Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.09 @ 13:55:31 Player: golem with a battery Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (456) 2280 Value Destroyed (19603) 19603 Prototype IDs (130) 2600 Alien Tech Used (7) 1400 Bonus (60289) 60289 TOTAL SCORE: 98072 Bonus ------- High Alert Combat Kills 2902 Follower Combat Kills 656 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 9000 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A4 700 Destroyed A3 800 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -3669 Cogmind --------- Core Integrity 1098/1600 Matter 260/300 Energy 2484/2490 System Corruption 0% Temperature Cool (0) Movement Walking (170) Ox2 Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Improved Quantum Reactor Zero-point Reactor > --- PROPULSION (3) --- Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (17) ----- Coolant Network High-capacity Storage Unit High-capacity Storage Unit Superbattery Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Advanced Armor Integrity Analyzer Experimental Weapon Cycler Experimental Phase Shifter Experimental Utility Shielding Heavy Reactive Plating Experimental Powered Armor AEGIS Remote Shield > --- WEAPON (4) ------- Heavy Wave Gun Long-range Gatling Laser Long-range Gatling Laser Gatling Beam > --- INVENTORY (20) --- High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Energy Well (1000) Improved Matter Compressor (300) Experimental Matter Compressor (500) EMDS Neutron Cannon Heavy Neutron Cannon Heavy Neutron Cannon Heavy Neutron Cannon Warp Cannon A3's Sniper Rifle Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator Graviton Cannon Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- Coolant Network High-capacity Storage Unit High-capacity Storage Unit Superbattery Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Advanced Armor Integrity Analyzer Experimental Weapon Cycler Experimental Phase Shifter Experimental Utility Shielding Heavy Reactive Plating Experimental Powered Armor AEGIS Remote Shield > --- WEAPON ----------- Long-range Gatling Laser Long-range Gatling Laser Gatling Beam A3's Sniper Rifle > --- INVENTORY -------- Improved Quantum Reactor High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Energy Well Improved Matter Compressor Experimental Matter Compressor Heavy Wave Gun EMDS Neutron Cannon Heavy Neutron Cannon Heavy Neutron Cannon Heavy Neutron Cannon Warp Cannon Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator Graviton Cannon [Rating: 230] Favorites ----------- Power Assembled Flux Generator Engine F-cell Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Wheel Treads Advanced Treads Leg Experimental Biometal Leg Wheel Wheel Hover Unit Cooled Antigrav System Utility High-capacity Storage Unit Device AEGIS Remote Shield Storage High-capacity Storage Unit Processor Surveybot 24 Chip Hackware Quantum Router Protection Experimental Utility Shielding Weapon Assembled Focal Cannon Energy Gun Heavy Wave Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Flail Slashing Weapon Makeshift Axe Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res Res Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . . 2 . . . . 2 . . . . . . 2 . . 2 . . 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . 1 . . . 1 2 . . . . . . . 2 . . . . 2 . . . . . . 1 . . 2 . . 1 2 . . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 741 | 7 12 8 38 6 7 7 24 76 21 . 5 1 10 23 7 10 6 2 16 14 12 7 14 15 17 15 23 19 7 13 1 8 6 5 21 101 157 Power 18 | 1 . . 3 . . . 2 2 . . 1 . 1 . . . . . . . . . . . . 1 1 1 . . . . . . . 2 3 Engine 9 | 1 . . 3 . . . 1 1 . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Core 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 2 3 Propulsion 84 | 2 . 2 10 . . . 1 11 2 . . . 1 . . 2 . . 5 . 2 . . . . 8 . 4 . . . . . . . 16 18 Treads 21 | 2 . 2 10 . . . 1 4 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Leg 24 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . 6 . . . . . . . . . . 15 Wheel 35 | . . . . . . . . 7 2 . . . 1 . . 2 . . . . 2 . . . . 2 . 4 . . . . . . . 13 2 Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 407 | 2 3 1 5 1 3 . 3 22 9 . 4 . 3 13 6 6 6 2 8 13 10 7 13 14 17 6 20 14 4 10 1 6 6 5 20 67 77 Device 241 | 1 1 . 2 . 1 . . 10 5 . 3 . 1 8 3 1 4 2 4 11 8 2 9 10 17 4 18 5 2 5 1 3 2 4 10 38 46 Storage 46 | . 2 1 2 . 2 . 1 3 . . . . 1 2 . 2 1 . 2 1 1 1 1 1 . 2 . 2 1 2 . . . . . 11 4 Processor 27 | 1 . . . . . . 1 4 1 . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . 3 13 Hackware 8 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . 1 . . Protection 85 | . . . 1 1 . . 1 3 3 . . . 1 2 2 1 1 . 2 1 1 4 3 3 . . 2 3 1 3 . 3 4 1 9 15 14 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 232 | 2 9 5 20 5 4 7 18 41 10 . . 1 5 10 1 2 . . 3 1 . . 1 1 . . 2 . 3 3 . 2 . . 1 16 59 Energy Gun 50 | . . . 2 3 2 4 5 11 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 19 Energy Cannon 46 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 9 33 Ballistic Gun 28 | 2 2 . . . . . 2 14 3 . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 Ballistic Cannon 19 | . 2 3 8 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 Launcher 57 | . 2 2 3 1 . 2 5 11 2 . . 1 2 7 1 1 . . 3 1 . . 1 1 . . 2 . 1 1 . 2 . . 1 2 2 Special Weapon 5 | . 2 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 21 | . 1 . 7 1 . 1 4 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 77 | . . . . . 3 . . 2 . . . . 3 1 . . . . 2 . . . 1 . . 5 . 3 3 4 . . . . 1 13 36 Parts Lost 29 | . . . 2 . . . 3 9 3 . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . 9 Power 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 6 | . . . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon 17 | . . . 1 . . . . 6 2 . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . 5 Highest Loss Streak 4 | . . . 1 . . . 2 3 1 . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . 4 Average Slot Usage (%) 83 | . 99 100 99 100 89 88 87 88 60 84 84 84 79 69 69 86 85 85 84 85 76 75 80 77 82 81 87 82 90 84 86 82 82 78 80 83 92 Engine 3 | . 14 14 10 11 11 11 4 2 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 2 4 5 5 3 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 5 5 4 4 4 4 3 3 6 Treads 4 | . 28 28 32 33 33 33 26 12 . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . 11 20 . . . . . . 17 . . . . . . . . . 9 Wheel 7 | . . . . . . . . 7 8 15 15 15 15 15 15 13 13 13 1 . 11 11 11 11 11 10 . 9 10 10 9 9 9 8 7 10 1 Device 12 | . 13 12 10 . 3 11 7 5 14 7 15 15 7 7 6 9 16 19 10 13 11 23 16 17 17 14 10 7 5 4 13 10 11 11 13 17 15 Storage 15 | . 12 15 22 22 18 11 12 16 15 15 8 7 12 7 7 9 6 13 13 19 16 6 11 6 11 13 17 15 19 21 22 18 19 16 16 19 13 Processor 7 | . 1 . . . . . 1 10 7 7 13 15 11 . . 7 13 13 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 8 19 Hackware 1 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 5 21 15 13 13 13 12 14 2 . Protection 5 | . . . . 11 1 . 3 3 . 7 . . 1 6 7 13 9 . 6 . 4 3 10 15 11 11 11 10 4 4 4 6 5 8 5 7 8 Energy Gun 2 | . . . 2 19 13 3 11 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Energy Cannon 6 | . . . . . . . . . . . . . . . 15 13 13 13 15 13 17 17 16 11 11 11 11 10 10 10 13 12 13 12 11 11 3 Ballistic Gun 2 | . 4 . . . . . 9 11 3 7 7 7 6 5 . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 11 21 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . 8 7 . 2 7 8 2 2 . 7 7 7 6 9 7 4 6 6 3 5 . . . 1 5 5 4 5 3 3 . . . . 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 339 | 10 29 43 51 52 115 97 117 146 126 126 120 105 180 175 175 154 159 159 169 181 202 193 201 175 175 211 212 269 196 219 204 237 246 247 285 339 307 Greatest Support 96 | 40 40 40 66 66 66 66 66 66 40 38 38 38 44 44 44 44 44 44 88 86 44 44 44 44 44 90 90 44 44 44 44 44 44 44 44 68 96 Greatest Overweight (x) 36 | 1 . 