Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.23 @ 17:21:56 Player: NQH Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (25) 125 Value Destroyed (695) 695 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (610) 610 TOTAL SCORE: 7110 Bonus ------- Follower Combat Kills 110 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 205/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Quantum Rifle Quantum Rifle Quantum Rifle Quantum Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Improved Matter Compressor Transmission Jammer > --- WEAPON ----------- Improved Spread Laser Heavy Assault Rifle > --- INVENTORY -------- Nuclear Core Light Nuclear Core Improved Cooling System Structural Scanner Hardlight Generator [Rating: 52] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Improved Propulsion Shielding Device Structural Scanner Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Upp Upp Slots Evolved 12 | . . . 2 2 2 . . 2 . 2 2 . . Power 2 | . . . . . 1 . . . . 1 . . . Propulsion 6 | . . . 2 2 . . . 2 . . . . . Utility 4 | . . . . . 1 . . . . 1 2 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 55 | 6 5 5 8 3 8 1 10 1 1 4 . 3 . Power 10 | 1 . 1 1 . 4 . 1 . . 2 . . . Engine 6 | 1 . 1 1 . 2 . 1 . . . . . . Core 4 | . . . . . 2 . . . . 2 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 20 | 2 2 . 5 2 2 . 5 1 . . . 1 . Treads 3 | 2 . . . . . . . . . . . 1 . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 17 | . 2 . 5 2 2 . 5 1 . . . . . Utility 15 | 1 1 2 . 1 2 1 3 . 1 2 . 1 . Device 8 | . 1 1 . . 1 . 3 . 1 . . 1 . Storage 2 | 1 . . . . . . . . . 1 . . . Processor 2 | . . . . . 1 1 . . . . . . . Hackware 1 | . . . . . . . . . . 1 . . . Protection 2 | . . 1 . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 10 | 2 2 2 2 . . . 1 . . . . 1 . Energy Gun 5 | 1 2 . . . . . 1 . . . . 1 . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 5 | 1 . 2 2 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . 1 2 . . 1 . . . Parts Lost 19 | . . 1 3 1 2 . 6 . . . . 6 . Power 3 | . . 1 . . . . 2 . . . . . . Propulsion 12 | . . . 2 1 2 . 2 . . . . 5 . Utility 2 | . . . 1 . . . 1 . . . . . . Weapon 2 | . . . . . . . 1 . . . . 1 . Highest Loss Streak 4 | . . 1 1 1 2 . 2 . . . . 4 . To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 4 | . 3 4 4 3 4 5 4 4 5 4 5 4 4 Power 1 | . . . . 2 1 1 . 1 2 1 2 1 . Propulsion 1 | . 1 3 2 1 . 2 1 . . . . . . Utility 1 | . 1 . . . 1 2 2 2 3 3 3 2 . Weapon . | . . . . . . . . . . . . . 4 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 7 | . 3 . . . 1 . . . . 1 . 2 . Power 3 | . 1 . . . 1 . . . . . . 1 . Propulsion . | . . . . . . . . . . . . . . Utility 3 | . 1 . . . . . . . . 1 . 1 . Weapon 1 | . 1 . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 94 93 92 96 96 100 99 89 93 83 78 11 . Engine 6 | . 14 13 8 9 9 . 6 6 6 5 5 . . Core 4 | . . . . . 4 15 8 6 6 5 5 . . Treads 1 | . 16 . . . . . . . . . . . . Flight 33 | . 12 28 39 51 44 46 45 46 46 41 36 5 . Device 11 | . 13 14 12 15 7 7 14 16 20 17 15 2 . Storage 1 | . 10 . . . . . . . . . . . . Processor 1 | . . . . . 5 7 . . . . . . . Protection 4 | . . 9 9 3 7 7 7 . . . . . . Energy Gun 3 | . 17 3 . . . . 1 6 6 5 5 . . Ballistic Gun 11 | . 10 22 22 18 15 15 12 6 6 5 5 . . Peak Build Rating 52 | 6 7 7 12 16 27 31 40 43 43 52 49 48 3 Average Rating 20 | 4 6 6 9 14 23 26 33 42 43 45 48 7 3 On Entrance 23 | . 6 6 6 12 16 27 27 37 43 43 48 48 3 Naked Turns 279 | . . . . . . . . . . . . 277 2 Heaviest Build 31 | 13 14 8 15 16 23 19 27 26 26 31 31 31 . Greatest Support 40 | 40 40 8 16 24 24 24 27 31 31 31 31 31 3 Greatest Overweight (x) 1 | 1 1 . . . 1 . 1 . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 7 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 8 5 5 5 5 5 5 5 5 5 5 5 4 Average Carried 4 | . 3 4 4 3 4 5 4 3 5 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 4 5 5 5 5 5 5 5 4 4 Class Distribution -------------------- 59% | Scavenger-Sprinter 35% | Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Waste Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/DSF Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Upp Upp Matter Collected 1032 | 251 70 71 113 . 