Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.09 @ 17:38:36 Player: crimsonbands Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (1524) 1524 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (323) 323 TOTAL SCORE: 3992 Bonus ------- Pacifist 200 Follower Combat Kills 135 Friendly Fire -12 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 280/280 System Corruption 1% Temperature Hot (241) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Improved Targeting Computer Improved Utility Shielding Hacking Suite > --- WEAPON (3) ------- Heavy Particle Gun Ion Cannon Makeshift Axe > --- INVENTORY (10) --- Light Ion Engine Improved Heat Sink Light Armor Plating Particle Gun Particle Gun Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Heavy Particle Gun Ion Cannon Makeshift Axe > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Light Armor Plating Particle Gun Particle Gun Datajack [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility ECM Suite Device ECM Suite Storage Medium Battery Processor Improved Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Makeshift Axe Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon 1 | . . . 1 . Parts Attached 40 | 5 4 . 7 24 Power 6 | 1 . . . 5 Engine 4 | 1 . . . 3 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 6 | 2 . . . 4 Treads 4 | 2 . . . 2 Leg 2 | . . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 3 . 4 8 Device 6 | . 1 . 1 4 Storage 3 | 1 2 . . . Processor 2 | . . . 2 . Hackware 1 | . . . . 1 Protection 4 | . . . 1 3 Artifact . | . . . . . Weapon 12 | 1 1 . 3 7 Energy Gun 7 | 1 1 . . 5 Energy Cannon 2 | . . . . 2 Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 2 | . . . . 2 Parts Lost 21 | . . . 2 19 Power 4 | . . . . 4 Propulsion 6 | . . . . 6 Utility 7 | . . . 2 5 Weapon 4 | . . . . 4 Highest Loss Streak 7 | . . . 1 7 To Critical Strikes . | . . . . . Average Backups 3 | . . 3 4 4 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 2 2 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 87 100 93 84 Engine 11 | . 14 14 11 10 Treads 17 | . 28 28 21 10 Leg 1 | . . . . 3 Device 11 | . 4 14 14 10 Storage 7 | . 20 14 7 3 Processor 5 | . . . 3 9 Hackware 1 | . . . . 3 Protection 5 | . . . 3 7 Energy Gun 13 | . 18 28 19 6 Energy Cannon 4 | . . . . 7 Launcher 1 | . . . 2 1 Slashing Weapon 7 | . . . 9 9 Peak Build Rating 28 | 5 8 8 15 28 Average Rating 15 | 4 6 8 12 20 On Entrance 7 | . 5 8 8 14 Naked Turns . | . . . . . Heaviest Build 37 | 12 22 14 20 37 Greatest Support 49 | 40 40 40 40 49 Greatest Overweight (x) 11 | . . . . 11 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 5 5 10 Average Capacity 6 | 7 8 5 5 6 Most Carried 6 | 3 2 4 5 6 Average Carried 3 | . . 3 4 4 Final Capacity 10 | 8 5 5 5 10 Final Carried 6 | . 2 4 5 6 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 856 | 233 57 . 138 428 Remotely . | . . . . . Salvage Created 1963 | . . . 684 1279 Parts 97 | . . . 30 67 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 35 | . . . 12 23 Melee 13 | . . . 3 10 Guns 9 | . . . 6 3 Cannons 6 | . . . . 6 AOE 7 | . . . 3 4 Classes Destroyed 10 | . . . 4 6 Worker 2 | . . . . 2 Builder 1 | . . . . 1 Hauler 1 | . . . . 1 Recycler 5 | . . . 3 2 Watcher 1 | . . . . 1 Swarmer 3 | . . . . 3 Grunt 24 | . . . 10 14 Duelist 1 | . . . 1 . Sentry 6 | . . . 1 5 Specialist 1 | . . . . 1 Best Kill Streak 6 | . . . 4 6 Combat Bots Only 4 | . . . 3 4 Max Kills in Single Turn 4 | . . . 2 4 Gunslinging . | . . . . . Exploded 2 | . . . 2 2 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 217 | . 5 . 38 174 Missed 61 | . 3 . 11 47 Hits 156 | . 2 . 27 127 Melee 5 | . . . 2 3 Projectile 151 | . 2 . 25 124 Critical Strikes 8 | . . . . 8 Actively Blocked 2 | . . . . 2 Damage Taken 2815 | . 28 . 405 2382 Core 603 | . . . 48 555 Absorbed by Shields . | . . . . . Redirected to Shielding 119 | . . . . 119 Ignored by Resistances 31 | . . . . 31 Regen/Repaired (Parts) 88 | . . . 88 . Core Remaining (%) 96 | 100 . 100 88 . Volleys Fired 76 | . . . 31 45 Largest 2 | . . . 2 2 Hottest 131 | . . . 115 131 Shots Fired 141 | . . . 61 80 Gun 89 | . . . 58 31 Cannon 46 | . . . . 46 Launcher 6 | . . . 3 3 Special . | . . . . . Kinetic . | . . . . . Thermal 132 | . . . 58 74 Explosive 6 | . . . 