Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.27 @ 18:47:00 Player: N.W.L Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (156) 780 Value Destroyed (7912) 7912 Prototype IDs (64) 1280 Alien Tech Used (1) 200 Bonus (4479) 4479 TOTAL SCORE: 23851 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 273 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2170 Scanned by Researcher 500 Friendly Fire -2864 Cogmind --------- Core Integrity 0/1450 Matter 27/300 Energy 100/100 System Corruption 35% Temperature Cool (60) Movement Core (50) Location -2/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor High-capacity Storage Unit Improved Matter Compressor (0) Null Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Armored Heavy Treads Armored Heavy Treads Improved Heavy Siege Treads Centrium Wheel > --- UTILITY ---------- Lightpack 2.0 Advanced Signal Interpreter 0b10 Decoder Chip [Skirmisher] Centrium Medium Armor Plating Advanced Hacking Suite System Mapper > --- WEAPON ----------- Matter Neutralizer Helical Railgun Fusion Bomb Launcher > --- INVENTORY -------- Light Antimatter Reactor Vortex Chain Reactor Biometal Medium Treads Heavy Armored Exoskeleton Advanced Cryofiber Web Advanced Cooling System Encrypted Comm Array 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] Advanced Weapon Cycler ECM Suite Centrium Light Armor Plating Centrium Medium Armor Plating Advanced Hardlight Generator Advanced Component Analysis Suite System Purifier Advanced Drone Bay Minesniffer Drone Bay Minesniffer Drone Bay Transdimensional Reconstructor Hypervelocity Railgun Mass Driver Fusion Bomb Launcher Fusion Bomb Launcher Improved Datajack Remote Datajack Power Sword Vortex Lance [Rating: 179] Favorites ----------- Power Heavy Antimatter Reactor Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Improved Heavy Siege Treads Treads Improved Heavy Siege Treads Leg Heavy Armored Exoskeleton Wheel Centrium Wheel Flight Unit Flight Unit Utility Lightpack 2.0 Device Improved Kinecellerator Storage Lightpack 2.0 Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Mass Driver Energy Gun Lightning Gun Energy Cannon Phase Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Mass Driver Launcher Heavy Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Slots Evolved 16 | . . . . . 4 2 . . . . 2 . 2 . . . . 2 . . . . 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . . . 2 1 . . . . 1 . 1 . . . . 1 . . . . . . . . Utility 8 | . . . . . 2 1 . . . . 1 . 1 . . . . 1 . . . . . 2 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 232 | 2 1 6 . . 8 23 3 10 5 9 11 27 5 2 7 9 2 10 1 8 17 17 24 20 4 1 Power 12 | . . . . . . 3 . . 1 . . 1 . . . 1 . . . . . 3 1 2 . . Engine 3 | . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . 1 . . . 1 . . . . . 3 1 2 . . Propulsion 36 | 2 . 2 . . . 5 . 3 1 . 3 3 1 . 1 . 1 1 . . 1 3 2 6 1 . Treads 19 | 2 . . . . . 3 . . . . 3 2 1 . 1 . 1 . . . 1 3 2 . . . Leg 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Wheel 12 | . . . . . . 2 . 3 1 . . . . . . . . 1 . . . . . 5 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 . Utility 68 | . . 2 . . 3 6 . . 1 . 4 3 2 2 3 4 . 5 . 4 9 3 12 5 . . Device 28 | . . . . . 1 2 . . . . . 1 1 1 2 1 . 2 . 1 8 2 5 1 . . Storage 7 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . 1 3 . . Processor 10 | . . 1 . . . 2 . . . . 3 . 1 . . . . 1 . . . . 2 . . . Hackware 6 | . . . . . 1 . . . . . . . . 1 . . . 1 . . . . 2 1 . . Protection 17 | . . 1 . . . 1 . . 1 . 1 2 . . 1 2 . 1 . 3 1 1 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 116 | . 1 2 . . 5 9 3 7 2 9 4 20 2 . 3 4 1 4 1 4 7 8 9 7 3 1 Energy Gun 10 | . . . . . . 2 . . . 2 . . . . . . . . . . . . 3 2 1 . Energy Cannon 22 | . . . . . . 6 . 1 1 . . 8 . . . 1 . 2 . . . 2 . . 1 . Ballistic Gun 10 | . . . . . . . . . . 1 . . . . . . . . . . 1 3 5 . . . Ballistic Cannon 27 | . 1 . . . . 1 . 3 . 1 3 5 2 . 1 1 . 2 . 3 1 1 . 2 . . Launcher 36 | . . 2 . . 4 . 3 3 . 5 . 6 . . 2 . 1 . 1 1 1 2 1 2 1 1 Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Piercing Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Special Melee Weapon 3 | . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . Unidentified Prototypes 20 | . . . . . . 2 . . . . . . . . . 4 . . . . 8 . 3 1 2 . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . System Corruption 11 | . . . . . . . . . 11 . . . . . . . . . . . . . . . . . Parts Lost 95 | . . 1 . 1 5 1 . 7 . 3 . 3 . . 2 3 . . . 7 1 6 36 14 2 3 Power 6 | . . . . . . . . 1 . . . . . . . . . . . . . 1 3 1 . . Propulsion 21 | . . . . 1 1 . . 2 . 2 . 1 . . . 1 . . . 1 . 1 2 7 1 1 Utility 41 | . . . . . 1 1 . 1 . . . 1 . . 1 2 . . . 5 1 2 19 5 . 2 Weapon 27 | . . 1 . . 3 . . 3 . 1 . 1 . . 1 . . . . 1 . 2 12 1 1 . Highest Loss Streak 28 | . . 1 . 1 2 1 . 3 . 1 . 2 . . 2 3 . . . 3 1 4 28 6 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 59 | . 