175 80 226 . . . . 46 . Remotely . | . . . . . . . . . . . . . . Salvage Created 751 | . 135 126 217 50 97 . 126 . . . . . . Parts 64 | . 8 10 22 4 8 . 12 . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Upp Upp Combat Hostiles Destroyed 24 | . 3 5 6 1 4 . 5 . . . . . . Guns 24 | . 3 5 6 1 4 . 5 . . . . . . Classes Destroyed 4 | . 1 1 1 . . . 1 . . . . . . Operator 1 | . . . . . . . 1 . . . . . . Swarmer 15 | . . 3 3 . 4 . 5 . . . . . . Grunt 5 | . 3 2 . . . . . . . . . . . Sentry 4 | . . . 3 1 . . . . . . . . . Best Kill Streak 4 | . 2 4 3 1 4 . 4 . . . . . . Combat Bots Only 4 | . 2 4 3 1 4 . 4 . . . . . . Max Kills in Single Turn 1 | . 1 1 1 1 1 . 1 . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Upp Upp Hostile Shots Fired 295 | . 12 22 38 25 17 . 54 . . . . 122 5 Missed 131 | . 4 7 15 16 4 . 27 . . . . 57 1 Hits 164 | . 8 15 23 9 13 . 27 . . . . 65 4 Projectile 164 | . 8 15 23 9 13 . 27 . . . . 65 4 AOE 3 | . . . . . . . 3 . . . . . . Critical Strikes 7 | . . 1 . . . . . . . . . 6 . Damage Taken 2772 | . 102 158 291 101 190 . 544 . . . . 1308 78 Core 1413 | . 22 60 89 . 47 . 34 . . . . 1083 78 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 177 | . . . 30 23 26 . 98 . . . . . . Regen/Repaired (Parts) 121 | . . . . . . 17 104 . . . . . . Core Remaining (%) 90 | 100 . 67 77 100 . . 88 . 100 100 . . . Volleys Fired 79 | . 13 11 29 3 7 . 16 . . . . . . Largest 2 | . 2 2 2 2 2 . 2 . . . . . . Hottest 98 | . 80 80 40 46 46 . 98 . . . . . . Shots Fired 155 | . 26 22 58 6 14 . 29 . . . . . . Gun 155 | . 26 22 58 6 14 . 29 . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 121 | . 7 14 58 6 14 . 22 . . . . . . Thermal 34 | . 19 8 . . . . 7 . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 8 | . 4 6 5 4 8 . 4 . . . . . . Robot Miss Streak 11 | . 2 2 4 1 2 . 11 . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 4 | . . 2 . . 1 . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . 1 . . . . . . Shots Hit Robots 90 | . 14 13 32 5 10 . 16 . . . . . . Core Hits 54 | . 8 10 13 2 7 . 14 . . . . . . Critical Kills 1 | . . . 1 . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 1 | . . . 1 . . . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 999 | . 148 131 266 75 149 . 221 . . . . 9 . Guns 990 | . 148 131 266 75 149 . 221 . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming 9 | . . . . . . . . . . . . 9 . Kinetic 757 | . 21 86 266 75 149 . 160 . . . . . . Thermal 233 | . 127 45 . . . . 61 . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . . . 4 . Shots . | . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 199 | . 126 96 26 101 197 196 199 . . . . 26 . Average Temperature 56 | . 38 35 8 47 79 109 54 . . . . 15 . Received Heat Transfer 535 | . 57 78 81 36 . . 27 . . . . 256 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . Heat Transferred 450 | . 300 100 . . . . 50 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Upp Upp Maximum Alert Level 1 | . . . . . . . 1 . . . . . . Low Security (%) 94 | 100 100 100 100 100 100 100 83 100 100 100 100 . . Level 1 5 | . . . . . . . 16 . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 262 | . 55 77 87 62 100 21 262 121 84 59 28 . . Initial 121 | . . 7 22 27 23 21 . 121 84 44 23 . . Average 50 | . 16 46 57 25 38 4 83 121 84 44 25 . . Influence Increases 1975 | . 95 120 175 75 120 . 835 . . 45 15 495 . Destroy 0b10 Robot/C 660 | . 60 100 120 20 80 . 280 . . . . . . Destroy 0b10 Robot/NC 20 | . . . . . . . 20 . . . . . . Destroy Leader 172 | . 20 20 40 10 10 . 72 . . . . . . Allied During Kill 156 | . . . . . . . 156 . . . . . . Successful Hack 5 | . . . . . . . 5 . . . . . . Destroy Structure 32 | . . . . . . . 32 . . . . . . Partial Spotted 90 | . . . 15 . . . 15 . . 45 15 . . Lose Combat Pursuer 840 | . 15 . . 45 30 . 255 . . . . 495 . Influence Decreases 1729 | . 75 83 165 90 112 60 586 128 37 80 36 218 59 Entered New Map 457 | . . 13 35 40 29 39 . 128 37 40 26 11 59 Time Decay 834 | . 75 60 100 40 73 21 265 . . 40 10 150 . Lost Part 177 | . . 10 30 10 10 . 60 . . . . 57 . Lost Ally 251 | . . . . . . . 251 . . . . . . Purge Threat 10 | . . . . . . . 