Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.15 @ 15:46:38 Player: noklam Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (2294) 2294 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5884 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 205/300 Energy 257/430 System Corruption 5% Temperature Critical (3258) Movement Core (1450) Ox28 Location -7/DSF Parts ------- > --- POWER (3) -------- Nuclear Core Improved Deuterium Engine > --- PROPULSION (3) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (3) ------- Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon > --- INVENTORY (15) --- Airjet Gravmag System Gravmag System VTOL Module EM Pulse Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Airjet Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon > --- INVENTORY -------- Improved Treads Improved Treads VTOL Module EM Pulse Cannon [Rating: 47] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Airjet Treads Improved Treads Hover Unit Airjet Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power 2 | . . . 1 . 1 . Propulsion 1 | . . . . 1 . . Utility 2 | . . . 1 1 . . Weapon 1 | . . . . . 1 . Parts Attached 68 | 7 6 . 15 25 . 15 Power 13 | 2 . . 3 5 . 3 Engine 9 | 2 . . 2 3 . 2 Core 4 | . . . 1 2 . 1 Reactor . | . . . . . . . Propulsion 19 | 2 2 . 4 8 . 3 Treads 7 | 2 2 . 2 . . 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover 12 | . . . 2 8 . 2 Flight . | . . . . . . . Utility 16 | 1 2 . 4 6 . 3 Device 1 | . . . . 1 . . Storage 6 | 1 2 . 2 1 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 9 | . . . 2 4 . 3 Artifact . | . . . . . . . Weapon 20 | 2 2 . 4 6 . 6 Energy Gun 7 | 2 2 . 2 1 . . Energy Cannon 13 | . . . 2 5 . 6 Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . Corrupted Parts 2 | . . . . . . 2 System Corruption 5 | . . . . . . 5 Parts Lost 26 | . . . 5 9 . 12 Power 7 | . . . 2 1 . 4 Propulsion 9 | . . . 1 5 . 3 Utility 2 | . . . . . . 2 Weapon 8 | . . . 2 3 . 3 Highest Loss Streak 7 | . . . 3 3 . 7 To Critical Strikes 1 | . . . . . . 1 Average Backups 10 | 1 6 12 9 13 9 5 Power 1 | . 1 2 1 1 . . Propulsion 3 | . 2 4 1 5 6 4 Utility . | . 1 1 1 1 . . Weapon 4 | . 1 4 4 5 3 1 Tool/Special . | . . . . . . . Unused Backups 12 | . 1 . 4 6 . 1 Power 2 | . . . 1 1 . . Propulsion 3 | . . . 2 . . 1 Utility 2 | . 1 . 1 . . . Weapon 4 | . . . . 4 . . Tool/Special 1 | . . . . 1 . . Average Slot Usage (%) 94 | . 98 100 91 97 96 81 Engine 12 | . 14 14 18 8 7 7 Core 4 | . . . 1 8 15 5 Treads 8 | . 28 28 14 . . 1 Hover 15 | . . . 6 26 23 19 Device 4 | . . . . 8 7 4 Storage 19 | . 26 28 22 18 15 10 Protection 7 | . . . 6 9 7 13 Energy Gun 7 | . 28 28 6 1 7 6 Energy Cannon 12 | . . . 14 15 11 12 Peak Build Rating 47 | 6 12 14 19 37 37 47 Average Rating 23 | 5 8 13 15 31 36 33 On Entrance 17 | . 6 12 14 19 33 37 Avg Prop Armor Cover (%) 7 | . . . 15 . . 3 Naked Turns . | . . . . . . . Heaviest Build 87 | 12 35 35 47 58 68 87 Greatest Support 46 | 40 46 46 46 26 24 46 Greatest Overweight (x) 28 | . . . 13 3 2 28 Average Overweight (x) 1 | . . . . 2 2 2 Largest Inventory Capacity 25 | 8 15 15 25 25 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 Most Carried 15 | 3 12 14 15 15 10 10 Average Carried 10 | 1 6 12 9 13 9 5 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 3 10 14 15 11 9 5 Class Distribution -------------------- 91% | Mutant 4% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 1142 | 270 50 10 201 316 . 295 Remotely . | . . . . . . . Salvage Created 2887 | . 78 137 606 1426 . 640 Parts 165 | . 8 10 42 68 . 