Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 21:33:35 Player: Gyred Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (204) 1020 Value Destroyed (7338) 7338 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1347) 1347 TOTAL SCORE: 15845 Bonus ------- High Alert Combat Kills 483 Follower Combat Kills 364 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 276/300 Energy 35/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine F-cell Engine > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads Armored Medium Treads > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Large Storage Unit Active Sensor Suite Advanced Targeting Computer Makeshift Propulsion Shielding > --- WEAPON ----------- Plasma Rifle Neutron Cannon Neutron Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Improved Treads Improved Treads Improved Treads Cryofiber Web Advanced Heat Sink Advanced Heat Sink Particle Charger Improved Medium Armor Plating Insulated Plating Heavy Particle Gun Plasma Cannon Rocket Array Power Sword [Rating: 89] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Propulsion] Protection Insulated Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Array Impact Weapon Flail Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Fac Slots Evolved 12 | . . . 2 . 2 . 2 . . 2 . 2 2 Power 1 | . . . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . . . 1 . . . Utility 8 | . . . 1 . 1 . 2 . . 1 . 1 2 Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 230 | 7 6 4 19 8 25 32 67 3 3 . 6 42 8 Power 19 | 1 . 1 1 1 2 3 4 . . . . 6 . Engine 16 | 1 . 1 1 1 1 3 3 . . . . 5 . Core 3 | . . . . . 1 . 1 . . . . 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 50 | 2 2 . 5 3 8 6 13 1 1 . 1 5 3 Treads 42 | 2 2 . 5 3 8 4 10 1 1 . 1 5 . Leg 3 | . . . . . . . 3 . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . Flight 4 | . . . . . . 1 . . . . . . 3 Utility 56 | 1 2 1 3 2 5 4 13 1 2 . 2 18 2 Device 22 | . 1 . . 1 3 1 5 . 1 . 1 7 2 Storage 2 | 1 1 . . . . . . . . . . . . Processor 4 | . . 1 . . 1 . 2 . . . . . . Hackware 2 | . . . . . . . . . . . . 2 . Protection 26 | . . . 3 1 1 3 6 1 1 . 1 9 . Artifact . | . . . . . . . . . . . . . . Weapon 105 | 3 2 2 10 2 10 19 37 1 . . 3 13 3 Energy Gun 53 | 1 1 2 8 1 8 8 19 . . . 1 4 . Energy Cannon 16 | . . . . . 1 4 4 1 . . . 6 . Ballistic Gun 5 | 2 1 . . . . . . . . . . . 2 Ballistic Cannon 1 | . . . . . 1 . . . . . . . . Launcher 4 | . . . . . . 1 2 . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 6 | . . . 2 1 . 2 . . . . . 1 . Slashing Weapon 20 | . . . . . . 4 12 . . . 1 2 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 19 | . 1 . . . 1 7 4 . . . . 5 1 Parts Lost 65 | . . 3 4 5 . . 15 . 3 . 2 25 8 Power 9 | . . . 1 1 . . 3 . . . . 4 . Propulsion 20 | . . . 1 2 . . 6 . 1 . 1 6 3 Utility 20 | . . 1 1 1 . . 3 . 2 . . 11 1 Weapon 16 | . . 2 1 1 . . 3 . . . 1 4 4 Highest Loss Streak 22 | . . 2 1 3 . . 6 . 2 . 1 22 7 To Critical Strikes 1 | . . . . . . . 1 . . . . . . Average Slot Usage (%) 96 | . 97 98 99 94 97 98 98 100 99 86 91 94 8 Engine 7 | . 14 14 10 9 8 8 5 . . . . 8 . Core 1 | . . . . . . . 1 7 7 6 6 1 . Treads 24 | . 28 28 32 32 26 26 21 23 23 20 19 20 . Device 10 | . 11 5 . 2 11 9 15 15 14 13 13 11 1 Storage 8 | . 