32 42 71 71 25 52 81 65 61 70 68 62 57 61 64 55 51 65 68 64 59 55 60 46 22 8 Engine 1 | . . . . . . 3 7 2 6 7 6 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 5 5 5 5 5 5 5 5 5 5 3 2 2 . . Treads 10 | . 28 24 . . . 3 23 20 7 7 15 8 6 11 11 8 10 10 10 9 6 9 17 4 . . Leg 2 | . . . . . . . . . . . . 5 5 5 5 5 5 5 5 5 5 4 . . . . Wheel 5 | . . . . . . 8 15 8 22 17 6 . . . . . . 2 5 5 5 5 4 6 . . Device 3 | . . . . . 8 6 . . . . . . 3 2 5 1 . 4 5 5 11 6 4 8 4 2 Storage 4 | . . . . . 6 3 7 7 7 7 6 6 5 5 5 5 5 5 5 5 5 5 1 3 . . Processor 11 | . . . 14 14 . 14 15 13 7 7 14 16 11 11 11 11 11 14 15 10 10 10 11 7 4 4 Hackware 1 | . . . . . 2 . . . . . . . . 2 1 . . 4 5 4 . . 5 2 4 1 Protection 1 | . . . . . . . . . 4 7 5 3 5 2 3 3 . . . 2 . 5 2 . . . Energy Cannon 1 | . . . . . . 6 7 . . . . 3 2 . . 2 . 4 . . . . 1 . . . Ballistic Cannon 3 | . 4 12 . . . . . 5 . . 8 5 8 11 10 3 5 5 5 8 6 . . 4 . . Launcher 1 | . . 1 28 28 2 . 5 5 . 6 . 3 . . . . 4 . 4 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | . 3 3 2 2 8 33 32 25 22 30 43 53 61 57 57 50 41 46 46 61 62 50 56 107 7 1 Greatest Support 225 | 3 3 8 8 8 4 28 26 79 50 50 116 198 98 98 90 90 90 90 75 75 75 16 225 120 14 7 Greatest Overweight (x) 5 | . . . . . 2 3 1 . . 1 3 . . . . . . 2 2 3 3 3 3 5 . . Average Overweight (x) . | . . . . . . . . . . . 1 . . . . . . . . 1 2 1 . . . . Largest Inventory Capacity 40 | 5 5 5 5 5 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 20 5 5 Average Capacity 32 | 5 5 5 5 5 29 24 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 15 11 5 5 Most Carried 40 | . . 5 5 5 5 18 31 32 35 40 39 40 40 40 40 38 36 40 38 38 40 40 35 7 5 5 Average Carried 27 | . . 3 4 5 4 10 22 30 29 38 37 39 39 39 37 36 35 37 38 36 37 37 13 5 4 4 Final Capacity 40 | 5 5 5 5 5 5 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 5 5 5 5 Final Carried 40 | . . 5 5 5 5 17 31 27 35 38 39 38 39 40 37 35 36 38 38 35 39 32 5 5 5 5 Class Distribution -------------------- 76% | Hauler-Mutant 8% | Hacker-Mutant 7% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Garrison Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Warlord Hauler-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Mutant | -2/Testing Mutant | -2/Section 7 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Matter Collected 7408 | 34 . 204 . . 15 301 443 218 80 261 240 1234 84 103 134 144 106 104 140 670 697 203 1203 778 . 12 Remotely 295 | . . . . . . . . . . . . 72 . 98 125 . . . . . . . . . . . Salvage Created 7413 | . . 80 . . 44 498 97 287 . 226 250 822 74 . 58 172 302 116 143 687 588 308 1728 778 . 155 Parts 308 | . . 1 . . 2 25 1 10 . 8 8 24 3 . 6 3 17 3 6 18 10 5 117 39 . 2 Haulers Intercepted 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Recyclers Shooed 6 | . . . . . . . . . . . 2 . . . . . . . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . 9 6 . 6 . . . . 4 3 3 . 2 9 . 4 . . . . Prevented 29 | . . . . . . . 1 3 . . . . . . . . 9 . 3 13 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Combat Hostiles Destroyed 180 | . . . . . 2 2 1 7 . 10 1 67 3 . 4 . 8 4 5 14 13 8 19 12 . . Melee 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Guns 21 | . . . . . . . . . . 1 . . . . . . . . . . . 1 17 2 . . Cannons 58 | . . . . . . 2 . 1 . . 1 21 3 . 1 . . 4 . 11 6 1 1 6 . . AOE 94 | . . . . . 2 . 1 6 . 9 . 46 . . 3 . 8 . 4 . 6 5 . 4 . . Classes Destroyed 23 | . . . . . 2 5 2 1 . 2 1 2 . . . . . . . 2 2 1 1 1 . 1 Worker 7 | . . . . . 1 3 . . . . . . . . . . . . . . . . 2 1 . . Builder 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 2 . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Recycler 9 | . . . . . . 4 . . . . 1 . . . . . . . . . . . 2 2 . . Drone 4 | . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . Watcher 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Swarmer 20 | . . . . . . . . 1 . . . 3 . . 4 . 4 . 5 . . 1 2 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 43 | . . . . . 2 . . 4 . 6 . 3 . . . . . 1 . 10 6 5 4 2 . . Brawler 5 | . . . . . . . . 2 . 1 . . . . . . . . . 1 1 . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 11 | . . . . . . 1 . . . . . 5 2 . . . . . . . . 1 1 1 . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hunter 4 | . . . . . . . . . . 1 . . 1 . . . 2 . . . . . . . . . Programmer 25 | . . . . . . 1 . . . . 1 . . . . . . 3 . 1 . . 12 7 . . Behemoth 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Enhanced Grunt 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Assembled 55 | . . . . . . . . . . . . 55 . . . . . . . . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 12 | . . . . . 3 3 1 4 . 4 2 12 2 . 3 . 4 1 5 5 7 5 5 4 . 2 Combat Bots Only 12 | . . . . . 2 1 1 4 . 4 1 12 2 . 3 . 4 1 5 5 7 5 3 3 . . Max Kills in Single Turn 6 | . . 1 . . 2 2 1 2 . 3 1 6 1 . 2 1 3 1 2 2 4 3 2 2 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . 1 . 1 2 . 3 . 6 . . 2 . 3 . 2 . 3 3 . 