Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.09 @ 17:51:31 Player: Ms. V3-11A Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (253) 1265 Value Destroyed (11813) 11813 Prototype IDs (33) 660 Alien Tech Used (2) 400 Bonus (6171) 6171 TOTAL SCORE: 26909 Bonus ------- High Alert Combat Kills 1570 Follower Combat Kills 3387 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Friendly Fire -486 Cogmind --------- Core Integrity 0/1150 Matter 3/300 Energy 98/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] Graphene Brace Hacking Drone Bay (1/1) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Zionite Biocell (600) Improved Phase Shifter Zionite Weapon Casing Impact Mace Peak State ------------ > --- POWER ------------ Reinforced Fission Core Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Improved Cooling System Humpback 0b10 Decoder Chip [Looter] Improved Core Shielding Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Advanced Variable Charge Gun Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Antimatter Reactor Heavy Antimatter Reactor Heavy Treads Centrium Heavy Treads Centrium Heavy Treads Centrium Heavy Treads Advanced Power Amplifier Huge Storage Unit Huge Storage Unit Zionite Biocell High-capacity Matter Pod 0b10 Decoder Chip [Generic] Experimental Utility Shielding Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Drone Bay Hacking Drone Bay Transdimensional Reconstructor Advanced Variable Charge Gun Advanced Variable Charge Gun Antimatter Cannon Rocket Array Impact Mace [Rating: 153] Favorites ----------- Power Zionite Light DM Reactor Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Titanium Leg Treads Centrium Heavy Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Advanced KE Penetrator Energy Gun Cooled Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 4 2 . . . . 2 . . . 2 . . . . 2 Power 1 | . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . . . . . . . 2 . . . . . Utility 6 | . . . 2 . . . . . 2 . . . . . . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Parts Attached 254 | . 4 13 37 31 2 3 7 2 42 27 13 2 7 4 5 10 4 41 Power 27 | . 1 2 2 5 1 . . 1 4 5 1 . 1 . . 1 . 3 Engine 11 | . 1 2 2 4 . . . 1 1 . . . . . . . . . Core 7 | . . . . 1 1 . . . 1 2 . . . . . 1 . 1 Reactor 9 | . . . . . . . . . 2 3 1 . 1 . . . . 2 Propulsion 55 | . 1 5 14 1 1 . . . 9 8 2 . 1 . . 4 . 9 Treads 22 | . . 3 3 . . . . . . . 2 . 1 . . 4 . 9 Leg 33 | . 1 2 11 1 1 . . . 9 8 . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 85 | . 2 . 10 7 . 2 2 1 20 7 4 1 4 2 5 1 1 16 Device 41 | . 1 . 5 2 . 1 1 1 10 3 1 1 3 . 3 1 . 8 Storage 6 | . 1 . 1 . . . . . 2 . . . . . 1 . . 1 Processor 10 | . . . 1 1 . . . . 3 1 1 . . 1 . . . 2 Hackware . | . . . . . . . . . . . . . . . . . . . Protection 28 | . . . 3 4 . 1 1 . 5 3 2 . 1 1 1 . 1 5 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 87 | . . 6 11 18 . 1 5 . 9 7 6 1 1 2 . 4 3 13 Energy Gun 29 | . . . 3 2 . . . . 6 5 1 1 . . . 2 1 8 Energy Cannon 7 | . . 2 3 2 . . . . . . . . . . . . . . Ballistic Gun 27 | . . 3 4 7 . 1 . . 2 1 4 . . . . 1 1 3 Ballistic Cannon 14 | . . 1 1 5 . . 2 . . 1 . . 1 1 . 1 . 1 Launcher 8 | . . . . 1 . . 2 . 1 . 1 . . 1 . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . 1 . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . . 1 5 . . 3 . 4 5 4 . 1 . . 1 . 5 Corrupted Parts 15 | . . . . 1 . . . . . . 7 . . . . 5 . 2 System Corruption 105 | . . . . 10 . . . . . . 47 . . . . 37 . 11 Parts Lost 88 | . 2 10 10 3 1 1 . . 13 3 1 . . 1 . 2 1 40 Power 14 | . 1 2 . 2 . . . . 3 . . . . . . 1 . 5 Propulsion 21 | . 1 3 3 . 1 . . . 3 2 . . . . . . . 8 Utility 21 | . . 1 1 . . . . . 3 1 1 . . 1 . . 1 12 Weapon 32 | . . 4 6 1 . 1 . . 4 . . . . . . 1 . 15 Highest Loss Streak 21 | . 2 4 3 1 1 1 . . 5 2 1 . . 1 . 2 1 21 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 86 84 92 99 99 99 99 100 90 96 88 86 81 81 79 76 76 55 Engine 6 | . 13 13 9 12 7 7 7 12 6 . . . . . . . . . Core 1 | . . . . 1 7 7 7 2 1 1 . . . . . 1 5 2 Reactor 3 | . . . . . . . . . 4 10 13 13 11 11 11 9 5 1 Treads 5 | . . 23 5 . . . . . . . 10 13 17 17 17 17 17 11 Leg 17 | . 27 4 18 30 29 30 30 30 21 24 4 . . . . . . . Device 8 | . 1 2 11 7 7 8 7 7 11 11 13 13 11 11 10 11 7 11 Storage 7 | . 14 14 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 4 Processor 6 | . . . 5 7 7 7 7 7 10 6 11 13 11 10 9 5 5 5 Protection 6 | . . . 6 7 7 5 6 7 6 11 6 6 4 5 4 5 8 7 Energy Gun 5 | . 14 . 3 1 7 7 7 7 8 13 10 . 1 . . . 2 5 Ballistic Gun 9 | . 14 18 13 10 7 6 7 7 5 5 4 18 11 11 11 11 11 3 Ballistic Cannon 4 | . . 6 7 9 7 7 6 7 3 . . . 3 4 5 5 1 . Peak Build Rating 153 | 6 8 12 39 52 53 52 57 55 74 92 127 124 140 142 136 139 142 153 Average Rating 65 | 6 6 10 30 49 52 51 51 54 65 79 110 123 137 135 133 135 139 93 On Entrance 74 | 6 6 8 12 39 52 52 51 52 55 64 91 127 122 137 134 135 136 142 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 276 | 11 31 37 48 59 55 55 54 57 123 127 135 139 143 150 263 274 276 276 Greatest Support 240 | 20 20 40 60 80 80 75 75 75 75 80 160 160 240 240 240 240 240 240 Greatest Overweight (x) 32 | . 