14 14 11 11 9 9 7 7 7 6 6 4 . Processor 8 | . . 8 11 8 4 9 12 7 7 6 6 5 2 Protection 10 | . . . 10 8 9 9 8 15 14 13 19 21 . Energy Gun 15 | . . 16 21 19 19 18 17 15 15 13 9 5 . Energy Cannon 4 | . . . . . 6 5 4 7 7 6 6 8 . Peak Build Rating 89 | 6 11 14 20 19 29 37 47 43 43 40 49 89 25 Average Rating 35 | 5 10 12 18 16 26 32 43 40 41 40 45 64 8 On Entrance 24 | . 6 11 14 19 17 29 34 36 43 40 40 49 6 Naked Turns 26 | . . . . . . . . . . . . . 26 Heaviest Build 87 | 14 31 31 36 34 48 48 59 55 52 52 59 87 9 Greatest Support 93 | 40 46 46 69 69 69 69 69 66 66 63 63 93 13 Greatest Overweight (x) 14 | . . . . . 1 . 14 . . . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 15 14 5 Most Carried 15 | 5 9 12 15 13 15 15 15 14 14 11 14 15 1 Average Carried 12 | 2 7 10 13 10 12 14 13 10 12 11 12 13 . Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 5 9 12 13 6 15 15 9 14 11 11 14 1 . Class Distribution -------------------- 35% | Mutant 24% | Gunner 22% | Tank 7% | Scavenger-Tank 4% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Commander-Gunner | -8/Storage Gunner | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -6/Factory Scavenger-Tank | -6/DSF Tank | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Fac Matter Collected 3085 | 244 17 425 390 68 260 310 764 88 26 . 59 380 54 Remotely . | . . . . . . . . . . . . . . Salvage Created 8059 | . 17 425 1462 143 986 632 2501 93 246 . 459 1029 66 Parts 399 | . 2 24 86 8 46 27 106 6 11 . 13 59 11 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . 10 15 . . . . Prevented 2 | . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Fac Combat Hostiles Destroyed 163 | . . 16 32 5 21 12 46 2 6 . 8 11 4 Melee 2 | . . . . . . . 1 . . . . . 1 Guns 101 | . . 16 28 5 12 5 27 1 4 . 2 1 . Cannons 39 | . . . . . 7 7 12 1 2 . 2 8 . AOE 11 | . . . . . . . 2 . . . 4 2 3 Classes Destroyed 17 | . 1 3 5 1 1 . 6 . . . . . . Worker 7 | . . . 2 1 . 1 2 . . . . 1 . Builder 7 | . . . . . 1 . . . . . . 4 2 Tunneler 3 | . . . . . . . 2 . . . . 1 . Recycler 5 | . . . 1 . . . 2 . . . . 2 . Mechanic 2 | . . . . . . . 2 . . . . . . Operator 6 | . 1 . 2 . 1 . 1 . . . . 1 . Watcher 14 | . . . 5 . 1 . 4 . . . . 4 . Swarmer 34 | . . 8 4 3 4 . 8 . 3 . . . 4 Grunt 77 | . . 5 19 1 12 5 21 2 3 . 6 3 . Brawler 5 | . . . 2 . . . 1 . . . . 2 . Duelist 1 | . . . . 1 . . . . . . . . . Sentry 25 | . . . 7 . 5 7 4 . . . . 2 . Specialist 3 | . . . . . . . 2 . . . 1 . . Hunter 2 | . . . . . . . 1 . . . . 1 . Programmer 10 | . . . . . . . 8 . . . . 2 . Heavy 3 | . . . . . . . 1 . . . 1 1 . Assembled 3 | . . 3 . . . . . . . . . . . Best Kill Streak 7 | . 1 4 7 4 4 3 6 1 3 . 6 5 5 Combat Bots Only 6 | . . 4 3 3 4 2 5 1 3 . 6 4 3 Max Kills in Single Turn 5 | . 1 2 2 1 2 2 4 1 1 . 4 3 5 Gunslinging 1 | . . 1 . . . . 1 . . . . . . Exploded 4 | . . . . . . . 2 . . . 4 1 3 Melee 1 | . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Fac Hostile Shots Fired 1270 | . . 90 148 34 78 59 346 11 33 . 31 248 192 Missed 392 | . . 22 39 7 23 15 118 8 10 . 11 60 79 Damage Taken 14014 | . . 642 1434 416 755 728 3125 43 345 . 445 4275 1806 Core 2988 | . . 117 272 75 148 64 323 . 36 . 56 743 1154 Absorbed by Shields 133 | . . 133 . . . . . . . . . . . Redirected to Shielding 184 | . . . . . . . . . 