37 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 2 | . 1 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 60 | . 4 5 16 23 . 12 Guns 16 | . 4 5 5 1 . 1 Cannons 37 | . . . 10 17 . 10 AOE 3 | . . . . 2 . 1 Classes Destroyed 9 | . 2 . 3 4 . . Builder 2 | . . . . 2 . . Hauler 1 | . . . 1 . . . Recycler 1 | . . . . 1 . . Watcher 6 | . . . 2 4 . . Swarmer 22 | . 3 3 9 4 . 3 Grunt 19 | . 1 2 4 9 . 3 Sentry 9 | . . . 3 5 . 1 Specialist 9 | . . . . 4 . 5 Hunter 1 | . . . . 1 . . Best Kill Streak 5 | . 3 3 5 4 . 3 Combat Bots Only 4 | . 3 3 4 4 . 3 Max Kills in Single Turn 2 | . 2 1 1 2 . 1 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . . 1 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 407 | . 10 23 97 167 . 110 Missed 134 | . 4 5 28 55 . 42 Hits 273 | . 6 18 69 112 . 68 Projectile 273 | . 6 18 69 112 . 68 Critical Strikes 11 | . . 1 1 6 . 3 Damage Taken 4702 | . 45 224 818 1670 . 1945 Core 1144 | . 17 43 189 140 . 755 Absorbed by Shields 11 | . . . . . . 11 Regen/Repaired (Parts) 141 | . . . 39 102 . . Core Remaining (%) 75 | 100 . 76 52 74 . . Volleys Fired 145 | . 7 18 34 65 . 21 Largest 3 | . 2 2 2 2 . 3 Hottest 243 | . 112 112 131 138 . 243 Shots Fired 290 | . 14 26 68 127 . 55 Gun 105 | . 14 26 28 17 . 20 Cannon 185 | . . . 40 110 . 35 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 105 | . 14 26 28 17 . 20 Explosive . | . . . . . . . Electromagnetic 185 | . . . 40 110 . 35 Robot Hit Streak 11 | . 3 5 11 10 . 7 Robot Miss Streak 3 | . 2 3 3 3 . 1 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 182 | . 7 16 35 86 . 38 Core Hits 88 | . 6 8 20 37 . 17 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . 4 1 . . Burn 3 | . . . 3 . . . Corrupt 2 | . . . 1 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4571 | . 94 231 801 2535 . 910 Guns 953 | . 94 231 252 149 . 227 Cannons 3410 | . . . 549 2220 . 641 Explosions 205 | . . . . 163 . 42 Melee . | . . . . . . . Ramming 3 | . . . . 3 . . Kinetic . | . . . . . . . Thermal 1158 | . 94 231 252 312 . 269 Explosive . | . . . . . . . Electromagnetic 3410 | . . . 549 2220 . 641 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . 1 1 . . 5 Average Corruption 1 | . . 1 1 . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . 4 1 . . 6 Message Errors 3 | . . 1 . . . 2 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 2 | . . 1 1 . . . Energy Discharges 1 | . . . . . . 1 Data Loss (minor) 2 | . . 1 . . . 1 Misfires 1 | . . . . . . 1 Weapon Failures 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 63 | . . . 6 44 . 13 Projectiles 63 | . . . 6 44 . 13 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 1 | . . . . 1 . . Shots . | . . . . . . . Rammed 2 | . 1 . . 1 . . Targets Rammed 2 | . 1 . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 3258 | . 102 299 643 285 . 3258 Average Temperature 286 | . 41 140 189 73 . 984 Received Heat Transfer 1104 | . . 87 150 666 . 201 Effects 93 | . . 5 24 1 . 63 Shutdowns 28 | . . . 10 . . 18 Energy Bleed 10 | . . 1 2 1 . 6 Interference 10 | . . 4 1 . . 5 Matter Decay 5 | . . . 1 . . 4 Short Circuit 6 | . . . 1 . . 5 Damage (minor) 7 | . . . 2 . . 5 Damage (major) 19 | . . . 6 . . 13 Damage (core) 8 | . . . 1 . . 7 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 4 | . . . 1 3 . . Combat Hostiles 4 | . . . 1 3 . . Parts Fried 25 | . . . 3 15 . 7 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . 2 1 . 1 Heat Transferred 2520 | . 224 592 814 446 . 444 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . 3 . 