Cogmind - Beta 11 --- EXPLORER MODE // 2022.04.16 @ 15:49:24 Player: Grimbling Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (51) 255 Value Destroyed (720) 720 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 4786 Bonus ------- High Alert Combat Kills 11 Entered DSFs 500 Cogmind --------- Core Integrity 827/850 Matter 296/300 Energy 46/280 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Cooled Ion Engine > --- PROPULSION (5) --- Wheel Wheel Wheel Wheel > --- UTILITY (7) ------ Cooling System Large Storage Unit Structural Scanner Sensor Array Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Shock Rifle Shock Rifle > --- INVENTORY (15) --- Improved Ion Engine Heavy Ion Engine Nuclear Core Shock Rifle Light EM Pulse Cannon Cooled Plasma Cannon Cooled Plasma Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel Wheel Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner Sensor Array Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Wheel Cooling System Shock Rifle Light EM Pulse Cannon Improved Grenade Launcher [Rating: 24] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Slots Evolved 9 | . 1 2 2 2 . 2 Power 1 | . . . 1 . . . Propulsion 3 | . 1 1 . 1 . . Utility 5 | . . 1 1 1 . 2 Weapon . | . . . . . . . Parts Attached 54 | 11 6 19 6 5 3 4 Power 9 | 2 . 4 1 1 1 . Engine 8 | 2 . 4 1 1 . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 16 | 5 1 6 1 2 . 1 Treads . | . . . . . . . Leg 3 | 3 . . . . . . Wheel 13 | 2 1 6 1 2 . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 2 3 1 2 1 2 1 Device 8 | 1 2 1 2 1 . 1 Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 17 | 2 2 8 2 1 . 2 Energy Gun 12 | . 2 5 2 1 . 2 Energy Cannon 3 | . . 3 . . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 3 . . . . Parts Lost 7 | . . . . . 5 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . . 2 Utility 2 | . . . . . 2 . Weapon 2 | . . . . . 2 . Highest Loss Streak 5 | . . . . . 5 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 96 99 99 100 94 86 Engine 10 | . 12 10 16 14 12 6 Wheel 36 | . 33 39 33 35 35 30 Device 19 | . 12 20 24 28 22 18 Storage 9 | . 12 10 8 7 7 6 Protection 1 | . . . . . 4 12 Energy Gun 9 | . 17 3 16 14 10 12 Energy Cannon 8 | . . 16 . . . . Ballistic Gun 1 | . 7 . . . . . Naked Turns . | . . . . . . . Heaviest Build 46 | 20 30 38 40 41 45 46 Greatest Support 50 | 20 30 40 40 50 50 50 Greatest Overweight (x) 6 | 6 . 1 . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 10 15 15 15 15 15 15 Average Capacity 13 | 8 10 15 15 15 15 15 Most Carried 15 | 10 11 15 15 13 9 8 Average Carried 11 | 5 10 14 13 12 7 6 Final Capacity 15 | 10 15 15 15 15 15 15 Final Carried 15 | 10 11 15 14 8 9 8 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Matter Collected 860 | 406 93 220 60 20 1 60 Remotely . | . . . . . . . Salvage Created 1901 | 224 238 989 171 . . 279 Parts 111 | 25 7 63 6 . . 10 Haulers Intercepted 5 | . . 3 1 . . 1 Recyclers Shooed 5 | . 2 2 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 14 | . 2 10 . . . 2 Guns 5 | . 2 2 . . . 1 Cannons 7 | . . 7 . . . . AOE 1 | . . 1 . . . . Classes Destroyed 10 | 3 2 4 . . . 1 Worker 7 | 2 . 5 . . . . Builder 3 | . . 3 . . . . Tunneler 8 | 6 . 1 1 . . . Hauler 5 | . . 3 1 . . 1 Recycler 7 | 1 2 3 1 . . . Operator 2 | . . 2 . . . . Watcher 5 | . 1 4 . . . . Swarmer 9 | . 2 7 . . . . Sentry 4 | . . 3 . . . 1 Hunter 1 | . . . . . . 1 Best Kill Streak 8 | 6 3 8 1 . . 2 Combat Bots Only 3 | . 2 3 . . . 1 Max Kills in Single Turn 3 | 2 1 3 1 . . 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac DSF Fac Damage Taken 999 | 2 21 236 . . 506 234 Core 145 | 2 5 42 . . 