13 . 23 148 . Ignored by Resistances 430 | . . . . . . . 157 . 23 . 50 200 . Regen/Repaired (Parts) 1071 | . . . 317 . 238 280 56 . . . . 180 . Core Remaining (%) 56 | 100 . 53 . 13 . 61 . . 48 . 93 25 . Volleys Fired 413 | . 6 42 82 13 45 28 112 5 12 . 13 49 6 Largest 3 | . 2 2 2 2 3 3 3 3 3 . 3 3 1 Hottest 255 | . 40 112 121 130 196 196 195 185 185 . 185 255 35 Shots Fired 1048 | . 12 80 162 25 135 84 313 17 35 . 38 141 6 Gun 812 | . 12 80 162 25 104 58 248 12 24 . 23 58 6 Cannon 233 | . . . . . 31 26 64 5 11 . 13 83 . Launcher 3 | . . . . . . . 1 . . . 2 . . Special . | . . . . . . . . . . . . . . Kinetic 73 | . 12 55 . . . . . . . . . . 6 Thermal 964 | . . 25 154 25 135 84 312 17 35 . 36 141 . Explosive 3 | . . . . . . . 1 . . . 2 . . Electromagnetic 8 | . . . 8 . . . . . . . . . . Robot Hit Streak 30 | . 3 8 16 8 14 17 30 15 14 . 12 28 4 Robot Miss Streak 4 | . 3 3 4 4 4 4 3 1 3 . 2 3 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 10 | . . 5 . 2 1 . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . 1 . . . . . . Shots Hit Robots 758 | . 7 52 115 14 91 63 239 11 23 . 30 106 7 Core Hits 345 | . 2 22 44 9 41 26 111 4 10 . 23 47 6 Critical Kills 2 | . . 1 . . 1 . . . . . . . . Critical Parts Destroyed 5 | . . 1 3 . . . . . . . . 1 . Critical Strikes 42 | . . 4 10 2 3 2 11 1 1 . 1 7 . Burn 34 | . . 2 7 2 2 2 10 1 1 . 1 6 . Meltdown 1 | . . . . . 1 . . . . . . . . Destroy 2 | . . 2 . . . . . . . . . . . Smash 4 | . . . 3 . . . . . . . . 1 . Sever 1 | . . . . . . . 1 . . . . . . Melee Attacks 114 | . . . 22 . . 21 50 . . . 3 9 9 Impact 34 | . . . 22 . . 5 . . . . . 4 3 Slashing 80 | . . . . . . 16 50 . . . 3 5 6 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 19054 | . 84 765 2183 250 1650 1231 5749 186 496 . 1087 4422 951 Guns 10539 | . 84 758 1768 250 1196 751 3724 136 321 . 388 1053 110 Cannons 4817 | . . . . . 450 475 1217 50 175 . 250 2200 . Explosions 2740 | . . . . . . . 514 . . . 449 1020 757 Melee 855 | . . . 415 . . . 232 . . . . 124 84 Ramming 103 | . . 7 . . 4 5 62 . . . . 25 . Kinetic 681 | . 84 487 . . . . . . . . . . 110 Thermal 15607 | . . 271 1718 250 1646 1226 4941 186 496 . 638 4235 . Explosive 1720 | . . . . . . . 514 . . . 449 . 757 Electromagnetic 88 | . . . 50 . . . . . . . . 38 . Impact 539 | . . . 415 . . . . . . . . 124 . Slashing 316 | . . . . . . . 232 . . . . . 84 Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . 2 2 1 1 . . 9 9 9 . . 7 . Average Corruption 3 | . 2 2 1 1 . . 3 9 9 . . 2 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 160 | . 1 12 4 3 . . 80 36 7 . . 17 . Message Errors 40 | . . 3 1 1 . . 21 6 1 . . 7 . Matter Fused 37 | . 1 5 1 1 . . 19 6 1 . . 3 . Heat Flow Errors 24 | . . . 1 1 . . 14 5 1 . . 2 . Energy Discharges 20 | . . . . . . . 11 6 1 . . 2 . Parts Fused 2 | . . . . . . . . 2 . . . . . Data Loss (minor) 12 | . . 4 . . . . 2 5 1 . . . . Data Loss (major) 7 | . . . 1 . . . 2 3 . . . 1 . Misfires 7 | . . . . . . . 4 2 . . . 1 . Alerts 5 | . . . . . . . 2 1 1 . . 1 . Weapon Failures 6 | . . . . . . . 5 . 1 . . . . Overload Shots 2 | . . . . . . . 2 . . . . . . Overflow Damage 572 | . . . 86 . 5 . 61 . . . . 274 146 Projectiles 142 | . . . . . 5 . 36 . . . . 