Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.29 @ 23:14:32 // AFD2020/Player2 Player: Rainynight Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (17) 85 Value Destroyed (456) 456 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (252) 252 TOTAL SCORE: 1073 Bonus ------- High Alert Combat Kills 26 Follower Combat Kills 256 Friendly Fire -30 Cogmind --------- Core Integrity 0/250 Matter 299/300 Energy 118/125 System Corruption 0% Temperature Cool (0) Movement Treading (480) Ox4 Location -10/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Small Laser Small Laser > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Treads Wheel Wheel Wheel Wheel Compact Wheel Compact Wheel Heat Sink Small Storage Unit Large Matter Pod (70) High-capacity Matter Pod (0) Tractor Beam Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Small Laser Small Laser Light Assault Rifle Grenade Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Huge Storage Unit Targeting Computer > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Wheel Wheel Wheel Wheel Compact Wheel Compact Wheel Heat Sink Heat Sink Small Storage Unit Large Matter Pod High-capacity Matter Pod Tractor Beam Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Small Laser Light Assault Rifle Grenade Launcher Rocket Launcher Rocket Launcher [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Targeting Computer Device Improved Terrain Scanner Storage Huge Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Jun Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 24 | 9 15 Power 5 | 1 4 Engine 5 | 1 4 Core . | . . Reactor . | . . Propulsion 6 | 3 3 Treads 3 | 1 2 Leg . | . . Wheel 3 | 2 1 Hover . | . . Flight . | . . Utility 6 | 3 3 Device 3 | 2 1 Storage 2 | 1 1 Processor 1 | . 1 Hackware . | . . Protection . | . . Artifact . | . . Weapon 7 | 2 5 Energy Gun 4 | . 4 Energy Cannon . | . . Ballistic Gun 3 | 2 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 3 | . 3 Power 1 | . 1 Propulsion . | . . Utility 1 | . 1 Weapon 1 | . 1 Highest Loss Streak 1 | . 1 To Critical Strikes . | . . Average Slot Usage (%) 99 | . 99 Engine 13 | . 13 Treads 13 | . 13 Wheel 14 | . 14 Device 1 | . 1 Storage 14 | . 14 Processor 12 | . 12 Energy Gun 11 | . 11 Ballistic Gun 16 | . 16 Naked Turns . | . . Heaviest Build 87 | 12 87 Greatest Support 20 | 20 10 Greatest Overweight (x) 8 | 1 8 Average Overweight (x) 3 | . 4 Largest Inventory Capacity 25 | 8 25 Average Capacity 18 | 7 19 Most Carried 25 | 7 25 Average Carried 14 | 3 15 Final Capacity 25 | 8 25 Final Carried 24 | 6 24 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Jun Mat Matter Collected 623 | 304 319 Remotely 27 | 27 . Salvage Created 548 | 101 447 Parts 47 | 11 36 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Jun Mat Combat Hostiles Destroyed 12 | . 12 Guns 12 | . 12 Classes Destroyed 6 | 2 4 Worker 1 | . 1 Builder 1 | . 1 Tunneler 2 | 2 . Recycler 1 | 1 . Swarmer 2 | . 2 Grunt 10 | . 10 Best Kill Streak 3 | 3 3 Combat Bots Only 3 | . 3 Max Kills in Single Turn 2 | 2 2 Gunslinging 1 | . 1 Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Jun Mat Damage Taken 728 | . 728 Core 125 | . 125 Absorbed by Shields . | . . Regen/Repaired (Parts) 133 | . 133 Core Remaining (%) 100 | 100 . Volleys Fired 62 | 6 56 Largest 2 | 2 2 Hottest 80 | 40 80 Shots Fired 124 | 12 112 Gun 124 | 12 112 Cannon . | . . Launcher . | . . Special . | . . Kinetic 87 | 12 75 Thermal 37 | . 37 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 15 | 4 15 Robot Miss Streak 4 | 2 4 Penetration Max . | . . Secondary Targets 2 | . 2 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 86 | 7 79 Core Hits 33 | 4 29 Critical Kills 1 | . 1 Critical Parts Destroyed . | . . Critical Strikes 1 | . 1 Destroy 1 | . 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 862 | 84 778 Guns 862 | 84 778 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 545 | 84 461 Thermal 317 | . 317 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 114 | . 114 Average Temperature 34 | . 34 Received Heat Transfer 255 | . 255 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried 1 | . 1 Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 656 | . 656 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Jun Mat Peak Influence 754 | 15 754 Initial 9 | . 9 Average 297 | 6 326 Maximum Alert Level 3 | . 3 Low Security (%) 31 | 100 24 Level 1 34 | . 38 Level 2 31 | . 35 Level 3 2 | . 2 Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 9 | . 9 Investigation 7 | . 7 Extermination . | . . Reinforcement 2 | . 2 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Jun Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 36 | . 36 Peak Tracking Total 3 | . 3 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Jun Mat Traps Triggered 2 | . 