2 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Hostile Shots Fired 1228 | . 23 2 . 8 51 26 . 72 . 26 . 181 26 3 31 66 16 22 12 142 59 131 169 76 50 36 Missed 361 | . 9 1 . 6 14 7 . 24 . 12 . 47 4 1 12 22 8 2 3 36 13 39 41 20 30 10 Damage Taken 18881 | . 183 129 . 15 728 183 30 946 . 308 . 1674 349 30 271 895 203 404 129 2260 1170 2076 3085 2336 606 871 Core 2943 | . 63 30 . . 452 81 . 79 . 19 . 138 . . 3 15 . 44 12 179 58 153 157 337 361 762 Absorbed by Shields 331 | . . . . . . . . . . . . . . . 22 . . . . 107 202 . . . . . Reduced by Siege Mode 879 | . . . . . . . . . . . . 116 15 . . . . 9 . 172 121 . 410 36 . . Redirected to Shielding 157 | . . . . . . . . . . . . . . . . . . 69 . 88 . . . . . . Ignored by Resistances 263 | . . . . . . 24 . . . . . 121 106 . . . . . . 12 . . . . . . Regen/Repaired (Parts) 755 | . . . . . . . . . . . . . . . . . . . . . 755 . . . . . Core Remaining (%) 72 | 100 . . . 62 17 . . . . 74 . 83 . . . . 98 . . . . 61 87 . . . Volleys Fired 721 | . . 14 . . 9 45 7 44 1 12 13 147 15 . 8 18 9 54 5 37 31 27 115 108 1 1 Largest 3 | . . 1 . . 2 2 2 2 1 2 2 2 2 . 1 2 1 2 1 2 2 2 3 3 1 1 Hottest 201 | . . 35 . . 66 130 130 72 65 88 106 106 114 . 46 142 46 142 46 114 160 160 183 201 65 52 Shots Fired 924 | . . 14 . . 13 65 12 46 1 19 21 161 26 . 8 19 10 71 5 64 51 38 153 125 1 1 Gun 195 | . . . . . . 8 . . . 5 . . . . . . . . . . 1 24 118 38 1 . Cannon 593 | . . 14 . . . 57 6 32 1 . 21 113 26 . 6 19 . 71 . 58 41 11 35 82 . . Launcher 131 | . . . . . 13 . 6 14 . 14 . 48 . . 2 . 10 . 5 6 4 3 . 5 . 1 Special 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Kinetic 483 | . . 14 . . . . . 10 . 1 21 68 22 . 6 1 . 25 . 58 42 24 109 82 . . Thermal 287 | . . . . . . 60 6 22 1 . . 45 4 . . 18 . 46 . . . 11 35 38 1 . Explosive 97 | . . . . . 13 . 3 5 . 14 . 48 . . 1 . . . . . 4 3 . 5 . 1 Electromagnetic 52 | . . . . . . 5 3 9 . 4 . . . . 1 . 10 . 5 6 . . 9 . . . Robot Hit Streak 37 | . . 5 . . 8 3 4 4 . 7 9 19 12 . 4 6 . 11 . 37 31 15 21 7 . 2 Robot Miss Streak 11 | . . 2 . . . 3 2 6 . 1 1 11 2 . 8 2 2 4 1 2 2 3 3 2 . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 463 | . . 10 . . 6 13 6 11 . 8 12 78 18 . 6 15 . 26 . 51 36 26 99 41 . 1 Core Hits 469 | . . 3 . . 11 13 3 32 . 30 5 140 6 . 6 8 10 6 6 37 47 20 52 29 . 5 Critical Kills 17 | . . . . . . . . . . . . . . . . . . . . . . 1 16 . . . Critical Parts Destroyed 23 | . . . . . . . . . . . . . . . . . . . . . . 1 22 . . . Critical Strikes 51 | . . . . . . . . . . . . . 1 . . . . . . 1 3 3 39 4 . . Destroy 41 | . . . . . . . . . . . . . . . . . . . . . . 3 38 . . . Blast 9 | . . . . . . . . . . . . . 1 . . . . . . 1 3 . . 4 . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 20 | . . . . . . . . . . . 7 1 . . . 2 . . . . 10 . . . . . Impact 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Slashing 11 | . . . . . . . . . . . . . . . . 2 . . . . 9 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25392 | . 10 177 . . 399 460 185 1171 . 1266 360 4569 611 . 325 458 602 924 382 2743 4201 1776 2160 2443 . 170 Guns 2448 | . . . . . . 84 . . . 42 . . . . . . . . . . . 449 1610 263 . . Cannons 10138 | . . 177 . . . 370 80 184 . . 360 1614 611 . 73 303 . 918 . 2129 1255 183 494 1387 . . Explosions 12546 | . . . . . 384 . 105 987 . 1224 . 2955 . . 252 . 602 . 382 614 2946 1144 . 793 . 158 Melee 155 | . . . . . . . . . . . . . . . . 155 . . . . . . . . . . Ramming 105 | . 10 . . . 15 6 . . . . . . . . . . . 6 . . . . 56 . . 12 Kinetic 9938 | . . 177 . . . . . 184 . . 360 1134 611 . 73 42 . 674 . 2129 1255 449 1463 1387 . . Thermal 2617 | . . . . . . 390 80 22 . . . 480 . . . 261 87 244 113 . . 183 494 263 . . Explosive 10610 | . . . . . 384 . 53 742 . 1224 . 2955 . . 211 . . . . . 2946 1144 . 793 . 158 Electromagnetic 1967 | . . . . . . 64 52 223 . 42 . . . . 41 . 515 . 269 614 . . 147 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 155 | . . . . . . . . . . . . . . . . 155 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 35 | . . . . . 3 . 1 8 11 . . . 1 1 1 2 3 4 4 10 10 . 27 34 35 35 Average Corruption 9 | . . . . . 2 . 1 2 9 . . . 1 1 1 1 2 3 4 7 10 . 21 23 34 35 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 13 | . . . . . . . . . . . . . . . . . . . . . 13 . . . . . Effects 215 | . . . . . 2 . 1 8 2 . . . . 4 2 3 8 15 9 32 1 . 66 43 14 5 Message Errors 54 | . . . . . 1 . . 1 1 . . . . 1 . 1 2 6 3 8 . . 14 15 1 . Matter Fused 47 | . . . . . . . . 3 . . . . . 1 1 1 1 1 1 14 1 . 12 7 4 . Heat Flow Errors 24 | . . . . . . . . 2 . . . . . . . 1 . 2 1 2 . . 8 7 . 1 Energy Discharges 23 | . . . . . . . . . 1 . . . . 1 1 . 1 2 2 1 . . 6 6 2 . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Data Loss (minor) 30 | . . . . . 1 . . 1 . . . . . 1 . . 3 1 2 4 . . 12 4 1 . Data Loss (major) 6 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 2 1 1 . Misfires 9 | . . . . . . . 1 . . . . . . . . . 1 2 . . . . 