Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 03:17:53 Player: MOPO3 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (859) 859 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3734 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 274/300 Energy 99/100 System Corruption 3% Temperature Cool (14) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Nuclear Core Light Nuclear Core Cryofiber Web Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Wheel Wheel Gravmag System > --- UTILITY ---------- Terrain Scan Processor Microactuators Layered Light Armor Plating Shock Absorption System Dynamic Insulation System > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Nuclear Core Cryofiber Web Advanced Assault Cannon [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Makeshift Thermal Plating Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Slots Evolved 6 | . . . 4 2 . . Power . | . . . . . . . Propulsion 3 | . . . 2 1 . . Utility 3 | . . . 2 1 . . Weapon . | . . . . . . . Parts Attached 57 | 6 7 5 16 2 16 5 Power 5 | 1 . 1 . . 3 . Engine 4 | 1 . 1 . . 2 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 15 | 2 2 2 2 1 3 3 Treads 2 | 2 . . . . . . Leg 9 | . 2 2 2 1 2 . Wheel 2 | . . . . . . 2 Hover 2 | . . . . . 1 1 Flight . | . . . . . . . Utility 21 | 1 3 1 7 1 6 2 Device 10 | . 2 . 3 . 4 1 Storage 3 | 1 1 . 1 . . . Processor 2 | . . . 1 . 1 . Hackware 2 | . . . 1 1 . . Protection 4 | . . 1 1 . 1 1 Artifact . | . . . . . . . Weapon 16 | 2 2 1 7 . 4 . Energy Gun 3 | . . . 2 . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 13 | 2 2 1 5 . 3 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 15 | . 1 3 . . 9 2 Power 3 | . . 1 . . 2 . Propulsion 6 | . 1 . . . 4 1 Utility 3 | . . . . . 2 1 Weapon 3 | . . 2 . . 1 . Highest Loss Streak 9 | . 1 2 . . 9 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 98 98 99 100 78 83 Engine 10 | . 14 13 9 7 6 7 Treads 1 | . 6 . . . . . Leg 25 | . 21 27 35 38 20 15 Hover 1 | . . . . . 4 . Device 11 | . 12 1 10 7 18 23 Storage 9 | . 14 14 9 7 2 . Processor 1 | . . . . . 3 7 Hackware 2 | . . . 6 15 4 . Protection 5 | . . 12 8 7 2 2 Ballistic Gun 20 | . 28 27 15 15 13 15 Peak Build Rating 42 | 6 8 12 26 29 34 42 Average Rating 18 | 5 7 11 23 28 28 34 On Entrance 15 | . 6 8 9 25 29 34 Naked Turns 95 | . . . . . 94 1 Heaviest Build 95 | 12 29 34 94 94 95 26 Greatest Support 50 | 40 40 20 40 50 50 30 Greatest Overweight (x) 2 | . 2 2 2 1 1 2 Average Overweight (x) . | . . 1 . 1 . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 5 Average Capacity 14 | 7 13 15 19 25 11 5 Most Carried 19 | 3 10 12 19 18 18 5 Average Carried 9 | 1 8 11 14 17 6 3 Final Capacity 25 | 8 15 15 25 25 5 5 Final Carried 19 | 3 10 11 19 17 2 5 Class Distribution -------------------- 87% | Scavenger-Mutant 12% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Low Matter Collected 1163 | 210 176 129 260 . 242 146 Remotely . | . . . . . . . Salvage Created 1304 | . 409 83 346 . 234 232 Parts 90 | . 34 9 22 . 10 15 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 31 | . . 11 . . 15 5 Prevented . | . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Combat Hostiles Destroyed 27 | . 11 5 5 . 3 3 Guns 27 | . 11 5 5 . 3 3 Classes Destroyed 10 | . 4 1 2 . 2 1 Builder 1 | . 1 . . . . . Hauler 2 | . . . 2 . . . Recycler 1 | . 1 . . . . . Swarmer 12 | . 6 4 . . . 2 Grunt 9 | . 5 . 2 . 1 1 Sentry 4 | . . . 3 . 1 . Programmer 1 | . . . . . 1 . Subdweller 1 | . . 1 . . . . Decomposer 8 | . . . . . 1 7 Packrat 1 | . . . . . 1 . Samaritan 1 | . . . . . . 1 Best Kill Streak 5 | . 5 4 2 . 2 2 Combat Bots Only 5 | . 5 4 2 . 2 2 Max Kills in Single Turn 2 | . 1 2 1 . 1 2 Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Hostile Shots Fired 300 | . 86 59 19 . 117 19 Missed 95 | . 26 23 3 . 36 7 Damage Taken 2703 | . 576 332 223 . 1382 190 Core 909 | . 89 66 39 . 697 18 Absorbed by Shields . | . . . . . . . Ignored by Resistances 67 | . . 27 24 . 16 . Core Remaining (%) 76 | 100 . 38 92 . . . Volleys Fired 100 | . 39 9 23 . 14 15 Largest 2 | . 2 2 2 . 2 2 Hottest 122 | . 40 50 122 . 53 50 Shots Fired 197 | . 78 18 46 . 25 30 Gun 197 | . 