101 . Explosions 229 | . . . . . . . . . . . . 110 119 Melee 201 | . . . 86 . . . 25 . . . . 63 27 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 364 | . . . . . . . 18 . . . 24 223 99 Shots 6 | . . . . . . . 1 . . . 1 3 1 Rammed 14 | . . 1 . . 1 2 8 . . . . 2 . Targets Rammed 17 | . . 1 . . 1 2 11 . . . . 2 . Kicked . | . . . . . . . . . . . . . . Crushed 3 | . . . . . . . 3 . . . . . . Highest Temperature 432 | . . 324 432 375 360 396 153 146 253 . 130 387 . Average Temperature 120 | . . 80 121 166 126 128 40 53 150 . 71 123 . Received Heat Transfer 3836 | . . 401 483 84 396 432 840 27 144 . 63 861 105 Effects 10 | . . . 5 1 1 . . . 1 . . 2 . Shutdowns 1 | . . . 1 . . . . . . . . . . Energy Bleed 3 | . . . 1 1 1 . . . . . . . . Interference 5 | . . . 3 . . . . . 1 . . 1 . Damage (minor) 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . 3 . . . . . . . . . . Combat Hostiles 3 | . . . 3 . . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . . . . . . Impact Corruptions 7 | . . . 5 . . . . . . . . 2 . Robots Melted 7 | . . . 1 . 2 . 4 . . . . . . Combat Hostiles 7 | . . . 1 . 2 . 4 . . . . . . Parts Melted 71 | . . 2 10 2 13 4 32 . 3 . 1 4 . Heat Transferred 27072 | . . 740 4292 740 3554 2516 9740 407 962 . 1184 2937 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . 3 . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Fac Peak Influence 914 | . 49 213 429 112 390 484 914 . . 207 336 486 479 Initial 207 | . . 18 19 47 11 85 182 . . 207 144 176 130 Average 272 | . 29 70 199 78 179 296 450 . . 207 253 162 293 Maximum Alert Level 3 | . . 1 2 . 1 2 3 . . 1 1 2 2 Low Security (%) 39 | 100 100 96 48 100 57 25 2 . . . 46 63 40 Level 1 39 | . . 3 48 . 42 50 49 . . 100 53 28 22 Level 2 14 | . . . 2 . . 23 27 . . . . 7 37 Level 3 6 | . . . . . . . 20 . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . Squads Dispatched 52 | . 1 . 4 . 5 7 24 . . . 1 7 3 Investigation 12 | . . . 2 . 4 2 4 . . . . . . Extermination 11 | . . . . . . . 9 . . . . 2 . Reinforcement 19 | . 1 . 2 . 1 1 7 . . . 1 3 3 Assault 8 | . . . . . . 4 2 . . . . 2 . Garrison 2 | . . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Fac Distress Signals 10 | . . . 2 . 3 1 1 . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 291 | . 2 19 46 5 30 45 72 2 8 . 8 28 26 Peak Tracking Total 11 | . 1 6 5 3 6 10 5 2 4 . 4 9 11 Tactical Retreats 20 | . . 1 3 . 1 3 3 . 1 . 1 2 5 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Fac Traps Triggered 6 | . . . 1 . 1 1 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 2 . 2 . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Fac Machines Disabled 18 | . . . 1 . 1 3 2 . . . . 9 2 Max in Single Turn 3 | . . . 1 . 1 1 1 . . . . 3 2 Garrison Access 2 | . . . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Fac Machines Accessed 60 | . 1 . 11 . 8 14 15 . . 1 . 8 2 Terminals 38 | . 1 . 8 . 6 11 6 . . 1 . 4 1 Fabricators 4 | . . . . . . . 3 . . . . 1 . Repair Stations 8 | . . . 2 . 1 2 1 . . . . 2 . Recycling Units 2 | . . . 1 . . 1 . . . . . . . Scanalyzers 4 | . . . . . 1 . 3 . . . . . . Garrison Access 4 | . . . . . . . 2 . . . . 1 1 Total Hacks 186 | . 2 . 36 . 36 45 40 . . 1 . 22 4 Successful 121 | . 1 . 28 . 25 29 25 . . 1 . 12 . Failed 65 | . 1 . 8 . 11 16 15 . . . . 