3 2 . . Alerts 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . Misdirections 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 3 Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . 2 . . 3 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 621 | . . 10 . . 5 . 45 4 . 14 . 77 . . 37 47 47 33 . 35 23 37 12 195 . . Projectiles 289 | . . 10 . . . . 45 . . . . 9 . . . . . 33 . 35 23 . 12 122 . . Explosions 285 | . . . . . 5 . . 4 . 14 . 68 . . 37 . 47 . . . . 37 . 73 . . Melee 47 | . . . . . . . . . . . . . . . . 47 . . . . . . . . . . Knockbacks 91 | . . 4 . . . . . 9 . . 2 32 4 . 2 . . 6 . 12 6 . . 14 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 84 | . . 4 . . . . . 9 . . 2 32 4 . 2 . . 4 . 9 6 . . 12 . . Secondary 7 | . . . . . . . . . . . . . . . . . . 2 . 3 . . . 2 . . Self-Inflicted Damage 1099 | . 4 . . . 78 1 30 211 . 48 . 333 . . 11 . 74 . . 121 . 68 6 61 . 53 Shots 47 | . . . . . 4 . 3 10 . 1 . 13 . . 1 . 5 . . 6 . 1 . 2 . 1 Rammed 39 | . 4 . . . 2 6 . . . . . . . . . . . 1 . . . . 20 1 . 5 Targets Rammed 40 | . 4 . . . 2 6 . . . . . . . . . . . 1 . . . . 21 1 . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Highest Temperature 303 | . . . . . . 213 144 225 20 97 75 228 303 . . 211 . 246 148 225 . 23 202 231 . 51 Average Temperature 61 | . . . . . . 61 73 68 15 41 22 61 98 . . 123 . 82 96 37 . 10 48 69 . 51 Received Heat Transfer 2424 | . 99 . . . 117 36 . 297 . 99 . 329 45 . . 27 . 12 . 545 174 380 84 99 9 72 Effects 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Siege Activations 22 | . . . . . . . . . . . . 2 1 . . . . 4 1 5 2 . 6 1 . . Total Turns 467 | . . . . . . . . . . . . 38 25 . . . . 40 2 93 48 . 213 8 . . Longest Duration 91 | . . . . . . . . . . . . 22 25 . . . . 23 2 40 38 . 91 8 . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . Parts Fried 10 | . . . . . . 1 . . . . . . . . . . 4 . . 5 . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . 2 . . . . . . . . . . . . 1 . . . 2 . . . Heat Transferred 3199 | . . . . . . 518 111 50 . . . 518 . . . 444 100 296 200 . . 185 481 296 . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 2 . . . . . . . . 1 . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Peak Influence 1715 | . 83 31 . . 344 204 . . . . 62 1418 888 . . . . 369 . . . . 365 528 1715 1694 Initial 1100 | . . 31 . . . 147 . . . . . 53 744 . . . . 331 . . . . . 166 161 1100 Average 282 | . 58 29 . . 78 82 . . . . 18 637 806 . . . . 184 . . . . 119 299 1625 1600 Maximum Alert Level 5 | . . . . . 1 1 . . . . . 4 3 . . . . 1 . . . . 1 2 5 5 Low Security (%) 57 | 100 100 100 . 100 88 94 . . . . 100 10 . . . . . 56 . . . . 78 15 . . Level 1 23 | . . . . . 11 5 . . . . . 17 . . . . . 43 . . . . 21 77 . . Level 2 7 | . . . . . . . . . . . . 35 . . . . . . . . . . . 6 . . Level 3 7 | . . . . . . . . . . . . 26 100 . . . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . 2 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 99 97 Squads Dispatched 51 | . 3 . . . 4 6 . 1 . . 3 . 2 . . . . 2 . 1 . 1 10 11 6 1 Investigation 10 | . 1 . . . 1 2 . . . . 2 . 2 . . . . . . . . . 1 1 . . Extermination 11 | . . . . . . 1 . . . . 1 . . . . . . 2 . . . . 5 2 . . Reinforcement 15 | . 2 . . . 3 . . . . . . . . . . . . . . . . . 3 6 . 1 Assault 10 | . . . . . . 1 . 1 . . . . . . . . . . . 1 . 1 . . 6 . Garrison 5 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Distress Signals 18 | . 3 1 . . 1 . . . . . . . . . . . . 2 . . 1 . 8 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 364 | . 11 5 . 4 27 4 1 15 . 10 3 66 3 4 6 3 9 10 5 22 47 15 43 15 15 21 Peak Tracking Total 17 | . 9 5 . 4 14 2 1 9 . 4 2 9 2 4 5 3 5 3 5 6 17 9 11 4 17 15 Tactical Retreats 42 | . 1 . . . 3 . . 7 . . . 4 . . 1 . 1 1 . 4 6 3 6 2 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Traps Triggered 9 | . . . . . 2 1 . . . . 1 2 . . . . . 1 . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . . . . . . . . . . . . 4 18 . . . . . Most Traps Carried 2 | . . 2 2 . . . . 2 2 2 2 1 1 1 1 1 1 1 1 1 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Machines Disabled 18 | . . . . . 1 1 1 2 . . 2 4 . . . 1 . . . 1 1 . 2 1 1 . Max in Single Turn 2 | . . . . . 1 1 1 2 . . 1 2 . . . 1 . . . 1 1 . 1 1 1 . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Machines Accessed 41 | . 1 . 2 . 2 6 1 . . . 5 1 2 . . 4 . 4 . . 2 . 9 2 . . Terminals 24 | . 1 . . . 2 5 . . . . 1 1 2 . . . . 3 . . . . 7 2 . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . Total Hacks 105 | . 5 . 5 . 3 10 1 . . . 12 4 6 . . 17 . 9 . . 5 . 20 8 . . Successful 54 | . 2 . 5 . 1 4 1 . . . 6 . 1 . . 17 . 4 . . 5 . 5 3 . . Failed 51 | . 3 . . . 2 6 . . . . 6 4 5 . . . . 5 . . . . 15 5 . . Catastrophic 14 | . 1 . . . 1 3 . . . . 1 1 2 . . . . 2 . . . . 2 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 20 | . 5 . 1 . 1 . . . . . . . . . . . . 2 . . . . 4 7 . . Terminals 60 | . 5 . . . 3 8 . . . . 3 4 6 . . . . 7 . . . . 16 8 . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . 2 . . . . 5 . . . . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . 2 . . . . . . 2 . . . . 2 . . . Terminal Hacks 46 | . 1 . 5 . 1 3 1 . . . 2 . 1 . . 17 . 3 . . 5 . 5 2 . . Record 10 | . . . 4 . . . 1 . . . . . . . . 5 . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . Prototype ID Bank 10 | . . . . . . . . . . . 1 . . . . 4 . . . . 4 . 1 . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . 1 . . . . 1 . . . . . . . . . . . 1 . . . . 1 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Terminals 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 1 . . . 1 6 . . . . 5 1 2 . . . . 2 . . . . 8 2 . . Full Trace Events 11 | . 1 . . . 1 2 . . . . 2 1 2 . . . . . . . . . 1 1 . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 204 | . . . . . . . . . . . 204 . . . . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . . . 16 . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . 14 . . . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . 1 . . . . . . . . 5 . . . . . Allies Hacked 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Total Allies 21 | . . . . . . . . . . . 2 1 12 . . . . . . . 5 . . 1 . . Largest Group 5 | . . . . . . . . . . . 2 1 4 . . . . . . . 5 . . 1 . . Highest-Rated Group 276 | . . . . . . . . . . . 128 116 113 . . . . . . . 276 . . 10 . . Highest-Rated Ally 116 | . . . . . . . . . . . 64 116 31 . . . . . . . 65 . . 10 . . Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 22 | . . . . . . . . . . . 6 8 . . . . . . . . 8 . . . . . Total Damage 1034 | . . . . . . . . . . . 209 519 . . . . . . . . 306 . . . . . Kills 8 | . . . . . . . . . . . 2 4 . . . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Robot Analysis Total 5 | . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . Derelict Logs Recovered 7 | . . 1 . . . . . . . 2 . . . 1 . . 1 . 1 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Decoded 0b10 Intel 275 | . . . . . . . . . . . 37 61 12 . . . . 94 . . . . 53 18 . . Items 188 | . . . . . . . . . . . 37 61 12 . . . . 78 . . . . . . . . Garrisons 5 | . . . . . . . . . . . . . . . . . . 1 . . . . 3 1 . . Patrols 35 | . . . . . . . . . . . . . . . . . . 6 . . . . 25 4 . . Investigations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Reinforcements 6 | . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . Guards 39 | . . . . . . . . . . . . . . . . . . 9 . . . . 20 10 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Turns Passed 16201 | 12 105 157 80 8 351 1416 391 683 971 408 705 1713 215 321 366 497 598 1067 510 899 1073 518 1912 1010 174 41 Spaces Moved 10430 | 18 199 216 208 20 286 811 371 482 1042 382 346 739 91 188 238 311 410 481 260 447 588 282 1063 434 441 76 Core 1430 | 18 199 185 . . 270 268 . . . . . . . . . . . . . . . . 454 10 . 26 Treads 2042 | . . . . . . 3 . 153 . . 170 398 34 163 . . . 329 257 241 34 . 174 86 . . Legs 1403 | . . . . . . . . . . . . 341 57 25 238 311 410 21 . . . . . . . . Wheels 4777 | . . . . . . 540 371 329 1042 382 176 . . . . . . 131 3 206 554 282 435 326 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 778 | . . 31 208 20 16 . . . . . . . . . . . . . . . . . . 12 441 50 Fastest Speed 34 | 50 50 37 37 37 50 50 90 90 90 90 105 140 140 140 140 140 140 130 130 130 130 90 50 40 34 35 Average Speed 115 | 50 50 48 37 37 75 101 95 114 90 93 142 159 152 166 140 140 140 164 179 160 149 115 104 130 35 40 Slowest Speed 410 | 50 50 60 37 40 150 240 105 160 95 105 160 180 180 170 140 140 140 180 180 180 180 150 173 410 40 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 . Cave-ins Triggered 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 3 . . Exploration Rate (%) 43 | 4 49 35 59 8 37 23 58 65 84 70 13 71 2 31 45 86 61 17 49 66 92 52 32 10 50 7 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 11 | . . 1 1 . . . . . 2 1 . . . 1 . 3 1 . . 1 . . . . . . Known Exits Taken 19 | . 1 . . . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . 1 . 1 . Scrap Searched 17 | . . . . . . . 4 . 3 4 . . . 2 1 . 1 . 1 . . 1 . . . . Spaces Dug 414 | . . . . . 77 16 14 25 . 21 9 174 3 . 7 . 1 19 . . 7 1 14 26 . . Terrain Destroyed 1086 | . . . . . 112 17 32 67 . 73 11 376 14 . 7 5 1 44 5 11 33 97 30 120 . 31 Melee 9 | . . . . . . . . . . . 6 . . . . . . . . . 3 . . . . . Projectile 255 | . . . . . . 17 1 14 . . 5 21 14 . . 5 . 44 . 11 16 12 29 66 . . AOE 821 | . . . . . 112 . 31 53 . 73 . 355 . . 7 . 1 . 5 . 14 85 . 54 . 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Gar Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Sec Total 13581 | 19 203 252 211 18 409 1335 396 565 1072 408 521 1112 140 196 261 347 424 685 298 560 720 433 1704 754 452 86 Wait 1906 | . . 8 . . 97 425 1 27 10 . 128 168 24 5 6 . 2 131 33 64 46 98 453 173 7 . Move 10393 | 17 198 215 207 17 284 810 370 481 1041 381 346 736 90 187 237 310 409 480 259 446 587 281 1062 433 433 76 Hop 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . Pick Up 139 | . . 