10 . . . . . . Squads Dispatched 12 | . 1 . 1 . . . 10 . . . . . . Investigation 4 | . . . . . . . 4 . . . . . . Extermination 2 | . . . . . . . 2 . . . . . . Reinforcement 3 | . 1 . 1 . . . 1 . . . . . . Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Upp Upp Distress Signals 7 | . 1 . 1 . . . 5 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 113 | . 6 4 11 14 6 1 36 . . 1 . 32 2 Peak Tracking Total 11 | . 3 2 6 11 4 1 8 . . 1 . 10 2 Tactical Retreats 17 | . 1 . . 1 1 . 5 . . . . 9 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Upp Upp Traps Triggered 2 | . . . . . 1 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Upp Upp Machines Disabled . | . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Upp Upp Machines Accessed 13 | . . . . . . . 9 2 . . 1 1 . Terminals 12 | . . . . . . . 9 2 . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 29 | . . . . . . . 22 4 . . 2 1 . Successful 6 | . . . . . . . 4 1 . . . 1 . Failed 23 | . . . . . . . 18 3 . . 2 . . Catastrophic 2 | . . . . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 11 | . . . . . . . 8 1 . . 2 . . Terminals 28 | . . . . . . . 22 4 . . 2 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 6 | . . . . . . . 4 1 . . . 1 . Open Door 1 | . . . . . . . . . . . . 1 . Open DSF 4 | . . . . . . . 3 1 . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . . . . Used 1 | . . . . . . . 1 . . . . . . Hacking Detections 9 | . . . . . . . 8 1 . . . . . Full Trace Events 4 | . . . . . . . 4 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Upp Upp Total Allies 20 | . . . . . . 20 . . . . . . . Largest Group 20 | . . . . . . 20 20 . . . . . . Highest-Rated Group 465 | . . . . . . 463 465 . . . . . . Highest-Rated Ally 35 | . . . . . . 35 35 . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 132 | . . . . . . 10 122 . . . . . . Total Damage 2073 | . . . . . . 134 1939 . . . . . . Kills 12 | . . . . . . . 12 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Upp Upp Active Infowar (turns) 997 | . 260 137 202 44 14 . 205 . 6 93 35 1 . Structural 864 | . 260 137 202 44 14 . 205 . . . 2 . . Jamming 135 | . . . . . . . . . 6 93 35 1 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Upp Upp Turns Passed 2288 | 67 267 137 202 82 203 150 690 19 8 93 35 333 2 Spaces Moved 4349 | 42 246 256 276 242 413 127 1416 88 32 377 186 645 3 Core 546 | 8 . . . . . . . . . . . 535 3 Treads 106 | 34 72 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3697 | . 174 256 276 242 413 127 1416 88 32 377 186 110 . Fastest Speed 17 | 50 37 37 31 25 23 23 20 17 17 17 17 17 50 Average Speed 31 | 140 84 37 32 26 25 23 20 17 17 17 17 44 50 Slowest Speed 160 | 160 160 37 37 31 111 23 104 17 17 17 17 100 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 59 | . 1 1 1 8 1 . 27 . . 10 1 9 . Potential Cave-ins 1 | . . . . . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 39 65 24 33 7 77 36 2 35 11 6 64 2 Regions Visited 13 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . Known Exits Taken 1 | . . . . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 . . 1 1 1 . Scrap Searched 2 | . . 1 . . . . . . . . . 1 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Was Fac Fac DSF Fac Fac Upp Upp Total 5080 | 47 279 278 340 246 496 247 1755 91 33 396 188 681 3 Wait 555 | . . . 23 . 58 117 310 . . 17 . 30 . Move 4226 | 41 243 253 273 227 411 126 1365 87 31 356 183 627 3 Hop 52 | . 1 1 1 6 1 . 23 . . 10 1 8 . Pick Up 33 | . 9 2 3 1 3 . 8 2 . 2 . 3 . Fast Attach 31 | 6 3 4 2 1 3 2 5 . 1 2 . 2 . Attach 27 | . 1 1 4 5 4 . 6 2 . 1 2 1 . Detach 13 | . . 1 . 3 2 1 2 . . 1 2 1 . Swap 21 | . 1 . 3 . 4 . 9 . . 4 . . . Drop 40 | . 8 5 2 . 3 1 11 . 1 3 . 6 . Fire 79 | . 13 11 29 3 7 . 16 . . . . . . Melee . | . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / Sub) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 10) 289 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 335 | -10/Materials | Entered Mines 366 | -10/Mines | Identified exit to Subcaves 431 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 449 | -10/Mines | Discovered new exit (range 13) 472 | -10/Mines | Entered Materials 472 | -9/Materials | Evolved 2 slots: Propulsion x2 672 | -9/Materials | Discovered new exit (range 7) 674 | -9/Materials | Entered another Materials area 674 | -8/Materials | Evolved 2 slots: Propulsion x2 752 | -8/Materials | Discovered new exit (range 15) 756 | -8/Materials | Entered Factory 756 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 959 | -7/Factory | Sucked down chute 959 | -7/Factory | Entered Waste 960 | -7/Waste | Joined by Warlord forces that had cleared the area 973 | -7/Waste | Found Prototype Processor 973 | -7/Waste | Identified Exp. Melee Analysis Suite 990 | -7/Waste | Discovered new exit (range 12) 1109 | -7/Waste | A Compactor rumbled back to life 1109 | -7/Waste | Spotted C-40 Crusher 1109 | -7/Waste | Entered Factory 1109 | -7/Factory | Accompanied by 20 allies 1177 | -7/Factory | Build established: Scavenger-Sprinter 1437 | -7/Factory | Garrison activated, responded to threat 1463 | -7/Factory | Lost 6 allies 1648 | -7/Factory | Lost 4 allies 1796 | -7/Factory | Discovered new exit (range 7) 1799 | -7/Factory | Entered another Factory area 1799 | -6/Factory | Evolved 2 slots: Propulsion x2 1818 | -6/Factory | Identified exit to DSF 1818 | -6/Factory | Entered DSF 1823 | -6/DSF | Discovered new exit (range 15) 1826 | -6/DSF | Entered Factory 1826 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1919 | -5/Factory | Discovered new exit (range 4) 1919 | -5/Factory | Entered another Factory area 1919 | -4/Factory | Evolved 2 slots: Utility x2 1953 | -4/Factory | Discovered new exit (range 5) 1954 | -4/Factory | Entered Upper Caves 2008 | -4/Upper Caves | Released all parts (9) 2042 | -4/Upper Caves | Lost 4 parts (4n) 2047 | -4/Upper Caves | Core integrity fell below 50% 2073 | -4/Upper Caves | Learned location of Testing (-2) 2162 | -4/Upper Caves | Core integrity fell below 20% 2188 | -4/Upper Caves | Spotted B-86 Titan 2263 | -4/Upper Caves | Discovered new exit (range 10) 2287 | -4/Upper Caves | Entered another Upper Caves area 2289 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 02212_ Acquired 2 matter. 02216_ 6I-GA2(k) breaks down the debris. 02256_ Searching scrap... 02256_ Found Coil Gun. 02256_ Found 67 Matter. 02263_ EXIT=FOUND 02271_ Connecting with WAR.Sys... 02271_ Current location identified: Upper Caves >>Open Door Sealed Heavy Doors opened. 02272_ Acquired Quantum Rifle. [Achievement: Slippery One] 02276_ Dropped Nuclear Core. 02277_ Dropped Fission Core. 02277_ Dropped Structural Scanner. 02278_ Dropped Hardlight Generator. 02279_ Acquired Quantum Rifle. LOCATION=UNKNOWN GOAL=ESCAPE 02289_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????## ????????????????????????? | | ????????????????? ???????????????????????? | | ????????????????? ??????????????????????? | | ?????????????????? ??????????????????????? | | ??????????????????? ?????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????# #????????????????????? | | ??????????????###### ##??????????????????? | | ??????????????? ##????????????????? | | ????????????????? #????????????????? | | ???????????????????# ##???????????????? | | ????????????????????# #???????????????? | | ??????????????????### hh #???????????????? | | ??????????????????# #???????????????? | | ??????????????????# #???????????????? | | ??????????????????##### @ #???????????????? | | ??????????????????????## #??????????????? | | ???????????????????????## #??????????????? | | ????????????????????????# ##??????????????? | | ???????????????????????? #???????????????? | | ???????????????????????? ##???????????????? | | ????????????????????????###????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Coolant Potential 65 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Propulsion Shielding 66 Evasion (%) 66 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Novice Programmer Slippery One We Are Legion Challenges ------------ None Game ------ Seed ResetReinforcedTendrils Manual? 0 Play Time 00:40:26 Cumulative 17.2 hours Start 2025.08.23 @ 16:09:51 End 2025.08.23 @ 17:21:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13879eff-5492-4dc9-9321-8ad06e241662