1 Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Maximum Alert Level 1 | . . . . 1 . 1 Low Security (%) 92 | 100 100 100 100 94 100 58 Level 1 7 | . . . . 5 . 41 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Peak Influence 349 | . 70 95 141 213 96 349 Initial 91 | . . 3 17 44 91 67 Average 77 | . 14 55 53 80 91 189 Influence Increases 1919 | . 107 135 481 789 5 402 Destroy 0b10 Robot/C 1200 | . 80 100 320 460 . 240 Destroy 0b10 Robot/NC 50 | . . . 15 35 . . Destroy Leader 284 | . 20 20 86 118 . 40 Successful Hack 25 | . 7 . . 13 5 . Disable Machine 75 | . . 15 . 60 . . Destroy Structure 15 | . . . . 13 . 2 Lose Combat Pursuer 270 | . . . 60 90 . 120 Influence Decreases 1570 | . 97 100 421 694 109 149 Entered New Map 234 | . . 7 28 61 109 29 Time Decay 1086 | . 97 93 353 543 . . Lost Part 250 | . . . 40 90 . 120 Squads Dispatched 9 | . 2 . 2 2 . 3 Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 7 | . 1 . 1 2 . 3 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 6 | . 1 . 3 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 5 5 25 36 . 20 Peak Tracking Total 5 | . 4 3 5 5 . 4 Tactical Retreats 13 | . . . 2 5 . 6 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered 7 | . 1 1 1 2 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled 5 | . . 1 . 4 . . Max in Single Turn 1 | . . 1 . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 9 | . 1 1 3 3 1 . Terminals 5 | . 1 . 2 1 1 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 1 1 . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 25 | . 2 1 8 13 1 . Successful 16 | . 1 1 3 10 1 . Failed 9 | . 1 . 5 3 . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 3 | . . . . 3 . . Terminals 9 | . 2 . 3 3 1 . Fabricators . | . . . . . . . Repair Stations 13 | . . . 5 8 . . Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 1 1 1 2 1 . Record 2 | . . . 1 1 . . Open Door 1 | . . 1 . . . . Open DSF 1 | . . . . . 1 . Scanalyzer Index 1 | . 1 . . . . . Dispatch Records 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . . . 2 6 . . Scan Component 5 | . . . 1 4 . . Repair 3 | . . . 1 2 . . Recycling Unit Hacks 2 | . . . . 2 . . Report Inventory 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 . 2 2 . . Full Trace Events 1 | . . . 1 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 3 | . . . 1 2 . . Time 135 | . . . 38 97 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . 10 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 3830 | 68 378 215 1039 1653 14 463 Spaces Moved 1763 | 38 210 102 492 748 8 165 Core 12 | 4 . . 7 . . 1 Treads 710 | 34 210 102 356 . . 8 Legs . | . . . . . . . Wheels . | . . . . . . . Hover 1041 | . . . 129 748 8 156 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 112 168 168 Average Speed 171 | 148 160 160 172 167 168 212 Slowest Speed 1450 | 160 160 160 700 236 168 1450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 4 36 32 35 50 . 63 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 13 | . . . . 11 . 2 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 13 | . . . . 11 . 2 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 2297 | 46 237 127 613 1024 9 241 Wait 213 | . . 3 49 137 . 24 Move 1757 | 37 209 101 491 747 7 165 Hop . | . . . . . . . Pick Up 43 | 2 9 4 12 15 . 1 Fast Attach 21 | 6 1 . 3 4 . 7 Attach 25 | . . . 5 11 2 7 Detach 1 | . . . . . . 1 Swap 42 | 1 5 . 10 21 . 5 Drop 38 | . 5 . 9 23 . 1 Fire 145 | . 7 18 34 65 . 21 Melee . | . . . . . . . Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush 1 | . 1 . . . . . Escape Stasis 9 | . . . . . . 