Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.01.27 @ 20:17:43 Player: Occam Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (5) 25 Value Destroyed (52) 52 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6517 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 1200/1300 Matter 6/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Hovering (72) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- Armored Medium Treads Improved Gravmag System Antigrav System Antigrav System Gyrokinetic Inverter > --- UTILITY (7) ------ Layered Heavy Armor Plating > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- Neutrino Core VTOL Module VTOL Module Impulse Thruster Long-range Tractor Beam Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Transmission Jammer Reaction Control System Improved Reaction Control System Improved Reaction Control System > --- WEAPON ----------- Gauss Rifle > --- INVENTORY -------- Medium Treads VTOL Module VTOL Module Gauss Rifle [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Medium Treads Treads Medium Treads Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Improved Reaction Control System Device Improved Reaction Control System Storage Improved Energy Well Protection Layered Heavy Armor Plating Weapon Powered Hammer Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . . 2 2 2 . 2 2 . . 2 2 Power 1 | . . . . . . . . . . . 1 . Propulsion 8 | . . . 2 1 1 . 1 1 . . 1 1 Utility 5 | . . . . 1 1 . 1 1 . . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 44 | 4 2 1 5 4 . 7 10 1 . 1 5 4 Power 1 | . . . 1 . . . . . . . . . Engine 1 | . . . 1 . . . . . . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 28 | 2 . 1 3 2 . 7 6 . . 1 4 2 Treads 15 | 2 . . . 2 . 4 5 . . 1 1 . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 9 | . . . . . . 3 1 . . . 3 2 Flight 4 | . . 1 3 . . . . . . . . . Utility 8 | . . . . 2 . . 3 1 . . . 2 Device 5 | . . . . 2 . . 3 . . . . . Storage 2 | . . . . . . . . 1 . . . 1 Processor . | . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 7 | 2 2 . 1 . . . 1 . . . 1 . Energy Gun 2 | 1 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 3 | 1 1 . . . . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 1 . . . 1 Parts Lost 19 | . 2 . 1 2 . 5 . . . . 8 1 Power 1 | . . . . . . 1 . . . . . . Propulsion 13 | . 1 . . 2 . 1 . . . . 8 1 Utility 1 | . . . . . . 1 . . . . . . Weapon 4 | . 1 . 1 . . 2 . . . . . . Highest Loss Streak 5 | . 2 . 1 2 . 5 . . . . 4 1 To Critical Strikes 2 | . . . . . . . . . . . 2 . Average Slot Usage (%) 51 | . 47 42 75 87 . 67 64 52 52 58 45 20 Engine 1 | . . . 11 9 . 6 . . . . . . Treads 27 | . 23 14 . 12 . 11 45 41 41 47 30 4 Hover 3 | . . . . . . 3 . . . . 7 9 Flight 4 | . . . 44 33 . 21 . . . . . . Device 6 | . . . . 15 . 12 17 11 11 11 3 . Energy Gun 3 | . 20 14 5 . . . . . . . . . Ballistic Gun 2 | . 3 14 11 9 . 5 . . . . . . Impact Weapon 1 | . . . . . . . . . . . 3 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 23 | 3 5 3 8 10 10 10 6 3 3 3 3 23 Greatest Support 43 | 3 3 3 16 16 12 12 3 3 3 3 3 43 Greatest Overweight (x) 1 | . 1 . . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 4 . . 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 1 . . 2 4 5 5 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 5 1 . . 5 5 5 5 5 5 5 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Matter Collected 314 | 243 . . . . . 5 16 . 31 19 . . Remotely . | . . . . . . . . . . . . . Salvage Created 73 | 22 35 . . . . . 16 . . . . . Parts 14 | 3 7 . . . . . 4 . . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 3 | . 3 . . . . . . . . . . . Guns 2 | . 2 . . . . . . . . . . . AOE 1 | . 1 . . . . . . . . . . . Classes Destroyed 3 | 1 1 . . . . . 1 . . . . . Builder 1 | . . . . . . . 1 . . . . . Tunneler 1 | 1 . . . . . . . . . . . . Swarmer 3 | . 3 . . . . . . . . . . . Best Kill Streak 3 | 1 3 . . . . . 1 . . . . . Combat Bots Only 3 | . 3 . . . . . . . . . . . Max Kills in Single Turn 1 | 1 1 . . . . . 1 . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Damage Taken 3636 | . 537 . 113 58 . 402 311 . 535 60 1324 296 Core 532 | . 150 . 29 13 . 121 15 . . . 104 100 Absorbed by Shields 11 | . . . . . . 11 . . . . . . Core Remaining (%) 87 | 100 . 40 92 97 . 82 98 . . 100 90 . Volleys Fired 21 | 3 11 . 5 1 . . 1 . . . . . Largest 2 | 2 2 . 1 1 . . 1 . . . . . Hottest 95 | 70 95 . 33 33 . . 28 . . . . . Shots Fired 31 | 6 18 . 5 1 . . 1 . . . . . Gun 26 | 6 18 . 1 . . . 1 . . . . . Cannon . | . . . . . . . . . . . . . Launcher 5 | . . . 4 1 . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 5 | 3 . . 1 . . . 1 . . . . . Thermal 14 | 3 11 . . . . . . . . . . . Explosive 5 | . . . 