1 1 . 1 1 2 7 36 3 3 2 4 3 3 4 3 3 4 3 4 4 4 3 3 7 2 6 4 4 4 5 5 5 6 10 6 Average Overweight (x) 3 | . . . . . . 1 1 1 9 3 2 2 2 2 3 3 3 3 1 2 3 3 3 3 3 3 2 4 3 3 4 4 4 5 5 7 2 Largest Inventory Capacity 52 | 4 10 16 16 16 30 24 30 42 30 30 30 24 32 30 24 24 24 24 32 32 32 24 24 24 24 32 32 46 34 36 28 28 28 28 28 52 44 Average Capacity 27 | 4 6 10 16 16 25 24 26 30 30 30 24 24 29 24 24 24 24 24 18 32 31 24 24 24 24 28 32 37 32 34 28 28 28 28 28 32 25 Most Carried 52 | 3 7 16 16 16 24 23 29 36 30 24 26 24 32 25 24 24 23 23 27 28 28 24 24 24 23 32 30 30 34 35 24 25 28 27 28 52 44 Average Carried 24 | . 5 10 15 15 19 22 24 28 28 20 22 23 28 21 23 23 21 22 15 25 22 21 21 23 23 26 29 23 29 32 24 23 25 26 26 28 23 Final Capacity 44 | 4 10 16 16 16 24 24 30 30 30 30 24 24 24 24 24 24 24 24 32 32 24 24 24 24 24 32 32 26 34 28 28 28 28 28 28 44 20 Final Carried 44 | 3 7 16 16 16 21 23 29 25 19 24 24 24 24 24 24 22 22 23 27 28 23 20 23 23 23 30 29 23 34 25 24 24 26 27 26 44 19 Class Distribution -------------------- 35% | Hauler-Mutant 10% | Scavenger-Gunner 8% | Hauler-Tank 7% | Wizard-Mutant 7% | Hauler-Gunner 7% | Hauler-Skirmisher 7% | Mutant 4% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Mutant | -7/Waste Hauler-Assassin | -7/Factory Hauler-Assassin | -7/Lower Caves Hauler-Assassin | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Golem | -6/Data Miner Hauler-Golem | -5/Proximity Caves Hauler-Mutant | -5/Factory Hauler-Skirmisher | -5/Waste Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Wizard-Mutant | -4/Armory Wizard-Mutant | -4/Lab Wizard-Skirmisher | -3/Research Wizard-Mutant | -3/Garrison Wizard-Skirmisher | -3/Research Wizard-Mutant | -2/Research Wizard-Mutant | -1/Access Hauler-Tank | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res Res Acc Com Ac0 Matter Collected 13073 | 274 266 276 716 110 16 231 262 1895 725 26 50 23 168 711 63 120 134 60 210 233 80 66 258 126 75 279 359 177 . 408 . 230 130 . 360 1887 2069 Remotely 517 | . . . . . . . . 369 148 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 22488 | 173 351 144 743 172 . 349 914 2519 362 168 25 36 124 3024 206 120 176 . 461 440 253 805 325 209 54 279 283 228 . 186 . 816 302 173 773 3949 3346 Parts 914 | 14 20 15 43 13 . 22 48 148 8 6 2 . 19 29 7 10 12 . 27 30 15 15 19 4 . 2 10 7 . 6 . 28 25 5 30 152 123 Haulers Intercepted 10 | . 2 . 2 . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recyclers Shooed 11 | . . . . . . . 2 4 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . . . 5 1 1 . 7 . 9 . . 23 . . . 2 . 1 1 . . . . . . . . . . Prevented 10 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 8 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res Res Acc Com Ac0 Combat Hostiles Destroyed 356 | . 9 10 25 6 . 10 17 44 1 4 . . 2 64 4 1 7 . 4 16 4 3 5 4 . . 6 2 . 4 . 17 4 2 11 33 37 Melee 12 | . . . 1 . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . Guns 47 | . . . . 6 . 1 9 17 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Cannons 101 | . 5 2 15 . . . 1 . . . . . . . 3 1 1 . . 4 4 3 5 2 . . 2 2 . 1 . 8 4 2 9 19 8 AOE 153 | . 4 8 6 . . 9 6 25 . 4 . . 2 43 1 . 6 . . 12 . . . 2 . . 2 . . 3 . 9 . . 2 8 1 Classes Destroyed 25 | 2 5 . 1 . . 1 1 5 2 . . 1 2 3 . . . . . . . . . . . . . . . . . 1 . . . 1 . Worker 18 | . 1 1 1 . . 1 1 6 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 4 . Builder 10 | . . . . . . 1 . 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Tunneler 11 | 5 . . . . . 3 . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 2 . 2 . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recycler 14 | 1 1 . 1 . . . . 5 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . Operator 6 | . 1 . 1 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 5 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Swarmer 56 | . 3 6 10 4 . 4 3 10 . 4 . . . . . . 3 . . 9 . . . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 99 | . 6 4 9 2 . 6 9 20 . . . . . . 3 . 3 . . 4 . . . 4 . . . . . 3 . 12 . . 5 9 . Brawler 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Duelist 5 | . . . . . . . 1 1 . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 24 | . . . 6 . . . 4 4 . . . . . . . 1 . . . 1 1 . 1 . . . . . . . . 1 1 2 1 1 . Hunter 14 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . 6 . . . . 2 . . . 3 . Programmer 29 | . . . . . . . . 6 . . . . . . . . . . . . 3 . 4 . . . . 2 . . . . 2 . 1 11 . Behemoth 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . Compactor 4 | . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 28 | . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . 23 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Combat Programmer 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Zionite 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Assembled 41 | . . . . . . . . . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . 4 . Golem 27 | . . . . . . . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 43 | 6 5 3 7 4 . 8 7 10 1 4 . . 6 43 4 1 7 . 4 9 2 1 2 4 . . 2 2 . 4 . 8 3 1 8 7 5 Combat Bots Only 41 | . 4 3 6 4 . 7 7 8 1 4 . . 2 41 4 1 7 . 4 9 2 1 2 4 . . 2 2 . 4 . 8 3 1 4 7 5 Max Kills in Single Turn 11 | 1 2 2 2 1 . 3 2 3 1 3 1 1 2 11 2 1 2 . 1 4 1 1 1 2 . . 1 1 . 2 . 2 1 1 2 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 11 | . 2 2 2 . . 3 2 2 . 3 . . 1 11 1 . 2 . . 4 . . . 1 . . 1 . . 2 . 2 . . 1 2 1 Melee 1 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 10 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . 1 6 Imprinter (-7/Zion) Data Miner (-6/Data Miner) A5 (-4/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A6 (-1/Access_0) A8 (-1/Access_0) A4 (-1/Access_0) A2 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res Res Acc Com Ac0 Damage Taken 15029 | . 61 168 630 204 . 461 789 2217 347 . . 39 138 586 284 . 103 . 348 204 94 . 29 61 . . 1084 258 . 86 . 478 96 135 355 1223 4551 Core 1718 | . 22 35 110 29 . 106 113 278 194 . . . . . . . . . 23 11 19 . . . . . 46 22 . . . 25 . 2 12 105 566 Absorbed by Shields 8084 | . 16 54 255 . . . . . . . . . . . . . 108 . 357 219 98 . 28 61 . . 374 7 . . . 452 92 130 337 1155 4341 Core Remaining (%) 79 | 100 . 77 . . . 38 79 . . . . . . . 32 . . . . 96 . . . . . . 93 . . 89 . . 98 99 . . 68 Volleys Fired 1430 | 10 22 13 50 10 . 14 33 102 49 2 . 1 19 37 13 17 23 7 12 21 39 21 23 6 12 11 30 33 13 24 . 43 24 26 46 207 417 Largest 4 | 2 2 2 2 2 . 2 3 3 3 1 . 1 2 3 3 3 3 1 3 3 3 3 3 3 2 1 3 2 1 2 . 3 3 3 3 4 4 Hottest 466 | 40 100 70 70 90 . 145 145 215 75 36 . 36 64 105 86 75 86 25 75 89 75 75 75 89 50 25 89 50 25 100 . 80 75 75 80 141 466 Shots Fired 2722 | 20 34 20 97 20 . 17 63 224 101 2 . 1 20 41 21 21 25 7 14 37 55 53 44 13 24 11 43 50 13 28 . 86 40 52 104 412 909 Gun 793 | 20 2 . . 20 . 6 51 187 101 . . . 2 2 . 2 . . . . . . . . . . . . . . . . . . . . 400 Cannon 1686 | . 19 11 91 . . . 1 . . . . . . . 20 19 19 7 3 29 55 53 44 11 24 11 28 50 13 20 . 75 40 52 98 397 496 Launcher 228 | . 6 9 6 . . 11 11 37 . 2 . 1 15 39 1 . 6 . 11 8 . . . 2 . . 15 . . 3 . 11 . . 6 15 13 Special 15 | . 7 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 5 . . . . . . . Kinetic 395 | 20 21 11 91 . . . 23 112 100 . . . 2 2 . 2 . . . . . . . . . . . . . . . . . . . 9 2 Thermal 1885 | . 7 . . . . 6 4 22 . . . . . . 20 19 19 7 3 29 55 53 44 11 24 11 28 50 13 20 . 75 40 52 98 310 865 Explosive 174 | . 6 9 6 . . 11 . 30 . 2 . 1 15 19 1 . 6 . . 8 . . . 2 . . 10 . . 3 . 11 . . 6 15 13 Electromagnetic 260 | . . . . 20 . . 36 60 1 . . . . 20 . . . . 11 . . . . . . . 5 . . . . . . . . 78 29 Robot Hit Streak 40 | 9 9 4 13 8 . 13 16 21 12 . . 