5 1 . 2 18 14 2 13 6 6 16 4 2 1 3 2 7 . 4 11 4 14 4 . . Fast Attach 84 | 2 1 6 . . 3 15 . . 2 1 5 1 2 . 1 5 . 1 . . 8 3 14 11 3 . Attach 74 | . . . . . 5 5 1 3 3 1 2 5 . 1 2 . 1 3 . 6 5 12 9 8 1 1 Detach 45 | . . 1 . . 4 5 1 1 1 . 3 1 . . . . . . . 1 7 5 6 6 2 1 Swap 76 | . . . . . . 3 2 7 . 7 4 21 3 1 4 5 1 6 1 2 4 2 2 1 . . Drop 69 | . . 3 3 . 2 3 . . 1 . . 16 2 . 2 4 . 2 . . 11 1 8 9 2 . Fire 721 | . . 14 . . 9 45 7 44 1 12 13 147 15 . 8 18 9 54 5 37 31 27 115 108 1 1 Melee 20 | . . . . . . . . . . . 7 1 . . . 2 . . . . 10 . . . . . Ram 27 | . 4 . . . 2 6 . . . . . . . . . . . . . . . . 7 1 . 7 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . . . . . . . . . . . . . . . . . . 1 . . . . 14 . . . Escape Stasis 8 | . . . . . 1 . . . . . 7 . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / Qua x2) -2/Research (discovered 2 exits: *Tes x2) -2/Testing -2/Section 7 (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 13 | -11/Scrapyard | Entered Materials 21 | -10/Materials | Identified exit to Mines 118 | -10/Materials | Entered Mines 134 | -10/Mines | Learned location of Zion (-7) 140 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 168 | -10/Mines | Murdered YI-UF0 168 | -10/Mines | Destroyed YI-UF0 199 | -10/Mines | Assembled infested the area 203 | -10/Mines | Found a hidden stash of uninstalled traps 224 | -10/Mines | Met 8R-AWN 241 | -10/Mines | Discovered new exit (range 13) 273 | -10/Mines | Discovered new exit (range 5) 275 | -10/Mines | Entered Exiles 284 | -10/Exiles | Welcomed by 8R-AWN 291 | -10/Exiles | Met EX-HEX 303 | -10/Exiles | Met EX-BIN 307 | -10/Exiles | Aligned with FarCom system 307 | -10/Exiles | Given EX-Vault access code 315 | -10/Exiles | Opened EX-Vault 320 | -10/Exiles | Found Lightpack 2.0 328 | -10/Exiles | Warned to stay clear of 0b10 Research branches 339 | -10/Exiles | Met EX-DEC 352 | -10/Exiles | Discovered new exit (range 10) 355 | -10/Exiles | Left Exiles lab with Lightpack 2.0 355 | -10/Exiles | Entered Mines 358 | -9/Mines | Discovered new exit (range 9) 363 | -9/Mines | Entered Materials 363 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 635 | -8/Materials | Identified exit to Factory 709 | -8/Materials | Core integrity fell below 50% 711 | -8/Materials | Crushed by falling debris 712 | -8/Materials | Core integrity fell below 20% 714 | -8/Materials | Entered Factory 714 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 813 | -7/Factory | Identified exit to Storage 813 | -7/Factory | Identified exit to Lower Caves 912 | -7/Factory | Build established: Mutant 1628 | -7/Factory | Build established: Hauler-Mutant 1800 | -7/Factory | Garrison activated, responded to threat 2130 | -7/Factory | Entered Lower Caves 2135 | -7/Lower Caves | Encountered a Warlord checkpoint 2295 | -7/Lower Caves | Found Alien Artifact 2492 | -7/Lower Caves | Discovered new exit (range 9) 2521 | -7/Lower Caves | Identified exit to Lower Caves 2521 | -7/Lower Caves | Entered another Lower Caves area 2584 | -7/Lower Caves | Spotted B-75 Beast 2818 | -7/Lower Caves | Lost 3 parts (1p1n1w) 2821 | -7/Lower Caves | Discovered new exit (range 15) 3062 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3190 | -7/Lower Caves | Discovered new exit (range 12) 3203 | -7/Lower Caves | Identified exit to Zion 3204 | -7/Lower Caves | Entered Zion 3238 | -7/Zion | System corruption cleaned by Quarantine Array 3240 | -7/Zion | System corruption reached 10% 3272 | -7/Zion | System corruption cleaned by Quarantine Array 3297 | -7/Zion | Discovered new exit (range 13) 3304 | -7/Zion | Given A8's code to call for help 3680 | -7/Zion | Learned location of Warlord (-4) 3689 | -7/Zion | Learned location of Quarantine (-3) 3736 | -7/Zion | Found CR-A16's Pointy Stick 3930 | -7/Zion | Rebuked by Imprinter 4174 | -7/Zion | Identified exit to Proximity Caves 4175 | -7/Zion | Entered Proximity Caves 4206 | -6/Proximity Caves | Learned 4 Factory zone layouts 4576 | -6/Proximity Caves | Discovered new exit (range 4) 4582 | -6/Proximity Caves | Identified exit to Factory 4583 | -6/Proximity Caves | Entered Factory 4583 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4902 | -6/Factory | Fabricated Y-72 Warden? 