learned 8 Materials zone layouts 341 | -10/Mines | Build established: Mutant 349 | -10/Mines | Lost 3 parts (1p1n1w) 354 | -10/Mines | Core integrity fell below 50% 438 | -10/Mines | Discovered new exit (range 7) 657 | -10/Mines | Met a Derelict shopkeep closing up shop 751 | -10/Mines | Build established: Scavenger-Mutant 897 | -10/Mines | Entered Materials 897 | -9/Materials | Accompanied by 1 ally 897 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 897 | -9/Materials | Self-destructed Last Messages --------------- 00578_ Acquired Lgt. Assault Rifle. 00580_ Acquired 10 matter. 00622_ System corrupted: Heat flow error (+189). 00656_ Connecting with SHOP.Sys... >>Open Door Sealed Doors opened. 00657_ KO-5P3(g): "Sorry, the Unaware have moved into these parts and I'm closing up shop. No more sales from me!" 00659_ ALERT: Derelict activity detected in mines. Dispatching investigation squad. 00661_ KO-5P3(g): "You've got to be kidding me! I'm outta here..." 00661_ Acquired Hrd. Medium Armor Plating. 00664_ Acquired Shock Rifle. 00666_ Acquired Pulse Rifle. 00710_ V Q=&GP KKJNZ