78 18 46 . 25 30 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 179 | . 78 18 28 . 25 30 Thermal 18 | . . . 18 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 11 7 10 . 4 6 Robot Miss Streak 4 | . 3 2 2 . 3 4 Penetration Max . | . . . . . . . Secondary Targets 8 | . 5 3 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 137 | . 57 9 34 . 17 20 Core Hits 71 | . 25 5 13 . 12 16 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 4 | . . . 2 . 1 1 Burn 2 | . . . 2 . . . Destroy 2 | . . . . . 1 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1898 | 2 442 110 590 . 390 364 Guns 1881 | . 442 110 590 . 375 364 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 17 | 2 . . . . 15 . Kinetic 1661 | . 442 110 370 . 375 364 Thermal 220 | . . . 220 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 2 2 . . 3 3 Average Corruption 2 | . 2 2 . . 2 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 39 | . 15 10 . . 9 5 Message Errors 6 | . 2 2 . . 2 . Matter Fused 7 | . 2 3 . . 1 1 Heat Flow Errors 10 | . 5 2 . . 2 1 Energy Discharges 5 | . 1 . . . 2 2 Parts Rejected 1 | . . 1 . . . . Data Loss (minor) 7 | . 5 1 . . . 1 Data Loss (major) 1 | . . . . . 1 . Misfires 1 | . . . . . 1 . Alerts 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 6 | . . . . . 6 . Shots . | . . . . . . . Rammed 5 | 1 . . . . 4 . Targets Rammed 5 | 1 . . . . 4 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 369 | . 232 200 369 . 161 39 Average Temperature 77 | . 58 87 96 . 96 21 Received Heat Transfer 801 | . 183 120 126 . 300 72 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 555 | . . . 555 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Peak Influence 260 | . 260 . 136 . . . Initial . | . . . . . . . Average 65 | . 90 . 44 . . . Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 93 | 100 87 . 100 100 . . Level 1 6 | . 12 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . 2 . 6 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 4 | . 2 . 2 . . . Assault 1 | . . . 1 . . . Garrison 2 | . . . 2 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 34 8 9 . 12 8 Peak Tracking Total 8 | . 6 6 2 . 8 4 Tactical Retreats 8 | . 3 2 . . 2 1 Traps | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Low Machines Disabled 2 | . . . 2 . . . Max in Single Turn 1 | . . . 1 . . . Garrison Access 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Machines Accessed 9 | . 3 . 6 . . . Terminals 5 | . 1 . 4 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units 3 | . 1 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 21 | . 7 . 14 . . . Successful 11 | . 5 . 6 . . . Failed 10 | . 2 . 8 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 11 | . 3 . 8 . . . Terminals 12 | . 3 . 9 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units 7 | . 2 . 5 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 2 . 4 . . . Record 1 | . . . 1 . . . Level Access Points 1 | . 1 . . . . . Branch Access Points 2 | . 1 . 1 . . . Unreport Threat 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . 1 . . . . . Scan Component 1 | . 1 . . . . . Recycling Unit Hacks 4 | . 2 . 2 . . . Retrieve Components 4 | . 2 . 2 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 . 6 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 22 | . 9 . 13 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . 1 . . . Machine Destruction 1 | . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Low Turns Passed 4367 | 80 1162 805 990 42 1101 187 Spaces Moved 2368 | 45 430 396 498 22 834 143 Core 146 | 4 . . . . 140 2 Treads 158 | 41 117 . . . . . Legs 1946 | . 313 396 498 22 694 23 Wheels 116 | . . . . . . 116 Hover 2 | . . . . . . 2 Flight . | . . . . . . . Fastest Speed 50 | 50 160 190 120 190 50 50 Average Speed 153 | 150 182 190 166 190 121 91 Slowest Speed 260 | 160 260 260 260 190 190 210 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 4 66 31 49 1 79 18 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . 3 2 Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Low Total 2931 | 54 744 430 621 23 893 166 Wait 342 | . 261 20 41 . 