2 2 1 . . . . . 2 2 1 . . . 1 1 1 32 Average Overweight (x) . | . . . . . . . . . . 1 . . . . . 1 1 1 Largest Inventory Capacity 35 | 8 15 15 15 15 15 15 15 15 25 25 25 25 25 25 35 35 35 35 Average Capacity 19 | 8 13 15 15 15 15 15 15 15 16 25 25 25 25 25 28 35 35 27 Most Carried 32 | 5 14 15 15 15 15 15 15 15 23 25 25 25 25 25 29 32 31 30 Average Carried 17 | 5 10 12 14 14 14 14 14 14 15 23 24 24 24 24 25 28 30 17 Final Capacity 35 | 8 15 15 15 15 15 15 15 15 25 25 25 25 25 25 35 35 35 5 Final Carried 31 | 4 14 13 15 15 15 14 14 15 23 25 25 25 25 25 27 31 30 4 Class Distribution -------------------- 37% | Scavenger-Tank 17% | Mutant 9% | Scavenger-Gunner 8% | Gunner 8% | Tank 7% | Commander-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Commander-Gunner | -6/Extension Commander-Gunner | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Matter Collected 8265 | 200 147 366 1395 1284 200 308 123 150 1327 539 241 1 327 525 406 47 257 422 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 11753 | . 597 343 1903 1339 484 137 . 224 1798 974 453 63 835 476 196 187 183 1561 Parts 544 | . 28 23 90 59 25 6 . 11 75 49 20 5 41 21 11 3 12 65 Haulers Intercepted 2 | . 1 . . . . . . . 1 . . . . . . . . . Recyclers Shooed 3 | . . . . 1 . . . . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 92 | . . 9 . . 24 6 1 9 . . . . . 18 12 2 11 . Prevented 2 | . . . . . . . . 2 . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 220 | . 11 9 48 22 11 4 . 5 31 15 5 1 14 12 3 . 6 23 Melee 1 | . . . . 1 . . . . . . . . . . . . . . Guns 144 | . 11 5 22 15 9 2 . 4 18 13 . 1 12 6 2 . 3 21 Cannons 55 | . . 4 24 3 2 2 . 1 12 . . . 2 3 1 . 1 . AOE 11 | . . . 2 3 . . . . . . . . . 3 . . 2 1 Classes Destroyed 22 | . 4 4 2 3 1 . . 1 3 1 1 . . 1 1 . . . Worker 6 | . . . 1 4 . . . . 1 . . . . . . . . . Builder 4 | . . . . . . . . . 1 1 . . 2 . . . . . Hauler 2 | . 1 . . . . . . . 1 . . . . . . . . . Recycler 4 | . 2 . 1 . . . . . 1 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . Mechanic 2 | . . . . 2 . . . . . . . . . . . . . . Operator 6 | . . . 4 2 . . . . . . . . . . . . . . Drone 3 | . . . . . . . . 1 . . . . . . . . 2 . Turret 2 | . . 2 . . . . . . . . . . . . . . . . Watcher 3 | . . . . . . . . . . . 2 . 1 . . . . . Swarmer 29 | . 3 3 16 . . . . . 2 . . . . 4 . . 1 . Grunt 93 | . 8 . 23 8 8 3 . 3 16 3 . . 10 3 . . . 8 Brawler 1 | . . . . . . . . . . . . . . 1 . . . . Duelist 3 | . . . . . 1 . . . . . . . . 1 . . . 1 Sentry 38 | . . 1 9 7 . . . 1 3 10 . 1 1 1 2 . . 2 Specialist 4 | . . . . . . . . . 4 . . . . . . . . . Hunter 18 | . . . . 3 . 1 . . 2 1 . . 2 . 1 . 2 6 Programmer 17 | . . . . 4 2 . . . 4 . . . 1 . 1 . 1 4 Heavy 2 | . . . . . . . . . 1 . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . 1 . . . . . . . 1 Cetus Guard 5 | . . . . . . . . . . . 5 . . . . . . . Subdweller 5 | . . 5 . . . . . . . . . . . . . . . . Zionite 2 | . . 2 . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 10 | . 3 5 10 9 4 3 . 3 5 3 4 1 6 7 2 . 2 6 Combat Bots Only 10 | . 2 3 10 6 4 3 . 3 4 2 3 1 5 7 2 . 2 6 Max Kills in Single Turn 3 | . 1 1 2 2 1 1 . 1 2 2 1 1 2 3 1 . 2 2 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . 1 Exploded 3 | . . . 1 1 . . . . . . . . . 3 . . 2 1 Melee 1 | . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 2478 | . 64 107 262 255 48 22 . 35 288 235 27 3 41 75 46 . 57 913 Missed 806 | . 14 40 76 110 13 7 . 14 88 91 14 . 12 17 9 . 20 281 Damage Taken 21702 | . 459 869 1954 1231 462 206 . 208 2468 1177 140 39 347 694 415 957 364 9712 Core 2249 | . 62 152 203 78 15 . . 8 331 107 23 . 48 23 29 21 11 1138 Absorbed by Shields 1041 | . . . . . . . . . 72 82 136 15 133 260 152 72 119 . Reduced by Siege Mode 146 | . . . . . . . . . . . . . 6 17 . . 14 109 Redirected to Shielding 408 | . . . . . . . . . . 178 29 . . . . . . 201 Ignored by Resistances 6457 | . 141 239 575 388 127 58 . 60 702 383 74 15 135 267 160 262 132 2739 Regen/Repaired (Parts) 1107 | . . . 98 . . . 1009 . . . . . . . . . . . Core Remaining (%) 65 | 100 . 14 63 . . . . 85 . . . 45 . . . . 86 . Volleys Fired 700 | . 41 80 116 74 25 12 3 15 116 37 11 5 25 19 14 5 13 89 Largest 3 | . 2 2 3 3 3 3 1 3 3 3 2 3 3 3 3 3 3 3 Hottest 195 | . 60 140 194 124 96 96 60 93 177 192 162 105 110 110 110 110 110 195 Shots Fired 1624 | . 82 142 279 154 67 34 3 43 312 97 11 14 72 55 42 11 34 172 Gun 1198 | . 82 87 171 97 43 22 3 28 236 97 2 14 50 36 28 10 22 170 Cannon 406 | . . 55 108 50 24 12 . 15 75 . . . 22 18 14 1 11 1 Launcher 20 | . . . . 7 . . . . 1 . 9 . . 1 . . 1 1 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1097 | . 41 115 175 140 49 24 . 30 180 36 . 14 72 54 42 11 33 81 Thermal 461 | . 