6 18 5 6 10 15 . 20 5 15 20 8 13 16 21 9 6 . 4 . 13 10 8 10 38 40 Robot Miss Streak 7 | 1 2 2 3 5 . 2 4 7 3 . . . 2 2 1 . . . 2 3 1 1 1 . . 1 3 1 . 2 . 2 2 3 3 3 3 Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 7 | . . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1717 | 13 21 7 80 13 . 16 48 156 77 3 1 2 11 85 8 7 5 . 7 15 16 39 22 5 3 10 18 13 . 9 . 53 16 18 42 285 593 Core Hits 1239 | 7 21 15 32 8 . 29 31 138 18 5 1 1 19 254 9 4 11 . 17 21 5 7 6 5 1 6 18 5 . 8 . 52 8 6 33 115 323 Critical Hits 33 | . . . . . . . 1 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 5 22 Critical Kills 9 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 6 Critical Parts Destroyed 17 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 12 Melee Attacks 289 | . 3 . 31 2 . 16 25 25 6 9 17 6 1 118 . . . . . . . . . . . . . . . . . . . . . 27 3 Impact 140 | . 3 . 31 2 . 16 25 25 6 9 17 6 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 119 | . . . . . . . . . . . . . 1 118 . . . . . . . . . . . . . . . . . . . . . . . Piercing 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 3 Sneak Attacks 26 | . 3 . 1 . . 4 2 2 . 3 1 1 1 8 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 87379 | 151 807 684 2028 182 . 1397 1865 6675 1564 459 51 137 1383 9891 465 260 693 . 591 1564 722 2159 1320 541 122 317 1478 646 . 880 . 4297 1149 901 3443 17297 21260 Guns 13244 | 151 13 . . 176 . 89 759 2636 1564 . . . 33 13 . 33 . . . . . . . . . . . . . . . . . . . . 7777 Cannons 38884 | . 212 91 1136 . . . 20 . . . . . . . 290 227 52 . 55 394 722 2159 1320 213 122 317 518 646 . 123 . 1857 1149 901 2258 12146 11956 Explosions 25888 | . 414 558 426 . . 856 933 3422 . 186 . 23 1257 6027 175 . 641 . 536 1170 . . . 328 . . 960 . . 757 . 2440 . . 1185 2067 1527 Melee 8884 | . 163 . 416 . . 452 148 239 . 273 51 114 93 3851 . . . . . . . . . . . . . . . . . . . . . 3084 . Ramming 479 | . 5 35 50 6 . . 5 378 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5392 | 151 225 91 1136 . . . 353 1502 1564 . . . 33 13 . 33 . . . . . . . . . . . . . . . . . . . 291 . Thermal 44079 | . . . . . . 89 432 682 . . . . . . 290 227 52 . 128 394 722 2159 1320 213 122 317 518 646 . 123 . 1857 1149 901 2258 10854 18626 Explosive 21824 | . 414 558 426 . . 856 . 2941 . 186 . 23 1257 4284 175 . 641 . . 1170 . . . 328 . . 724 . . 757 . 2440 . . 1185 1932 1527 Electromagnetic 6721 | . . . . 176 . . 927 933 . . . . . 1743 . . . . 463 . . . . . . . 236 . . . . . . . . 1136 1107 Impact 1856 | . 163 . 416 . . 452 148 239 . 273 51 114 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3944 | . . . . . . . . . . . . . 93 3851 . . . . . . . . . . . . . . . . . . . . . . . Piercing 3084 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3084 . Highest Corruption 12 | . . . . . . . 7 12 11 . . . . . . . . . . . . 11 11 11 . . 1 . . 1 . . 4 4 1 6 . Average Corruption 6 | . . . . . . . 7 9 5 . . . . . . . . . . . . 10 11 6 . . 1 . . 1 . . 4 2 1 3 . Corruption Purged 33 | . . . . . . . . 2 14 . . . . . . . . . . . . . . 11 . . . . . . . . . . . 6 . Effects 370 | . . . . . . . 7 159 49 . . . . . . . . . . . . 24 27 36 . . 1 . . 3 . . 10 1 3 50 . Message Errors 69 | . . . . . . . 2 28 8 . . . . . . . . . . . . 3 6 12 . . 1 . . . . . 1 . 1 7 . Matter Fused 57 | . . . . . . . 1 27 8 . . . . . . . . . . . . 4 4 3 . . . . . . . . 1 . . 9 . Heat Flow Errors 36 | . . . . . . . 1 16 5 . . . . . . . . . . . . 2 3 1 . . . . . . . . 1 1 . 6 . Energy Discharges 46 | . . . . . . . 1 14 8 . . . . . . . . . . . . 1 . 8 . . . . . 2 . . 2 . 1 9 . Parts Rejected 3 | . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 38 | . . . . . . . 1 15 3 . . . . . . . . . . . . 2 3 6 . . . . . 1 . . 2 . 1 4 . Data Loss (major) 11 | . . . . . . . . 4 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . Misfires 12 | . . . . . . . 1 3 3 . . . . . . . . . . . . 2 1 1 . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Misdirections 24 | . . . . . . . . 19 . . . . . . . . . . . . . 1 3 1 . . . . . . . . . . . . . Targeting Errors 57 | . . . . . . . . 22 7 . . . . . . . . . . . . 7 6 3 . . . . . . . . 3 . . 9 . Weapon Failures 15 | . . . . . . . . 9 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4019 | . 61 37 102 . . 144 119 353 . 168 . 108 15 507 . . 19 . . 21 81 . 130 45 15 75 7 105 . 86 . 78 47 36 204 1150 306 Projectiles 1881 | . . . 28 . . . . . . . . . . . . . . . . 7 81 . 130 45 15 75 6 105 . . . 8 47 36 171 862 265 Explosions 658 | . . 37 . . . . 41 144 . . . . 15 157 . . 19 . . 14 . . . . . . 1 . . 86 . 70 . . 33 . 41 Melee 1480 | . 61 . 74 . . 144 78 209 . 168 . 108 . 350 . . . . . . . . . . . . . . . . . . . . . 288 . Knockbacks 24 | . 3 2 11 1 . 1 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact 9 | . 1 . 1 1 . 1 1 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . 2 2 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1033 | . 11 51 11 . . 143 107 259 . . . . 23 19 54 . 55 . . 32 . . . 84 . . 108 . . . . . . . . 76 . Shots 41 | . 1 3 1 . . 3 3 7 . . . . 3 1 1 . 3 . . 4 . . . 2 . . 7 . . . . . . . . 2 . Rammed 41 | . 4 10 5 1 . . 1 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 46 | . 4 10 6 1 . . 1 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 456 | . 120 13 42 216 . 186 265 419 305 . . . 76 228 250 48 9 . 15 3 12 248 258 100 16 12 113 210 . 142 . . 134 180 2 245 456 Average Temperature 74 | . 36 5 11 84 . 66 63 87 60 . . . 26 105 104 28 4 . 6 2 5 102 81 35 8 6 36 73 . 54 . . 76 111 2 69 98 Received Heat Transfer 1743 | . 26 24 142 42 . 126 153 432 18 . . 18 61 54 90 . 24 . 45 13 4 . 4 8 . . . 90 . 9 . 40 . 16 20 36 248 Effects 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Interference 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 33 | . . . . . . . 1 2 . . . . . 10 . . . . 4 . . . . . . . 2 . . . . . . . . 5 9 Combat Hostiles 32 | . . . . . . . 1 1 . . . . . 10 . . . . 4 . . . . . . . 2 . . . . . . . . 5 9 Parts Fried 78 | . . . 5 . . 3 6 5 . 7 . 2 . . . . . . 4 . . . . . . . 1 . . . . . . . . 13 32 Impact Corruptions 36 | . 2 . 5 . . 7 3 9 . 6 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Combat Hostiles 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Parts Melted 40 | . . . . . . . . 3 . . . . . . . . . . . 1 1 . 3 . . . . 1 . . . . . 1 . 3 27 Heat Transferred 26545 | . . . . . . 170 550 1250 . . . . . . 175 125 25 . 175 225 325 1000 575 100 75 250 275 325 . 61 . 1025 575 500 1025 3966 13773 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . . . . . 9 4 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Missiles Intercepted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res Res Acc Com Ac0 Peak Influence 1261 | 30 214 179 488 319 . 299 426 1261 434 234 . . . . . 82 . . . . 198 57 267 . . . . 117 402 . . 643 528 519 744 817 . Average Influence 220 | 18 96 76 302 297 . 124 170 339 119 28 . . . . . 18 . . . . 87 40 170 . . . . 39 77 . . 350 438 400 328 418 . Maximum Alert Level 4 | . 1 . 2 1 . 1 2 4 2 1 . . . . . . . . . . . . 1 . . . . . 2 . . 2 2 2 3 3 . Low Security (%) 39 | 100 87 100 30 . . 78 60 44 65 95 . . . . . 100 . . . . 100 100 79 . . . . 100 92 . 100 35 . . 30 2 . Level 1 15 | . 12 . 40 100 . 21 35 30 19 4 . . . . . . . . . . . . 20 . . . . . . . . 8 43 53 36 6 . Level 2 43 | . . . 28 . . . 4 14 15 . . . . . . . . . . . . . . . . . . . 7 . . 56 56 46 30 91 . Level 3 1 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Level 4 . | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 3 . 6 1 . . 3 22 . 1 . . . . . 2 . . . . 2 . 2 . . . . 2 1 . . . 1 3 8 6 . Investigation 15 | . 2 . 3 1 . . . 4 . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . 1 . Extermination 18 | . . . . . . . . 6 . 1 . . . . . . . . . . 1 . 