9 Rewire 1 | . . 1 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 13) 447 | -10/Materials | Entered Mines 463 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 631 | -10/Mines | Discovered new exit (range 15) 662 | -10/Mines | Entered Materials 662 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 820 | -9/Materials | Lost 3 parts (1p2w) 1120 | -9/Materials | Discovered new exit (range 3) 1669 | -9/Materials | Repaired Airjet 1701 | -9/Materials | Entered another Materials area 1701 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2674 | -8/Materials | Repaired Imp. EM Pulse Cannon 2729 | -8/Materials | Repaired Broken Lgt. Deuterium Engine 2931 | -8/Materials | Lost 3 parts (1n2w) 3279 | -8/Materials | Lost 3 parts (2n1w) 3306 | -8/Materials | Discovered new exit (range 10) 3354 | -8/Materials | Entered Factory 3354 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3367 | -7/Factory | Identified exit to DSF 3368 | -7/Factory | Entered DSF 3408 | -7/DSF | Additional patrols routed to DSF 3578 | -7/DSF | Lost 7 parts (2p2n1u2w) 3694 | -7/DSF | Sterilization system engaged 3714 | -7/DSF | Ambient heat levels rising (+10) 3729 | -7/DSF | Ambient heat levels rising (+10) 3744 | -7/DSF | Ambient heat levels rising (+10) 3759 | -7/DSF | Ambient heat levels rising (+10) 3774 | -7/DSF | Ambient heat levels rising (+10) 3776 | -7/DSF | Core integrity fell below 50% 3789 | -7/DSF | Ambient heat levels rising (+10) 3804 | -7/DSF | Ambient heat levels rising (+10) 3806 | -7/DSF | Core integrity fell below 20% 3819 | -7/DSF | Ambient heat levels rising (+10) 3832 | -7/DSF | Core destroyed Last Messages --------------- 03818_ Acquired 21 matter. 03819_ ALERT: Ambient heat levels +10. 03821_ Power failure, Nuclear Core shutdown. 03822_ Acquired 27 matter. 03823_ Power failure, Imp. Deuterium Engine shutdown. 03823_ Overheating: Hrd. Medium Armor Plating damaged (-13). 03825_ Overheating: Core damaged (-70). 03826_ Overheating: Broken Lrn. Proton Cannon damaged (-42). 03826_ Overheating: Imp. Treads damaged (-54). 03826_ Overheating: Hrd. Medium Armor Plating damaged (-44). 03828_ Imp. Treads broken. 03828_ Overheating: Short circuit. 03831_ Power failure, Nuclear Core shutdown. 03831_ Power failure, Imp. Deuterium Engine shutdown. 03832_ Overheating: Core damaged (-105). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????""??????????????????????? | | ?????????#"#?????????????????????? | | ??????####"##???????#########????# | | ??????#"""""######### !!###### | | ??????#"""""## "///# [=% !!# %#! | | ????"##"" ! =]% % [= % | | ????""""" 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H | | ??????# ?????? | | ??????# %##???????## ##!!!# | | ??????# %#?????????## ???#!!!# | | ??????### #??????????#?????###?## | | ????????? !?????????????????????? | | ????????? !?????????????????????? | | ????????? %!?????????????????????? | | ????????? #?????????????????????? | | ????????? ??????????????????????? | | ????????? ??????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 30 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Airjet | 2% | -9/Materials Imp. EM Pulse Cannon | 15% | -8/Materials Lgt. Deuterium Engine | 40% | -8/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hot Goods Challenges ------------ None Game ------ Seed AnalysisUltimateStorm Manual? 0 Play Time 00:44:15 Cumulative 15.3 hours Start 2026.01.15 @ 15:02:22 End 2026.01.15 @ 15:46:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3fcb7330-9d5a-4481-a9d0-07dc4794643d