4 1 . . . . . . . . Electromagnetic 7 | . 7 . . . . . . . . . . . Robot Hit Streak 8 | 5 8 . 2 . . . 3 . . . . . Robot Miss Streak 2 | . 2 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 17 | 5 10 . 1 . . . 1 . . . . . Core Hits 9 | 1 6 . 1 . . . 1 . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . Melee Attacks 40 | . . . . . . . . . . . 36 4 Impact 40 | . . . . . . . . . . . 36 4 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 267 | 55 180 . 10 . . . 22 . . . . . Guns 218 | 55 131 . 10 . . . 22 . . . . . Cannons . | . . . . . . . . . . . . . Explosions 49 | . 49 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 49 | 17 . . 10 . . . 22 . . . . . Thermal 161 | 38 123 . . . . . . . . . . . Explosive 3 | . 3 . . . . . . . . . . . Electromagnetic 54 | . 54 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 120 | . 94 . 26 . . . . . . . . . Shots 3 | . 2 . 1 . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 102 | 20 102 . 6 . . . . . . . 3 10 Average Temperature 32 | 15 44 . 3 . . . . . . . 3 10 Received Heat Transfer 898 | . 162 . 30 . . 27 225 . 189 9 163 93 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 333 | 111 222 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Peak Influence 276 | 5 202 96 167 162 59 53 51 21 . . 276 58 Initial 81 | . 2 66 31 60 59 38 1 21 . . 81 32 Average 75 | . 76 75 63 81 59 34 3 21 . . 141 46 Maximum Alert Level 1 | . 1 . . . . . . . . . 1 . Low Security (%) 92 | 100 97 100 100 100 100 100 100 100 . . 78 100 Level 1 7 | . 2 . . . . . . . . . 21 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 6 | . 1 . 1 . . . 2 1 . . 1 . Investigation 5 | . 1 . 1 . . . 2 1 . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 1 | . . . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Distress Signals 4 | . 1 . . 2 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 94 | . 16 . 8 12 . 7 6 . 14 1 21 9 Peak Tracking Total 14 | . 11 . 7 14 . 6 6 . 7 1 10 7 Tactical Retreats 18 | . 2 . 1 1 . 1 1 . 6 . 5 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Traps Triggered 2 | . . . . . . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Machines Disabled 1 | . 1 . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Machines Accessed 13 | . 3 . 1 1 1 . 4 1 . . 2 . Terminals 13 | . 3 . 1 1 1 . 4 1 . . 2 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 26 | . 8 . 2 2 1 . 8 2 . . 3 . Successful 7 | . 1 . 1 2 1 . 1 . . . 1 . Failed 19 | . 7 . 1 . . . 7 2 . . 2 . Catastrophic 8 | . 1 . 1 . . . 4 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 23 | . 8 . 2 2 . . 7 2 . . 2 . Terminals 26 | . 8 . 2 2 1 . 8 2 . . 3 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 7 | . 1 . 1 2 1 . 1 . . . 1 . Open DSF 3 | . . . . . 1 . 1 . . . 1 . Level Access Points 2 | . . . 1 1 . . . . . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 9 | . 2 . 1 1 1 . 3 1 . . . . Full Trace Events 5 | . 2 . 1 . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 3 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Turns Passed 1527 | 36 168 110 58 60 4 82 229 34 179 12 422 133 Spaces Moved 2279 | 38 209 156 163 84 9 95 293 63 351 19 589 210 Core 1923 | 38 209 156 . . . 6 293 63 351 19 589 199 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . 11 Flight 345 | . . . 163 84 9 89 . . . . . . Fastest Speed 26 | 50 50 50 26 46 49 29 50 50 50 50 50 50 Average Speed 52 | 50 62 50 26 51 49 53 68 50 50 50 50 51 Slowest Speed 112 | 50 100 50 26 69 49 112 100 50 50 50 50 80 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 58 36 21 13 . 76 9 2 67 8 24 7 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . 1 1 1 . . . . . 1 . Unknown Exits Taken 6 | 1 . 1 . . . . 1 1 1 1 . . Scrap Searched 3 | . . . . . . . . . 2 1 . . Spaces Dug 74 | . . . 29 7 . . . . . . 35 3 Terrain Destroyed 110 | . 23 . 42 7 . . . . . . 35 3 Melee 38 | . . . . . . . . . . . 35 3 Projectile . | . . . . . . . . . . . . . AOE 72 | . 23 . 42 7 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Mat Fac DSF Fac Fac Upp Upp Fac Res Total 2500 | 47 228 187 172 97 8 125 319 64 354 20 652 227 Wait 70 | . . 30 . 9 . . 7 . . . 16 8 Move 2267 | 37 208 155 162 83 8 94 292 62 350 18 588 210 Hop . | . . . . . . . . . . . . . Pick Up 20 | 3 5 1 . . . 5 . . 2 1 3 . Fast Attach 29 | 3 1 . . 3 . 7 6 1 . . 4 4 Attach 13 | 1 . 1 4 1 . . 4 . . 1 1 . Detach 8 | . . . . . . 3 5 . . . . . Swap 2 | . 1 . 1 . . . . . . . . . Drop 18 | . 2 . . . . 4 4 1 2 . 4 1 Fire 21 | 3 11 . 5 1 . . 1 . . . . . Melee 40 | . . . . . . . . . . . 36 4 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . 12 . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 37 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Core integrity fell below 50% 176 | -10/Materials | Identified exit to Mines 182 | -10/Materials | Discovered new exit (range 9) 205 | -10/Materials | Entered Mines 242 | -10/Mines | Met a Derelict bent on vengeance 288 | -10/Mines | Discovered new exit (range 10) 296 | -10/Mines | Discovered new exit (range 12) 306 | -10/Mines | Build established: Mutant 307 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 315 | -10/Mines | Entered Materials 315 | -9/Materials | Evolved 2 slots: Propulsion x2 334 | -9/Materials | Identified exit to Materials 373 | -9/Materials | Entered another Materials area 373 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 412 | -8/Materials | Identified exit to Factory 433 | -8/Materials | Entered Factory 433 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 437 | -7/Factory | Identified exit to DSF 437 | -7/Factory | Entered DSF 460 | -7/DSF | Additional patrols routed to DSF 471 | -7/DSF | Discovered new exit (range 15) 519 | -7/DSF | Entered Factory 519 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 535 | -6/Factory | Lost 5 parts (1p1n1u2w) 740 | -6/Factory | Discovered new exit (range 16) 748 | -6/Factory | Entered another Factory area 748 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 769 | -5/Factory | Discovered new exit (range 9) 782 | -5/Factory | Entered Upper Caves 789 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 826 | -5/Upper Caves | Learned location of 1 exit from Factory 886 | -5/Upper Caves | Attracted the attention of an 0b10 base 930 | -5/Upper Caves | Learned Factory garrison access intel 957 | -5/Upper Caves | Discovered new exit (range 9) 961 | -5/Upper Caves | Entered another Upper Caves area 961 | -5/Upper Caves | Discovered new exit (range 16) 963 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 973 | -5/Upper Caves | Entered Factory 973 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 974 | -4/Factory | Identified exit to Research 975 | -4/Factory | Loaded intel: 4 garrison access locations 1239 | -4/Factory | Lost 4 parts (4n) 1361 | -4/Factory | Spotted B-86 Titan 1395 | -4/Factory | Entered Research 1395 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1396 | -3/Research | Lost 3 parts (3n) 1404 | -3/Research | Spotted B-86 Titan 1528 | -3/Research | Self-destructed Last Messages --------------- 01347_ Med. Treads destroyed. 01351_ Acquired Lrn. Tractor Beam. 01354_ Slug penetrates Wall. 01359_ Penetrated by Slug. 01362_ Imp. Linear Gravjet destroyed. 01362_ Pressure Siphon disabled. 01365_ Med. Treads destroyed. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=RESEARCH GOAL=ESCAPE 01406_ Slug penetrates Door. 01406_ Penetrated by Slug. 01406_ Imp. Medium Treads destroyed. 01443_ Acquired Prototype Storage. 01443_ Identified Exp. Matter Compressor. 01444_ Dropped Exp. Matter Compressor. 01447_ R-10 Processor collects Exp. Matter Compressor. 01484_ ALERT: All DSF locations entering lockdown mode. 01513_ Acquired Antigrav System. 01518_ Acquired Lyr. Heavy Armor Plating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###########???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# = #???????????????? | | ???????????????????????# = #???????????????? | | ??????????????????#????# ] = #???????#???????? | | ??????????????????# ??# #?????? #???###?? | | ??????????????????# ###+#############/#####"### | | ??????????????????# @ gg g u | | ??????????????????# gg g ###### | | ??????????????????# b #????? | | ??????????????????# k #????? | | ??????????????????# ###########+############### | | ??????????????????# ?????# # | | ??????????????????# ??????# # | | ??????????????????# ??????# """ # | | ??????????????????# ???????# """ # | | ??????????????????# ????????# """ # | | ??????????????????# ????????# " # | | ??????????????????#?????????# """ #""" | | ????????????????????????????# """ G #""" | | ????????????????????????????# """ """ #""" | | ????????????????????????????# """ " #""" | | ????????????????????????????# #""" | | ????????????????????????????# #""" | | ????????????????????????????############## ] | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????#####"### | | ?????????????????????????????????????????????#"### | | ?????????????????????????????????????????????## | | ??????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 68 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledCoolingArmor Manual? 0 Play Time 00:38:31 Cumulative 72.5 hours Start 2023.01.27 @ 19:41:41 End 2023.01.27 @ 20:17:43 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 77 Rogue 0 Adventurer 77 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 44 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: f960a0cc-71e9-459d-b6f0-476bd02f7bce