3 3 Electromagnetic 3 | . . . . 3 Robot Hit Streak 13 | . . . 6 13 Robot Miss Streak 4 | . . . 3 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 130 | . . . 44 86 Core Hits 65 | . . . 23 42 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 1 3 Burn 1 | . . . 1 . Sever 3 | . . . . 3 Melee Attacks 53 | . . . 6 47 Impact . | . . . . . Slashing 53 | . . . 6 47 Piercing . | . . . . . Sneak Attacks 6 | . . . 2 4 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3899 | . . . 1037 2862 Guns 969 | . . . 563 406 Cannons 626 | . . . . 626 Explosions 822 | . . . 210 612 Melee 1482 | . . . 264 1218 Ramming . | . . . . . Kinetic . | . . . . . Thermal 1564 | . . . 563 1001 Explosive 822 | . . . 210 612 Electromagnetic 31 | . . . . 31 Impact . | . . . . . Slashing 1482 | . . . 264 1218 Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Message Errors 2 | . . . . 2 Matter Fused 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 65 | . . . 45 20 Projectiles . | . . . . . Explosions 29 | . . . 11 18 Melee 36 | . . . 34 2 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 295 | . . . 50 245 Shots 7 | . . . 3 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 591 | . . . 288 591 Average Temperature 139 | . . . 99 166 Received Heat Transfer 1152 | . 18 . 153 981 Effects 18 | . . . . 18 Shutdowns 4 | . . . . 4 Energy Bleed 2 | . . . . 2 Interference 7 | . . . . 7 Matter Decay 4 | . . . . 4 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . . . 3 5 Heat Transferred 3404 | . . . 1517 1887 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 94 | 100 100 100 100 88 Level 1 5 | . . . . 11 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 235 | . . . 168 235 Initial 67 | . . . . 67 Average 87 | . . . 94 125 Influence Increases 1277 | . . . 478 799 Destroy 0b10 Robot/C 800 | . . . 340 460 Destroy 0b10 Robot/NC 55 | . . . 20 35 Destroy Leader 166 | . . . 52 114 Allied During Kill 19 | . . . 19 . Successful Hack 48 | . . . 29 19 Disable Machine 75 | . . . . 75 Destroy Structure 99 | . . . 18 81 Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 1099 | . . . 318 781 Entered New Map 93 | . . . . 93 Time Decay 756 | . . . 258 498 Lost Part 210 | . . . 20 190 Lost Ally 40 | . . . 40 . Squads Dispatched 9 | . 3 . 2 4 Investigation 6 | . 1 . 2 3 Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 2 . 22 35 Peak Tracking Total 5 | . 2 . 3 5 Tactical Retreats 5 | . . . 1 4 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . . . . 5 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 10 | . 1 . 4 5 Terminals 7 | . 1 . 3 3 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 33 | . 2 . 18 13 Successful 19 | . 1 . 12 6 Failed 14 | . 1 . 6 7 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 19 | . 2 . 9 8 Fabricators . | . . . . . Repair Stations 9 | . . . 9 . Recycling Units 2 | . . . . 2 Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 10 | . 1 . 6 3 Record 2 | . . . 1 1 Prototype ID Bank 2 | . 1 . 1 . Emergency Access Points 2 | . . . 2 . Locate Traps 1 | . . . . 1 Dispatch Records 1 | . . . 1 . Maintenance Status 1 | . . . 1 . Investigation Status 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 6 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . . 3 Insert Component 2 | . . . . 2 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . . . 2 5 Full Trace Events 6 | . . . 2 4 Feedback Events 2 | . . . 1 1 Corruption 2 | . . . 1 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 114 | . . . 114 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 2 . Highest-Rated Group 44 | . . 44 44 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 17 | . . . 17 . Total Damage 249 | . . . 249 . Kills 6 | . . . 6 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1784 | . 109 215 659 801 Traps 596 | . . . . 596 ECM 1521 | . 109 215 659 538 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2618 | 119 289 215 659 1336 Spaces Moved 1320 | 75 176 134 336 599 Core 15 | 9 . . . 6 Treads 1188 | 66 176 134 336 476 Legs 117 | . . . . 117 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 167 | 146 160 160 160 178 Slowest Speed 600 | 160 160 160 160 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 5 30 40 27 41 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 110 | . . . 