1 . . . . 1 1 . . . . 1 2 4 . Reinforcement 15 | . 1 . 3 . . . 3 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 2 . . Assault 7 | . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 1 . Garrison 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Construction Impeded 6 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res Res Acc Com Ac0 Distress Signals 36 | . 3 . 3 . . . 2 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . 21 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 470 | . 18 10 35 8 . 9 24 65 6 1 . 1 19 54 4 2 5 . 5 16 6 7 5 2 . . 6 11 1 4 . 12 7 13 13 43 58 Peak Tracking Total 33 | . 6 3 6 3 . 4 5 7 4 2 . 1 4 33 4 1 5 . 4 5 3 3 2 2 . . 2 7 1 4 . 5 4 9 5 5 6 Tactical Retreats 24 | . 1 . 2 3 . . . 4 1 . . . . 2 . . . . . 1 1 2 . . . . . 1 . . . . . 2 . 4 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res Res Acc Com Ac0 Traps Triggered 24 | . 1 . 2 . . . . 10 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 8 . Indirectly 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res Res Acc Com Ac0 Machines Disabled 75 | . 3 . 3 . . . 4 19 . . . 1 . 3 . . . . 1 . 4 . 4 . . . . 2 2 5 . 2 1 2 2 6 11 Max in Single Turn 5 | . 2 . 2 . . . 2 5 . . . 1 . 1 . . . . 1 . 2 . 1 . . . . 1 1 1 . 1 1 1 1 1 1 Garrison Access 4 | . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res Res Acc Com Ac0 Machines Accessed 73 | . 5 1 5 2 3 . 8 8 . . . . . . . 4 1 1 3 . 2 . 1 . 1 4 . 5 4 . 2 . 1 1 5 6 . Terminals 45 | . 4 . 4 1 . . 7 7 . . . . . . . 2 . . . . 2 . 1 . . . . 3 1 . 1 . 1 1 5 5 . Fabricators 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Repair Stations 3 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Total Hacks 302 | . 23 1 24 4 5 . 20 19 . . . . . . . 9 1 1 27 . 4 . 1 . 1 17 . 18 32 . 4 . 6 5 41 39 . Successful 198 | . 13 1 12 2 5 . 14 5 . . . . . . . 5 1 1 27 . 2 . . . 1 17 . 9 23 . 3 . 1 2 22 32 . Failed 104 | . 10 . 12 2 . . 6 14 . . . . . . . 4 . . . . 2 . 1 . . . . 9 9 . 1 . 5 3 19 7 . Catastrophic 20 | . 1 . 2 . . . 3 2 . . . . . . . 1 . . . . 1 . . . . . . 1 1 . . . . 2 2 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 126 | . 7 . 16 . 1 . 5 8 . . . 1 1 . . 5 . . . . 1 . 1 . . . . 13 9 1 . . . 2 29 26 . Terminals 200 | . 21 . 22 3 . . 19 16 . . . . . . . 5 . . . . 4 . 1 . . . . 14 5 . 3 . 6 5 41 35 . Fabricators 30 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 27 . . . . . . . . Repair Stations 8 | . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 4 . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Terminal Hacks 142 | . 11 1 7 2 5 . 12 2 . . . . . . . 1 1 1 27 . 2 . . . 1 17 . 5 2 . 2 . 1 2 20 20 . Record 16 | . . . . . 5 . . . . . . . . . . . . . 6 . . . . . . 5 . . . . . . . . . . . Part Schematic 19 | . 1 . . . . . . . . . . . . . . . . . 12 . . . . . . 4 . 1 . . . . . . . 1 . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 16 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 8 . . Prototype ID Bank 16 | . 2 . 1 . . . 4 . . . . . . . . . . . 3 . . . . . . 4 . . . . 1 . . . . 1 . Open Door 9 | . . 1 . 1 . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . 3 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Branch Access Points 8 | . 1 . 1 . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . 1 1 . . Emergency Access Points 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machine Index 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 1 . Alert Level 8 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . 4 . Unreport Threat 10 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 . Locate Traps 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Patrol Status 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Prototypes 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 17 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Build 9 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Repair Station Hacks 7 | . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 4 . Scan Component 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Repair 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Refit 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 62 | . 2 . 13 . . . 2 3 . . . . . . . 2 . . . . . . 1 . . . . 6 13 . . . . . 4 16 . Terminals 19 | . . . 3 . . . 1 1 . . . . . . . 1 . . . . . . . . . . . 2 1 . . . . . 2 8 . Track 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Assimilate 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . Botnet 9 | . . . 2 . . . 1 1 . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . 2 . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Prioritize 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . 4 . 5 1 . . 6 8 . . . . . . . 3 . . . . 2 . 1 . . . . 5 4 . 1 . 1 1 5 5 . Full Trace Events 11 | . . . 3 . . . 1 3 . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 318 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 318 . . . . . . . . Time 169 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169 . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . 1 . . . . . . . . . . . . . . . . . 12 . . . . . . 4 . 2 . . . . . . . 1 . Parts Built 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Matter 1282 | . . . . . . . . 102 . . . . . . . . . . . . . . . . . . . . 1180 . . . . . . . . Time 379 | . . . . . . . . 51 . . . . . . . . . . . . . . . . . . . . 328 . . . . . . . . Total Part Build Rating 29 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 28 . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . Time 109 | . . . . . . . . . . . . . . . . 44 . . . . . . . . . . . . . . . . . . . 65 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res Res Acc Com Ac0 Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Machine Destruction 4 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res Res Acc Com Ac0 Total Allies 72 | . . 1 . . . . . . 20 . . . 2 . . . . . . . 12 . . . . . . 1 . . . . . . . 36 . Largest Group 28 | . . 1 . . . . . . 19 16 14 9 11 3 . . . . . . 12 . . . . . . 1 . . . . . . . 28 . Highest-Rated Group 616 | . . 31 . . . . . . 487 407 337 254 439 156 . . . . . . 320 . . . . . . 10 . . . . . . . 616 . Highest-Rated Ally 243 | . . 31 . . . . . . 35 35 35 35 94 94 . . . . . . 31 . . . . . . 10 . . . . . . . 243 . Total Orders 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . GOTO 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . FOLLOW 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 583 | . . . . . . . . . 85 26 13 12 86 . . . . . . . 38 . . . . . . . . . . . . . . 323 . Total Damage 14199 | . . . . . . . . . 2153 285 359 355 2050 . . . . . . . 674 . . . . . . . . . . . . . . 8323 . Kills 68 | . . . . . . . . . 6 2 4 2 26 . . . . . . . 5 . . . . . . . . . . . . . . 23 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res Res Acc Com Ac0 Robot Analysis Total 16 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 8 . . Derelict Logs Recovered 16 | . . 2 . 1 . . . . . . 2 . . . 1 . 3 2 . 2 . . . . 1 . 2 . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res Res Acc Com Ac0 Turns Passed 47145 | 133 922 919 1037 272 818 959 1005 3608 2239 466 627 359 1227 3241 544 456 761 466 966 764 708 460 592 1321 426 291 848 599 556 1134 43 610 326 336 1030 11177 4899 Spaces Moved 21573 | 57 490 520 432 142 492 507 464 1915 396 338 495 280 929 1101 358 293 520 346 297 328 402 179 269 290 262 171 393 325 237 259 31 241 171 164 387 4831 2261 Core 86 | 5 . . . . . . . . 81 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3943 | 52 490 520 432 142 492 507 464 830 . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . Legs 2868 | . . . . . . . . . . . . . . . . . . . 213 328 . . . . . 6 393 . . . . . . . . . 1928 Wheels 14676 | . . . . . . . . 