41 27 85 7 18 10 3 13 131 61 2 . . . . . . 63 Explosive 4 | . . . . . . . . . 1 . . . . 1 . . 1 1 Electromagnetic 62 | . . . 19 7 . . . . . . 9 . . . . . . 27 Robot Hit Streak 40 | . 18 27 34 19 29 18 . 10 20 24 8 11 21 19 18 7 9 40 Robot Miss Streak 4 | . 3 2 2 1 1 1 . 1 3 4 1 2 1 1 1 2 3 2 Penetration Max 2 | . . . . 1 . . . 1 1 1 . . 1 1 . 1 . 2 Secondary Targets 12 | . 1 . 1 . . . . . . 4 . . . . . . . 6 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . 1 . . . . . . . 1 Shots Hit Robots 1234 | . 61 104 215 119 50 26 . 31 221 80 8 10 51 43 36 7 20 152 Core Hits 527 | . 26 26 88 53 22 8 . 13 84 40 13 4 27 21 9 4 8 81 Critical Kills 11 | . 1 . . . . . . . . 1 . . 5 1 1 1 1 . Critical Parts Destroyed 28 | . . 1 . . . . . . 1 . . 1 6 6 . 3 4 6 Critical Strikes 81 | . 1 2 3 7 1 3 . 1 20 5 . 1 12 8 1 4 5 7 Burn 13 | . . . . . . 2 . . 8 3 . . . . . . . . Destroy 42 | . 1 1 . . . . . . 1 2 . 1 11 8 1 4 5 7 Blast 26 | . . 1 3 7 1 1 . 1 11 . . . 1 . . . . . Melee Attacks 17 | . . . . . . . 17 . . . . . . . . . . . Impact 17 | . . . . . . . 17 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 30364 | . 708 1604 4323 3291 1162 555 . 675 5172 1816 807 266 1743 1526 1086 217 526 4887 Guns 19816 | . 706 844 2262 1532 768 342 . 398 3525 1816 47 266 1233 904 716 186 367 3904 Cannons 7482 | . . 760 1849 898 394 213 . 277 1621 . . . 510 465 370 31 94 . Explosions 2814 | . . . 199 706 . . . . 24 . 760 . . 157 . . 65 903 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 252 | . 2 . 13 155 . . . . 2 . . . . . . . . 80 Kinetic 18691 | . 335 1267 2522 2317 830 357 . 452 3227 642 . 266 1743 1369 1086 217 461 1600 Thermal 8183 | . 371 337 1441 113 332 198 . 223 1919 1174 146 . . . . . . 1929 Explosive 906 | . . . . . . . . . 24 . . . . 157 . . 65 660 Electromagnetic 2332 | . . . 347 706 . . . . . . 661 . . . . . . 618 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 51 | . . . . 12 12 12 8 . 4 4 51 51 . . . 37 37 16 Average Corruption 10 | . . . . 4 12 10 8 . 2 4 20 51 . . . 25 37 6 Corruption Purged 4 | . . . . . . 4 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 248 | . . . . 44 16 16 1 . 13 44 38 9 . . . . 53 14 Message Errors 67 | . . . . 12 4 4 . . 2 9 14 3 . . . . 14 5 Matter Fused 57 | . . . . 10 3 2 1 . 2 10 9 3 . . . . 13 4 Heat Flow Errors 28 | . . . . 4 3 1 . . 3 6 3 . . . . . 6 2 Energy Discharges 31 | . . . . 6 1 4 . . 3 6 4 2 . . . . 5 . Parts Rejected 4 | . . . . 2 . . . . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 28 | . . . . 4 2 3 . . 1 7 6 . . . . . 4 1 Data Loss (major) 6 | . . . . 1 . 1 . . 1 3 . . . . . . . . Misfires 6 | . . . . 1 1 1 . . . 1 . . . . . . 2 . Alerts 3 | . . . . . . . . . 1 . 1 . . . . . 1 . Misdirections 3 | . . . . 2 . . . . . . . . . . . . 1 . Weapon Failures 14 | . . . . 2 2 . . . . 2 1 1 . . . . 5 1 Overload Shots 14 | . . . . 1 . . 3 . 10 . . . . . . . . . Overflow Damage 167 | . . . 39 32 7 21 . . 18 . . . 7 33 . . 10 . Projectiles 112 | . . . 29 . 7 21 . . 15 . . . 7 33 . . . . Explosions 46 | . . . 10 23 . . . . 3 . . . . . . . 10 . Melee 9 | . . . . 9 . . . . . . . . . . . . . . Knockbacks 46 | . . 4 9 3 2 2 . 2 18 . . . 2 . 2 1 1 . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 41 | . . 4 8 3 2 2 . 2 14 . . . 2 . 2 1 1 . Secondary 5 | . . . 1 . . . . . 4 . . . . . . . . . Self-Inflicted Damage 94 | . . . 49 . . . . . . . . . . 31 . . 14 . Shots 5 | . . . 2 . . . . . . . . . . 2 . . 1 . Rammed 8 | . . . . . . . . . . . . . . . . . . 8 Targets Rammed 29 | . 2 . 3 15 . . . . 1 . . . . . . . . 8 Kicked 21 | . 2 . 3 15 . . . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 694 | . 102 . 112 245 182 223 . 62 694 197 139 24 33 59 21 3 250 105 Average Temperature 91 | . 41 . 27 44 80 58 . 21 192 63 53 9 10 26 5 2 115 20 Received Heat Transfer 5507 | . 291 165 1143 570 315 117 . 114 670 318 8 . 107 144 18 . . 1527 Effects 47 | . . . . . . . . . 47 . . . . . . . . . Shutdowns 7 | . . . . . . . . . 7 . . . . . . . . . Energy Bleed 3 | . . . . . . . . . 3 . . . . . . . . . Interference 5 | . . . . . . . . . 5 . . . . . . . . . Matter Decay 7 | . . . . . . . . . 7 . . . . . . . . . Short Circuit 7 | . . . . . . . . . 7 . . . . . . . . . Damage (minor) 4 | . . . . . . . . . 4 . . . . . . . . . Damage (major) 13 | . . . . . . . . . 13 . . . . . . . . . Damage (core) 1 | . . . . . . . . . 1 . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . 1 1 . . 1 2 Total Turns 76 | . . . . . . . . . . . . . 9 26 . . 14 27 Longest Duration 26 | . . . . . . . . . . . . . 9 26 . . 14 15 Robots Corrupted 7 | . . . . 1 . . . . . . 5 . . . . . . 1 Combat Hostiles 6 | . . . . . . . . . . . 5 . . . . . . 1 Parts Fried 9 | . . . . 5 . . . . . . 2 . . . . . . 2 Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . 1 2 . . . . . . . . Combat Hostiles 3 | . . . . . . . . . 1 2 . . . . . . . . Parts Melted 26 | . 4 . 3 . . 2 . . 3 12 . . . . . . . 2 Heat Transferred 15028 | . 