73 23 Absorbed by Shields . | . . . . . . . Core Remaining (%) 94 | 99 97 89 100 . 89 . Volleys Fired 86 | 15 9 43 6 . . 13 Largest 2 | 2 2 2 2 . . 2 Hottest 112 | 40 80 112 80 . . 100 Shots Fired 172 | 30 18 86 12 . . 26 Gun 114 | 30 18 28 12 . . 26 Cannon 58 | . . 58 . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 42 | 30 12 . . . . . Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 130 | . 6 86 12 . . 26 Robot Hit Streak 27 | 21 9 27 10 . . 22 Robot Miss Streak 3 | 1 2 3 1 . . 1 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 135 | 24 10 66 10 . . 25 Core Hits 57 | 9 7 31 5 . . 5 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . 1 . . . . Corrupt 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2918 | 332 119 1875 130 . . 462 Guns 1292 | 315 119 299 130 . . 429 Cannons 1071 | . . 1071 . . . . Explosions 538 | . . 505 . . . 33 Melee . | . . . . . . . Ramming 17 | 17 . . . . . . Kinetic 410 | 315 95 . . . . . Thermal 538 | . . 505 . . . 33 Explosive . | . . . . . . . Electromagnetic 1953 | . 24 1370 130 . . 429 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 76 | . . 76 . . . . Projectiles 35 | . . 35 . . . . Explosions 41 | . . 41 . . . . Melee . | . . . . . . . Knockbacks 1 | 1 . . . . . . Impact 1 | 1 . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 97 | 2 . 77 . . . 18 Shots 6 | . . 5 . . . 1 Rammed 1 | 1 . . . . . . Targets Rammed 5 | 5 . . . . . . Kicked 4 | 4 . . . . . . Crushed . | . . . . . . . Highest Temperature 216 | . 18 216 . . . . Average Temperature 45 | . 12 46 . . . . Received Heat Transfer 63 | . . 63 . . . . Siege Activations . | . . . . . . . Robots Corrupted 3 | . . 1 . . . 2 Combat Hostiles 1 | . . . . . . 1 Parts Fried 19 | . . 13 1 . . 5 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 550 | . . 500 . . . 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . . 6 . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Peak Influence 538 | 45 124 538 57 18 24 83 Initial 37 | . 22 37 30 18 9 . Average 114 | 13 82 215 41 18 8 15 Maximum Alert Level 2 | . . 2 . . . . Low Security (%) 79 | 100 100 51 100 100 100 100 Level 1 14 | . . 33 . . . . Level 2 6 | . . 15 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . 1 . . 1 1 Investigation 1 | . . 1 . . . . Extermination . | . . . . . . . Reinforcement 2 | . . . . . 1 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Distress Signals 1 | . . 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 34 | . 5 17 2 . 4 6 Peak Tracking Total 4 | . 3 4 2 . 3 4 Tactical Retreats 2 | . . 1 . . 1 . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Machines Disabled 12 | . . 10 . . . 2 Max in Single Turn 6 | . . 6 . . . 2 Garrison Access 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Machines Accessed 15 | . 4 4 3 3 . 1 Terminals 11 | . 3 3 2 2 . 1 Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 31 | . 7 12 6 4 . 2 Successful 22 | . 5 10 5 2 . . Failed 9 | . 2 2 1 2 . 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 23 | . 6 7 6 2 . 2 Terminals 27 | . 6 11 5 3 . 2 Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 7 | . 1 4 1 1 . . Prototype ID Bank 2 | . . 2 . . . . Open DSF 1 | . . . . 1 . . Unreport Threat 1 | . . 1 . . . . Locate Traps 1 | . 1 . . . . . Registered Components 1 | . . 1 . . . . Registered Prototypes 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 14 | . 4 6 4 . . . Terminals 11 | . 3 5 3 . . . Botnet 7 | . 2 3 2 . . . Detonate 2 | . . 2 . . . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Mechanics 1 | . . 1 . . . . Recycling Units 2 | . 1 . 1 . . . Recyclers 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 12 | . 3 4 3 1 . 1 Full Trace Events 1 | . . 