27 83 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 108 | . . . 27 81 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1523 | 84 183 135 387 734 Wait . | . . . . . Move 1316 | 74 175 133 335 599 Hop . | . . . . . Pick Up 28 | 5 4 2 3 14 Fast Attach 14 | . . . 6 8 Attach 20 | 5 2 . 2 11 Detach . | . . . . . Swap 12 | . 2 . 3 7 Drop 4 | . . . 1 3 Fire 76 | . . . 31 45 Melee 53 | . . . 6 47 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Met a group of wandering Federalists 322 | -10/Materials | Discovered new exit (range 9) 323 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 15) 409 | -10/Materials | Entered Mines 451 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 522 | -10/Mines | Discovered new exit (range 14) 624 | -10/Mines | Entered Materials 624 | -9/Materials | Accompanied by 2 allies 624 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 629 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 762 | -9/Materials | Discovered new exit (range 10) 866 | -9/Materials | Repaired Mak. Axe 892 | -9/Materials | Repaired Lgt. Treads 950 | -9/Materials | Repaired Mak. Axe? 1215 | -9/Materials | Discovered new exit (range 4) 1283 | -9/Materials | Entered another Materials area 1283 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1880 | -8/Materials | Lost 4 parts (1p2u1w) 2109 | -8/Materials | Core integrity fell below 50% 2131 | -8/Materials | Lost 7 parts (1p1n3u2w) 2439 | -8/Materials | Core integrity fell below 20% 2619 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- G-47 Trooper destroyed. K-01 Serf collects debris. Acquired 10 matter. K-01 Serf collects debris. R-06 Scavenger collects Faulty Hvy. Ion Engine. Sneak attack on K-01 Serf. K-01 Serf destroyed. R-06 Scavenger collects Faulty Hvy. Ion Engine. R-06 Scavenger collects Aluminum Leg. Acquired Lgt. Nuclear Core. Acquired 10 matter. HJTFJ2EMGEZS ACRHK1Z#%B5:LJ,J HPHY=5T:T ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. X-62 Marksman destroyed. Slug penetrates Wall. Penetrated by Slug. Critical hit (Burn: +37). Lgt. Treads destroyed. Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | # /% # # #???????????????????? | | # # # #+######??????????????? | | # # ######+## # # #???????????#??? | | # # # # # #?#######?? #??? | | # # # ## """ #?# #? #??? | | % # = # ?# "Y #?# # #??? | | # # ## """ #?# # ????? | | # # # # ## #?#*= # ?????? | | # # # !![# ##/########[% %=#??????? | | #### # ## ![# # =*!!#??????? | | ####+### ## ! |# + *% #??????? | | # T # ## # # =%[ #??????? | | # #%## ###### ######### # ! #??????? | | #""" =+=## #????# ????????# # #??????? | | #""" # ## % #????# ????????# +=[ #??????? | | #""" # ## #????# ????????# #*% #??????? | | # # ####### #????# ????????# #######??????? | | ######## #?????###????# #???????# #????????????? | | ########+#????????????# #???????# #????????????? | | # "" #????????????# #???????# #????????????? | | # ""S #????????????# #???????# #????????????? | | # "" | #????????????# #???????# #????????????? | | # #????????????# #???????# #????????????? | | + #????????????# #??????## ##???????????? | | # """#????????????#% ######## #???????????? | | # """#????????????+ =@ #???????????? | | # !"""#????????????#!%[#####+## #???????????? | | # ! #????????????#[!!;#% #####???????????? | | ##########????????????# x ## """#???????????????? | | #???????????????# ;# """#???????????????? | | ##### #???????????????# ## """#???????????????? | | #?????????????????????; ## """#???????????????? | | #?????????????????????# ## """#???????????????? | | #?????????????????????# ## #???????????????? | | #?????????????????????# ?#######???????????????? | | #?????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????????H????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Lgt. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 57% | -9/Materials Mak. Axe | 47% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Novice Programmer Risk Taker Uninvited Guest Challenges ------------ None Game ------ Seed ReactiveWeightJets Manual? 0 Play Time 00:33:43 Cumulative 1.6 hours Start 2025.10.08 @ 19:39:27 End 2025.10.09 @ 17:38:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 2 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ec0cf847-fb39-4c28-8303-7d17dbc5ac3f