5288 | -6/Factory | Identified exit to Garrison 5288 | -6/Factory | Entered Garrison 5422 | -6/Garrison | Assembled breached garrison interior 5764 | -6/Garrison | Destroyed 9 combat bots 5796 | -6/Garrison | Discovered new exit (range 11) 6133 | -6/Garrison | Destroyed 10 combat bots 6148 | -6/Garrison | Spotted B-90 Cyclops 6186 | -6/Garrison | Rewired B-86 Titan 6203 | -6/Garrison | Destroyed B-90 Cyclops 6330 | -6/Garrison | Discovered new exit (range 10) 6354 | -6/Garrison | Identified exit to Factory 6443 | -6/Garrison | Destroyed 12 combat bots 6510 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6740 | -6/Garrison | Destroyed 12 combat bots 6749 | -6/Garrison | Discovered exit to Factory (range 12) 6766 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6894 | -6/Garrison | Destroyed 8 combat bots 7001 | -6/Garrison | Entered Factory 7001 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7090 | -5/Factory | Discovered new exit (range 8) 7135 | -5/Factory | Discovered new exit (range 16) 7135 | -5/Factory | Identified exit to Factory 7194 | -5/Factory | Identified exit to Upper Caves 7216 | -5/Factory | Entered Upper Caves 7223 | -5/Upper Caves | Met a Warlord Commander 7225 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 7225 | -5/Upper Caves | Found Encrypted Comm Array 7498 | -5/Upper Caves | Identified exit to Upper Caves 7537 | -5/Upper Caves | Entered another Upper Caves area 7893 | -5/Upper Caves | Discovered new exit (range 5) 7898 | -5/Upper Caves | Identified exit to Zhirov 7903 | -5/Upper Caves | Entered Zhirov 7903 | -5/Zhirov | Discovered new exit (range 3) 7929 | -5/Zhirov | Met Zhirov 7958 | -5/Zhirov | Learned location of Testing (-2) 7958 | -5/Zhirov | Learned location of Command (-1) 7979 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8000 | -5/Zhirov | Found Alien Artifact 8017 | -5/Zhirov | Found Alien Artifact 8017 | -5/Zhirov | Identified Integrated Dissipator 8017 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8148 | -5/Zhirov | Cloak Generator disabled 8148 | -5/Zhirov | Attacked by Zhirov 8171 | -5/Zhirov | Zhirov detonated his lab 8202 | -5/Zhirov | Lost 3 parts (1n2u) 8202 | -5/Zhirov | Lost 3 allies 8398 | -5/Zhirov | Identified exit to Proximity Caves 8400 | -5/Zhirov | Entered Proximity Caves 8419 | -4/Proximity Caves | Spotter reported a threat 8420 | -4/Proximity Caves | Spotter reported a threat 8478 | -4/Proximity Caves | Learned location of Armory (-3) 8972 | -4/Proximity Caves | Discovered exit to Factory (range 16) 8998 | -4/Proximity Caves | Entered Factory 8998 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9131 | -4/Factory | Discovered new exit (range 10) 9147 | -4/Factory | Identified exit to Research 9204 | -4/Factory | Identified exit to Upper Caves 10065 | -4/Factory | Entered Upper Caves 10566 | -4/Upper Caves | Discovered new exit (range 5) 10573 | -4/Upper Caves | Identified exit to Upper Caves 10575 | -4/Upper Caves | Entered another Upper Caves area 11000 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 11164 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11188 | -4/Upper Caves | System corruption reached 10% 11376 | -4/Upper Caves | Lost 3 parts (1n2u) 11468 | -4/Upper Caves | Discovered new exit (range 4) 11472 | -4/Upper Caves | Identified exit to Warlord 11474 | -4/Upper Caves | Entered Warlord 11535 | -4/Warlord | System corruption cleaned by Quarantine Array 11659 | -4/Warlord | Met Warlord 11684 | -4/Warlord | Warlord's base attacked by MAIN.C 11919 | -4/Warlord | Found Prototype Piercing Weapon 11922 | -4/Warlord | Found Prototype Piercing Weapon 12019 | -4/Warlord | Found Prototype Device 12019 | -4/Warlord | Identified Minesniffer Drone Bay 12022 | -4/Warlord | Found Minesniffer Drone Bay 12034 | -4/Warlord | Warlord forces counterattacked 12128 | -4/Warlord | Identified Vortex Lance (x2) 12138 | -4/Warlord | Found Prototype Reactor 12144 | -4/Warlord | Found Prototype Device 12144 | -4/Warlord | Identified Exp. Phase Shifter 12152 | -4/Warlord | Found Prototype Hackware 12160 | -4/Warlord | Found Prototype Device 12160 | -4/Warlord | Identified System Purifier 12184 | -4/Warlord | Spotted Striker 12220 | -4/Warlord | Lost 3 allies 12285 | -4/Warlord | Spotted Striker 12359 | -4/Warlord | Warlord base infiltrated, sounded retreat 12363 | -4/Warlord | Destroyed Striker 12365 | -4/Warlord | Spotted Executioner 12372 | -4/Warlord | Destroyed Executioner 12386 | -4/Warlord | Lost 9 allies 12397 | -4/Warlord | Destroyed 7 combat bots 12429 | -4/Warlord | Found Prototype Launcher 12466 | -4/Warlord | Spotted Striker 12499 | -4/Warlord | Spotted B-90 Cyclops 12500 | -4/Warlord | Spotted Executioner 12500 | -4/Warlord | Spotted B-86 Titan 12501 | -4/Warlord | Spotted Striker 12503 | -4/Warlord | Lost 8 allies 12504 | -4/Warlord | Identified Chain Missile Launcher 12505 | -4/Warlord | Destroyed Executioner 12507 | -4/Warlord | Spotted Executioner 12512 | -4/Warlord | Destroyed B-90 Cyclops 12512 | -4/Warlord | Destroyed Striker 12531 | -4/Warlord | Discovered new exit (range 15) 12545 | -4/Warlord | Identified exit to Proximity Caves 12547 | -4/Warlord | Entered Proximity Caves 12572 | -3/Proximity Caves | Lost 4 allies 12713 | -3/Proximity Caves | Spotted B-86 Titan 12744 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 12863 | -3/Proximity Caves | Lost 4 parts (1p1u2w) 13034 | -3/Proximity Caves | Discovered exit to Research (range 5) 13065 | -3/Proximity Caves | Entered Research 13065 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 