20 . Move 2362 | 44 429 395 497 21 833 143 Hop . | . . . . . . . Pick Up 43 | 3 6 1 27 . 3 3 Fast Attach 23 | 6 2 1 2 . 8 4 Attach 15 | . 1 1 6 2 5 . Detach . | . . . . . . . Swap 19 | . 4 3 8 . 3 1 Drop 22 | . 2 . 17 . 3 . Fire 100 | . 39 9 23 . 14 15 Melee . | . . . . . . . Ram 4 | . . . . . 4 . Kick . | . . . . . . . Crush 1 | 1 . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 9) 319 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 11) 537 | -10/Materials | Identified exit to Mines 537 | -10/Materials | Identified exit to Materials 670 | -10/Materials | Build established: Scavenger-Mutant 865 | -10/Materials | Discovered new exit (range 4) 1243 | -10/Materials | Entered Subcaves 1301 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 1309 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1783 | -10/Subcaves | Core integrity fell below 50% 1925 | -10/Subcaves | Discovered new exit (range 13) 1959 | -10/Subcaves | Discovered new exit (range 13) 2048 | -10/Subcaves | Entered Materials 2048 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2137 | -8/Materials | Garrison activated, responded to threat 2972 | -8/Materials | Discovered new exit (range 12) 3038 | -8/Materials | Entered Factory 3038 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3040 | -7/Factory | Discovered new exit (range 16) 3080 | -7/Factory | Entered Lower Caves 3394 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3423 | -7/Lower Caves | Released all parts (6) 3446 | -7/Lower Caves | Core integrity fell below 50% 3453 | -7/Lower Caves | Lost 9 parts (2p4n2u1w) 3464 | -7/Lower Caves | Core integrity fell below 20% 3482 | -7/Lower Caves | Encountered a Warlord checkpoint 3612 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3913 | -7/Lower Caves | Spotted B-75 Beast 4156 | -7/Lower Caves | Discovered new exit (range 7) 4181 | -7/Lower Caves | Entered another Lower Caves area 4367 | -7/Lower Caves | Released all parts (13) 4368 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Found Lgt. EM Pulse Cannon. Found 66 Matter. System corrupted: Energy discharge (-58). Acquired 24 matter. Acquired Gravmag System. Critical hit (Burn: +37). G-47 Trooper suffers critical hit (Destroy). G-47 Trooper destroyed. Released Shock Absorption System. Released Lyr. Light Armor Plating. Released Wheel. Released Dynamic Insulation System. Released Terrain Scan Processor. Released Hpw. Shotgun. Released Lgt. Angular Momentum Engine. Released Carbon-fiber Leg. Released Hpw. Shotgun. Released Microactuators. Released Wheel. Released Gravmag System. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ???????????????????????## #???????????????????? | | ???????????????????????# #???????????????????? | | ??????????????????????## #???????????????????? | | ?????????????????????## #????????##?????????? | | ????????????????????##% ##?????## ### #?????? | | ???????????????????## % % ##???## ??????? | | ???????????????????# % ##### #?????????? | | ????????????????????# #?????????? | | ?????????????????????# #?????????? | | ????????????????????## ### ##### ##?????????? | | ???????????????????## #?## ##??# #########??? | | ???????????????????# #?## #??## | | ????????????######## ### #???# %#########??? | | ????????# % ## ##??# #??????????? | | ????????????######## ##?# #?????????## | | ???????????????????## #?# ##???????## | | ????????????????#???## % ##?# #??????## | | ??????????????### ???## ! ###??### #????### ## | | ????????# ##### #####gl ##??????# #???## | | ????????# g ]%=!!=== #???????# #?### | | ????????# /[[*![@ ##???????# ### # | | ????????##### ######= ###????????# # | | ????????????#####??????####??????????##### ### # | | ?????????????????????????????????????????####?## | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 ECM Strength 1 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 150 Resistance: TH 10 Resistance: EX 25 Melee Speed Boost 20 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DynamicSegregatorChronowheel Manual? 0 Play Time 00:30:33 Cumulative 18.8 hours Start 2024.08.31 @ 02:38:10 End 2024.08.31 @ 03:17:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c027cfbd-f748-4add-95d5-e9972703a6ec