850 731 2598 222 592 518 . 444 4173 2443 174 . . . . . . 2283 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 2 . . . . . . . 2 . . . . . . 1 Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Peak Influence 1009 | . 265 . 454 288 . . . . 880 504 324 222 786 . . . . 1009 Initial 900 | . . . . 98 . . . . 300 304 198 49 64 . . . . 900 Average 311 | . 60 . 248 129 . . . . 624 288 210 188 371 . . . . 815 Maximum Alert Level 3 | . 1 . 2 1 . . . . 3 2 1 1 3 . . . . 3 Low Security (%) 34 | 100 89 . 20 71 . . . . . 12 57 29 9 . . . . . Level 1 39 | . 10 . 70 28 . . . . 17 65 42 70 59 . . . . . Level 2 13 | . . . 8 . . . . . 34 21 . . 28 . . . . 17 Level 3 13 | . . . . . . . . . 47 . . . 2 . . . . 82 Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 2 . 7 9 . . . . 15 2 . . 6 . . . . 13 Investigation 8 | . 2 . 1 1 . . . . 2 . . . 1 . . . . 1 Extermination 9 | . . . . 4 . . . . 3 . . . 1 . . . . 1 Reinforcement 23 | . . . 4 3 . . . . 8 1 . . 1 . . . . 6 Assault 5 | . . . . 1 . . . . 1 1 . . . . . . . 2 Garrison 9 | . . . 2 . . . . . 1 . . . 3 . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . 2 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 4 | . . . . 1 . . . . 3 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Distress Signals 23 | . 2 . 5 1 . . . . . 4 2 . 4 . . . 1 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 413 | . 23 11 76 42 10 5 . 7 72 42 9 4 29 17 4 1 10 51 Peak Tracking Total 11 | . 6 4 9 7 3 4 . 4 6 5 5 2 6 7 3 2 2 11 Tactical Retreats 14 | . 1 2 3 1 . 2 . . 5 . . . . . . . . . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Traps Triggered 12 | . . . . 4 . . . . 2 4 . . . . . . . 2 Indirectly 2 | . . . . 2 . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 2 . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Machines Disabled 37 | . . 2 1 3 . . . . 7 1 1 4 10 1 . 1 . 6 Max in Single Turn 3 | . . 1 1 1 . . . . 1 1 . 1 1 1 . 1 . 3 Garrison Access 5 | . . . 1 2 . . . . 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Machines Accessed 42 | . 9 . 9 14 . . . . 3 3 . . 1 . . 2 . 1 Terminals 21 | . 7 . 6 5 . . . . . 3 . . . . . . . . Fabricators 5 | . . . . 4 . . . . 1 . . . . . . . . . Repair Stations 5 | . . . 1 2 . . . . 1 . . . 1 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 2 . . . . 1 . . . . . . . . 1 Total Hacks 114 | . 21 . 31 33 . . . . 6 7 . . 4 . . 8 . 4 Successful 68 | . 16 . 21 15 . . . . 3 3 . . 1 . . 8 . 1 Failed 46 | . 5 . 10 18 . . . . 3 4 . . 3 . . . . 3 Catastrophic 11 | . 2 . 1 4 . . . . 2 . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 77 | . 15 . 21 13 . . . . 12 4 1 . 4 . . . . 7 Terminals 66 | . 19 . 24 16 . . . . . 7 . . . . . . . . Fabricators 11 | . . . . 9 . . . . 2 . . . . . . . . . Repair Stations 12 | . . . 2 3 . . . . 3 . . . 4 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 4 2 . . . . . . . . . . . . . . Garrison Access 9 | . . . 1 3 . . . . 1 . . . . . . . . 4 Terminal Hacks 29 | . 6 . 6 6 . . . . . 3 . . . . . 8 . . Record 4 | . . . . . . . . . . . . . . . . 4 . . Robot Analysis 8 | . 1 . 3 . . . . . . . . . . . . 4 . . Prototype ID Bank 3 | . 1 . 1 1 . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . 3 . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . Scanalyzer Index 2 | . 1 . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . 2 . . . . 1 . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . Build 2 | . . . . 1 . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . 1 . . . 1 . . . . . Scan Component 3 | . . . 1 . . . . . 1 . . . 1 . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 4 1 . . . . . . . . . . . . . . Insert Component 3 | . . . 2 1 . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . . . 1 . . . . . . . . . Seal Access 3 | . . . 1 1 . . . . 1 . . . . . . . . . Unauthorized Hacks 24 | . 10 . 8 5 . . . . . . . . . . . . . 1 Terminals 19 | . 8 . 8 3 . . . . . . . . . . . . . . Botnet 8 | . 3 . 3 2 . . . . . . . . . . . . . . Skim 11 | . 5 . 5 1 . . . . . . . . . . . . . . Fabricators 2 | . . . . 2 . . . . . . . . . . . . . . Liberate 2 | . . . . 2 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 6 . 8 13 . . . . 2 . 1 . 1 . . . . 1 Full Trace Events 4 | . . . 1 1 . . . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . . Robots Built 6 | . . . . 3 . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 210 | . . . . 134 . . . . 76 . . . . . . . . . Total Robot Build Rating 27 | . . . . 12 . . . . 15 . . . . . . . . . Part Schematics Acquired 16 | . . . 2 . . . 14 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . Time 38 | . . . 38 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 1 . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . . . . . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . . . . . . . . . Programmers 3 | . . . . 3 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 30 | . . . . . . . . . . 28 . . . 