10 4 Catastrophic 9 | . . . 1 . 1 1 2 . . . . 3 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 71 | . 2 . 20 . 14 19 6 . . . . 8 2 Terminals 116 | . 2 . 28 . 24 33 17 . . 1 . 9 2 Fabricators 12 | . . . . . . . 8 . . . . 4 . Repair Stations 32 | . . . 7 . 6 11 2 . . . . 6 . Recycling Units 2 | . . . 1 . . 1 . . . . . . . Scanalyzers 17 | . . . . . 6 . 11 . . . . . . Garrison Access 7 | . . . . . . . 2 . . . . 3 2 Terminal Hacks 40 | . . . 14 . 7 12 5 . . 1 . 1 . Record 8 | . . . 1 . 4 1 1 . . . . 1 . Part Schematic 1 | . . . . . . 1 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . 2 1 . . . . . . Open Door 4 | . . . . . . 4 . . . . . . . Open DSF 2 | . . . . . . . 1 . . 1 . . . Level Access Points 1 | . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . 2 . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . Alert Level 7 | . . . 3 . 2 2 . . . . . . . Unreport Threat 5 | . . . 3 . 1 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . Surveillance Status 1 | . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . 4 . . . . 4 . Load Schematic 4 | . . . . . . . 2 . . . . 2 . Build 4 | . . . . . . . 2 . . . . 2 . Repair Station Hacks 28 | . . . 6 . 6 9 2 . . . . 5 . Scan Component 14 | . . . 3 . 3 5 1 . . . . 2 . Repair 13 | . . . 3 . 3 4 1 . . . . 2 . Refit 1 | . . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . . . 1 . . 1 . . . . . . . Report Inventory 2 | . . . 1 . . 1 . . . . . . . Scanalyzer 16 | . . . . . 6 . 10 . . . . . . Insert Component 8 | . . . . . 3 . 5 . . . . . . Analyze 8 | . . . . . 3 . 5 . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . 1 . Seal Access 2 | . . . . . . . 1 . . . . 1 . Unauthorized Hacks 24 | . 1 . 6 . 6 7 3 . . . . 1 . Terminals 24 | . 1 . 6 . 6 7 3 . . . . 1 . Botnet 22 | . 1 . 5 . 5 7 3 . . . . 1 . Operators 2 | . . . 1 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . 1 . . . . 1 . Used 1 | . . . . . . . . . . . . 1 . Hacking Detections 49 | . 1 . 10 . 7 10 12 . . 1 . 6 2 Full Trace Events 11 | . . . 2 . 4 1 4 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 3 1 4 . . . . . . Parts Built 8 | . . . . . . . 4 . . . . 4 . Authchips 2 | . . . . . . . . . . . . 2 . Time 228 | . . . . . . . 104 . . . . 124 . Total Part Build Rating 18 | . . . . . . . 10 . . . . 8 . Parts Repaired 13 | . . . 3 . 3 4 1 . . . . 2 . Time 503 | . . . 115 . 109 159 38 . . . . 82 . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 3 . 5 . . . . . . Part Schematics Acquired 7 | . . . . . 3 . 4 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Fac Total Allies 14 | . . 2 . . . 12 . . . . . . . Largest Group 10 | . . 2 . . . 10 . . . . . . . Highest-Rated Group 173 | . . 44 . . . 173 . . . . . . . Highest-Rated Ally 31 | . . 31 . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 89 | . . 10 . . . 79 . . . . . . . Total Damage 1155 | . . 148 . . . 1007 . . . . . . . Kills 17 | . . 2 . . . 15 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . . . . . Drone Launches 6 | . . . . . . . . . . . . . 6 Drone Recoveries 1 | . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Fac Turns Passed 14237 | 108 145 849 2018 599 1155 1702 4199 1029 217 15 325 1679 197 Spaces Moved 7156 | 62 70 446 993 342 534 751 2139 625 108 10 146 661 269 Core 254 | 5 . . . . . . 