1085 315 338 495 280 929 1101 358 293 520 346 70 . 402 179 269 290 262 165 . 325 237 259 31 241 171 164 387 4831 333 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 145 145 145 165 165 115 110 120 110 110 110 120 130 130 130 130 130 156 130 130 130 130 130 130 180 130 125 125 135 135 135 145 145 103 130 Average Speed 154 | 151 160 162 159 145 161 165 165 140 468 120 111 110 120 128 130 131 130 130 157 186 139 134 133 130 130 138 180 147 133 134 135 140 140 145 145 159 166 Slowest Speed 1850 | 160 160 180 172 145 165 165 185 190 1850 120 120 110 140 130 130 140 130 130 250 210 140 140 140 130 130 300 180 160 135 135 135 145 145 145 155 190 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Exploration Rate (%) 51 | 3 85 99 61 31 85 91 56 54 94 9 75 49 86 73 41 9 63 65 78 63 15 94 9 50 49 60 55 12 17 81 2 52 7 6 15 85 81 Regions Visited 37 Branch Regions 21 Pre-discovered Areas 16 | . 1 . 1 . 1 . . . . . 1 . 3 . . . 1 1 1 2 . . . . . 3 1 . . . . . . . . . . Known Exits Taken 14 | . 1 . 1 . . . . . . . 1 1 . . 1 1 1 1 . . . . 1 . . . 1 1 . . 1 . 1 . 1 . . Unknown Exits Taken 18 | 1 . 1 . 1 1 1 1 . . 1 . . 1 1 . . . . 1 1 . . . 1 1 1 . . 1 1 . . . 1 . 1 . Scrap Searched 31 | . . 2 . 1 . 1 . . . . 3 3 4 . 2 . 7 3 . 1 . . . 2 1 . 1 . . . . . . . . . . Spaces Dug 462 | . 3 15 10 2 . 4 17 8 1 2 6 3 . 27 2 11 29 7 . 13 17 5 6 5 14 . 25 13 4 . . 1 5 13 21 24 149 Terrain Destroyed 1993 | . 51 50 40 2 . 66 56 190 1 18 6 16 10 61 28 14 71 7 11 57 36 13 17 40 21 . 147 22 10 5 . 79 12 25 113 299 399 Melee 81 | . . . 10 2 . 4 17 6 1 2 6 3 . 27 . . . . . . . . . . . . . . . . . . . . . 3 . Projectile 672 | . 5 1 . . . . . 1 . . . . . . 13 14 18 7 . 19 36 13 17 7 21 . 17 22 10 . . 22 12 25 44 91 257 AOE 1240 | . 46 49 30 . . 62 39 183 . 16 . 13 10 34 15 . 53 . 11 38 . . . 33 . . 130 . . 5 . 57 . . 69 205 142 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Gar Res Res Acc Com Ac0 Total 33195 | 80 573 568 613 185 521 577 595 2573 724 378 538 320 1019 2768 417 345 581 356 793 444 501 367 469 1220 322 220 484 396 464 1021 32 443 226 218 776 8022 3046 Wait 7789 | 4 25 4 28 9 . 30 21 338 238 25 10 27 25 1430 29 13 25 . 417 75 36 150 144 908 32 2 39 2 191 687 . 142 16 19 295 2304 49 Move 21534 | 56 489 519 431 141 491 506 462 1915 395 337 494 279 928 1100 357 292 519 345 296 327 402 178 268 289 261 170 392 324 236 258 31 237 170 163 386 4830 2260 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 509 | 3 10 11 10 8 12 3 18 40 4 5 7 2 17 22 5 5 2 1 20 . 4 3 7 . . 7 . 4 10 8 . . 3 3 9 217 29 Fast Attach 163 | 7 1 . 9 . 4 . 2 8 2 . . . 1 6 1 1 2 . 6 . . . 1 . . 11 . . 3 3 . . . . . 29 66 Attach 264 | . 2 1 7 1 2 . 6 24 8 . 2 1 5 4 3 4 1 2 7 2 7 6 7 2 . 3 1 10 3 9 1 8 5 2 17 45 56 Detach 249 | . 1 . 1 . 4 . . 10 3 . . 1 3 8 . 2 2 1 12 7 4 4 8 2 . 4 . 7 3 12 . 12 7 1 12 77 41 Swap 323 | . 9 7 22 5 1 7 16 44 11 . 3 . 4 13 3 5 3 . 3 12 5 1 6 13 17 2 22 9 2 3 . . 1 3 5 28 38 Drop 542 | . 7 3 18 8 7 1 10 34 8 . 5 3 16 30 6 3 4 . 20 . 4 4 5 . . 10 . 7 3 17 . . . 1 6 215 87 Fire 1430 | 10 22 13 50 10 . 14 33 102 49 2 . 1 19 37 13 17 23 7 12 21 39 21 23 6 12 11 30 33 13 24 . 43 24 26 46 207 417 Melee 289 | . 3 . 31 2 . 16 25 25 6 9 17 6 1 118 . . . . . . . . . . . . . . . . . . . . . 27 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 46 | . 4 10 6 1 . . 1 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 51 | . . . . . . . 1 9 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 40 . Rewire 5 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x3 / *Sto) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp x2) -5/Waste -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Upp x2 / *Ext x2 / *Arm) -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research (discovered 2 exits: Res / Gar) -3/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 4 exits: *Res x3 / [Tes]) -2/Research (discovered 3 exits: *Acc / Qua x2) -1/Access -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Identified exit to Mines 324 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 15) 672 | -10/Materials | Discovered new exit (range 10) 853 | -10/Materials | Discovered new exit (range 16) 1056 | -10/Materials | Entered Mines 1283 | -10/Mines | Discovered new exit (range 13) 1319 | -10/Mines | Received a Mining Laser from a helpful Derelict 1437 | -10/Mines | Learned Materials interactive machine intel 1752 | -10/Mines | Discovered new exit (range 13) 1841 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1922 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1975 | -10/Mines | Entered Materials 1975 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1976 | -9/Materials | Loaded intel: 18 interactive machine locations 2318 | -9/Materials | Discovered new exit (range 12) 2467 | -9/Materials | Identified exit to Mines 2506 | -9/Materials | Discovered new exit (range 6) 3012 | -9/Materials | Entered Mines 3090 | -9/Mines | Met a Derelict shopkeep closing up shop 3093 | -9/Mines | Learned Materials emergency access door positions 3176 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3197 | -9/Mines | Discovered new exit (range 3) 3278 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3278 | -9/Mines | Discovered new exit (range 5) 3284 | -9/Mines | Entered Exiles 3327 | -9/Exiles | Met 8R-AWN 3350 | -9/Exiles | Met EX-HEX 3492 | -9/Exiles | Met EX-DEC 3523 | -9/Exiles | Visited The Gauntlet 3657 | -9/Exiles | Learned location of Zion (-7) 3719 | -9/Exiles | Build established: Hauler-Mutant 3789 | -9/Exiles | Met EX-BIN 3809 | -9/Exiles | Aligned with FarCom system 3811 | -9/Exiles | Given EX-Vault access code 3848 | -9/Exiles | Opened EX-Vault 3859 | -9/Exiles | Found Prototype Special Weapon 3859 | -9/Exiles | Identified Field Lobotomy Kit 3868 | -9/Exiles | Found Prototype Energy Cannon 3868 | -9/Exiles | Identified Gui. Plasma Cannon 3873 | -9/Exiles | Found Prototype Storage 3873 | -9/Exiles | Identified Superbattery 3912 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4082 | -9/Exiles | Discovered new exit (range 14) 4102 | -9/Exiles | Left Exiles lab with Superbattery 4102 | -9/Exiles | Entered Mines 4105 | -8/Mines | Core integrity fell below 50% 4330 | -8/Mines | Destroyed 7 combat bots 4772 | -8/Mines | Discovered new exit (range 10) 4918 | -8/Mines | Discovered new exit (range 10) 5061 | -8/Mines | Entered Materials 5061 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5566 | -8/Materials | Discovered new exit (range 11) 5701 | -8/Materials | Destroyed 7 combat bots 5855 | -8/Materials | Crushed by falling debris 5963 | -8/Materials | Discovered new exit (range 16) 6066 | -8/Materials | Entered Factory 6066 | -7/Factory | Evolved 2 slots: Utility x2 6312 | -7/Factory | Fabricated Hcp. Storage Unit? 6380 | -7/Factory | Lost 3 parts (1u2w) 6705 | -7/Factory | Build established: Hauler-Skirmisher 7091 | -7/Factory | Discovered new exit (range 12) 7104 | -7/Factory | Identified exit to Factory 7135 | -7/Factory | Garrison activated, responded to threat 7481 | -7/Factory | Discovered new exit (range 13) 7502 | -7/Factory | Identified exit to Storage 7604 | -7/Factory | System corruption reached 10% 7754 | -7/Factory | Discovered exit to Factory (range 14) 7918 | -7/Factory | Garrison activated, responded to threat 8834 | -7/Factory | Discovered exit to Factory (range 19) 9109 | -7/Factory | Build established: Hauler-Mutant 9266 | -7/Factory | First assault squad dispatched 9430 | -7/Factory | Destroyed 8 combat bots 9592 | -7/Factory | Garrison activated, responded to threat 9674 | -7/Factory | Sucked down chute 9674 | -7/Factory | Entered Waste 9675 | -7/Waste | Met a frightened Derelict 9687 | -7/Waste | Spotted C-40 Crusher 9716 | -7/Waste | Spotted C-40 Crusher 9719 | -7/Waste | Spotted C-40 Crusher 9719 | -7/Waste | Allies destroyed C-40 Crusher 9764 | -7/Waste | Destroyed C-40 Crusher 9776 | -7/Waste | Spotted C-40 Crusher 9790 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9791 | -7/Waste | Core integrity fell below 50% 9807 | -7/Waste | Spotted C-40 Crusher 9845 | -7/Waste | Spotted C-40 Crusher 9854 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9886 | -7/Waste | Discovered new exit (range 13) 9897 | -7/Waste | Warlord forces began an assault 9909 | -7/Waste | Allies destroyed C-40 Crusher 9914 | -7/Waste | Allies destroyed C-40 Crusher 9916 | -7/Waste | Allies destroyed C-40 Crusher 9930 | -7/Waste | Found Damper Plating 9940 | -7/Waste | Found Damper Plating 10102 | -7/Waste | Crushed by falling debris 11913 | -7/Waste | Entered Factory 11913 | -7/Factory | Accompanied by 16 allies 12123 | -7/Factory | Build established: Hauler-Assassin 12336 | -7/Factory | Discovered new exit (range 12) 12379 | -7/Factory | Entered Lower Caves 12379 | -7/Lower Caves | Accompanied by 14 allies 12603 | -7/Lower Caves | Identified exit to Lower Caves 13006 | -7/Lower Caves | Entered another Lower Caves area 13006 | -7/Lower Caves | Accompanied by 10 allies 13008 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13017 | -7/Lower Caves | Discovered exit to Factory (range 12) 13200 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 13208 | -7/Lower Caves | Found Prototype Special Weapon 13293 | -7/Lower Caves | Discovered new exit (range 17) 13304 | -7/Lower Caves | Identified exit to Zion 13365 | -7/Lower Caves | Entered Zion 13365 | -7/Zion | Accompanied by 9 allies 13404 | -7/Zion | Discovered new exit (range 12) 13433 | -7/Zion | Given A8's code to call for help 13496 | -7/Zion | Found Prototype Device 13519 | -7/Zion | Learned location of Armory (-4) 13526 | -7/Zion | Found Prototype Launcher 13719 | -7/Zion | Discovered new exit (range 12) 13747 | -7/Zion | Learned location of Data Miner (-6) 13775 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13779 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13796 | -7/Zion | Build established: Hauler-Mutant 14188 | -7/Zion | Identified Molecular Deconstructor 14315 | -7/Zion | Identified Gui. Missile Launcher 14391 | -7/Zion | Rebuked by Imprinter 14414 | -7/Zion | Destroyed Imprinter 14415 | -7/Zion | Attacked by Zionites 14417 | -7/Zion | Extracted access codes from Imprinter's data core 14583 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14592 | -7/Zion | Entered Deep Caves 14592 | -7/Deep Caves | Accompanied by 3 allies 14873 | -7/Deep Caves | Z-Facility disabled 15155 | -7/Deep Caves | Discovered new exit (range 7) 16447 | -7/Deep Caves | Found Surveybot 24 Scanner 16764 | -7/Deep Caves | Found Surveybot 24 Chip 16904 | -7/Deep Caves | Spotted as-27845 16934 | -7/Deep Caves | Destroyed as-27845 17045 | -7/Deep Caves | Triggered Deep Caves wall 17047 | -7/Deep Caves | Exposed GOLEM chamber 17064 | -7/Deep Caves | Spotted AS-82560 17084 | -7/Deep Caves | Destroyed AS-82560 17086 | -7/Deep Caves | Spotted AS-67648 17092 | -7/Deep Caves | Destroyed AS-67648 17129 | -7/Deep Caves | Destroyed 41 combat bots 17149 | -7/Deep Caves | Found GOLEM Unit 17151 | -7/Deep Caves | Found GOLEM Unit 17160 | -7/Deep Caves | Destroyed 11 combat bots 17236 | -7/Deep Caves | Triggered Deep Caves wall 17238 | -7/Deep Caves | Found GOLEM Unit 17255 | -7/Deep Caves | Found GOLEM Unit 17277 | -7/Deep Caves | Found GOLEM Unit 17307 | -7/Deep Caves | Found GOLEM Unit 17349 | -7/Deep Caves | Found GOLEM Unit 17360 | -7/Deep Caves | Found GOLEM Unit 17656 | -7/Deep Caves | Identified Mobile Refinery Mk. CCLXVII 17833 | -7/Deep Caves | Entered Proximity Caves 18329 | -6/Proximity Caves | Discovered exit to Factory (range 16) 18377 | -6/Proximity Caves | Entered Factory 18377 | -6/Factory | Evolved 2 slots: Utility x2 18461 | -6/Factory | Repaired Arm. Huge Wheel? 18593 | -6/Factory | Discovered new exit (range 23) 18668 | -6/Factory | Discovered new exit (range 22) 18726 | -6/Factory | Identified exit to Lower Caves 18833 | -6/Factory | Entered Lower Caves 18864 | -6/Lower Caves | Destroyed 7 combat bots 18890 | -6/Lower Caves | Identified exit to Lower Caves 18956 | -6/Lower Caves | Spotted B-75 Beast 18978 | -6/Lower Caves | Learned location of 1 exit from Factory 19594 | -6/Lower Caves | Entered another Lower Caves area 19623 | -6/Lower Caves | Discovered new exit (range 8) 19662 | -6/Lower Caves | Encountered a Warlord checkpoint 19678 | -6/Lower Caves | Learned Factory non-interactive machine intel 20010 | -6/Lower Caves | Discovered new exit (range 23) 20036 | -6/Lower Caves | Identified exit to Data Miner 20060 | -6/Lower Caves | Entered Data Miner 20060 | -6/Data Miner | Discovered new exit (range 6) 20085 | -6/Data Miner | Met Data Miner 20110 | -6/Data Miner | Learned location of Section 7 (-2) 20110 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20132 | -6/Data Miner | Received God Mode back door access code from Data Miner 20452 | -6/Data Miner | Build established: Golem 20687 | -6/Data Miner | Destroyed Data Miner 20687 | -6/Data Miner | Data Conduit disabled 20766 | -6/Data Miner | Found Prototype Device 20766 | -6/Data Miner | Identified Exp. Thermal Shield 20846 | -6/Data Miner | Found Prototype Hackware 20848 | -6/Data Miner | Found Prototype Hackware 20852 | -6/Data Miner | Found Prototype Hackware 21026 | -6/Data Miner | Entered Proximity Caves 21452 | -5/Proximity Caves | Destroyed 9 combat bots 21577 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21594 | -5/Proximity Caves | Build established: Hauler-Golem 21669 | -5/Proximity Caves | Learned location of Warlord (-4) 21694 | -5/Proximity Caves | Discovered new exit (range 15) 21790 | -5/Proximity Caves | Entered Factory 21790 | -5/Factory | Evolved 2 slots: Utility x2 21791 | -5/Factory | Allied Derelicts attacked 0b10 via Garrison Access 21791 | -5/Factory | Identified exit to Factory 21792 | -5/Factory | Loaded intel: 216 non-interactive machine locations 21955 | -5/Factory | Identified exit to Upper Caves 22498 | -5/Factory | Sucked down chute 22498 | -5/Factory | Entered Waste 22513 | -5/Waste | EMP discharged 22513 | -5/Waste | System corruption reached 10% 22547 | -5/Waste | Spotted C-40 Crusher 22552 | -5/Waste | Destroyed C-40 Crusher 22565 | -5/Waste | Found Damper Plating 22613 | -5/Waste | EMP discharged 22619 | -5/Waste | Spotted C-40 Crusher 22649 | -5/Waste | Destroyed C-40 Crusher 22713 | -5/Waste | EMP discharged 22760 | -5/Waste | Spotted C-40 Crusher 22768 | -5/Waste | Destroyed C-40 Crusher 22809 | -5/Waste | Spotted C-40 Crusher 22813 | -5/Waste | EMP discharged 22858 | -5/Waste | Spotted C-40 Crusher 22860 | -5/Waste | Spotted C-40 Crusher 22913 | -5/Waste | EMP discharged 22938 | -5/Waste | Discovered new exit (range 11) 22958 | -5/Waste | Entered Factory 23260 | -5/Factory | Discovered exit to Factory (range 22) 23281 | -5/Factory | Discovered exit to Upper Caves (range 24) 23481 | -5/Factory | Found Imp. Powered Armor 23550 | -5/Factory | Entered Upper Caves 23754 | -5/Upper Caves | Build established: Hauler-Mutant 24640 | -5/Upper Caves | Encountered a Warlord checkpoint 24802 | -5/Upper Caves | Discovered new exit (range 11) 24871 | -5/Upper Caves | Entered another Upper Caves area 24942 | -5/Upper Caves | Discovered exit to Factory (range 15) 25206 | -5/Upper Caves | Learned Factory garrison access intel 25251 | -5/Upper Caves | Discovered new exit (range 21) 25297 | -5/Upper Caves | Entered Zhirov 25297 | -5/Zhirov | Discovered new exit (range 3) 25321 | -5/Zhirov | Met Zhirov 25344 | -5/Zhirov | Learned location of Quarantine (-2) 25344 | -5/Zhirov | Learned