2 . . . . Allies Hacked 3 | . . . . 2 . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Total Allies 68 | . . . . 3 . . 4 . 10 36 5 . 5 2 . . . 3 Largest Group 24 | . . . . 3 . . 4 4 6 24 20 12 9 2 1 . . 3 Highest-Rated Group 1045 | . . . . 60 . . 156 156 326 816 1045 688 513 85 30 . . 288 Highest-Rated Ally 159 | . . . . 20 . . 41 41 85 159 143 143 96 85 30 . . 96 Zionite Dispatches 8 | . . . . . . . . . 3 2 . . 2 . . . . 1 Heavy 2 | . . . . . . . . . 1 . . . 1 . . . . . Light 3 | . . . . . . . . . . 1 . . 1 . . . . 1 Fire 2 | . . . . . . . . . 1 1 . . . . . . . . Resource Resupply 1 | . . . . . . . . . 1 . . . . . . . . . Total Orders 8 | . . . . . . . 1 . . . 4 . 2 . . . . 1 STAY 2 | . . . . . . . . . . . 2 . . . . . . . FOLLOW 2 | . . . . . . . . . . . 2 . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . 2 . . . . . RETURN 2 | . . . . . . . 1 . . . . . . . . . . 1 Ally Attacks 585 | . . . . 5 . . . 4 126 215 41 25 127 10 7 . . 25 Total Damage 14096 | . . . . 127 . . . 124 3235 3789 1210 578 3795 372 199 . . 667 Kills 112 | . . . . 1 . . . 1 23 36 14 4 24 5 1 . . 3 Allies Corrupted 4 | . . . . 2 . . . . 1 . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Robot Analysis Total 8 | . 1 . 3 . . . . . . . . . . . . 4 . . Derelict Logs Recovered 9 | . . 1 . . 1 2 2 1 . . . . . 1 . . 1 . Drone Launches 4 | . . . . . . . 1 . . . . . 2 . . . . 1 Drone Recoveries 4 | . . . . . . . 1 . . . . . 2 . . . . 1 Decoded 0b10 Intel 159 | . . . . . . . . . 27 . 7 . 70 . . . . 55 Traps 1 | . . . . . . . . . 1 . . . . . . . . . Emergency Access 2 | . . . . . . . . . 2 . . . . . . . . . Items 151 | . . . . . . . . . 19 . 7 . 70 . . . . 55 Machines 3 | . . . . . . . . . 3 . . . . . . . . . Patrols 1 | . . . . . . . . . 1 . . . . . . . . . Guards 1 | . . . . . . . . . 1 . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . 1 . . . . . . . . 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . 1 Prototype Stockpiles 1 | . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Turns Passed 22366 | 1 2059 1415 2767 2524 376 447 1904 655 2205 2244 928 132 1154 650 522 401 896 1086 Spaces Moved 10852 | 1 572 714 1506 1581 225 242 1377 471 986 881 258 66 571 348 257 152 349 295 Core 14 | . . . . . . . . . . . . . . . . . . 14 Treads 3140 | . . 639 253 . . . . . . . 224 66 571 348 257 152 349 281 Legs 7698 | 1 572 75 1253 1581 225 242 1377 471 986 881 34 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 126 130 127 127 127 127 106 185 160 160 160 160 160 240 240 50 Average Speed 157 | 120 180 164 151 130 129 127 127 127 156 198 163 160 160 160 179 240 240 235 Slowest Speed 1650 | 120 260 260 240 130 130 127 127 127 265 265 190 160 160 160 240 240 240 1650 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 52 | 2 67 48 94 31 47 42 89 63 27 88 56 73 28 56 40 85 59 11 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 12 | . 2 1 3 . . . 2 1 . . . . . . . 3 . . Known Exits Taken 7 | . 1 1 . 1 . . . 1 1 . . 1 1 . . . . . Unknown Exits Taken 11 | 1 . . 1 . 1 1 1 . . 1 1 . . 1 1 1 1 . Scrap Searched 19 | . . 6 . . 2 3 3 1 . . . . . 1 3 . . . Spaces Dug 9 | . . . . . . . . . 9 . . . . . . . . . Terrain Destroyed 262 | . . . 22 5 9 4 . 4 49 5 19 2 12 43 17 2 41 28 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 134 | . . . 10 5 9 4 . 4 28 5 . 2 12 15 17 2 13 8 AOE 128 | . . . 12 . . . . . 21 . 19 . . 28 . . 28 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Total 14785 | 2 1513 825 1792 1933 256 358 1499 501 1430 1301 766 81 757 400 288 181 378 524 Wait 2354 | . 880 . 73 189 . 101 86 11 239 106 430 7 145 18 3 . 11 55 Move 10834 | . 571 713 1505 1580 224 241 1376 470 985 880 257 65 570 347 256 151 348 295 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 174 | . 13 12 27 15 2 . 3 1 23 12 23 1 3 3 4 6 1 25 Fast Attach 89 | . 2 3 13 12 1 2 3 . 13 9 4 . 3 1 3 3 1 16 Attach 85 | . 2 10 13 3 . 1 . . 11 3 4 . 1 1 2 8 1 25 Detach 18 | . . . 2 2 . . 1 . 2 3 . . . 1 . 6 . 1 Swap 82 | . . . 11 16 1 . 4 2 18 15 5 2 3 2 . . 2 1 Drop 188 | 2 2 7 29 27 3 1 6 2 22 25 32 1 7 4 6 2 1 9 Fire 700 | . 41 80 116 74 25 12 3 15 116 37 11 5 25 19 14 5 13 89 Melee 17 | . . . . . . . 17 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick 21 | . 2 . 3 15 . . . . 1 . . . . . . . . . Crush 8 | . . . . . . . . . . . . . . . . . . 8 Escape Stasis 20 | . . . . . . . . . . 20 . . . . . . . . Rewire 195 | . . . . . . . . . . 191 . . . 4 . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: Mat x3 / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 2 exits: *Fac / [*Hub]) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / Upp x2 / Arm) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 6) 905 | -10/Materials | Discovered new exit (range 16) 1177 | -10/Materials | Identified exit to Materials 1237 | -10/Materials | Learned location of 2 exits from Mines 1289 | -10/Materials | Learned Storage stockpile data 1392 | -10/Materials | Learned 2 Mines zone layouts 1430 | -10/Materials | Learned Storage stockpile data 1509 | -10/Materials | Identified exit to Subcaves 1509 | -10/Materials | Identified exit to Mines 2061 | -10/Materials | Entered Subcaves 2062 | -10/Subcaves | Identified exit to Materials 2151 | -10/Subcaves | Lost 4 parts (2n2w) 2270 | -10/Subcaves | Core integrity fell below 50% 2495 | -10/Subcaves | Learned location of Zion (-7) 2495 | -10/Subcaves | Met a Zionite searching for "candidates" 2808 | -10/Subcaves | Lost 4 parts (1p1n2w) 3056 | -10/Subcaves | Learned Materials non-interactive machine intel 3109 | -10/Subcaves | Discovered new exit (range 11) 3328 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3466 | -10/Subcaves | Core integrity fell below 20% 3476 | -10/Subcaves | Entered Materials 3476 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3477 | -8/Materials | Loaded intel: 32 non-interactive machine locations 3629 | -8/Materials | Destroyed 10 combat bots 4047 | -8/Materials | Destroyed 7 combat bots 4078 | -8/Materials | Garrison activated, responded to threat 4148 | -8/Materials | Lost 3 parts (1u2w) 4431 | -8/Materials | Discovered new exit (range 15) 4707 | -8/Materials | Learned Factory stockpile data 4744 | -8/Materials | Build established: Gunner 4758 | -8/Materials | Learned location of 1 exit from Extension 4798 | -8/Materials | Learned 12 Factory zone layouts 4829 | -8/Materials | Learned Storage garrison access intel 4908 | -8/Materials | Learned Storage security intel 4955 | -8/Materials | Repaired Carbon-fiber Leg 5296 | -8/Materials | Discovered new exit (range 5) 5882 | -8/Materials | Discovered new exit (range 7) 6243 | -8/Materials | Entered Factory 6243 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6244 | -7/Factory | Identified exit to Lower Caves 6245 | -7/Factory | Identified exit to Factory 6365 | -7/Factory | Discovered exit to Factory (range 12) 6463 | -7/Factory | Fabricated B-48 Gladiator? 6728 | -7/Factory | Build established: Tank 7792 | -7/Factory | Build established: Scavenger-Tank 8149 | -7/Factory | System corruption reached 10% 8502 | -7/Factory | Build established: Tank 8767 | -7/Factory | Entered Lower Caves 8869 | -7/Lower Caves | Build established: Scavenger-Tank 8890 | -7/Lower Caves | Learned Factory terminal intel 8893 | -7/Lower Caves | Encountered a Warlord checkpoint 9112 | -7/Lower Caves | Discovered new exit (range 9) 9143 | -7/Lower Caves | Entered another Lower Caves area 9576 | -7/Lower Caves | Discovered new exit (range 12) 9590 | -7/Lower Caves | Entered Zion 9668 | -7/Zion | System corruption cleaned by Quarantine Array 9706 | -7/Zion | Found Prototype Launcher 9706 | -7/Zion | Identified Rocket Array 9723 | -7/Zion | Discovered new exit (range 13) 9885 | -7/Zion | Learned location of Quarantine (-2) 9943 | -7/Zion | Learned Factory stockpile data 10482 | -7/Zion | Given A8's code to call for help 10736 | -7/Zion | Given the Hacking Drone Bay 10737 | -7/Zion | Found Prototype Device 10901 | -7/Zion | Visited the Megawrench Repair Shop 10901 | -7/Zion | Megawrench repaired 13 parts 10950 | -7/Zion | Identified Hacking Drone Bay 11186 | -7/Zion | Met Imprinter 11209 | -7/Zion | Imprinted 11211 | -7/Zion | Declared Zion's savior 11494 | -7/Zion | Entered Proximity Caves 11494 | -6/Proximity Caves | Accompanied by 4 allies 11592 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11682 | -6/Proximity Caves | Spotter reported a threat 11800 | -6/Proximity Caves | Spotter reported a threat 11833 | -6/Proximity Caves | Learned location of Extension (-6) 12127 | -6/Proximity Caves | Discovered exit to Factory (range 6) 12149 | -6/Proximity Caves | Entered Factory 12149 | -6/Factory | Accompanied by 4 allies 12149 | -6/Factory | Evolved 2 slots: Utility x2 12150 | -6/Factory | Identified exit to Extension 12152 | -6/Factory | Loaded intel: 28 terminal locations 12377 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 12378 | -6/Factory | Zion Heavy squad teleported in 12551 | -6/Factory | Fabricated G-50 Soldier? 12597 | -6/Factory | Garrison activated, responded to threat 12725 | -6/Factory | Found Prototype Processor 12726 | -6/Factory | Identified Exp. Targeting Computer 13022 | -6/Factory | Build established: Scavenger-Gunner 13111 | -6/Factory | Cargo convoy interrupted 13549 | -6/Factory | First assault squad dispatched 13718 | -6/Factory | Zion Fire squad teleported in 13755 | -6/Factory | Lost 5 parts (1p1n1u2w) 13793 | -6/Factory | Discovered new exit (range 8) 13824 | -6/Factory | Zion Resource Resupply teleported in 13947 | -6/Factory | Terminal network hard line cut 14354 | -6/Factory | Entered Extension 14355 | -6/Extension | Identified exit to Factory 14674 | -6/Extension | Zion Light squad teleported in 14904 | -6/Extension | Zion Fire squad teleported in 15084 | -6/Extension | Rescued A7 