13065 | -3/Research | Identified System Mapper 13107 | -3/Research | Found Unknown Launcher 13107 | -3/Research | Identified Fusion Bomb Launcher 13143 | -3/Research | Found Fusion Bomb Launcher 13146 | -3/Research | Found Fusion Bomb Launcher 13259 | -3/Research | Identified exit to DSF 13576 | -3/Research | Garrison activated, responded to threat 13620 | -3/Research | Crushed by falling debris 13651 | -3/Research | Lost 28 parts (2p1n17u8w) 13826 | -3/Research | Lost 3 parts (2u1w) 13855 | -3/Research | System corruption reached 10% 14813 | -3/Research | Identified exit to Armory 14813 | -3/Research | Identified exit to Quarantine 14847 | -3/Research | Build established: Hacker-Mutant 14962 | -3/Research | Discovered new exit (range 16) 14977 | -3/Research | Entered another Research area 14977 | -2/Research | Evolved 2 slots: Utility x2 14978 | -2/Research | Identified exit to Testing 15007 | -2/Research | Found Quantum Capacitor 15154 | -2/Research | Found Fusion Bomb Launcher 15294 | -2/Research | System corruption reached 10% 15501 | -2/Research | Crushed by falling debris 15514 | -2/Research | Crushed by falling debris 15514 | -2/Research | System corruption reached 30% 15521 | -2/Research | Crushed by falling debris 15552 | -2/Research | Lost 6 parts (1p1n4u) 15792 | -2/Research | Garrison activated, responded to threat 15987 | -2/Research | Entered Testing 15988 | -2/Testing | Maximum security lockdown engaged 16003 | -2/Testing | Found Prototype Energy Cannon 16003 | -2/Testing | Identified Null Cannon 16134 | -2/Testing | Spotted Fortress 16160 | -2/Testing | Discovered new exit (range 6) 16161 | -2/Testing | Entered Section 7 16162 | -2/Section 7 | Maximum security lockdown engaged 16175 | -2/Section 7 | Core integrity fell below 50% 16191 | -2/Section 7 | Scanned by Researcher 16193 | -2/Section 7 | Core integrity fell below 20% 16199 | -2/Section 7 | Discovered new exit (range 7) 16202 | -2/Section 7 | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 16185_ System corrupted: Adv. Cryofiber Web rejected. 16186_ Acquired 12 matter. 16187_ Slammed into A-15 Conveyor. 16189_ Adv. Target Analyzer broken. 16189_ Destabilizing: Short circuit. 16191_ C-65 Expert calls for reinforcements. 16191_ ALERT: Hostile activity reported, dispatching reinforcements to area. 16191_ Held in stasis. 16191_ C-65 Expert is analyzing... 16191_ ALERT: Modified LRC-V3 signature confirmed. [Achievement: Signature Confirmed] 16192_ C-65 Expert destroyed. 16192_ A-15 Conveyor destroyed. 16199_ EXIT=FOUND 16200_ Slammed into G-73 Enforcer. 16201_ System corrupted: Heat flow error (+102). 16201_ Penetrated by Slug. 16202_ Slammed into Y-72 Warden. 16202_ Broken Adv. Target Analyzer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????##??????????????????????????????????????? | | ???????### #####????????????????????????????????? | | ##?????# = #????????????????????????????????? | | ####### !* ###################??????????????? | | # ! g!% g Y +??????????????? | | " ## !! ####### @Y #??????????????????? | | # ###! ###?????#g Y #??????????????????? | | # #?## # "????????#AYg < #??????????????????? | | " #??#?# "????????# g g #??????????????????? | | # #????# ????????# #??????????????????? | | #????# ?????????# c####??????????????????? | | #????# ?????????# c #?????????????????????? | | #????#"?????????#g #?????????????????????? | | #????#"?????????# ?????????????????????? | | #???????????????+ c ????g????????????????? | | #???????????????# o ????????????????????? | | #???????????????# ????????????????????? | | #######???????????????# c####???????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 25 Energy Capacity 680 Matter Stores 515 Matter Capacity 600 Sight Range 22 Robot Scan Range 19 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 30 Resistance: EM 20 Propulsion Shielding 90 Phase Shifting 20 Evasion (%) 63 Launcher Accuracy 20 Target Analysis 12 Core Analysis 6 Recoil Reduction 7 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 34 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Power Sword | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Mass Driver | -7/Zion | Archive Energy Filter | -7/Zion | Archive Greatsword | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Ripper | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Flak Gun | -7/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Y-72 Warden | x2 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Exposed Signature Confirmed Challenges ------------ None Game ------ Seed CoordinationBiometalRay Manual? 0 Play Time 02:53:20 Cumulative 168.5 hours Start 2024.06.26 @ 14:27:48 End 2024.06.27 @ 18:47:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 69 Gallery% 80 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 72x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82743387-db82-44f5-910a-4348285c456b