Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 16:39:41 Player: Zish Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1271) 1271 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 2782 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 187/400 Matter 179/300 Energy 265/265 System Corruption 0% Temperature Hot (241) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter Transport Network Coupler > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Heavy Ion Engine Light Treads Light Treads Improved Treads Improved Treads VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module Rocket Launcher Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Transport Network Coupler > --- WEAPON ----------- Spread Laser Spread Laser > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Ion Engine Heavy Ion Engine Light Treads Improved Treads Improved Treads Improved Treads VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module Mini Grenade Launcher Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Processor Transport Network Coupler Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 22 | 6 5 . 11 Power 6 | 1 1 . 4 Engine 6 | 1 1 . 4 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 4 | 2 . . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 . 3 Device . | . . . . Storage 2 | 1 1 . . Processor 2 | . . . 2 Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 6 | 2 2 . 2 Energy Gun 2 | . 1 . 1 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 8 | . 1 . 7 Power 3 | . 1 . 2 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 3 | . . . 3 Highest Loss Streak 2 | . 1 . 2 To Critical Strikes . | . . . . Average Backups 12 | . 10 15 13 Power 1 | . 1 2 2 Propulsion 5 | . 4 6 7 Utility 1 | . 1 2 . Weapon 3 | . 4 5 3 Tool/Special . | . . . . Unused Backups 22 | . 3 . 19 Power 5 | . . . 5 Propulsion 14 | . 3 . 11 Utility . | . . . . Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 98 100 98 Engine 17 | . 13 14 21 Treads 25 | . 28 28 21 Storage 12 | . 14 14 11 Processor 7 | . . . 17 Protection 9 | . 13 14 3 Energy Gun 14 | . 13 14 14 Ballistic Gun 9 | . 14 14 4 Launcher 1 | . . . 2 Peak Build Rating 19 | 6 11 11 19 Average Rating 12 | 4 10 11 16 On Entrance 7 | . 6 11 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 48 | 13 37 37 48 Greatest Support 46 | 40 40 40 46 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 13 15 15 Most Carried 15 | 1 15 15 15 Average Carried 12 | . 10 15 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 1 15 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 731 | 186 310 . 235 Remotely . | . . . . Salvage Created 1565 | . 633 . 932 Parts 121 | . 58 . 63 Haulers Intercepted 6 | . 2 . 4 Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 40 | . 17 . 23 Guns 28 | . 14 . 14 AOE 12 | . 3 . 9 Classes Destroyed 12 | . 8 . 4 Worker 3 | . 2 . 1 Builder 2 | . . . 2 Tunneler 3 | . 3 . . Hauler 6 | . 2 . 4 Recycler 3 | . 2 . 1 Operator 3 | . 1 . 2 Watcher 1 | . 1 . . Swarmer 16 | . 12 . 4 Grunt 14 | . 5 . 9 Brawler 1 | . . . 1 Duelist 3 | . . . 3 Sentry 6 | . . . 6 Best Kill Streak 10 | . 6 . 10 Combat Bots Only 5 | . 5 . 5 Max Kills in Single Turn 3 | . 3 . 2 Gunslinging 1 | . 1 . . Exploded 3 | . 3 . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 153 | . 45 . 108 Missed 35 | . 7 . 28 Hits 118 | . 38 . 80 Melee 5 | . . . 5 Projectile 113 | . 38 . 75 Critical Strikes 4 | . . . 4 Damage Taken 1511 | . 320 . 1191 Core 274 | . 61 . 213 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 . 75 . Volleys Fired 110 | . 47 . 63 Largest 2 | . 2 . 2 Hottest 130 | . 85 . 130 Shots Fired 212 | . 89 . 123 Gun 193 | . 88 . 105 Cannon . | . . . . Launcher 19 | . 1 . 18 Special . | . . . . Kinetic 69 | . 47 . 22 Thermal 124 | . 41 . 83 Explosive 19 | . 1 . 18 Electromagnetic . | . . . . Robot Hit Streak 11 | . 9 . 11 Robot Miss Streak 7 | . 7 . 6 Penetration Max . | . . . . Secondary Targets 7 | . 4 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 176 | . 72 . 104 Core Hits 193 | . 74 . 119 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3010 | . 1044 . 1966 Guns 2076 | . 917 . 1159 Cannons . | . . . . Explosions 934 | . 127 . 807 Melee . | . . . . Ramming . | . . . . Kinetic 607 | . 410 . 197 Thermal 1469 | . 507 . 962 Explosive 934 | . 127 . 807 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 155 | . . . 155 Shots 6 | . . . 6 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 504 | . 166 . 504 Average Temperature 121 | . 53 . 157 Received Heat Transfer 366 | . 54 . 312 Effects 8 | . . . 8 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Matter Decay 1 | . . . 1 Damage (major) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1865 | . 