1 . . . . 22 226 Treads 6779 | 57 70 446 993 342 534 751 2058 625 108 10 146 639 . Legs 80 | . . . . . . . 80 . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 43 | . . . . . . . . . . . . . 43 Fastest Speed 40 | 50 160 160 160 160 160 160 155 160 163 163 163 50 40 Average Speed 158 | 151 160 160 160 160 161 162 161 160 163 163 169 176 53 Slowest Speed 750 | 160 160 160 160 160 240 165 750 163 163 163 245 246 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 18 88 81 85 42 94 53 71 21 . 94 19 9 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . 1 . 1 . . . . . Known Exits Taken 3 | . . . 1 . . . . . 1 1 . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 . . . 1 . Scrap Searched 4 | . . 1 . 2 . . . 1 . . . . . Spaces Dug 64 | . . . 2 . . 17 36 . . . 2 5 2 Terrain Destroyed 268 | . . . 2 . 10 23 59 . . . 29 113 32 Melee 63 | . . . 2 . . 17 35 . . . 2 5 2 Projectile 32 | . . . . . 10 6 3 . . . 1 11 1 AOE 173 | . . . . . . . 21 . . . 26 97 29 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Fac DSF Fac Fac Total 8940 | 73 91 500 1227 369 725 1129 2541 642 122 9 187 1026 299 Wait 819 | . . 3 88 4 93 260 116 5 . . 7 240 3 Move 7144 | 61 69 445 992 341 533 750 2139 624 107 9 145 660 269 Hop . | . . . . . . . . . . . . . . Pick Up 82 | 5 5 5 13 2 10 9 17 4 . . 6 6 . Fast Attach 83 | 6 2 . 5 . 8 16 14 1 . . 2 22 7 Attach 51 | . . 3 6 8 3 2 14 1 3 . 1 9 1 Detach 13 | . . . . . 3 5 4 1 . . . . . Swap 97 | 1 4 1 8 . 14 14 40 1 . . 3 11 . Drop 102 | . 5 . 11 1 15 22 25 . . . 3 18 2 Fire 413 | . 6 42 82 13 45 28 112 5 12 . 13 49 6 Melee 114 | . . . 22 . . 21 50 . . . 3 9 9 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 16 | . . 1 . . 1 2 10 . . . . 2 . Escape Stasis . | . . . . . . . . . . . . . . Rewire 4 | . . . . . . . . . . . 4 . . Trap . | . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . 2 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 6 exits: *Fac x4 / [*Low x2]) -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 16) 254 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 366 | -10/Mines | Learned Materials stockpile data 514 | -10/Mines | Assembled infested the area 519 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1091 | -10/Mines | Discovered new exit (range 6) 1103 | -10/Mines | Entered Materials 1103 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1486 | -9/Materials | Discovered new exit (range 5) 1782 | -9/Materials | Repaired Imp. Treads 2202 | -9/Materials | Repaired Imp. Treads 2255 | -9/Materials | Discovered new exit (range 11) 2367 | -9/Materials | Identified exit to Mines 2895 | -9/Materials | Core integrity fell below 50% 3002 | -9/Materials | Repaired Imp. Medium Laser 3121 | -9/Materials | Entered Mines 3141 | -9/Mines | Discovered new exit (range 10) 3425 | -9/Mines | Discovered new exit (range 3) 3434 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3572 | -9/Mines | Core integrity fell below 20% 3618 | -9/Mines | Lost 3 parts (1n1u1w) 3720 | -9/Mines | Entered Materials 3720 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4016 | -8/Materials | Build established: Scavenger-Tank 4572 | -8/Materials | Repaired Imp. Medium Laser 4600 | -8/Materials | Repaired