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Turns Passed 2121 | 299 373 913 155 132 93 156 Spaces Moved 2057 | 214 410 878 157 153 107 138 Core 11 | 11 . . . . . . Treads . | . . . . . . . Legs 106 | 106 . . . . . . Wheels 1940 | 97 410 878 157 153 107 138 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 80 80 80 Average Speed 82 | 101 80 80 80 80 80 80 Slowest Speed 350 | 350 80 95 80 80 80 80 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 8 53 57 16 4 91 4 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 139 | . . 136 . . . 3 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 139 | . . 136 . . . 3 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Mat Mat Fac DSF Fac Total 2311 | 261 439 1004 173 163 113 158 Wait 44 | 2 1 40 1 . . . Move 2052 | 214 409 877 156 152 106 138 Hop . | . . . . . . . Pick Up 33 | 11 5 9 2 1 3 2 Fast Attach 23 | 10 4 5 . 3 1 . Attach 16 | . 1 5 2 2 2 4 Detach 7 | . 1 5 . . . 1 Swap 15 | 1 1 9 4 . . . Drop 30 | 4 8 11 2 5 . . Fire 86 | 15 9 43 6 . . 13 Melee . | . . . . . . . Ram . | . . . . . . . Kick 4 | 4 . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 16) 300 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Evolved 1 slot: Propulsion x1 304 | -10/Materials | Build established: Hacker-Mutant 520 | -10/Materials | Identified exit to Materials 520 | -10/Materials | Discovered exit to Materials (range 16) 535 | -10/Materials | Identified exit to Mines 535 | -10/Materials | Discovered exit to Mines (range 16) 657 | -10/Materials | Discovered exit to Materials (range 16) 673 | -10/Materials | Entered another Materials area 673 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 973 | -9/Materials | Identified exit to Mines 973 | -9/Materials | Discovered exit to Mines (range 12) 986 | -9/Materials | Build established: Scavenger-Mutant 1190 | -9/Materials | Discovered exit to Mines (range 6) 1367 | -9/Materials | Identified exit to Materials 1367 | -9/Materials | Discovered exit to Materials (range 5) 1586 | -9/Materials | Entered another Materials area 1586 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1737 | -8/Materials | Identified exit to Factory 1737 | -8/Materials | Discovered exit to Factory (range 3) 1741 | -8/Materials | Entered Factory 1741 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1871 | -7/Factory | Identified exit to DSF 1873 | -7/Factory | Entered DSF 1905 | -7/DSF | Additional patrols routed to DSF 1951 | -7/DSF | Identified exit to Factory 1951 | -7/DSF | Discovered exit to Factory (range 14) 1966 | -7/DSF | Entered Factory 1966 | -6/Factory | Evolved 2 slots: Utility x2 1979 | -6/Factory | Lost 5 parts (1p2u2w) 2066 | -6/Factory | Identified exit to Factory 2066 | -6/Factory | Discovered exit to Factory (range 16) 2122 | -6/Factory | Self-destructed Last Messages --------------- 02110_ Slug penetrates Pressure Siphon. 02110_ U-05 Engineer lays Concrete. 02111_ U-05 Engineer builds a Wall. 02112_ Slug penetrates Pressure Siphon. 02112_ Pressure Siphon disabled. 02112_ Penetrated by Slug. 02113_ U-05 Engineer lays Concrete. 02114_ H-66 Slayer system terminally corrupted. 02114_ Phase Shifter fried. 02114_ Targeting Computer fried. 02114_ R-10 Processor collects Corrupted Lgt. Fission Core. 02114_ U-05 Engineer lays Concrete. 02116_ Penetrated by Slug. 02116_ Wheel destroyed. 02116_ U-05 Engineer lays Concrete. 02117_ R-10 Processor collects Corrupted Gauss Rifle. 02118_ C-30 ARC bursts open, deploying its payload. 02118_ S-27 Virus unfolds itself. 02119_ Slug penetrates R-10 Processor. 02120_ R-10 Processor collects Corrupted Gauss Rifle. 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