660 . 1205 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 2 | . . . 2 Low Security (%) 78 | 100 100 100 51 Level 1 13 | . . . 30 Level 2 8 | . . . 18 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 686 | . 182 49 686 Initial 49 | . . 49 . Average 125 | . 91 10 195 Influence Increases 1554 | . 521 . 1033 Destroy 0b10 Robot/C 800 | . 340 . 460 Destroy 0b10 Robot/NC 105 | . 55 . 50 Destroy Leader 214 | . 66 . 148 Successful Hack 16 | . 14 . 2 Select Force Hacks 60 | . . . 60 Disable Machine 90 | . . . 90 Destroy Structure 164 | . 16 . 148 Lose Combat Pursuer 105 | . 30 . 75 Influence Decreases 878 | . 393 128 357 Entered New Map 79 | . . 79 . Time Decay 719 | . 383 49 287 Lost Part 80 | . 10 . 70 Squads Dispatched 5 | . 2 . 3 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 7 | . 2 . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 65 | . 27 . 38 Peak Tracking Total 8 | . 4 . 8 Tactical Retreats 6 | . 2 . 4 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 6 | . . . 6 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 7 | . 5 . 2 Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 18 | . 12 . 6 Successful 8 | . 3 . 5 Failed 10 | . 9 . 1 Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 11 | . 9 . 2 Terminals 12 | . 12 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . . 3 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Retrieve Study 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 1 . 2 Terminals 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Extract 2 | . . . 2 Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 6 | . . . 6 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . . 1 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1053 | . . . 1053 T.N.C. 1053 | . . . 1053 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2358 | 70 970 264 1054 Spaces Moved 1153 | 41 491 166 455 Core 5 | 5 . . . Treads 1148 | 36 491 166 455 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 164 | 146 160 160 172 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 43 | 4 76 46 47 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 199 | . 12 . 187 Melee . | . . . . Projectile . | . . . . AOE 199 | . 12 . 187 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1406 | 49 587 165 605 Wait 68 | . 17 . 51 Move 1150 | 40 490 165 455 Hop . | . . . . Pick Up 34 | 3 17 . 14 Fast Attach 13 | 4 7 . 2 Attach 11 | 2 1 . 8 Detach 3 | . 2 . 1 Swap 2 | . 1 . 1 Drop 15 | . 5 . 10 Fire 110 | . 47 . 63 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 10) 643 | -10/Materials | Discovered new exit (range 13) 836 | -10/Materials | Identified exit to Mines 1041 | -10/Materials | Entered Mines 1054 | -10/Mines | Learned Materials machine intel 1131 | -10/Mines | Learned location of Zion (-6) 1259 | -10/Mines | Discovered new exit (range 14) 1305 | -10/Mines | Entered Materials 1305 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1306 | -9/Materials | Loaded intel: 61 machine locations 1660 | -9/Materials | Discovered new exit (range 7) 1946 | -9/Materials | Discovered new exit (range 15) 2358 | -9/Materials | Core integrity fell below 50% 2359 | -9/Materials | Self-destructed Last Messages --------------- 02322_ U-05 Engineer lays Concrete. 02327_ U-05 Engineer builds a Wall. 02328_ The unstable cave ceiling collapses. 02331_ U-05 Engineer lays Concrete. 02336_ U-05 Engineer builds a Wall. 02341_ U-05 Engineer lays Concrete. 02343_ The unstable cave ceiling collapses. 02343_ U-05 Engineer builds a Wall. 02343_ Hvy. Ion Engine destroyed. 02347_ U-05 Engineer lays Concrete. 02349_ U-05 Engineer builds a Wall. 02353_ The unstable cave ceiling collapses. 02354_ U-05 Engineer lays Concrete. 02355_ Critical hit (Burn: +37). 02356_ U-05 Engineer lays Concrete. 02357_ Nuclear Reactor explodes. 02358_ U-05 Engineer lays Concrete. 02358_ Critical hit (Burn: +37). 02358_ Spread Laser destroyed. 02359_ U-05 Engineer lays Concrete. 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" # #### ### " | | ?########+#### "" #* " | | ?####### + " " + | | # # ### """"" #= | | # " # """ [#[#### ##### | | # """ # [ # #%######+####??# # | | # """ %* ###########!# #??# # | | # """ #?????????# # #??# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Extracted Hammer | -9/Materials | Extracted ECM Suite | -9/Materials | Extracted Hvy. Assault Rifle | -9/Materials | Extracted Heat Sink | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreTractorRouter Manual? 0 Play Time 00:17:41 Cumulative 29.8 hours Start 2026.02.23 @ 16:27:54 End 2026.02.23 @ 16:39:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b19e2feb-17f1-4d6e-b751-d237e30dba03