Lgt. Treads 4633 | -8/Materials | Repaired Imp. Treads 4838 | -8/Materials | Discovered new exit (range 11) 4875 | -8/Materials | Entered Storage 5235 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5488 | -8/Storage | Repaired Hvy. Particle Cannon 5522 | -8/Storage | Discovered new exit (range 7) 5619 | -8/Storage | Repaired Cld. Ion Engine 5788 | -8/Storage | Build established: Commander-Gunner 5875 | -8/Storage | Lost 3 allies 5937 | -8/Storage | Learned location of Armory (-4) 5984 | -8/Storage | Lost 4 allies 6070 | -8/Storage | Repaired Arm. Treads 6103 | -8/Storage | Repaired Imp. Treads 6317 | -8/Storage | Met a pair of Derelict thieves 6475 | -8/Storage | First assault squad dispatched 6577 | -8/Storage | Entered Factory 6577 | -7/Factory | Evolved 2 slots: Utility x2 6757 | -7/Factory | Discovered new exit (range 16) 6910 | -7/Factory | Identified exit to Factory 7118 | -7/Factory | Build established: Gunner 7787 | -7/Factory | Cargo convoy interrupted 8043 | -7/Factory | Repaired Insulated Plating 8215 | -7/Factory | Discovered new exit (range 8) 8953 | -7/Factory | Fabricated Insulated Plating (x2) 9744 | -7/Factory | Garrison activated, responded to threat 9860 | -7/Factory | Lost 6 parts (1p4n1u) 10078 | -7/Factory | Build established: Mutant 10087 | -7/Factory | Fabricated Imp. Treads (x2) 10176 | -7/Factory | Found Prototype Launcher 10176 | -7/Factory | Identified Rocket Array 10177 | -7/Factory | First assault squad dispatched 10394 | -7/Factory | Build established: Tank 10776 | -7/Factory | Entered Lower Caves 10891 | -7/Lower Caves | Learned location of Extension (-6) 11349 | -7/Lower Caves | Found DCF Scrap (12 items) 11795 | -7/Lower Caves | Discovered new exit (range 7) 11805 | -7/Lower Caves | Entered another Lower Caves area 11884 | -7/Lower Caves | Core integrity fell below 50% 11999 | -7/Lower Caves | Discovered exit to Factory (range 13) 12022 | -7/Lower Caves | Entered Factory 12022 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12036 | -6/Factory | Identified exit to DSF 12037 | -6/Factory | Entered DSF 12096 | -6/DSF | Additional patrols routed to DSF 12168 | -6/DSF | Discovered new exit (range 15) 12226 | -6/DSF | Sterilization system engaged 12246 | -6/DSF | Ambient heat levels rising (+10) 12261 | -6/DSF | Ambient heat levels rising (+10) 12276 | -6/DSF | Ambient heat levels rising (+10) 12291 | -6/DSF | Ambient heat levels rising (+10) 12306 | -6/DSF | Ambient heat levels rising (+10) 12321 | -6/DSF | Ambient heat levels rising (+10) 12336 | -6/DSF | Ambient heat levels rising (+10) 12351 | -6/DSF | Ambient heat levels rising (+10) 12362 | -6/DSF | Entered Factory 12362 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12835 | -5/Factory | Fabricated Imp. Treads (x2) 12903 | -5/Factory | Fabricated Imp. Treads (x2) 13100 | -5/Factory | Repaired Cryofiber Web 13347 | -5/Factory | Repaired Mak. Propulsion Shielding 13408 | -5/Factory | Discovered new exit (range 15) 13546 | -5/Factory | Found Prototype Device 13546 | -5/Factory | Identified Active Sensor Suite 13862 | -5/Factory | First assault squad dispatched 14027 | -5/Factory | Core integrity fell below 50% 14041 | -5/Factory | Entered another Factory area 14041 | -4/Factory | Evolved 2 slots: Utility x2 14054 | -4/Factory | Lost 22 parts (4p5n9u4w) 14155 | -4/Factory | Core integrity fell below 50% 14188 | -4/Factory | Core integrity fell below 20% 14207 | -4/Factory | Lost 7 parts (3n1u3w) 14238 | -4/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 14193_ Drone released from Drone Bay. 14203_ Drone destroyed. 