location of Testing (-3) 25344 | -5/Zhirov | Learned location of Command (-1) 25356 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25376 | -5/Zhirov | Found Alien Artifact 25376 | -5/Zhirov | Identified Integrated Reactor 25376 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 25485 | -5/Zhirov | Found Alien Artifact 25588 | -5/Zhirov | Entered Proximity Caves 25868 | -4/Proximity Caves | Build established: Hauler-Tank 26006 | -4/Proximity Caves | Learned 4 Research zone layouts 26415 | -4/Proximity Caves | Discovered exit to Factory (range 12) 26436 | -4/Proximity Caves | Entered Factory 26436 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 26437 | -4/Factory | Identified exit to Extension 26438 | -4/Factory | Loaded intel: 4 garrison access locations 26505 | -4/Factory | Discovered new exit (range 24) 26525 | -4/Factory | Build established: Hauler-Mutant 26814 | -4/Factory | Identified Quantum Router 26902 | -4/Factory | Identified exit to Upper Caves 26902 | -4/Factory | Identified exit to Armory 26904 | -4/Factory | Identified System Mapper 26905 | -4/Factory | Identified Ghost Barrier 27035 | -4/Factory | Entered Armory 27119 | -4/Armory | Fabricated Hcp. Storage Unit (x1) 27131 | -4/Armory | Fabricated Hcp. Storage Unit (x1) 27155 | -4/Armory | Fabricated Hvy. Reactive Plating (x1) 27178 | -4/Armory | Fabricated Hvy. Reactive Plating (x1) 27219 | -4/Armory | Fabricated Exp. Targeting Computer (x1) 27230 | -4/Armory | Build established: Wizard-Mutant 27258 | -4/Armory | Fabricated Exp. Terrain Scanner (x1) 27319 | -4/Armory | Identified Transdimensional Reconstructor 27319 | -4/Armory | Warped through subspace to slip node 27319 | -4/Armory | Discovered new exit (range 1) 27324 | -4/Armory | Discovered new exit (range 28) 27391 | -4/Armory | Found Antimissile System 27393 | -4/Armory | Found Antimissile System 27430 | -4/Armory | Fabricated Mni. Smartbomb Launcher? 27549 | -4/Armory | Local fabrication network quarantined 27591 | -4/Armory | Entered Lab 27591 | -4/Lab | Discovered new exit (range 9) 27610 | -4/Lab | Unable to decrypt terminal 27610 | -4/Lab | Opened the door to a hidden lab 27611 | -4/Lab | Gained access to the hidden lab's interior 27667 | -4/Lab | Detected by scanners 27674 | -4/Lab | Disabled Active System Cloaker 27676 | -4/Lab | Confronted by A5 27698 | -4/Lab | MAIN.C forces arrive to investigate 27722 | -4/Lab | Destroyed A5 27769 | -4/Lab | Found Alien Artifact 27769 | -4/Lab | Identified Integrated Dissipator 27769 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+2%) 27796 | -4/Lab | Found Prototype Device 27799 | -4/Lab | Found Prototype Energy Cannon 27799 | -4/Lab | Identified Warp Cannon 27804 | -4/Lab | Found Prototype Energy Gun 27814 | -4/Lab | Found Prototype Hackware 27839 | -4/Lab | Found Alien Artifact 27852 | -4/Lab | Found Transdimensional Reconstructor 27877 | -4/Lab | Identified AEGIS Remote Shield 27897 | -4/Lab | Identified Deep Network Scanner 27926 | -4/Lab | Identified Tachyon Dispersion Ray 28054 | -4/Lab | Found Alien Artifact 28288 | -4/Lab | Identified Core Expander 28288 | -4/Lab | Installed Core Expander, added new Utility slot 28725 | -4/Lab | Entered Research 28725 | -3/Research | Evolved 2 slots: Utility x2 28726 | -3/Research | Identified exit to Research 28768 | -3/Research | Identified exit to Garrison 28768 | -3/Research | Entered Garrison 28889 | -3/Garrison | Crushed by falling debris 28908 | -3/Garrison | Discovered new exit (range 15) 28930 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 28977 | -3/Garrison | Triggered checkpoint 29042 | -3/Garrison | Destroyed 8 combat bots 29069 | -3/Garrison | Triggered checkpoint 29072 | -3/Garrison | Spotted B-86 Titan 29103 | -3/Garrison | Destroyed B-86 Titan 29185 | -3/Garrison | Triggered checkpoint 29240 | -3/Garrison | Discovered new exit (range 24) 29280 | -3/Garrison | Installed Relay Interface Framework 29378 | -3/Garrison | Entered Research 29384 | -3/Research | Discovered new exit (range 29) 29519 | -3/Research | Destroyed B-86 Titan 29704 | -3/Research | Entered another Research area 29704 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 29839 | -2/Research | Discovered new exit (range 29) 29842 | -2/Research | Identified exit to Quarantine 29999 | -2/Research | First assault squad dispatched 30040 | -2/Research | Entered Access 30040 | -1/Access | Evolved 2 slots: Utility x2 30120 | -1/Access | Identified exit to Command 30481 | -1/Access | Intercept squad dispatched 30483 | -1/Access | Spotted Tracker 30484 | -1/Access | Spotted Tracker 30493 | -1/Access | Destroyed Tracker 30500 | -1/Access | Destroyed Tracker 30580 | -1/Access | Found Enh. Force Lance 30616 | -1/Access | Spotted Combat Programmer 30617 | -1/Access | Spotted Combat Programmer 30627 | -1/Access | Destroyed Combat Programmer 30630 | -1/Access | Destroyed Combat Programmer 30761 | -1/Access | Identified Core Reset Matrix 30761 | -1/Access | Used Core Reset Matrix 31070 | -1/Access | Entered Command 31148 | -1/Command | Repaired Exp. Utility Shielding 31174 | -1/Command | Repaired Hvy. Reactive Plating 31886 | -1/Command | Destroyed 7 combat bots 32202 | -1/Command | Spotted Combat Programmer 32203 | -1/Command | Spotted Combat Programmer 32212 | -1/Command | Spotted M Guard 32221 | -1/Command | Destroyed M Guard 32235 | -1/Command | Destroyed M Guard 32245 | -1/Command | Destroyed Combat Programmer 32320 | -1/Command | First assault squad dispatched 32379 | -1/Command | Destroyed Combat Programmer 32379 | -1/Command | Destroyed all MAIN.C guards 32383 | -1/Command | Found Prototype Energy Cannon 32383 | -1/Command | Identified EMDS 32421 | -1/Command | Found Prototype Launcher 32427 | -1/Command | Found Prototype Protection 32427 | -1/Command | Identified Hvy. Regenerative Plating 32432 | -1/Command | Found AEGIS Remote Shield 32439 | -1/Command | Found Prototype Device 32439 | -1/Command | Identified Thermal Barrier 32443 | -1/Command | Found Prototype Reactor 32466 | -1/Command | Identified Zero-point Reactor 32469 | -1/Command | Found Prototype Processor 32480 | -1/Command | Found Prototype Device 32480 | -1/Command | Identified Exp. Focal Shield 32545 | -1/Command | Identified exit to Surface 32552 | -1/Command | Disengaged cave seal 32552 | -1/Command | Assembled emerged from the dark tunnel 32636 | -1/Command | Identified Exp. Target Analyzer 32900 | -1/Command | Met MAIN.C 32916 | -1/Command | Destroyed MAIN.C Shell 32916 | -1/Command | 0b10 Conduit disabled 32919 | -1/Command | MAIN.C activated Command garrisons 32945 | -1/Command | Allies destroyed MAIN.C 33238 | -1/Command | Build established: Hauler-Gunner 34034 | -1/Command | Identified Ragnarok Missile Launcher 34304 | -1/Command | Build established: Scavenger-Gunner 35413 | -1/Command | Found Hvy. Reactive Plating 35417 | -1/Command | Found Hvy. Reactive Plating 35643 | -1/Command | Build established: Hauler-Gunner 36649 | -1/Command | Found Prototype Processor 36657 | -1/Command | Identified Exp. Core Analyzer 36693 | -1/Command | Found Exp. Targeting Computer 36784 | -1/Command | Spotted B-99 Colossus 36893 | -1/Command | Destroyed B-99 Colossus 37203 | -1/Command | Spotted B-99 Colossus 37222 | -1/Command | Destroyed B-99 Colossus 37315 | -1/Command | Found Exp. Target Analyzer 37586 | -1/Command | Build established: Hauler-Tank 38346 | -1/Command | Found Hvy. Reactive Plating 38688 | -1/Command | Found Exp. Targeting Computer 38761 | -1/Command | Found Exp. Targeting Computer 38828 | -1/Command | Found Prototype Device 38840 | -1/Command | Identified Adv. Kinecellerator 41131 | -1/Command | Build established: Alien-Golem 41937 | -1/Command | Build established: Hauler-Mutant 