2 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Jun Mat Machines Disabled 7 | . 7 Max in Single Turn . | . . Machines Repaired . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Jun Mat Machines Accessed 8 | . 8 Terminals 5 | . 5 Fabricators . | . . Repair Stations 1 | . 1 Recycling Units 2 | . 2 Scanalyzers . | . . Garrison Access . | . . Total Hacks 23 | . 23 Successful 15 | . 15 Failed 7 | . 7 Catastrophic 1 | . 1 Database Lockouts 1 | . 1 Manual 10 | . 10 Terminals 14 | . 14 Fabricators . | . . Repair Stations 3 | . 3 Recycling Units 6 | . 6 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 9 | . 9 Part Schematic 2 | . 2 Robot Analysis 1 | . 1 Prototype ID Bank 2 | . 2 Branch Access Points 1 | . 1 Unreport Threat 2 | . 2 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks 2 | . 2 Scan Component 1 | . 1 Repair 1 | . 1 Recycling Unit Hacks 2 | . 2 Retrieve Components 2 | . 2 Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 2 | . 2 Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units 2 | . 2 Tunnel 2 | . 2 Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered 1 | . 1 Used 1 | . 1 Hacking Detections 7 | . 7 Full Trace Events 3 | . 3 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired 2 | . 2 Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired 1 | . 1 Time 26 | . 26 Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components 10 | . 10 Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Jun Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Jun Mat Total Allies 1 | . 1 Largest Group 1 | . 1 Highest-Rated Group 58 | . 58 Highest-Rated Ally 58 | . 58 Total Orders . | . . Ally Attacks 63 | . 63 Total Damage 1759 | . 1759 Kills 18 | . 18 Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Jun Mat Robot Analysis Total 1 | . 1 Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Jun Mat Turns Passed 968 | 88 880 Spaces Moved 483 | 52 431 Core 5 | 5 . Treads 1 | 1 . Legs . | . . Wheels 477 | 46 431 Hover . | . . Flight . | . . Fastest Speed 50 | 50 80 Average Speed 139 | 94 144 Slowest Speed 200 | 160 200 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 44 | 4 84 Regions Visited 1 Branch Regions . Pre-discovered Areas 2 | . 2 Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Jun Mat Total 665 | 76 589 Wait 60 | 1 59 Move 482 | 51 431 Hop . | . . Pick Up 27 | 7 20 Fast Attach 9 | 7 2 Attach 4 | 1 3 Detach 1 | 1 . Swap 11 | 1 10 Drop 9 | 1 8 Fire 62 | 6 56 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 15) 89 | -11/Junkyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 7) 315 | -10/Materials | Discovered new exit (range 11) 338 | -10/Materials | Build established: Mutant 467 | -10/Materials | Central database locked down 617 | -10/Materials | Identified exit to Mines 702 | -10/Materials | Core integrity fell below 50% 705 | -10/Materials | Discovered new exit (range 13) 944 | -10/Materials | Repaired Lgt. Treads 967 | -10/Materials | Core integrity fell below 20% 969 | -10/Materials | Core destroyed Last Messages --------------- 00887_ K-01 Serf collects debris. 00918_ Connecting with Repair Station... >>Scan(Lgt. Treads) Scanning Lgt. Treads... Ready to Repair: Lgt. Treads Rating: 1 Time: 26 >>Repair Repairing Lgt. Treads... ETC: 26 00918_ ALERT: Suspicious activity at Repair Station M001. Dispatching Investigation squad. 00944_ Repair station completes Lgt. Treads repairs. 00944_ Acquired Lgt. Treads. 00957_ Targeting Computer destroyed. 00961_ G-34 Mercenary destroyed. Player 2: "01010111 01010100 01000110 01000100 01010101 01000100 01000101 00100001. Don't translate that." 00964_ Acquired 44 matter. 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""""" #?????????? | | #! ! """ #?????????? | | #![! " ! """ #?????????? | | # T ==% ########### | | # " # # """ """ " | | # # """ # """ """ " | | ######### """" # """ """ " | | ???????## """"" + | | ???????## """"" # | | ????????# """ # | | ????????# ########### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Matter Pod | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 ---------- Run | Jun Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 10 | . 10 Parts Lost 1 | . 1 Damage Taken 332 | . 332 Core 132 | . 132 Player 2/Cogmind (%) 51 | . 51 Absorbed by Shields . | . . Damage Inflicted 1759 | . 1759 Player 2/Cogmind (%) 67 | . 69 Combat Hostiles Destroyed 12 | . 12 Player 2/Cogmind (%) 50 | . 50 Game ------ Seed BehemothCombatChronowheel Manual? 0 Play Time 00:16:16 Cumulative 296.0 hours Start 2023.10.29 @ 22:49:14 End 2023.10.29 @ 23:14:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 332 Rogue 305 Adventurer 2 Explorer 25 Win Type - Total 19 Types 16/1/0/2/0/0/0/0/0 Lore% 75 Gallery% 80 Achievement% 78 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd547860-103e-449f-bc13-ea55c6fca746