15309 | -6/Extension | Build established: Messiah-Tank 15334 | -6/Extension | Rescued a captive Derelict 15550 | -6/Extension | Disrupted transfer network 15726 | -6/Extension | Spotted B-75 Beast 15738 | -6/Extension | Destroyed B-75 Beast 15748 | -6/Extension | Spotted B-75 Beast 15764 | -6/Extension | Build established: Commander-Tank 15764 | -6/Extension | Allies destroyed B-75 Beast 15783 | -6/Extension | Lost 5 allies 15789 | -6/Extension | Found Prototype Protection 15792 | -6/Extension | Identified Zio. Weapon Casing 15829 | -6/Extension | Discovered exit to Factory (range 4) 16001 | -6/Extension | Lost 3 allies 16032 | -6/Extension | Terminal network hard line cut 16284 | -6/Extension | Build established: Commander-Gunner 16416 | -6/Extension | Core integrity fell below 50% 16454 | -6/Extension | First assault squad dispatched 16523 | -6/Extension | Lost 11 allies 16545 | -6/Extension | Discovered new exit (range 6) 16598 | -6/Extension | Entered Cetus 16598 | -6/Cetus | Accompanied by 15 allies (A7) 16603 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 16701 | -6/Cetus | Spotted Cetus Guard 16701 | -6/Cetus | Spotted Cetus Guard 16703 | -6/Cetus | Spotted Cetus Guard 16704 | -6/Cetus | Spotted Cetus Guard 16709 | -6/Cetus | Allies destroyed Cetus Guard 16711 | -6/Cetus | Destroyed Cetus Guard 16714 | -6/Cetus | Destroyed Cetus Guard 16717 | -6/Cetus | Destroyed Cetus Guard 16764 | -6/Cetus | System corruption reached 10% 16906 | -6/Cetus | Started Cetus Manufacturing Module 16931 | -6/Cetus | Manufactured an Enhanced Grunt 16956 | -6/Cetus | Manufactured an Enhanced Grunt 16981 | -6/Cetus | Manufactured an Enhanced Grunt 17006 | -6/Cetus | Manufactured an Enhanced Grunt 17031 | -6/Cetus | Manufactured an Enhanced Grunt 17090 | -6/Cetus | Discovered new exit (range 15) 17278 | -6/Cetus | Spotted Cetus Guard 17279 | -6/Cetus | Spotted Cetus Guard 17281 | -6/Cetus | Spotted Cetus Guard 17281 | -6/Cetus | Spotted Cetus Guard 17285 | -6/Cetus | Allies destroyed Cetus Guard 17291 | -6/Cetus | Allies destroyed Cetus Guard 17294 | -6/Cetus | Destroyed Cetus Guard 17295 | -6/Cetus | Destroyed Cetus Guard 17306 | -6/Cetus | Discovered exit to Factory (range 15) 17322 | -6/Cetus | Scared off Revision 17 17336 | -6/Cetus | System corruption reached 30% 17348 | -6/Cetus | Security sweep announced 17526 | -6/Cetus | Entered Archives 17526 | -6/Archives | Accompanied by 12 allies (A7) 17583 | -6/Archives | Discovered exit to Factory (range 15) 17610 | -6/Archives | Discovered new exit (range 14) 17658 | -6/Archives | Entered Factory 17658 | -5/Factory | Accompanied by 9 allies 17658 | -5/Factory | Evolved 2 slots: Propulsion x2 17659 | -5/Factory | Identified exit to Upper Caves 17850 | -5/Factory | Build established: Scavenger-Tank 17877 | -5/Factory | Zion Light squad teleported in 18031 | -5/Factory | Lost 3 allies 18106 | -5/Factory | Spotted B-75 Beast 18109 | -5/Factory | Allies destroyed B-75 Beast 18299 | -5/Factory | Discovered new exit (range 52) 18375 | -5/Factory | Garrison activated, responded to threat 18582 | -5/Factory | Zion Heavy squad teleported in 18812 | -5/Factory | Entered Upper Caves 18812 | -5/Upper Caves | Accompanied by 1 ally 18867 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18921 | -5/Upper Caves | Ambushed by wild Derelicts 18979 | -5/Upper Caves | Learned 12 Factory zone layouts 19137 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 19194 | -5/Upper Caves | Destroyed 7 combat bots 19347 | -5/Upper Caves | Found DCF Scrap (14 items) 19436 | -5/Upper Caves | Discovered new exit (range 14) 19462 | -5/Upper Caves | Entered another Upper Caves area 19462 | -5/Upper Caves | Accompanied by 2 allies 19465 | -5/Upper Caves | Ambushed by research squad 19790 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19899 | -5/Upper Caves | Encountered a Warlord checkpoint 19975 | -5/Upper Caves | Discovered new exit (range 5) 19984 | -5/Upper Caves | Entered Zhirov 19984 | -5/Zhirov | Discovered new exit (range 3) 20028 | -5/Zhirov | Met Zhirov 20076 | -5/Zhirov | Learned location of Testing (-3) 20076 | -5/Zhirov | Learned location of Command (-1) 20090 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20134 | -5/Zhirov | Found Alien Artifact 20134 | -5/Zhirov | Identified Integrated Reactor 20134 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20166 | -5/Zhirov | Found Alien Artifact 20248 | -5/Zhirov | Cloak Generator disabled 20248 | -5/Zhirov | Attacked by Zhirov 20258 | -5/Zhirov | Enhanced Grunts warped into view 20265 | -5/Zhirov | Zhirov warped through subspace 20273 | -5/Zhirov | Zhirov detonated his lab 20304 | -5/Zhirov | Lost 7 allies 20375 | -5/Zhirov | System corruption reached 10% 20383 | -5/Zhirov | System corruption reached 30% 20385 | -5/Zhirov | Entered Proximity Caves 20388 | -4/Proximity Caves | Spotter reported a threat 20388 | -4/Proximity Caves | Spotter reported a threat 20506 | -4/Proximity Caves | Spotter reported a threat 20565 | -4/Proximity Caves | Spotter reported a threat 20614 | -4/Proximity Caves | Spotter reported a threat 20718 | -4/Proximity Caves | Spotter reported a threat 20792 | -4/Proximity Caves | Learned Research interactive machine intel 21257 | -4/Proximity Caves | Discovered new exit (range 10) 21281 | -4/Proximity Caves | Entered Factory 21281 | -4/Factory | Evolved 2 slots: Utility x2 21282 | -4/Factory | Identified exit to Research 21468 | -4/Factory | Retrieved Zion intel report: Branch Access 21468 | -4/Factory | Identified exit to Upper Caves 21468 | -4/Factory | Identified exit to Armory 21474 | -4/Factory | Zion Light squad teleported in 21508 | -4/Factory | Garrison activated, responded to threat 21531 | -4/Factory | Search patrols dispatched 21537 | -4/Factory | Lost 3 allies 21725 | -4/Factory | Lost 21 parts (4p4n6u7w) 21781 | -4/Factory | Search patrols dispatched 21936 | -4/Factory | Found Zio. Weapon Casing 21992 | -4/Factory | Spotted B-86 Titan 22031 | -4/Factory | First assault squad dispatched 22045 | -4/Factory | Destroyed B-86 Titan 22071 | -4/Factory | Lost 3 parts (3w) 22094 | -4/Factory | Core integrity fell below 50% 22132 | -4/Factory | System corruption reached 10% 22143 | -4/Factory | Identified Transdimensional Reconstructor 22143 | -4/Factory | Warped through subspace 22173 | -4/Factory | Lost 13 parts (1p3n4u5w) 22337 | -4/Factory | Core integrity fell below 20% 22367 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 22359_ Dropped Arm. Medium Treads. 22359_ U-05 Engineer lays Concrete. 22360_ Dropped Arm. Medium Treads. 22360_ Dropped Faulty Hvy. Tesla Rifle. 22360_ Penetrated by Slug. 22360_ Slug penetrates Wall. 22360_ Penetrated by Slug. 22361_ Dropped Adv. Drone Bay. 22361_ U-05 Engineer lays Concrete. 22361_ Penetrated by Slug. 22361_ Slug penetrates Wall. 22362_ Acquired Impact Mace. 22362_ Slug penetrates Wall. 22362_ K-01 Serf collects debris. 22363_ U-05 Engineer lays Concrete. 22364_ Slug penetrates Wall. 22364_ Penetrated by Slug. 22365_ U-05 Engineer lays Concrete. 22365_ K-01 Serf collects debris. 22367_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | " #] #?????????????????????????????????? | | # #?????????????????????????????????? | | # ##????????????????????????????????? | | """" # "#????????????????????????????????? | | """" ! # "#????????????????????????????????? | | """" # "#????????????????????????????????? | | """" # T######???????????????????????????? | | """" # "## ???????????????????????????? | | """" # "## ???????????????????###?????? | | """" + "## ????????????#######""#?????? | | # ### ????????????# #?????? | | ! # ### ????????????# #?????" | | ######## + ????????????# # """ " | | ##### ?? ?????????# # """ " | | #???# ?? ????????# # | | #???# ?? ???????# # """ ? | | #???# ? ? #???# # """ ? | | #???# ?? ????# # """ " | | ######## #???# ? ?????# # ? | | # #???#######+######???#####+######"### | | # ######??# ###### | | # #!!! #??# % # # " | | = # #=!!!#?## w ###### """" """ | | == " #[!==#### % % """"" """ | | === " # !; w = """"" """ | | " ; ! @ """""" """ | | " """ # h | | " """ # h """""" """ | | " """ # """""" """ | | # """""" ""? | | # ##+###### """""" "?? | | ###### # !%#=% ## ??? | | G""" ### % !!# !! ## """""" ??? | | =""##### % % !# !!! ## """""" ??? | | k% # !!! ## """""" ??? | | = % # ## """""" ??? | | ^ %=== % = % # ## ^ ??? | | %"% "% == """ %"%% # ## """""" ??? | | %"" "%% == """ "%% # ## """""" ??? | | %"" "%%% %%" """ # ## """""" ?!? | | ["%" ^ ######### """""" ??? | | =%%" %"" """ "%" """ " ??? | | %%% """ """ """ """ T" ??? | | %%%=%%% """ """ """ "" ??? | | *%*%*%=%= ??? | | = !==!!= ??? | | ##"#"#############+#############+????????????????? | | ### ! ???????????????????????????? | | ## ???????????????????????????? | | [ """ ### """""???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Energy Generation 57 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 900 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 6 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- Mak. Leg | -8/Materials | Scanalyzed Mak. Axe | -8/Materials | Scanalyzed Gauss Cannon | -7/Zion | Archive Focal Shield | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Med. Treads | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Point Defense System | -7/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded G-50 Soldier | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalZhirovArmor Manual? 0 Play Time 03:01:04 Cumulative 372.6 hours Start 2024.09.09 @ 02:22:06 End 2024.09.09 @ 17:51:31 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 281 Rogue 63 Adventurer 192 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 77 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 2ce6e347-3d56-44a1-ad3f-148946279407