42232 | -1/Command | Warped through subspace to slip node 42232 | -1/Command | Discovered new exit (range 5) 42247 | -1/Command | Entered Access_0 42248 | -1/Access_0 | Sensed 4 artifacts in vicinity 42249 | -1/Access_0 | Met Architect 42283 | -1/Access_0 | Architect warped through subspace 42355 | -1/Access_0 | Architect warped through subspace 42431 | -1/Access_0 | Architect warped through subspace 42474 | -1/Access_0 | Found Prototype Processor 42474 | -1/Access_0 | Identified Spectral Analyzer 42477 | -1/Access_0 | Found Prototype Processor 42477 | -1/Access_0 | Identified Exp. Melee Analysis Suite 42522 | -1/Access_0 | Architect warped through subspace 42566 | -1/Access_0 | Found Prototype Device 42567 | -1/Access_0 | Identified Exp. Weapon Cycler 42576 | -1/Access_0 | Architect warped through subspace 42596 | -1/Access_0 | Found Exp. Targeting Computer 42640 | -1/Access_0 | Architect warped through subspace 42691 | -1/Access_0 | Architect warped through subspace 42702 | -1/Access_0 | Subspace Access Node disabled 42737 | -1/Access_0 | Architect warped through subspace 42756 | -1/Access_0 | A6 warped into view 42763 | -1/Access_0 | Destroyed A6 42776 | -1/Access_0 | Architect warped through subspace 42809 | -1/Access_0 | Architect warped through subspace 42843 | -1/Access_0 | Architect warped through subspace 42845 | -1/Access_0 | Found Integrated Reactor 42845 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+2%) 42865 | -1/Access_0 | Architect warped through subspace 42883 | -1/Access_0 | Architect warped through subspace 42929 | -1/Access_0 | Architect warped through subspace 42951 | -1/Access_0 | Subspace Access Node disabled 42982 | -1/Access_0 | Architect warped through subspace 43039 | -1/Access_0 | Architect warped through subspace 43082 | -1/Access_0 | Architect warped through subspace 43086 | -1/Access_0 | Subspace Access Node disabled 43095 | -1/Access_0 | Architect warped through subspace 43112 | -1/Access_0 | Subspace Access Node disabled 43143 | -1/Access_0 | Lost 4 parts (1p1u2w) 43216 | -1/Access_0 | Found Prototype Device 43217 | -1/Access_0 | Identified Desublimator 43234 | -1/Access_0 | Found Exp. Weapon Cycler 43307 | -1/Access_0 | Found Prototype Device 43307 | -1/Access_0 | Identified Exp. Phase Shifter 43310 | -1/Access_0 | Found Exp. Weapon Cycler 43571 | -1/Access_0 | Found Exp. Targeting Computer 43589 | -1/Access_0 | Found Exp. Targeting Computer 43657 | -1/Access_0 | Destroyed A8 43764 | -1/Access_0 | Build established: Scavenger-Gunner 43955 | -1/Access_0 | Found Prototype Device 43955 | -1/Access_0 | Identified Exp. Actuator Array 43993 | -1/Access_0 | A4 warped into view 44005 | -1/Access_0 | Core integrity fell below 50% 44013 | -1/Access_0 | Destroyed A4 44032 | -1/Access_0 | Found Hvy. Regenerative Plating 44090 | -1/Access_0 | Found Prototype Processor 44090 | -1/Access_0 | Identified Exp. Signal Interpreter 44747 | -1/Access_0 | Destroyed A2 44754 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 44934 | -1/Access_0 | Found Core Regenerator 44934 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 45095 | -1/Access_0 | Found Prototype Protection 45095 | -1/Access_0 | Identified Exp. Powered Armor 45568 | -1/Access_0 | A3 warped into view 45581 | -1/Access_0 | Destroyed A3 45585 | -1/Access_0 | Found Prototype Ballistic Gun 45585 | -1/Access_0 | Identified A3's Sniper Rifle 45601 | -1/Access_0 | Found Prototype Device 45601 | -1/Access_0 | Identified ST Field Compressor 45604 | -1/Access_0 | Found Prototype Protection 45604 | -1/Access_0 | Identified Lgt. Regenerative Plating 45779 | -1/Access_0 | Found Prototype Device 45779 | -1/Access_0 | Identified Exp. Thermal Shield 45854 | -1/Access_0 | Found Exp. Core Analyzer 45860 | -1/Access_0 | Found Prototype Device 45860 | -1/Access_0 | Identified EM Dispersion Field 46031 | -1/Access_0 | Found Ragnarok Missile Launcher 46094 | -1/Access_0 | Singularity Gate disabled 46383 | -1/Access_0 | Singularity Gate disabled 46696 | -1/Access_0 | Destroyed Architect 46701 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 46707 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 46773 | -1/Access_0 | Warped through subspace to slip node 46773 | -1/Access_0 | Discovered exit to Surface (range 8) 47146 | *** | Heading to fleet! Last Messages --------------- 46253_ Enhanced Grunt critical meltdown. 46253_ Unknown Reactor melted. 46261_ Adv. Heat Sink melted. 46261_ Enhanced Grunt destroyed. 46261_ Switching to secondary target: Enhanced Grunt. 46264_ Exp. Thermal Shield melted. 46264_ Enhanced Grunt destroyed. 46383_ Singularity Gate disabled. 46690_ Destroyed Zero-point Reactor. 46696_ Architect: "Defeated by a malfunctioning replica of a piece of alien starship?! You've got*fzzt* be kiddi*bzzz*" 46696_ Architect destroyed. 46701_ Acquired data core, extracted unknown sensor trigger ID. 46702_ Dropped Imp. Quantum Reactor. 46704_ Acquired 10 matter. 46707_ Acquired Hpw. Transdimensional Reconstructor. 46773_ Warped through subspace, drawn to slip node. 46773_ EXIT=FOUND: SURFACE 46787_ Dimensional Slip Node implodes. 46791_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????#######?????????????????????????????? | | ?????????????# ?????????????????????????????? | | ?????????????# #????????????????????????????? | | ?????????????# ##?????????####?????????????? | | ??????????????# ##?????### ###???????????? | | ???????????????# ###### ###?????????? | | ????????????????# ;# #; #?????????? | | ?????????????????# ; ; #?????????? | | ??????????????????# ; @ ; #?????????? | | ??????????????????## ;; ; #?????????? | | ???????????????????## # #?????????? | | ????????????????????## ### ##?????????? | | ???????????????????#### # ### #####??????????? | | ??????????????????# # # # ##??##??????????????? | | ??????????????????# ### #####??????????????????? | | ??????????????????### ## #??????????????????? | | ??????????????????# ## ###??????????????????? | | ??????????????????#### # #??????????????????? | | ??????????????????## ## ## ##??????????????????? | | ???????????????????#### # ##???????????????????? | | ???????????????????#### ## ##???????????????????? | | ?????????????????????### ##????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 120 Energy Generation 97 Energy Capacity 4100 Matter Stores 800 Matter Capacity 800 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 2010 Jamming Range 16 Power Amplification 40 Additional Mass Support 20 Armor Coverage 1800 Resistance: KI 40 Resistance: TH 50 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 40 Utility Shielding 90 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 60 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 3 Matter Filtering 50 Energy Filtering 30 Particle Charging 25 Offensive Hacking 45 Defensive Hacking 45 Item Schematics ----------------- Enh. Nova Cannon | -1/Command | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -4/Armory Hcp. Storage Unit | x1 | -4/Armory Hvy. Reactive Plating | x1 | -4/Armory Hvy. Reactive Plating | x1 | -4/Armory Exp. Targeting Computer | x1 | -4/Armory Exp. Terrain Scanner | x1 | -4/Armory Mni. Smartbomb Launcher | x1 | -4/Armory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Integrated Dissipator Core Expander Core Reset Matrix Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectCoilMagmablaster Manual? 0 Play Time 07:02:20 Cumulative 1387.3 hours Start 2019.12.08 @ 12:19:26 End 2019.12.09 @ 13:55:31 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2289 Rogue 2283 Adventurer 0 Explorer 6 Win Type 2 Total 104 Types 37/5/45/3/3/3/8 Lore% 97 Gallery% 98 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 950a82f4-e017-4463-8f8e-3cd814d4a39b