14203_ Slug penetrates Wall. 14208_ Drone destroyed. 14208_ Penetrated by Slug. 14208_ Slug penetrates Wall. 14209_ Slug penetrates H-77 Assassin. 14209_ Slug penetrates Drone. 14209_ Drone destroyed. 14216_ Drone retrieved by Drone Bay. 14218_ Acquired Adv. Transmission Jammer. 14219_ Slug penetrates Wall. 14219_ Slug penetrates Drone. 14219_ Drone destroyed. 14220_ Dropped Drone Bay. 14225_ Slug penetrates Wall. 14226_ Penetrated by Slug. 14228_ Dropped Adv. Transmission Jammer. 14234_ Slug penetrates Wall. 14236_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??## #???????????????????????????????????????? | | ?? #???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# ######################??????????????????? | | #### # % # #??????????????????? | | # # """ # #??????????????????? | | + % "R # #??????????????????? | | # %# """ !!# #??????????????????? | | "" # # "" !!!# #??????????????????? | | "" # # !!!# #??????????????????? | | "" ##### # # #??????????????????? | | #???# # ######+######??????????????????? | | #???# # #???# #############??????????? | | ####???# ##########???# # #??????????? | | ????#### ############## # #??????????? | | ????+ / # # #??????????? | | ????#### # # # #??????????? | | ???????# #! # ; #??????????? | | ???????# # # # #??????????? | | ???????# # + +! #??????????? | | ???????# / # @#############??????????? | | ???????# ############## #??????????????????????? | | ???????# #??????????? ?????????????????????? | | ??????? ??????????# Y #????????????????????? | | ??????? ????????? #????????????????????? | | ??????? ???????? +????????????????????? | | ??????? ?????? #????????????????????? | | ??????? ?????###### #????????????????????? | | ??????? ??????????# #????????????????????? | | ??????? ??????????#########????????????????????? | | ??????? ???????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 28 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 20 Resistance: TH 25 Resistance: EM 15 Propulsion Shielding 15 Evasion (%) 62 Targeting Accuracy 16 Recoil Reduction 4 Authchip Count 2 Item Schematics ----------------- Imp. Medium Laser | -8/Materials | Scanalyzed Mak. Flight Unit | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Pulse Rifle | -8/Storage | Hacked Cld. Pulse Rifle | -7/Factory | Scanalyzed Hvy. Particle Gun | -7/Factory | Scanalyzed Imp. Treads | -7/Factory | Scanalyzed Insulated Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Insulated Plating | x2 | -7/Factory Imp. Treads | x2 | -7/Factory Imp. Treads | x2 | -5/Factory | Authchip Imp. Treads | x2 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TowerCoolantFragment Manual? 0 Play Time 03:01:45 Cumulative 36.2 hours Start 2025.01.26 @ 18:32:12 End 2025.01.26 @ 21:33:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 32 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d02d9e76-4e36-4039-bfbe-109585e5a0a7